IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
Who is interested in a new Shockwave Skirmish AI?
Mizo
post 31 Jan 2017, 11:09
Post #1


AI Coding Expert
Group Icon

Group: Dev. Team
Posts: 1643
Joined: 9 May 2014
From: Poland
Member No.: 10450



1.87's AI is done, am free and still motivated to work. I am tempted to renew the Shockwave AI for my own entertainment.

Nothing fancy, just better optimization and bug fixing.
Who's interested?


--------------------


Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters....
Go to the top of the page
 
+Quote Post
Maelstrom
post 31 Jan 2017, 11:49
Post #2


Ze Big Cheese
Group Icon

Group: Dev. Team
Posts: 418
Joined: 19 May 2013
Member No.: 9941



QUOTE (Mizo @ 31 Jan 2017, 11:09) *
1.87's AI is done, am free and still motivated to work. I am tempted to renew the Shockwave AI for my own entertainment.

Nothing fancy, just better optimization and bug fixing.
Who's interested?

I am.

It's not fun to launch the game and win in 10 seconds tongue.gif
But what would be more interesting would be a better Challenge AI, if you can have a look at it. There are some that are way too easy (Airforce, Tanks), and some that are too hard (Demo)


--------------------

My Soundcloud profile: right here
Go to the top of the page
 
+Quote Post
nikitazero678
post 31 Jan 2017, 12:04
Post #3



Group Icon

Group: Members
Posts: 162
Joined: 11 July 2014
From: Bandung, Indonesia
Member No.: 10536



I'm interested too. I want to see how ShW's AI become better with improvements from ROTR (as long as it is not too difficult for casual players but can put up a good fight, at least).

BTW, I'm planning to release my own fan patch for ShW 1.2 which fixes several problems I've found and includes some improvements (mostly visual but with some gameplay affecting) carried from my now-obsolete fan patch. I'll release it soon after making sure everything is dealt with, and I may include the improved AI here.

This post has been edited by nikitazero678: 31 Jan 2017, 12:06


--------------------


Current ROTR Wiki Bureaucrat + Admin
Doing my best to completely reshape the wiki to a better one with support from the community

My ShockWave 1.201 Fan Patch
Go to the top of the page
 
+Quote Post
Mizo
post 31 Jan 2017, 12:25
Post #4


AI Coding Expert
Group Icon

Group: Dev. Team
Posts: 1643
Joined: 9 May 2014
From: Poland
Member No.: 10450



Keep in mind this isn't anything official. Am just creating an Add-on for my own enjoyment primarly since am not a PvP player, and PvE bores me.

Nik, add me on skype, we can work on the add-on in collab.


--------------------


Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters....
Go to the top of the page
 
+Quote Post
nikitazero678
post 31 Jan 2017, 12:47
Post #5



Group Icon

Group: Members
Posts: 162
Joined: 11 July 2014
From: Bandung, Indonesia
Member No.: 10536



I don't have a Skype ID, maybe we should talk through other means like PM or FB/Twitter...

Me too, I'm not a PvP player either...


--------------------


Current ROTR Wiki Bureaucrat + Admin
Doing my best to completely reshape the wiki to a better one with support from the community

My ShockWave 1.201 Fan Patch
Go to the top of the page
 
+Quote Post
Shiro
post 31 Jan 2017, 15:11
Post #6


Gamer Girl
Group Icon

Group: Legend
Posts: 3727
Joined: 19 June 2009
From: Disboard
Member No.: 182
Friendly Freelancer



It would be great if you can base it on the ROTR AI, because I am fairly sure that trying to fix the mess of the current AI would actually be more work.


--------------------
Joy~
Go to the top of the page
 
+Quote Post
....
post 1 Feb 2017, 7:30
Post #7



Group Icon

Group: Members
Posts: 165
Joined: 28 November 2016
Member No.: 13346



QUOTE (Mizo @ 31 Jan 2017, 4:09) *
1.87's AI is done, am free and still motivated to work. I am tempted to renew the Shockwave AI for my own entertainment.

Nothing fancy, just better optimization and bug fixing.
Who's interested?

ME ME ME MEME
Give a shout when you want me to try some maps or units or structures along with you or someone else...
Go to the top of the page
 
+Quote Post
....
post 1 Feb 2017, 7:33
Post #8



Group Icon

Group: Members
Posts: 165
Joined: 28 November 2016
Member No.: 13346



QUOTE (nikitazero678 @ 31 Jan 2017, 5:47) *
I don't have a Skype ID, maybe we should talk through other means like PM or FB/Twitter...

Me too, I'm not a PvP player either...

Skype's shit. We used it in the medieval times biggrin.gif Its time we move aside from the stone age.
Check out Skitt's signature for the address to join SWR's Discord!
Go to the top of the page
 
+Quote Post
nikitazero678
post 1 Feb 2017, 8:04
Post #9



Group Icon

Group: Members
Posts: 162
Joined: 11 July 2014
From: Bandung, Indonesia
Member No.: 10536



I've just installed Discord and joined the SWR community there, so I can know more on what's happening.

QUOTE (SoraZ @ 31 Jan 2017, 21:11) *
It would be great if you can base it on the ROTR AI, because I am fairly sure that trying to fix the mess of the current AI would actually be more work.


Good idea. If what Mizo states are to be believed, the 1.87 AI will be easier for casual players than 1.86. That should work for ShW too.


