Disable a certain weapon when garrisoned |
Disable a certain weapon when garrisoned |
4 Feb 2017, 16:56
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#1
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Frontline Chaos mod leader and creator Group: Tester Posts: 493 Joined: 6 June 2009 From: Dordrecht, the Netherlands Member No.: 25 Projects: ROTR Tester Host of |
If an infantry has an anti-ground weapon and an anti-air weapon that can normally both be fired without requiring any special CommandButton or weapon switch, is it possible to disable one of them when garrisoned inside a structure? In this case I want to disable the anti-air weapon. I've already tried giving the weapon a custom WeaponBonus with GARRISONED 0%, but this only reduces the range instead of giving it no range (and thus unable to be fired).
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4 Feb 2017, 23:40
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#2
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
not possible to my knowledge aside from the thing you already tried.
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5 Feb 2017, 11:31
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#3
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Frontline Chaos mod leader and creator Group: Tester Posts: 493 Joined: 6 June 2009 From: Dordrecht, the Netherlands Member No.: 25 Projects: ROTR Tester Host of |
Ah well, scrap that idea then. Thanks nonetheless
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5 Feb 2017, 18:09
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#4
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Doesn't SAGE disallow attacking with a weapon when that weapon deals 0 damage? At least, all dummy weapons in vZH have some 0.00000001 kinda damage so they can attack at all.
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Lo-Fi Version | Time is now: 28 March 2024 - 17:07 |