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You called for a mirage?, Crazy thought here ;)
sino301
post 16 Sep 2014, 22:21
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they thought they had a better chance of the files surviving in the mirage
and after they made a break for it and the mirage cleaned the way id say it was a nice bet at that, also note that the russians made a suicide run at the poor bastard biggrin.gif

lighter vehicles would have a better chance of escape due to speed but the enemy had aircraft and could easily take them out, and the ECA had no airforce of their own to make the plans escape via air

also i wouldnt place the plans on a single person in a break due to risk of sniper fire
the point is that the mirage was the strongest thing in the ECA evac column and had the best chance of survival, but was taken out by a kamikaze strike smile.gif
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Oliver
post 16 Sep 2014, 22:31
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QUOTE (Planardweller @ 16 Sep 2014, 22:04) *
personally i hate that plot - if they made the tank how they can lose the blueprints? A better reason would be unfeasibility of production, general incompleteness - i.e it was just a rushed prototype and its produciton variant is over-the-horizon far from being ready.


Yh, like, it was an unstable prototype, so it went back to the drawing board.
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teslashark
post 16 Sep 2014, 23:25
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So I tuned some specs of the weapon to make it suit the "melta" style Xiedongli had in mind. It's totally ridiculous as a hit-and-run vehicle now, but smug as hell for a Supply Depot terrorizer or heavy buster.

; Mirage Tank Mod Weapons
Weapon MirageTankBeamWeapon
PrimaryDamage = 300
PrimaryDamageRadius = 20
AttackRange = 100
DamageType = EXPLOSION
DeathType = EXTRA_2
WeaponSpeed = 999999.0
LaserName = WotanArrayFocusedBeam
LaserBoneName = FIREFX01
RadiusDamageAffects = ALLIES ENEMIES NEUTRALS
DelayBetweenShots = 100
FireSound = WotanArrayFocusedBeamWeaonLoop
FireSoundLoopTime = 120
AntiAirborneVehicle = No
AntiAirborneInfantry = No
AntiSmallMissile = No
AntiBallisticMissile = No
AntiGround = Yes
WeaponBonus = VETERAN RATE_OF_FIRE 80%
WeaponBonus = ELITE RATE_OF_FIRE 60%
WeaponBonus = HERO RATE_OF_FIRE 40%
WeaponBonus = TARGET_FAERIE_FIRE RATE_OF_FIRE 50%
WeaponBonus = TARGET_FAERIE_FIRE DAMAGE 120%
PreAttackDelay = 500
PreAttackType = PER_CLIP
ClipSize = 5
ClipReloadTime = 2000
AutoReloadWhenIdle = 2001
End


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Planardweller
post 17 Sep 2014, 9:29
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QUOTE (teslashark @ 17 Sep 2014, 1:25) *
So I tuned some specs of the weapon to make it suit the "melta" style Xiedongli had in mind. It's totally ridiculous as a hit-and-run vehicle now, but smug as hell for a Supply Depot terrorizer or heavy buster.

; Mirage Tank Mod Weapons
Weapon MirageTankBeamWeapon
PrimaryDamage = 300
PrimaryDamageRadius = 20
AttackRange = 100
DamageType = EXPLOSION
DeathType = EXTRA_2
WeaponSpeed = 999999.0
LaserName = WotanArrayFocusedBeam
LaserBoneName = FIREFX01
RadiusDamageAffects = ALLIES ENEMIES NEUTRALS
DelayBetweenShots = 100
FireSound = WotanArrayFocusedBeamWeaonLoop
FireSoundLoopTime = 120
AntiAirborneVehicle = No
AntiAirborneInfantry = No
AntiSmallMissile = No
AntiBallisticMissile = No
AntiGround = Yes
WeaponBonus = VETERAN RATE_OF_FIRE 80%
WeaponBonus = ELITE RATE_OF_FIRE 60%
WeaponBonus = HERO RATE_OF_FIRE 40%
WeaponBonus = TARGET_FAERIE_FIRE RATE_OF_FIRE 50%
WeaponBonus = TARGET_FAERIE_FIRE DAMAGE 120%
PreAttackDelay = 500
PreAttackType = PER_CLIP
ClipSize = 5
ClipReloadTime = 2000
AutoReloadWhenIdle = 2001
End


You also made it a laser designator?
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teslashark
post 17 Sep 2014, 15:19
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QUOTE (Planardweller @ 17 Sep 2014, 1:29) *
You also made it a laser designator?

It was there in Zeke's file. I think it's a line about receiving, not giving bonus?


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Zeke
post 17 Sep 2014, 16:32
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QUOTE (teslashark @ 17 Sep 2014, 22:19) *
It was there in Zeke's file. I think it's a line about receiving, not giving bonus?


It's part of the Wotan weapon code, since I basically just copied/renamed it, afaik it's there to cancel out the ROF bonus it gets from veterancy and from laser designators, probably the keep the fx and sound loop from breaking.


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Knjaz.
post 17 Sep 2014, 17:42
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QUOTE (teslashark @ 17 Sep 2014, 1:25) *
So I tuned some specs of the weapon to make it suit the "melta" style Xiedongli had in mind. It's totally ridiculous as a hit-and-run vehicle now, but smug as hell for a Supply Depot terrorizer or heavy buster.

