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Some unit ideas, Come one, some of them are interesting. :P
Die Hindenburg
post 21 Dec 2015, 15:41
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For most i did not included prices, as i dont know how the price would be best regulated. tongue.gif

Random faction:
Collectors
For one of the generals, this truck could serve as collector http://www.military-today.com/trucks/tatra...ner_carrier.htm it can be armed or not.
it can also be deploy a gun turret, or the container can be later replaced by an antiair weapon
Perhaps also this for GLA or China http://www.military-today.com/trucks/gt_t.htm

Chinese units:

Helix visual change:
For the Helix, you could give it a design like so : http://www.military-today.com/helicopters/...a25_hormone.htm

Large Airfield and "Hongdu" mini fighter jet
For one chinese general, he could have a larger airfield, with 5 or even 6 places, but he does not have the larger aircraft, instead he has a battlemaster/hopper equalivent of an fighter jet, that even has a horde bonus:
The Hongdu: http://www.military-today.com/aircraft/l15.htm It is armed with two smaller AA-missile and a gun pod, the missiles need to be refilled, but the gun pod has infinite ammo. Unlike any other aircraft, this jet profits from horde and propaganda. It is also cheap, but easily destroyed.

Electronic Warfare Helicopter "Mongrel"
Visual
http://www.military-today.com/helicopters/ansat_2rc.htm but it has also more sensor pods, it cockpit is also more rounded
A small helicopter that can hack enemy vehicles like black lotus, but from a larger range, and has a small ECM sytem (with a minimal range, and effects only the helicopter iteself, unlike a ECM Tank), and can switch to a large stealth dectection suite mode, this cuts down sight range significatnly and deactivates its ECM and hacker abilities, but enables it to detect units with stealth inside a large area. It is also stealthed in this detection mode. It is lightly armoured though and unarmed though.

Support Craft "Firefly" Or "Lightwind"
Visual
http://www.military-today.com/aircraft/su34_fullback.htm but the nose is more pronunced, but it keeps the same camoflague skin
Role: Special
Description
A medium armoured and moving, and sized jet, that cannot directly harm enemy units, but instead supports chinese forces in its own ways:
1. At standard, it is equiped with a small EMP or leaflet bomb (which would be more interesting as the EMP visually) with a 4th or 3rd of the EMP bomb radius
It can be upgraded like a Overloard individually to gain additional weapons:
2. Cluster mines, like the generals power, larger radius but less powerful, more usefull in offensives to halt enemies on their tracks.
3. ECM emitters, a single one of them dropped on the target location like a paratrooper, but falls down faster, creates a local ECM field and is stealthed, but can be easily destroyed once detected
It carries one of each bomb type and must reload of course on a airfield afterwards
Cost: 800 (because it is purely support and its weapon upgrade cost 400 each)

Heavy mobile turret "Flame Wall"
http://www.military-today.com/tanks/bmpt_72.htm looks like so, but in china colors, also its weapon are visually a bit different, read
This vehicle can only fire when its deployed, but once deployed its weapons are a gatling cannon on the left, a autocannon on the right, and the "missile launchers pods" are short ranged mortars fire incendiary shells. Does have a weapon against any unit type, but is as said it needs to be deployed first.

Nuclear Antiair "Jiang"
http://www.military-today.com/missiles/hq_7b.htm
One of the most bizare anti air units that fires nuclear tipped warheaded missiles of large size at any airunit. Huge colleteral damage, not recommended when you have helicopters in the near area. Useless at other roles, and explodes violently when destroyed. Huge minimum range, and long lock on, but it dooms any and all aircraft smaller then a support aircraft, needs to reload and stay still, like ROTR anti-air heavy units. Does not benefit from any upgrades.

Upgrade:
Instead of the United States, China could get the flares, fitting their tech better.

United States
Dozer visual replacement
http://www.military-today.com/engineering/atlas_2.htm OR/AND http://www.military-today.com/apc/buffalo_mrap.htm

Upgrade:
Instead of the flares, the US aircraft in general could get the anti missle lasers as upgrade, though much less effective then grangers ones.

