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General Tao's Challenge
Pickysaurus
post 1 Dec 2009, 22:29
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While playing GC as Deathstrike, I decided that I wasn't going to be bashed by his Nuke Cannons anymore and took the liberty of capturing a few before taking out his tech building.

Then I found something odd, Tao in GC has both the standard Nuke Cannon and the one specific to him.
I discovered this by the double click to select all not picking them both up.

I expect this is due to the cutscene at the start having normal cannons in it, but this should really be changed for future releases.

For those who like pictures... here's my proof.


Edit: If this is not changed, with the new model for Tao's nuke cannon, it'll cause a much more noticeable difference.

This post has been edited by Pickysaurus: 1 Dec 2009, 22:30


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Shiro
post 2 Dec 2009, 1:10
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Never noticed this, quite amusing. Also yes, could be strange in 0.96.
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Eddnamed
post 2 Dec 2009, 3:23
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Wow. Incredible.
I revised the image and here´s the difference for who can´t see it.


Attached File(s)
Attached File  Taos_Nukes.jpg ( 24.35K ) Number of downloads: 43
 


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Pickysaurus
post 2 Dec 2009, 15:37
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Not sure if the barrel is really that different - just the angle. I am pretty sure the only difference visually is the Nuke Symbol behind the cannon.


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E.V.E.
post 2 Dec 2009, 15:55
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I actually think there could be made something out of this. First come the normal Nuke Cannons and once you approach his Base and get too close, the other ones come. =o

- E.V.E.


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n5p29
post 2 Dec 2009, 16:22
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I just explore the map in worldbuilder.
even in ZH, the nuke cannon in nuke general GC intro is vChina nuke cannon. it uses ChinaNukeLauncher instead Nuke_ChinaNukeLauncher.
blame EA mapper for this.


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Frostyarmy
post 2 Dec 2009, 17:35
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Interesting but i wont be concerned about that at all.......... Its just GC after all.

Nice find though.

This post has been edited by Zhao: 2 Dec 2009, 17:36
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Pickysaurus
post 2 Dec 2009, 20:37
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QUOTE (E.V.E. @ 2 Dec 2009, 11:55) *
I actually think there could be made something out of this. First come the normal Nuke Cannons and once you approach his Base and get too close, the other ones come. =o

- E.V.E.


Not a bad idea, but it is actually the Nuke Gen Cannons that come and attack your base. The others are the ones that sit on the edge of the city.

Besides, why should we make excuses for EA cutting corners? tongue.gif


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Frostyarmy
post 3 Dec 2009, 1:05
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because EA does what it wants.
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Shock
post 3 Dec 2009, 17:48
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QUOTE (E.V.E. @ 2 Dec 2009, 12:55) *
I actually think there could be made something out of this. First come the normal Nuke Cannons and once you approach his Base and get too close, the other ones come. =o

- E.V.E.

It's not a bug, it's a feature!


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WhiteMetalSesa
post 8 Dec 2009, 22:20
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I have a little question!Why Tao will be defeat when he fight vs demo!Why?


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Frostyarmy
post 8 Dec 2009, 23:28
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because in vZH GLA OWNS. awbot.gif
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