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Masked Status Type
Spec
post 9 Jan 2018, 11:04
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Can I ask? What is the MASKED status type used for? How does it work in weapons and OCLs?
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Zeke
post 9 Jan 2018, 12:25
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It's a status that makes the targeted unit unattackable:

CODE
NO_ATTACK_FROM_AI;the ai will not target it, but you can force fire it.
MASKED           ;the ai will not target it and you also cannot target it.


It can be used in the same way as all the other status weapons


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Spec
post 11 Jan 2018, 13:21
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QUOTE (Zeke @ 9 Jan 2018, 19:25) *
It's a status that makes the targeted unit unattackable:

CODE
NO_ATTACK_FROM_AI;the ai will not target it, but you can force fire it.
MASKED          ;the ai will not target it and you also cannot target it.


It can be used in the same way as all the other status weapons


Does it use other modules to make it MASKED or just stand alone?
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Zeke
post 12 Jan 2018, 8:56
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stand alone


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