Humvee replacement
http://www.military-today.com/trucks/oshkosh_satv.htm
For one general, is faster and armed with a grenade launcher that can also fire flashbangs (these dont clear buildings but can shortly stun ifantry) but cannot be upgraded with at missiles

Light Bomber "Airhound"
Visual
http://www.military-today.com/aircraft/textron_scorpion.htm it would fit alongside the Raptor visuals style
Role: Ground Attack
Description
It replaces for one general the Stealth Fighter, it is armed with a single bunker-buster (it does not need the upgrade, as it is a bomb instead of missiles) it is heavily armoured (espically against light anti air) but slow, and does not have stealth.
Think of it as a flying tank that throws a bomb, also it can be repaired much faster then other aircraft. But it is a single-mind, one-task unit that is only good for one and only one role: A single, directed bomb strike, best against defences/garrisons, much less again enemy units. It is essiantly a flying anti-garrison/structure unit, akin to the toxin tractor and dragon tank.
If you want to have it a unique trait:
The bunker buster has one change to the stealth fighter bunker buster missiles: Enemy units and defences have slowed down firerate for a short time when hit by the shockwave effect (not the direct hit, which is unchanged)

Light firesupport helicopter "Aparaho"
http://www.military-today.com/helicopters/arh70_arapaho.htm
This helicopter has a targeting light (not laser) that works like the avenger designator. This light can be switched from ROF increasing or a longer range increasement for tomahawks and other artillery.
It can also transport three infantry and deploy them normally like a Helix.

Heavy 8x8 transport "Havoc AMV"
http://www.military-today.com/apc/havoc.htm
Can be a ambulance, mine resistant APC, completly unarmed, but has a repair arm, that can be used as active ability to rapidly repair a friendly vehicle. If it needs a weapon, it could have a dual MG, weaker then the HUMVEE but faster firing.

Railgun Artillery
http://www.military-today.com/artillery/m777_portee.htm but a railgun of course
Needs to be deployed first, but its shells have hit-scan, no are of effect, but cannot be evaded nor intercepted one fired.

Vertical Launch Antiair
http://www.military-today.com/apc/wiesel_2.htm but with vertical launched missiles
Medium to heavy anti-air, could compliment the Vulcan AAA or Avenger. Missiles can be upgraded that they cannot be intercepted at all. Slow fire rate, but high accuracy and range.

GLA
Halftrack chassis
http://www.military-today.com/apc/alacran.htm
Could be a rocket buggy replacement for one General, and can transport a group of infantry, it is armoured for an artillery, but slower a bit.
But can be chamoflagued or is armed with a machine gun that works like a gatling gun for the overload, for self defence. tongue.gif
At max salvage, it gainst this launcher http://www.military-today.com/engineering/slufae.htm

Quad Cannon variant
Instead of the overused shilka, one of the Quad Cannons could be this one http://www.military-today.com/artillery/sidam.htm but the M113 is replaced by the british equalivent, the FV432 which is similar

Heavy antiair
http://www.military-today.com/artillery/otomatic.htm
A flack tank, that fires flack RPG shells but these are large and can be upgraded with both armour piercing ammo and armour piercing rockets, as they fit both ammo types at once.
Long minimum range, but can fire on ground targets, but much less accurate.

This post has been edited by SoraZ: 22 Dec 2015, 1:21
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Anubis
post 22 Dec 2015, 0:03
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QUOTE (Die Hindenburg @ 21 Dec 2015, 16:41) *
For most i did not included prices, as i dont know how the price would be best regulated. tongue.gif

Chinese units:

Helix visual change:
For the Helix, you could give it a design like so : http://www.military-today.com/helicopters/...a25_hormone.htm

Looks like a helix with a huge troth cancer. We already redesigned the Helix and the current design is final and looks light years better than that cancerous horny frog looking thing.

Large Airfield and "Hongdu" mini fighter jet
For one chinese general, he could have a larger airfield, with 5 or even 6 places, but he does not have the larger aircraft, instead he has a battlemaster/hopper equalivent of an fighter jet, that even has a horde bonus:
The Hongdu: http://www.military-today.com/aircraft/l15.htm It is armed with two smaller AA-missile and a gun pod, the missiles need to be refilled, but the gun pod has infinite ammo. Unlike any other aircraft, this jet profits from horde and propaganda. It is also cheap, but easily destroyed.