; Mirage Tank Mod Weapons
PrimaryDamage = 300
PrimaryDamageRadius = 20
AttackRange = 100
DamageType = EXPLOSION
<...>
DelayBetweenShots = 100
PreAttackDelay = 500
PreAttackType = PER_CLIP
ClipSize = 5
ClipReloadTime = 2000




edit: Well, we have a Tsar Bomb in another mod that wipes the whole map, so why not. biggrin.gif

This post has been edited by Knjaz.: 17 Sep 2014, 17:43
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teslashark
post 17 Sep 2014, 18:29
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QUOTE (Knjaz. @ 17 Sep 2014, 9:42) *


edit: Well, we have a Tsar Bomb in another mod that wipes the whole map, so why not. biggrin.gif

It's not that OP considering the price and range.


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Umpfelgrumpf
post 17 Sep 2014, 18:33
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Does that mean that the normal Wotan does not get those veterancy bonuses?


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katmoda12
post 17 Sep 2014, 20:10
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QUOTE (Umpfelgrumpf @ 17 Sep 2014, 19:33) *
Does that mean that the normal Wotan does not get those veterancy bonuses?



Exactly my thought, is that true?
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Darky
post 17 Sep 2014, 20:42
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QUOTE (katmoda12 @ 17 Sep 2014, 21:10) *
Exactly my thought, is that true?


Yes, and apparently it would make too much sense to give it a matching damage bonus so that Veterancy isn't nerfed.
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Umpfelgrumpf
post 18 Sep 2014, 9:20
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Yep, because often I read that the Wotan deals the most damage as AA. But when it can't level up, then this is a huge disadvantage compared to the others.


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Knjaz.
post 18 Sep 2014, 14:07
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QUOTE (Umpfelgrumpf @ 18 Sep 2014, 11:20) *
Yep, because often I read that the Wotan deals the most damage as AA. But when it can't level up, then this is a huge disadvantage compared to the others.


ROF bonus is not the only bonus that Veterancy provides.

There's also Damage and Health.
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Umpfelgrumpf
post 18 Sep 2014, 15:18
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That still means that a heroic Wotan array does have less firepower then an other heroic tier 2 AA with the ROF Bonus.
Health is rather unimportant for a unit like the Wotan, because it does get killed by nearly anything anyway. Important is the damage it can do to planes before they drop their payload imo. And when this was not intended, it seems like the Wotan is a rather bad choice compared to the Skyshield and the Gepard. And worse compared to other tier 2 AA units.


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Composite armour
post 18 Sep 2014, 15:33
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The thing does do an incredible amount of damage at Heroic though. If it gained the RoF bonus, it would outclass other T2 AAs at heroic.


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8igDaddy8lake
post 18 Sep 2014, 18:55
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QUOTE (Composite armour @ 18 Sep 2014, 10:33) *
The thing does do an incredible amount of damage at Heroic though. If it gained the RoF bonus, it would outclass other T2 AAs at heroic.


But how can you fire faster than a directed-energy beam? TWO BEAMS!
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Darky
post 18 Sep 2014, 22:00
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QUOTE (8igDaddy8lake @ 18 Sep 2014, 18:55) *
But how can you fire faster than a directed-energy beam? TWO BEAMS!


Or just give it a matching damage bonus since it's practically a continuous fire unit anyway.
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8igDaddy8lake
post 18 Sep 2014, 22:04
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QUOTE (DarkyPwnz @ 18 Sep 2014, 17:00) *
Or just give it a matching damage bonus since it's practically a continuous fire unit anyway.


Well, yeah, but what's the fun in that? I wanna see a Prism Mirage Tank...
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Admiral*Alex
post 18 Sep 2014, 22:30
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QUOTE (8igDaddy8lake @ 18 Sep 2014, 17:04) *
Well, yeah, but what's the fun in that? I wanna see a Prism Mirage Tank...


I want to say that Zeke's dead mod Generation X had a Prism Tank that looked like the RA2 Prism Tank ,but I don't know. If you can find that mod (I know that's dead) you can salvage the Prism Tank's weapon and give it to this Mirage Tank.


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HMS Warspite
post 19 Sep 2014, 0:53
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QUOTE (Composite armour @ 18 Sep 2014, 16:33) *
The thing does do an incredible amount of damage at Heroic though. If it gained the RoF bonus, it would outclass other T2 AAs at heroic.

You can get it veterancy real easy by Field Promotion. 8llaniflip.gif

Although I don't think it's worth it, given the cooldown of that thing.
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8igDaddy8lake
post 19 Sep 2014, 12:49
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QUOTE (Admiral*Alex @ 18 Sep 2014, 17:30) *
I want to say that Zeke's dead mod Generation X had a Prism Tank that looked like the RA2 Prism Tank ,but I don't know. If you can find that mod (I know that's dead) you can salvage the Prism Tank's weapon and give it to this Mirage Tank.


Well, I think you can make the shot hit an area and spread outwards from it in several projectiles, kind of like cluster bombs but with lasers instead. Even more amusingly, you could make this behavior depend upon the cluster munitions upgrade.
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TitoCrazy1287
post 23 Sep 2014, 0:03
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Can someone please make a quick 30-second mirage tank unit profile video or something similar on youtube?

Everyone deserves to embrace the powa of thi mirash!!!!! <--That was intentionally spelled like that for a reason awbot.gif
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