Questions |
Questions |
7 Dec 2016, 6:01
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#1
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Group: Members Posts: 202 Joined: 10 September 2016 From: Malaysia Member No.: 13185 |
1.Is it possible to add a new damage type?
2. How do i implement a probability hit system? |
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7 Dec 2016, 6:46
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#2
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
1.Is it possible to add a new damage type? Damage types are hard-coded, so no. 2. How do i implement a probability hit system? With randomise-object functions like Technicals. ShW' and ROTR' Flak Cannon bunkers use this IIRC. 3. Where can i find any decent w3d sukhoi models? Probably in here, somewhere. |
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23 Dec 2016, 14:07
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#3
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Motherland's Finest Group: Members Posts: 1043 Joined: 10 May 2014 Member No.: 10454 "We have watched, we have waited, now... we act!" |
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25 Dec 2016, 23:48
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#4
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Supérior Caliburwielder Group: Project Leader Posts: 632 Joined: 23 August 2013 From: Iszkaszentgyörgy, Hungary Member No.: 10093 Just a random modder trying to give a helping hand. |
Who or what is sleipnir? Sleipnir is the old username of pchote, the main OpenRA coder. -------------------- AS Discord server: https://discord.gg/7aM7Hm2 | SWR Community Discord https://discord.gg/REcbv37 QUOTE ComradeCrimson: AS is the product of Hungarian acid ComradeCrimson: And magical hussars Dutchygamer: and Weird Al. QUOTE (Hanfield @ 17 Dec 2016, 20:47) we have players who don't play, testers who don't test, devs who don't dev and members who don't remember |
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