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Disable a certain weapon when garrisoned
Dutchygamer
post 4 Feb 2017, 16:56
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If an infantry has an anti-ground weapon and an anti-air weapon that can normally both be fired without requiring any special CommandButton or weapon switch, is it possible to disable one of them when garrisoned inside a structure? In this case I want to disable the anti-air weapon. I've already tried giving the weapon a custom WeaponBonus with GARRISONED 0%, but this only reduces the range instead of giving it no range (and thus unable to be fired).


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The_Hunter
post 4 Feb 2017, 23:40
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not possible to my knowledge aside from the thing you already tried.


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Dutchygamer
post 5 Feb 2017, 11:31
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Ah well, scrap that idea then. Thanks nonetheless smile.gif


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Shiro
post 5 Feb 2017, 18:09
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Doesn't SAGE disallow attacking with a weapon when that weapon deals 0 damage? At least, all dummy weapons in vZH have some 0.00000001 kinda damage so they can attack at all.
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