The enforcer teleport ability |
The enforcer teleport ability |
25 Dec 2010, 1:13
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#1
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Group: Members Posts: 7 Joined: 23 July 2009 Member No.: 287 |
Is the new philadelphia warp thingy made for defensive countermeasures like the scrin 'phase units' power or can you actually teleport enforcers around the map provided there are 2 warp holes?
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25 Dec 2010, 2:30
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#2
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
It lets your Enforce go anywhere you want. Almost anywhere, anyway.
Click on the Enforcer's warp drive ability. Select the Enforcer and make it enter the bubble-thingy. Select the bubble thingy and quickly move it to your destination. Once warp-bubble-thingy is there quickly press V so it can evacuate or you will lose the Enforcer when the warp-bubble-thingy disappears after a few seconds. Why are you asking? You should be playing the mod. -------------------- |
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25 Dec 2010, 12:58
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#3
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Group: Members Posts: 7 Joined: 23 July 2009 Member No.: 287 |
Oh right thanks for that
Why are you asking? You should be playing the mod. I was playing the mod but I couldn't for the life of me figure it out lol -------------------- |
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Guest_Valour_* |
26 Dec 2010, 13:36
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#4
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Guests |
I don't want to pee anyone off right here, but am I the only one who prefers the older model of this tank? I really don't like the new 'electric brain' style one presently....will it be staying?
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26 Dec 2010, 13:43
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#5
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Most likely yes, considering how the 'chrono-bubble' on top of the turret is a direct visual representation of the tanks new, most obvious feature, i.e. its ability to teleport. I don't mind the bubble as much as I do mind those tiny, copper-coloured coils around
the bubble and those green control rods sticking out of the turret. They don't make the whole unit look terrible but those small splashes of colour kinda stand out compared to other USA vehicles that usually don't have such colours, but that's just me... |
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26 Dec 2010, 14:41
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#6
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Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
I don't quite get the argument for making a unit more bland because the other units are so too. Alexander has always been more colourful, the big blue gun on the shatterer is also a style change in that case isn't it?
The model is also a representation of the RA3 chrono tank concept: -------------------- |
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Guest_Valour_* |
28 Dec 2010, 12:40
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#7
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Guests |
Well I know what MARS is saying, peronsally it's the barrel for the enforcer that's too busy IMO with the side bars with yet more plasma 'wires'. I know it's allot of hard work to get new models out so I'll leave it at that
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Guest_alabaster_* |
29 Dec 2010, 17:06
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#8
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Guests |
I think it looks cool.
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30 Dec 2010, 17:15
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#9
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Group: Members Posts: 199 Joined: 9 August 2009 From: Outer Space Member No.: 340 Once you see the blue light you are already dead |
Shame that it still leaves the tire tracks. But i guess we can have it all
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5 Jan 2011, 2:50
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#10
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
Just wanted to ask, is it normal that teleporting Enforcers into fog of war will cause them to evaporate? At first I thought I was too slow on evacuating them from the bubble, but then I sat-scanned the area and they teleported fine.
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5 Jan 2011, 12:48
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#11
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
You mean, they become invisible in Fog? That's because the bubble has no reveal range AFAIK.
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5 Jan 2011, 13:02
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#12
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7-tan Group: Members Posts: 140 Joined: 6 June 2009 Member No.: 24 Headphone Addict |
You can still use them in the FOW. Move them, then wait till the Evacuate button un-greys and exit the buble.
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Lo-Fi Version | Time is now: 28 April 2024 - 8:21 |