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about adding RadiusCursorType
post 3 Mar 2020, 5:08
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I see in ingame_UI there are texture settings for RadiusCursorType, however there is no assignment for those setting. I checked the ini and didn't see where this assignment exists, can anyone tell me where?

SuperweaponScatterAreaRadiusCursor ; Generic Ground Attack Cursor
Texture = SCCRcktPod
OpacityMin = 50%
OpacityMax = 100%
OpacityThrobTime = 1000
Color = R:255 G:0 B:0 A:255
OnlyVisibleToOwningPlayer = Yes

actually it is SUPERWEAPON_SCATTER_AREA being assigned to RadiusCursorType, not SuperweaponScatterAreaRadiusCursor, and I can't find where SuperweaponScatterAreaRadiusCursor is assigned to SUPERWEAPON_SCATTER_AREA
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