ROTR 1.86 freezing, With audio looping very slowly advancing |
ROTR 1.86 freezing, With audio looping very slowly advancing |
3 Dec 2016, 23:01
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#1
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Group: New Members Posts: 4 Joined: 3 December 2016 Member No.: 13391 |
What a great mod guys! congrats!
I'm running it on an ASUS Crosshair, Athlon X2 6400+, 3Gb RAM, geforce 9500gt (quite old I know) running Win10 x32, it works perfectly! But from time to time the game completely freezes and I hear the sound looping, while minutes run the loop seems to be moving forward little by little (I mean, the audio advances a little bit but keeps looping frozen) while the game freezes completely. I've unchecked Window's indexing feature on game folder, I've changed documents/C&C.../replays folder's permission to read only (no replays but less lag) but the sound problem is driving me crazy. What could I try? |
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4 Dec 2016, 22:54
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#2
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Group: New Members Posts: 4 Joined: 3 December 2016 Member No.: 13391 |
[EDIT]
I've read somewhere that there's an option called "High Quality Audio" that can be disabled... Can't find it yet, even inside de INI's... Is that so? |
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5 Dec 2016, 21:00
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#3
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Group: New Members Posts: 4 Joined: 3 December 2016 Member No.: 13391 |
Well... looks like nobody knows the answer... Here's more data, the game just crashed (it closed mid-game without error message) and this is Window's event viewer data:
EVENT 1: Nombre de la aplicación con errores: game.dat, versión: 0.0.0.0, marca de tiempo: 0x4230c05b Nombre del módulo con errores: game.dat, versión: 0.0.0.0, marca de tiempo: 0x4230c05b Código de excepción: 0xc0000005 Desplazamiento de errores: 0x000b266e Identificador del proceso con errores: 0x5790 Hora de inicio de la aplicación con errores: 0x01d24f23dee4a2fd Ruta de acceso de la aplicación con errores: D:\Progs y juegos\Command & Conquer Generals Zero Hour\game.dat Ruta de acceso del módulo con errores: D:\Progs y juegos\Command & Conquer Generals Zero Hour\game.dat Identificador del informe: 1f0e7792-ba2b-4da7-99a9-2d44ba9a2fb6 Nombre completo del paquete con errores: Identificador de aplicación relativa del paquete con errores: EVENT 2: Depósito con errores 703288855, tipo 1 Nombre de evento: APPCRASH Respuesta: No disponible Identificador de archivo CAB: 0 Firma del problema: P1: game.dat P2: 0.0.0.0 P3: 4230c05b P4: game.dat P5: 0.0.0.0 P6: 4230c05b P7: c0000005 P8: 000b266e P9: P10: (Google translate will help if spanish isn't your thing) |
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5 Dec 2016, 22:00
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#4
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Group: Moderator Posts: 1641 Joined: 8 January 2015 From: Newcastle, England Member No.: 10811 Aut vincere aut mori, Cave quid dicis, quando, et cui, De duobus malis, minus est semper eligendum. |
sound loops are generally an engine issue, something that can't be fixed, we all get them at times.
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6 Dec 2016, 6:08
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#5
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
But from time to time the game completely freezes and I hear the sound looping It probably means your hardware is not up to the task. My old PC did this whenever it reached its "limit". Once I got a new PC, this stopped happening. If you haven't already, try running the game in the lowest setting (custom setting with everything turned off except "disable dynamic level of detail", the sliders at the lowest setting, and 800x600 resolution) and see if the game works then. This post has been edited by Zeke: 6 Dec 2016, 6:13 -------------------- |
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6 Dec 2016, 20:35
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#6
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Group: New Members Posts: 4 Joined: 3 December 2016 Member No.: 13391 |
It probably means your hardware is not up to the task. u Think so? I've played games like Battlefield 3 on this rig perfectly... (of course, ultra low settings... have mercy on us the poor 3rd world gamers) Tried lowest graphics settings and lower resolution... but I notice no performance improvement... The game runs smooth as before except for when there's a lot of units moving... looks like it hogs the processor (3Ghz should do huh?) I'm starting to think the engine was poorly programmed... lots of performance improvements are missing. |
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7 Dec 2016, 7:21
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#7
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"Filthy" Casual Group: Members Posts: 214 Joined: 30 September 2014 From: Australia Member No.: 10666 One does not simply suggest ideas to SWR. |
That's exactly the problem. SAGE engine is really poorly optimised, you can have super-high end setups and it STILL has rather lowish framerates.
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Lo-Fi Version | Time is now: 19 April 2024 - 18:17 |