Missing maps in sw 1.0 ? |
Missing maps in sw 1.0 ? |
26 Nov 2010, 0:39
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#1
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
Hi everyone and welcome. I'm long time fan of Shockwave mod, thank you guys for creating the best C&C mod ever and keeping the game alive and kicking like never before, I really appreciate it!
I'm after long awaited 1.0 installation, everything work fine and really entertaining but I found one uncool feature within this installation, I mean all maps from SW 0951 are missing. These were the coolest ones in the entire pack (Town COuntry, Shockwaves at the central station, timberline, company town). Why these maps were not included ? Is there any way to move or port them back into the game ? . Keep off the Grass (2 Players) ii. Training Ground (2 Players) iii. Sand Island (2 Players) iv. Cold Territory (2 Players) v. Raining Blood (2 Players) vi. Tournament Blizzard (2 Players) vii. Neuen Kirchen (2 Players) viii. Frozen Front (2 Players) ix. Frozen Front (2 Players) x. Cold Territory (2 Players) xi. Islands (3 Players) xii. Eye of the Restless Souls (4 Players) xiii. Lion's Den (4 Players) xiv. Lost Highway (4 Players) xv. North Coast (4 Players) xvi. Paradise Lost (4 Players) xvii. Oasis (4 Players) xviii. Texas Tea (4 Players) xix. Town Country (4 Players) xx. Arctic Base (6 Players) xxi. Company Town (6 Players) xxii. Tournament Graveyard (6 Players) xxiii. Tournament Valley (6 Players) xxiv. Rock Bottom (8 Players) xxv. Timberline (8 Players) |
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26 Nov 2010, 0:45
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#2
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That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
These were probably removed due to time. And bugs (Cars don't move in Lost Highway...) Res assured you can find these maps online, a lot less buggier too.
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26 Nov 2010, 0:53
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#3
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Somewhere in the development process i have forgotten to add them and only noticed this after the release
Fear not however we're alllready working on something to get them back -------------------- |
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26 Nov 2010, 1:39
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#4
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That person Group: Project Leader Posts: 1425 Joined: 20 September 2009 From: Cyberspace Member No.: 417 C&C ShockWave Co-Leader |
If you do hunter, please fix them. those cars on Lost Highway need to move you know...
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26 Nov 2010, 7:05
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#5
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
those cars will not be scripted to move again.
In previous versions they did and all they did was run over infantry when you tried to cross the street. In addition to that the way the new generals AI is setup you cannot even make them move in version 1.0. -------------------- |
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26 Nov 2010, 12:28
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#6
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Group: Posts: 0 Joined: -- Member No.: Warn: (0%) |
Somewhere in the development process i have forgotten to add them and only noticed this after the release Fear not however we're alllready working on something to get them back Great news, I'm eager to see them back in the the game. Does anyone know any decent site for ZH & SW maps (both single& multi) |
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Lo-Fi Version | Time is now: 28 April 2024 - 3:16 |