Jets already get affected by propaganda just like all other units. Horde bonus basically gives a rate of fire bonus. Having it on jets given the way jets functions in Generals is about as useful as a nipple on a fish.

Electronic Warfare Helicopter "Mongrel"
Visual
http://www.military-today.com/helicopters/ansat_2rc.htm but it has also more sensor pods, it cockpit is also more rounded
A small helicopter that can hack enemy vehicles like black lotus, but from a larger range, and has a small ECM sytem (with a minimal range, and effects only the helicopter iteself, unlike a ECM Tank), and can switch to a large stealth dectection suite mode, this cuts down sight range significatnly and deactivates its ECM and hacker abilities, but enables it to detect units with stealth inside a large area. It is also stealthed in this detection mode. It is lightly armoured though and unarmed though.

Not only that is pretty much not possible code wise, it makes every other hacking unit useless. An electronics warfare gunship might become a reality but in a much simpler and cleaner version.

Support Craft "Firefly" Or "Lightwind"
Visual
http://www.military-today.com/aircraft/su34_fullback.htm but the nose is more pronunced, but it keeps the same camoflague skin
Role: Special
Description
A medium armoured and moving, and sized jet, that cannot directly harm enemy units, but instead supports chinese forces in its own ways:
1. At standard, it is equiped with a small EMP or leaflet bomb (which would be more interesting as the EMP visually) with a 4th or 3rd of the EMP bomb radius
It can be upgraded like a Overloard individually to gain additional weapons:
2. Cluster mines, like the generals power, larger radius but less powerful, more usefull in offensives to halt enemies on their tracks.
3. ECM emitters, a single one of them dropped on the target location like a paratrooper, but falls down faster, creates a local ECM field and is stealthed, but can be easily destroyed once detected
It carries one of each bomb type and must reload of course on a airfield afterwards
Cost: 800 (because it is purely support and its weapon upgrade cost 400 each)

You seem to have a fetish with ECM tongue.gif Anyway - this is one of my fav plane designs so there's a chance at some point it could get a spot, but ofc not with this stuff.

Heavy mobile turret "Flame Wall"
http://www.military-today.com/tanks/bmpt_72.htm looks like so, but in china colors, also its weapon are visually a bit different, read
This vehicle can only fire when its deployed, but once deployed its weapons are a gatling cannon on the left, a autocannon on the right, and the "missile launchers pods" are short ranged mortars fire incendiary shells. Does have a weapon against any unit type, but is as said it needs to be deployed first.

We already have the Terminator in the game for china tank general to replace his gattling tank.

Nuclear Antiair "Jiang"
http://www.military-today.com/missiles/hq_7b.htm
One of the most bizare anti air units that fires nuclear tipped warheaded missiles of large size at any airunit. Huge colleteral damage, not recommended when you have helicopters in the near area. Useless at other roles, and explodes violently when destroyed. Huge minimum range, and long lock on, but it dooms any and all aircraft smaller then a support aircraft, needs to reload and stay still, like ROTR anti-air heavy units. Does not benefit from any upgrades.

China heavy AA unit - the Khan - does the job alot better and can also counter ballistic missiles which makes it superior in pretty much any way. Plus a nuclear AA - really ...

United States
Dozer visual replacement
http://www.military-today.com/engineering/atlas_2.htm OR/AND http://www.military-today.com/apc/buffalo_mrap.htm

USA dozer stays as it is. It's been redesigned already and looks much better than those abominations.

Humvee replacement
http://www.military-today.com/trucks/oshkosh_satv.htm
For one general, is faster and armed with a grenade launcher that can also fire flashbangs (these dont clear buildings but can shortly stun ifantry) but cannot be upgraded with at missiles

If only sage allowed infantry stunning code. All Humvee replacements have already been designed and implemented.

