Well,
what do you guys think about a simple single-elimination tournament.
That would be run over GameReplays.org if there are at least 8 players.
- 10k$ No Rules
- A small map pool so that "standard ZH players" don't need to adapt too much to the maps and more to the faction
- Possibly we could ask for a small money input if that is doable
- Free Armies
- GenTool or GameRanger one should be mandatory
Tell me what do you think and how many players we got from this community.
ReLaX
There was a tournament with some toxic members that got banned that ended awhile back.
Plus there was another one of Angels birthday that I was in but I was inactive so I got disqualified
Im not sure you can find an active playerbase from just this forum.You should try ROTR, Its much more alive...Not to mention more balenced.
Due to some lets say "drama" by someone I quit shw till furthure notice.
Should mention I appritiate that you want to bring people from the ZH GR community here, but Imo you should best wait for the 1.2 version thats coming soon...
ZH players come to this forum...
They play ROTR..
then they try to organize a Shockwave tournament...
You are not the first and probably not the last. The cycle continues. xD
In my last tournament there was 1 player, I closed tournament, maybe I will try again soon. The fact is shockwave is allmost dead, and it's sadly for me.
With the bugs and imbalaces known to almost everyone, why would people join in the first place?
Which Major Bugs or imbalances?
Any links to topic you can provide?
I played 0.951 which had some Unit which needed tweaks.
Not playIng and then releasing next Version is quite the wrong way.
Shockwave is the mod which is close to ZH.
Much more than ROTR.
ReLaX
for example
GLA salvage general is op - quads, triple barrel heroic marauders etc.
US Armor - collects money much faster than others, his planes are resistant to emp,
usa decoy drone cant be targeted by rockets
+ others
Just wait for new patch, i think that many players will try shockwave again, and maybe some new guys.
Laser general is a bit overkill as it is... many are complaining about Salvage as well. With ROTR being the biggest thing on this forum a lot of people are not too hyped about ZH or ZH style gameplay.
You'll have to adapt or move on, like the rest of those who tried to set up Shockwave tournaments here.
I dont quite understand why there's a mod and everyone is telling to play not this Version. Are there some replays backing up the problems mentioned?
If there will be a tourney with Shockwave it should also point to possible problems.
Gamereplays.org is and will be the most activity ZH Page that's why it is important to have a mod which is close to ZH.
Means forcing GenTool is not a good idea?
I am Not a Fan of gsmeranger.
I played SHW all the time with genTool over gameranger.
Don't know if protection is still there.
http://www.gamereplays.org/community/index.php?showtopic=972622
A poll has been started on GameReplays.org to define the Shockwave Tournament a little bit more.
Would be nice if you could add your thoughts!
I honestly would wait for the patch that is being worked on. The released version has many issues that would make a tournament difficult to hold fairly.
I am sure not ever imbalance is Shown or proven by replays some how. That's why it is important to play. What if you See things in the next Version which should have been Seen just now? That would be just Bad. Did you have a look at the Details of the tourney?
Btw, camera in shockwave is placed higher compared do vanilla zh, newest gentool versions remove that feature and so gentool shouldnt be mandatory.
Didn't notice yet and I played with and without GenTool.
Majority up to the poll is now saying they want to play protected.
Also Random Balance is always nice to have if you ask me even if China can scout now earlier.
ReLaX
Can you pick some of them and post them?
Laser PDL BattleDrone ist that over-powered?
Ah i remember you from quite some time ago RelaX you were always a high quality player who didnt jump the "its not fair boat" as quickly as a some of the players on this forum.
Shockwave is probably dying out because the lack of updates
If your concerned about what people consider OP in shockwave its the following
Mdvee-
Quad tank-
White napalm Migs-
vChina late game scaling-
Laser generals burst damage across the board-
These are just some small examples i disagree very strongly because sometimes you just get a bad match up like in any real time strategy or well ANY GAME EVER
Alot of players aren't creative with there builds and that leads to people jumping to the conclusion something is imbalanced or OP.
While this may be true to an extent and shockwave has its fair share of problems I fell like tactical diversity is way more possible.
I've read people find Leang's flame tanks too strong. Idk why, cause normal flame tanks seems more useful cause of the flame wall ability....
And, no idea how Mdvees can be OP in any way; if anything, the new SW stuff compared to ZH just has even more options to counter them o.0
About vChina, perhaps the awesome AT Infernos, cheap and good Battlemasters and nice air force make it seem OP.?
I would like to See good replays or play by myself several 1on1s against equally skills players.
Angel was good to play against, Striker as well.
The Quad Tank is overpowered actually due to the absurdness of Quad Cannon salvage bonuses... which are insanely high. The Quad Tank starts out with a level 1 salvage, which gives a full 50% bonus to the quad cannon's DPS. This is increased by another 33% upon gaining the second salvage level. The third salvage level goes full ahead and gives a full 100% bonus to the DPS. When put together, this is a (approx.) 400% bonus to the Quad Cannon's DPS. This isn't even counting veterancy and AP bullets. The same thing can be found with the vGLA Quad Cannon with the Extra Salvage upgrade, but it isn't as bad since this is much later in the game.
DPS?
Damage-Per-Second. Basically the damage a unit causes multiplied by the rate of fire of that unit. Gives a more complete picture compared to raw damage values.
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