I feel that Earthshaker is OP |
I feel that Earthshaker is OP |
1 Sep 2015, 18:46
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#1
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Group: Members Posts: 37 Joined: 26 December 2014 Member No.: 10786 |
Cannibal Superweapon, lower CD than the nuke(pretty sure 5min CD). Unable to build in the area it hit. EMPs buildings.
Pretty nuts. This post has been edited by KingKickAss: 1 Sep 2015, 18:48 |
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1 Sep 2015, 21:04
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#2
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Arena maker Group: Tester Posts: 803 Joined: 24 November 2013 From: In front of da screen Member No.: 10203 |
In shockwave many things don't make sense, there are 15 factions with a lot of unique units so balancing is nowhere near perfect in the final official release.
Worry not, soon the team will return to shockwave and things will hopefully get better in this regard. If you want a more balanced experience, try Rise of the reds online and see how far you get with that. -------------------- XAttus
-game anyone? The Hunter - Nobody wants to play bombtruck simulator with you |
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2 Sep 2015, 6:29
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#3
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The Forums American Hotshot Flyboy Group: Tester Posts: 2859 Joined: 22 November 2012 From: The foundation of modern freedom and Liberty;United States of America. Member No.: 9500 |
Funny thing about the earthshaker, while I was observing a friend (Han_dynasty/Fatboy) play he had overestimated his foe quite alot.Like he barely had anything compared to his super eco and SW
Long story short: Unlike the tremor it can fire on itself and when it does...Somehow it kills itself? Saw it once, never tried to replicate it.Really strange... -------------------- |
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2 Sep 2015, 23:43
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#4
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
The earthshaker is probably what i consider one of the most weak units in the shockwave mod.
Because its a slow moving unit only capable of shutting down the opponent once it gets in there base. It takes 1 scout to spot it before it gets there and it will immediately get destroyed by anything that retaliates 1st (IE Aircraft / artillary) IF you just so happen to not scout that tremor though good luck. |
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2 Sep 2015, 23:53
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#5
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Group: Members Posts: 37 Joined: 26 December 2014 Member No.: 10786 |
The earthshaker is probably what i consider one of the most weak units in the shockwave mod. Because its a slow moving unit only capable of shutting down the opponent once it gets in there base. It takes 1 scout to spot it before it gets there and it will immediately get destroyed by anything that retaliates 1st (IE Aircraft / artillary) IF you just so happen to not scout that tremor though good luck. You are refering to the Anvil Tank. I'm talking about the superweapon(Temple of Gaia) |
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4 Sep 2015, 19:12
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#6
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
Ah my mistake.
Yes the temple of gaia packs a serious punch but it still does rather less damage then most super weapons and most of the damage can be negated by spreading out your buildings. (IE. not stacking 5 powerplants next to your command center) |
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7 Sep 2015, 18:07
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#7
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Group: Members Posts: 37 Joined: 26 December 2014 Member No.: 10786 |
Ah my mistake. Yes the temple of gaia packs a serious punch but it still does rather less damage then most super weapons and most of the damage can be negated by spreading out your buildings. (IE. not stacking 5 powerplants next to your command center) As it is important to separate buildings to avoid superweapon strikes, my issue is that it has the capability to drop somebody's command center or superweapon on its own. Also it having a lower CD than the Nuke/Soyuz |
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8 Sep 2015, 0:57
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#8
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League is Life Group: Tester Posts: 748 Joined: 14 June 2009 From: America Member No.: 153 |
Last i checked no super weapon in shockwave can 100 to 0 a command center and usually only drops a super weapon to about 10%.
If anything you want them to target your command center and super weapon not your economy actually keeping you alive. |
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8 Sep 2015, 21:07
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#9
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Group: Members Posts: 37 Joined: 26 December 2014 Member No.: 10786 |
Last i checked no super weapon in shockwave can 100 to 0 a command center and usually only drops a super weapon to about 10%. If anything you want them to target your command center and super weapon not your economy actually keeping you alive. GLA's superweapons can survive it if they have the fortify upgrade. I was playing Nuke against special weapons and I could never get my nuke off because the superweapon has a lower cooldown and would one shot mine. Did this for the entire game. Try it. |
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