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ROTR China Upgraded War Factory mass mobilisation
Rexus
post 2 Dec 2016, 11:47
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Is there a way to control the number of units being produced? I edited the build variation line in the ChinaScienceObjects.ini but it is still producing 2 of the same unit per queue.

example:
BuildVariations = ChinaVehicleTroopCrawler_Var2

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GDIZOCOM
post 2 Dec 2016, 13:17
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The module for it is actually within the War Factory itself, under ProductionUpdate, not the unit in question.

Here's what I'm talking about:

CODE
  Behavior = ProductionUpdate ModuleTag_12
    QuantityModifier             = ChinaTankHopper 2
    
   ;Optimized Production Vehicles
    QuantityModifier             = ChinaTankBattleMaster_Optimized    2
    QuantityModifier             = ChinaVehicleTroopCrawler_Optimized 2
    QuantityModifier             = ChinaTankGattling_Optimized        2
    QuantityModifier             = ChinaTankHopper_Optimized          4
    
    NumDoorAnimations            = 1
    DoorOpeningTime              = 4000 ;in mSeconds
    DoorWaitOpenTime             = 2000 ;in mSeconds
    DoorCloseTime                = 4500 ;in mSeconds
    ConstructionCompleteDuration = 1500 ;in mSeconds
  End


Hope that helps!


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Rexus
post 4 Dec 2016, 15:17
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QUOTE (GDIZOCOM @ 2 Dec 2016, 20:17) *
The module for it is actually within the War Factory itself, under ProductionUpdate, not the unit in question.

Here's what I'm talking about:

CODE
  Behavior = ProductionUpdate ModuleTag_12
    QuantityModifier             = ChinaTankHopper 2
    
  ;Optimized Production Vehicles
    QuantityModifier             = ChinaTankBattleMaster_Optimized    2
    QuantityModifier             = ChinaVehicleTroopCrawler_Optimized 2
    QuantityModifier             = ChinaTankGattling_Optimized        2
    QuantityModifier             = ChinaTankHopper_Optimized          4
    
    NumDoorAnimations            = 1
    DoorOpeningTime              = 4000;in mSeconds
    DoorWaitOpenTime             = 2000;in mSeconds
    DoorCloseTime                = 4500;in mSeconds
    ConstructionCompleteDuration = 1500;in mSeconds
  End


Hope that helps!



Yes, that indeed worked. Thanks a lot!
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