Superweapons' stats in 1.85 |
Superweapons' stats in 1.85 |
15 Feb 2015, 0:22
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#1
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
Without counting Knjaz Unofficial patch that changes Superweapons stats to solve stun locks, is there any official change to Superweapons in 1.85?
-------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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15 Feb 2015, 0:24
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#2
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
The only changes will be bug fixes and the addition of the alternative Solaris Strike that gets activated when the Pandora Protocol is researched. Powerwise nothing changes.
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15 Feb 2015, 0:31
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#3
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Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 |
Perhaps visual changes? I did heard that the scud storm received new particles, and also the nuclear missile now creates this huge crater, though I don't know how it stands right now.
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15 Feb 2015, 0:35
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#4
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
your statements are correct Oliver.
Other than the things mentioned there won't be any other changes. -------------------- |
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15 Feb 2015, 5:08
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#5
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Certified Shitposter Group: Tester Posts: 2410 Joined: 30 December 2013 From: Straya' Member No.: 10248 pls join my games im lonely =c |
Have there been any considerations about making the SW's cost more and take longer to fire?
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15 Feb 2015, 20:20
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#6
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AI Coding Expert Group: Dev. Team Posts: 1846 Joined: 9 May 2014 From: Poland Member No.: 10450 |
Have there been any considerations about making the SW's cost more and take longer to fire? To be honest, I don't prefer this change ( from Knjaz patch ). It made superweapons obsolete from a pvp standpoint despite fixing the tun-lock. -------------------- Not a Rusty Spoon........The_Hunter uses a goddamn wooden spoon on his AI Scripters.... |
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15 Feb 2015, 20:25
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#7
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Group: Members Posts: 233 Joined: 29 September 2013 Member No.: 10149 |
Good luck playing agaisnt GLA as ECA with their current economy system and scud storm for 5000.
In many PvP games players decide that superweapons are forbidden because of a balance standpoint. So I liked Knjaz change, and I'm sad that it won't be in 1.85. -------------------- |
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17 Feb 2015, 6:31
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#8
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Group: Members Posts: 541 Joined: 23 January 2014 Member No.: 10272 |
maybe a no SW setting or nerf them in multiplayer?
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17 Feb 2015, 7:26
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#9
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Orcinius Genocidalus Group: Members Posts: 2428 Joined: 11 July 2012 From: North Vancouver Member No.: 9223 No, you move. |
I really don't see what the fuss is about. It's not nearly as bad as rushing.
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17 Feb 2015, 17:24
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#10
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Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
maybe a no SW setting That was implemented for a while but people complained about it and IMO limiting SWs to 1 is good enough. Unlike Generals there is no reason to build a SW in ROTR other than wanting a strong weapon since things like upgrades aren't in them. |
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