Are you guys dead or are you still going |
Are you guys dead or are you still going |
1 Jan 2012, 0:47
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#1
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Group: Members Posts: 8 Joined: 2 August 2009 Member No.: 314 |
hello, i was just wondering if this mod was continuing or has gone out of flavor, there hasn't been any updates for a year, hope to hear from you guys soon, thanks
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1 Jan 2012, 1:44
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#2
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
The mod is still chugging along as alot of the mods on here will tell you updates have just not materialised but hang in there apparently theres something big just around the corner
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1 Jan 2012, 5:22
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#3
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Group: Members Posts: 408 Joined: 22 December 2011 From: Philippines Member No.: 8902 |
yeah.. dude! more than adequate as comr4d post and the_hunter say soon.. just keep your butt close day & night
This post has been edited by claine: 1 Jan 2012, 5:22 -------------------- |
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1 Jan 2012, 12:53
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#4
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
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1 Jan 2012, 15:02
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#5
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
First time I log in this year and this is what I get. Gotta be honest here, this whole 'are you dead?'-thing is starting to strain my politeness a little. So, are we dead? NO we are fucking NOT. A little screenshot of a little something I'm working on at the moment. Taken just a few minutes ago, no biggie So yea we are not. -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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1 Jan 2012, 15:07
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#6
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Group: Project Leader Posts: 5870 Joined: 2 June 2009 Member No.: 10 |
Nice WIP shot. It's sufficiently cryptic but at the same time does contain a few hints.
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1 Jan 2012, 15:18
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#7
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Group: Members Posts: 408 Joined: 22 December 2011 From: Philippines Member No.: 8902 |
Oh.. yeahh.. let me guess Command Center?
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1 Jan 2012, 15:19
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#8
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Oh.. yeahh.. let me guess Command Center? NOPE. Whisper: The Command Center is not even remotely going to look like this. -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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1 Jan 2012, 15:28
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#9
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Group: Members Posts: 408 Joined: 22 December 2011 From: Philippines Member No.: 8902 |
NOPE. Whisper: The Command Center is not even remotely going to look like this. Ahh.. wait its that Airfield General, hit me this time:) This post has been edited by claine: 1 Jan 2012, 15:35 -------------------- |
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1 Jan 2012, 15:32
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#10
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
You know I can't answer that
So please don't go fishing for it. -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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1 Jan 2012, 15:38
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#11
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Group: Members Posts: 408 Joined: 22 December 2011 From: Philippines Member No.: 8902 |
You know I can't answer that So please don't go fishing for it. come on its Airfield right? -------------------- |
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1 Jan 2012, 15:40
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#12
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
no
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1 Jan 2012, 18:07
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#13
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Group: Members Posts: 614 Joined: 11 June 2009 From: On the Russian front lines Member No.: 127 |
Oh yea thats the good stuff.... I got my fix.
1. Buildings that are higher then first floor 2. Gates and doors 3. Barb wire fence 4. Trololololololo What I can tell... it is a building that will build units. Part from that i have no idea what esle it could be. On that note: If it is a buidling to build units then me thinking that the ECA will have a few buildings to fill out their army instead of the 1 barracks and 1 warfactory. BUT THAT A GUESS, no real facts behide it. Oh, I would ask only one thing. PLZ PLZ GET RID OF THE "88". We all know what that means to half of Europe. (and so not cool) P.S I love those messages... "I wonder what this is" and "trollololololo" Massey Edit: I also notice that the building has the ECA units colour sceme and not the old build sceme. Are units and building going to the the same sceme? This post has been edited by Massey: 1 Jan 2012, 18:10 -------------------- This is so on the ball----> http://www.youtube.com/watch?v=2m4SCUaBHS8
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1 Jan 2012, 18:37
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#14
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Group: Members Posts: 1080 Joined: 24 December 2011 Member No.: 8905 Loves guessing games |
My wild guess - if it ain't no airfield then it's a superweapon or builds some kinda superweapon unit.
