Rise of the Reds The Race for 1.5 Part III |
Rise of the Reds The Race for 1.5 Part III |
10 Jun 2009, 1:23
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#26
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I like turtles. Group: Members Posts: 139 Joined: 7 June 2009 From: Fort Matador ; ECA Base in Spain. Member No.: 33 Gentlemen, you can't fight in here! This is the war room! ▀▀▀█ ▀▀▀█ |
I'm just dieing to see some new ECA stuff. I know what your suffering is -------------------- Propiety of the Europe Continental Army. Do not capture, interrogate or torture. |
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10 Jun 2009, 3:52
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#27
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Formerly Scopejim Group: Members Posts: 369 Joined: 7 June 2009 From: Land of the Cedar Member No.: 38 Electronics Engineer |
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10 Jun 2009, 18:58
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#28
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Group: Members Posts: 12 Joined: 9 June 2009 From: Leo IN Member No.: 114 |
The bunker really does look like a tunnel.
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10 Jun 2009, 20:05
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#29
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Emotion is available as an additional download Group: Members Posts: 77 Joined: 7 June 2009 From: UK Member No.: 72 Lossless Addict |
New bunker looks awesome, Gatling got UPDATS but it is just me or not, the bunker looks really weak to me.
-------------------- [Sources] ASUS Essence ST, iPod Touch 64GB [Amplifiers] DIY HA5000, iBasso D2+ Boa [Headphones] Audio Technica ATH-AD1000PRM, Ultimate Ears TF10 Pro |
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13 Jun 2009, 20:44
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#30
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lolnzonator Group: Members Posts: 34 Joined: 13 June 2009 Member No.: 139 |
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14 Jun 2009, 5:18
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#31
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Group: Legend Posts: 144 Joined: 4 June 2009 From: Hobart, Tasmania, Australia Member No.: 15 Projects: ROTR Dev Team |
Most units with a visual change will remain unchanged stats-wise, and the Gatling Cannon is one such.
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14 Jun 2009, 13:33
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#32
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Group: Dev. Team Posts: 1220 Joined: 8 June 2009 From: East Coast of either China or the US Member No.: 96 Projects: SWR Productions |
The bunker really does look like a Fix'd Sorry for spam, but several people on Moddb have commented that the bunker, especially the empty one, looks like a turtle. The more I look at it, the more that that statement seems true. -------------------- |
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14 Jun 2009, 14:17
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#33
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Group: Members Posts: 147 Joined: 7 June 2009 From: Antwerp Member No.: 61 heehoohaa |
wasn't that intentional then?
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14 Jun 2009, 16:09
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#34
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
it was not actualy
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14 Jun 2009, 16:50
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#35
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Group: Members Posts: 147 Joined: 7 June 2009 From: Antwerp Member No.: 61 heehoohaa |
o right, i thought i read that somewhere
it's really clearly visible though, the four little legs and the little head... i dare say it looks 'cute'. -------------------- P |
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14 Jun 2009, 17:04
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#36
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
yea it's actualy something that became obvious after i finnished it
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14 Jun 2009, 18:42
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#37
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"quarawr!" Group: Members Posts: 121 Joined: 14 June 2009 From: CZ (EU) Member No.: 149 busy with uni projects and exams |
These are really nice models you made, all of them.
-------------------- Don't blame the others if you haven't checked your own (in)ability in first case. Elections: It doesn't matter who wins, you always lose! |
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15 Jun 2009, 10:39
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#38
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
Can red guards build a bunker instead of the dozer?
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15 Jun 2009, 22:19
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#39
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Group: Dev. Team Posts: 838 Joined: 7 June 2009 From: Southeastern USA Member No.: 47 |
No, the dozer still builds bunkers.
-------------------- "No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country."-- George S. Patton
Resquiescat in pace, CommanderJB 1991-2009 |
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16 Jun 2009, 0:45
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#40
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
Remember guys that the real life laws apply to the lore while the game itself has its own laws. For instance: A single bulldozer or person is capable of building a big and elaborate building in seconds. That only happens in the game.
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16 Jun 2009, 1:39
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#41
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Remember guys that the real life laws apply to the lore while the game itself has its own laws. For instance: A single bulldozer or person is capable of building a big and elaborate building in seconds. That only happens in the game. Lol at that ^ If ever red guard could build a bunker. It'd get stupid. -------------------- |
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16 Jun 2009, 1:57
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#42
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
If RGs could do that, I'm sure China'll dedicate a part of it's army for a 'Red Wall', and you'd literally see a Red Wall of China outside your base.
...why does the roof of the bunker be tipped/sharp? -------------------- |
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16 Jun 2009, 4:15
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#43
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Group: Legend Posts: 144 Joined: 4 June 2009 From: Hobart, Tasmania, Australia Member No.: 15 Projects: ROTR Dev Team |
Perhaps to make bombs slide off? It'd be stronger than a flat surface if braced correctly. Plus it keeps the rain off.
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16 Jun 2009, 9:09
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#44
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Captain of the U.S.S. Kelvin Group: Members Posts: 84 Joined: 7 June 2009 From: WA, USA Member No.: 32 Exploring new worlds... |
Its kinda like why tanks have slanted armor plating. Its to have the shells bounce off instead of having a more damaging direct impact.
But who cares about realism like that. Its like that cause its cool -------------------- |
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