--------------------


Current ROTR Wiki Bureaucrat + Admin
Doing my best to completely reshape the wiki to a better one with support from the community

My ShockWave 1.201 Fan Patch
Go to the top of the page
 
+Quote Post
Lobo Solitario
post 2 Feb 2017, 11:07
Post #10



Group Icon

Group: Members
Posts: 190
Joined: 28 April 2012
From: Spain
Member No.: 9093



+1 smile.gif

And yes, Challenge AI could really benefit from a couple of quick tweaks as well, if that's possible and you fancy it - never modded AI so I'm not sure how it works. Tank especially (totally broken, stalls almost completely after about 10-15 minutes). Laser and Demo to a lesser degree (just need toning down a bit more on the lower difficulty levels).

This post has been edited by Lobo Solitario: 2 Feb 2017, 11:12
Go to the top of the page
 
+Quote Post
JasonGunfire
post 16 Sep 2017, 21:20
Post #11



Group Icon

Group: Members
Posts: 5
Joined: 16 September 2017
Member No.: 15887



Hello hard working modders! i am a big fan of the Command and Conquer franchise and i love self made mods from all kinds of creators. Until this day i still actively play this specific mod "Shockwave" with my little brother and other friends mine. we are secretly interested in how you guys are actually doing with the concept of having an optimization mod for the artificial intelligence in this game. we are scared that you guys have scrapped the idea since we haven't heard anything from it in a long time. if you guys are still (planning) to work on it we are highly supporting you to make it a succes! i'm not a modder myself but maybe i could help you out by giving advise on the A.I. behaviour by testing it out or something???? we are just really hyped about the idea of having smarter A.I. in a mod such as "Shockwave"! we would love to hear from u guys soon.
Go to the top of the page
 
+Quote Post
Mizo
post 17 Sep 2017, 13:40
Post #12


AI Coding Expert
Group Icon

Group: Dev. Team
Posts: 1643
Joined: 9 May 2014
From: Poland
Member No.: 10450



Making 15 new AIs isn't really an easy feat.
I am mostly going to be changing the main frame behavior + optimization ( basically removing the annoying unit spam in their base doing nothing, and reducing the lag).

I am not going to increase difficulity or add any new behavior for now.

I will start working on it as soon as ROTR 1.87 is released publicly, as I am currently occupied with its AI.

This post has been edited by Mizo: 17 Sep 2017, 13:40


--------------------


Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters....
Go to the top of the page
 
+Quote Post
XoGamer
post 17 Sep 2017, 13:58
Post #13


Tactically Toxic
Group Icon

Group: Members
Posts: 105
Joined: 29 February 2016
Member No.: 12634



Yes Mizo!
You are a saviour, new AI would be perfect, but make sure hard AI is harder than before biggrin.gif


--------------------
"It'll be a nuclear winter, this year General."
Go to the top of the page
 
+Quote Post
Mizo
post 17 Sep 2017, 15:22
Post #14


AI Coding Expert
Group Icon

Group: Dev. Team
Posts: 1643
Joined: 9 May 2014
From: Poland
Member No.: 10450



QUOTE (XoGamer @ 17 Sep 2017, 14:58) *
Yes Mizo!
You are a saviour, new AI would be perfect, but make sure hard AI is harder than before biggrin.gif


Maybe it will be harder, under the assumption that if the AI no longer keeps their armies idling in their base but actually attack with them.

Like I stated before, if I ever get to touch SHW , it's not gonna be as complex as ROTR's AI, but rather it mainly going to do some bug fixing and optomization.


--------------------


Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters....
Go to the top of the page
 
+Quote Post
ComradeGeneral
post 17 Sep 2017, 17:08
Post #15



Group Icon

Group: Members
Posts: 22
Joined: 5 June 2016
From: Murica
Member No.: 12935



All of my yes. Maybe Tao AI can use the nuclear missile properly now.


--------------------
Shockwave "Good" Balance Mod:
ModDB Page
Latest date: October 3rd, 2017
Update 15 includes a life worth living.
Go to the top of the page
 
+Quote Post
Rohan
post 18 Sep 2017, 4:40
Post #16


The Sun Hero
Group Icon

Group: Members
Posts: 784
Joined: 22 July 2013
From: India
Member No.: 10041



Yes, new and improved ai would be wonderful! smile.gif


--------------------
Go to the top of the page
 
+Quote Post
JasonGunfire
post 18 Sep 2017, 14:29
Post #17



Group Icon

Group: Members
Posts: 5
Joined: 16 September 2017
Member No.: 15887



Thanks for keeping us up to date Mizo!
Go to the top of the page
 
+Quote Post
ComradeGeneral
post 25 Sep 2017, 20:49
Post #18



Group Icon

Group: Members
Posts: 22
Joined: 5 June 2016
From: Murica
Member No.: 12935



QUOTE (Mizo @ 31 Jan 2017, 6:09) *
1.87's AI is done, am free and still motivated to work. I am tempted to renew the Shockwave AI for my own entertainment.

Nothing fancy, just better optimization and bug fixing.
Who's interested?


Mizo pls, USA Vanilla AI. Literally unplayable.


--------------------
Shockwave "Good" Balance Mod:
ModDB Page
Latest date: October 3rd, 2017
Update 15 includes a life worth living.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 23 October 2017 - 7:13