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SWR Productions Forum _ Rise of the Reds _ New Factions, Russia and ECA's AIs, doesn't work on certain maps

Posted by: Electro Energy 28 Jun 2017, 20:03

Hey there, I just reinstalled this awesome mod a while ago, getting some of that nostalgia with a new twist, when I came upon a rather annoying problem.
Like the title says, on certain skirmishing maps, the AI for ECA and Russia doesn't work while it works fine for the "normal" factions, GLA, China and USA.
I should also mention that the AI for the ECA and Russia works fine on other maps, its just certain maps it doesn't, which is funny since they are made for the mod and came with it.

Anyone who might have an idea what's going on?
I've tried a reinstall and it doesn't work.

Its rather annoying that I can have a large "hold the line" game as 2 ECA armies fighting 6 Russian armies where I would be on the defence.

Posted by: Skitt 28 Jun 2017, 20:09

define not working, as in whats it doing and not doing?
also far as im aware all the maps in the rotr pack work

Posted by: Electro Energy 29 Jun 2017, 16:01

QUOTE (Skitt @ 28 Jun 2017, 21:09) *
define not working, as in whats it doing and not doing?
also far as im aware all the maps in the rotr pack work


Yeah, that's what I'm curious about, since on other maps they works just fine.

But what I mean is they don't don't build anything or move their units, they just sits there when the other factions starts building and move units around the ECA and Russia on certain maps, doesn't do anything

Posted by: GeneralCamo 29 Jun 2017, 20:36

Which maps in particular are you referring to?

Posted by: Electro Energy 29 Jun 2017, 22:33

The once I have experienced it on is the following:

Stomp Arena (6 players) - Here I should add it seems like they all just makes the basics, no advanced buildings or units, and just uses that, where USA and China doesn't even attack at all. GLA is the only one making an army and attacks

On other maps, it would seem that only GLA doesn't construct their most advanced buildings, the one I found this one was Lone Star State (6 players)
However on similar maps, it would others factions that won't go beyond that basics, so it seems to jump around, I tried playing the same map with the same factions and teams with similar result, just it was a new army.

So, I guess its just the first one I mention that has this particular bug, apologise for not looking into it more, I thought it was more spread than a single map as I had experienced similar behaviour, just with the AI's giving up and selling few seconds after game started, but that was fixed with an re-install.

Posted by: ZunZero97 2 Aug 2017, 2:31

maybe you are playing in small maps.
try with large maps or bigger.

Posted by: Mizo 2 Aug 2017, 7:45

It's not a bug, it's SAGE. The AI does not work on maps where starting positions does not have enough circular space. Don't ask me why, it's just the way it is.

Around 60% of the map are not AI-reliable.

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