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1 Jan 2012, 19:14
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#15
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Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
Ooooooo something is looking good!
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1 Jan 2012, 19:32
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#16
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
At first I didn't even look quite right at Comr4de's picture but from Massey's obviously quickly-made sketch it turns out to look like a Hanger and since it's the second tech building, I can imagine what it produces.
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2 Jan 2012, 1:39
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#17
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Yeah it's got to be the Tier 2 tech building, based on what Hunter told me in the questions thread. Maybe the top area is a Goshawk landing pad... but then again not all ECA are getting it IIRC, so maybe not.
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2 Jan 2012, 2:30
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#18
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Mapper Extraordinaire Group: Dev. Team Posts: 599 Joined: 17 December 2011 From: Albany, Or Member No.: 8893 |
Lol I bet this produces the Jadg.
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2 Jan 2012, 16:51
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#19
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
Oh yea thats the good stuff.... I got my fix. 1. Buildings that are higher then first floor 2. Gates and doors 3. Barb wire fence 4. Trololololololo What I can tell... it is a building that will build units. Part from that i have no idea what esle it could be. On that note: If it is a buidling to build units then me thinking that the ECA will have a few buildings to fill out their army instead of the 1 barracks and 1 warfactory. BUT THAT A GUESS, no real facts behide it. Oh, I would ask only one thing. PLZ PLZ GET RID OF THE "88". We all know what that means to half of Europe. (and so not cool) P.S I love those messages... "I wonder what this is" and "trollololololo" Massey Edit: I also notice that the building has the ECA units colour sceme and not the old build sceme. Are units and building going to the the same sceme? That 88, it now says M86. Nothing was meant by it and well I didn't think that's what it had meant (I'm MEXICAN/American you see so how would I know that:P?) Anywho; The scheme is still somewhat the same, you'll just have to wait and see -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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2 Jan 2012, 23:16
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#20
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Group: Members Posts: 2 Joined: 29 December 2011 Member No.: 8914 |
Well that single WIP shot is enough for me for the next year at least. That excites me to no end to see that. Though wish it had been you guys posting it to tease, not to relieve pressure to show life. Still a wonderful suprise sneak peak.
Keep up the good work, the best things in life are worth waiting for! |
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4 Jan 2012, 7:13
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#21
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Group: Members Posts: 18 Joined: 18 December 2011 From: New Zealand Member No.: 8894 |
Oh sweet baby Jesus, even a single WIP shot like that is so good to see.
I swear I'd do anything to see this awesomeosity released sooner, if you guys need help with anything... Ooh I know, I will make drawings of food to motivate you, every media update gets a muffin! -------------------- |
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4 Jan 2012, 11:49
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#22
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Level 17.4 Group: Members Posts: 763 Joined: 12 June 2009 Member No.: 131 Immaturity Incarnate |
A little screenshot of a little something I'm working on at the moment. Taken just a few minutes ago, no biggie So yea we are not. Yes yes many people are asking if this mod is dead or saying that this mod is dead and that we should thank them for making such a good mod. Seriously just wait. Many mods out there took a lot longer than this before they finally released something. P.S. Are you gonna upload that on Moddb? If you do, I'll just watch all the reactions -------------------- |
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4 Jan 2012, 12:46
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#23
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Master of Wreckage Group: Leader Posts: 2673 Joined: 31 May 2009 From: Dallas TX, USA Member No.: 2 Projects: SWR Productions |
You could just link it up, dont want to make it official : P
What is official however is the fact that we are working on this once more. -------------------- SWR Co-Lead | Texture Artist | Modeler | Level Designer | Fan of all things Awesome |
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4 Jan 2012, 13:20
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#24
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
wooooooooooot....an update....i think this might be the war fac if not for the antenna thing at the back.
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4 Jan 2012, 19:24
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#25
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Slightly unrelated question. Does that pic mean that the sdk works on max 2010 or are you just using it to model/skin?
This post has been edited by Zeke: 4 Jan 2012, 19:25 -------------------- |
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