Light Bomber "Airhound"
Visual
http://www.military-today.com/aircraft/textron_scorpion.htm it would fit alongside the Raptor visuals style
Role: Ground Attack
Description
It replaces for one general the Stealth Fighter, it is armed with a single bunker-buster (it does not need the upgrade, as it is a bomb instead of missiles) it is heavily armoured (espically against light anti air) but slow, and does not have stealth.
Think of it as a flying tank that throws a bomb, also it can be repaired much faster then other aircraft. But it is a single-mind, one-task unit that is only good for one and only one role: A single, directed bomb strike, best against defences/garrisons, much less again enemy units. It is essiantly a flying anti-garrison/structure unit, akin to the toxin tractor and dragon tank.
If you want to have it a unique trait:
The bunker buster has one change to the stealth fighter bunker buster missiles: Enemy units and defences have slowed down firerate for a short time when hit by the shockwave effect (not the direct hit, which is unchanged)

The F-117 will only be available for Vanila USA in the next release. Every other general has a replacement planned or already done (AirF F35). And there won't be any jet with such a limited role.

Light firesupport helicopter "Aparaho"
http://www.military-today.com/helicopters/arh70_arapaho.htm
This helicopter has a targeting light (not laser) that works like the avenger designator. This light can be switched from ROF increasing or a longer range increasement for tomahawks and other artillery.
It can also transport three infantry and deploy them normally like a Helix.

The weapon switch part is not possible. Ironically though we already have the Kiowa planned with a similar role. You'll see it once we show it.

Heavy 8x8 transport "Havoc AMV"
http://www.military-today.com/apc/havoc.htm
Can be a ambulance, mine resistant APC, completly unarmed, but has a repair arm, that can be used as active ability to rapidly repair a friendly vehicle. If it needs a weapon, it could have a dual MG, weaker then the HUMVEE but faster firing.

Our stryker support vehicle and medical drone pretty much cover all of that and they look cooler tongue.gif. Plus Strykers will get a visual addon and some other stuff.

Railgun Artillery
http://www.military-today.com/artillery/m777_portee.htm but a railgun of course
Needs to be deployed first, but its shells have hit-scan, no are of effect, but cannot be evaded nor intercepted one fired.

Artillery has already been planned for all usa factions. There is no actual role this could fit and a instant hit artillery would make most units useless.

Vertical Launch Antiair
http://www.military-today.com/apc/wiesel_2.htm but with vertical launched missiles
Medium to heavy anti-air, could compliment the Vulcan AAA or Avenger. Missiles can be upgraded that they cannot be intercepted at all. Slow fire rate, but high accuracy and range.

Between the light AA (avengers/vulcans) or heavy AA (valkyries) what possible role could this do without being redundant as hell and just a unit for the sake of adding units.

GLA
Halftrack chassis
http://www.military-today.com/apc/alacran.htm
Could be a rocket buggy replacement for one General, and can transport a group of infantry, it is armoured for an artillery, but slower a bit.
But can be chamoflagued or is armed with a machine gun that works like a gatling gun for the overload, for self defence. tongue.gif
At max salvage, it gainst this launcher http://www.military-today.com/engineering/slufae.htm

I gotta admit i like the design of this vehicle. It might actually get a role/replacement design.

Quad Cannon variant
Instead of the overused shilka, one of the Quad Cannons could be this one http://www.military-today.com/artillery/sidam.htm but the M113 is replaced by the british equalivent, the FV432 which is similar

Quads that have not already been replaced have planned designs.

Heavy antiair
http://www.military-today.com/artillery/otomatic.htm
A flack tank, that fires flack RPG shells but these are large and can be upgraded with both armour piercing ammo and armour piercing rockets, as they fit both ammo types at once.
Long minimum range, but can fire on ground targets, but much less accurate.

While i'm a huge fan of the otomatic tank, GLA heavy AA is already covered by the Pandur AA and fits better.


That being said - Kris will have to be the one to move this to it's rightful forum.

This post has been edited by Anubis: 22 Dec 2015, 0:05
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Shiro
post 22 Dec 2015, 1:20
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QUOTE (Anubis @ 22 Dec 2015, 0:03) *
That being said - Kris will have to be the one to move this to it's rightful forum.

I'm not Kris but eh mindfuck.gif
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Anubis
post 22 Dec 2015, 22:49
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QUOTE (SoraZ @ 22 Dec 2015, 2:20) *
I'm not Kris but eh mindfuck.gif


Tks for moving it and tks for re-opening it smile.gif
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Die Hindenburg
post 23 Dec 2015, 14:08
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And thanks for the responses! C:

Yeah the Alacran was one of the very few post-war halftracks ever designed. It was primitive even at its time, with little to no electronics and simple interior but thats makes it more adorable. biggrin.gif
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