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Missing maps in sw 1.0 ?
post 26 Nov 2010, 0:39
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Hi everyone and welcome. I'm long time fan of Shockwave mod, thank you guys for creating the best C&C mod ever and keeping the game alive and kicking like never before, I really appreciate it!

I'm after long awaited 1.0 installation, everything work fine and really entertaining smile.gif but I found one uncool feature within this installation, I mean all maps from SW 0951 are missing. These were the coolest ones in the entire pack (Town COuntry, Shockwaves at the central station, timberline, company town). Why these maps were not included ? Is there any way to move or port them back into the game ?


. Keep off the Grass (2 Players)
ii. Training Ground (2 Players)
iii. Sand Island (2 Players)
iv. Cold Territory (2 Players)
v. Raining Blood (2 Players)
vi. Tournament Blizzard (2 Players)
vii. Neuen Kirchen (2 Players)
viii. Frozen Front (2 Players)
ix. Frozen Front (2 Players)
x. Cold Territory (2 Players)
xi. Islands (3 Players)
xii. Eye of the Restless Souls (4 Players)
xiii. Lion's Den (4 Players)
xiv. Lost Highway (4 Players)
xv. North Coast (4 Players)
xvi. Paradise Lost (4 Players)
xvii. Oasis (4 Players)
xviii. Texas Tea (4 Players)
xix. Town Country (4 Players)
xx. Arctic Base (6 Players)
xxi. Company Town (6 Players)
xxii. Tournament Graveyard (6 Players)
xxiii. Tournament Valley (6 Players)
xxiv. Rock Bottom (8 Players)
xxv. Timberline (8 Players)
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GeneralCamo
post 26 Nov 2010, 0:45
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These were probably removed due to time. And bugs (Cars don't move in Lost Highway...) Res assured you can find these maps online, a lot less buggier too.
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The_Hunter
post 26 Nov 2010, 0:53
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Somewhere in the development process i have forgotten to add them and only noticed this after the release mellow.gif

Fear not however we're alllready working on something to get them back I8.gif


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GeneralCamo
post 26 Nov 2010, 1:39
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If you do hunter, please fix them. those cars on Lost Highway need to move you know...
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The_Hunter
post 26 Nov 2010, 7:05
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those cars will not be scripted to move again.

In previous versions they did and all they did was run over infantry when you tried to cross the street.
In addition to that the way the new generals AI is setup you cannot even make them move in version 1.0.


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post 26 Nov 2010, 12:28
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QUOTE (The_Hunter @ 25 Nov 2010, 21:53) *
Somewhere in the development process i have forgotten to add them and only noticed this after the release mellow.gif

Fear not however we're alllready working on something to get them back I8.gif



Great news, I'm eager to see them back in the the game.

Does anyone know any decent site for ZH & SW maps (both single& multi)
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