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Angel's tournaments, news and discussion
zourv
post 14 Jan 2017, 23:44
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QUOTE (Maelstrom @ 17 Nov 2016, 9:28) *
That's the idea. I'd be glad to hear those reasons. Most of the "banned bugs" are adressed in 1.201.
And it's even compatible with Gameranger (yeah because I know he doesn't like SWRnet)


?? how to set it up on gameranger

This post has been edited by zourv: 14 Jan 2017, 23:51
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(USA)Bruce
post 15 Jan 2017, 0:18
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QUOTE (zourv @ 15 Jan 2017, 1:44) *
?? how to set it up on gameranger

you use swr net.


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Maelstrom
post 16 Jan 2017, 13:04
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QUOTE (zourv @ 14 Jan 2017, 23:44) *
?? how to set it up on gameranger

Forget what I said there. I learned afterwards that GameRanger didn't keep up with 1.2. Use SWR.net


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Angel
post 15 Mar 2017, 14:21
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My new offer for modmakers https://youtu.be/efAJrZJLXuc
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Zeke
post 17 Mar 2017, 3:51
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QUOTE (Angel @ 15 Mar 2017, 21:21) *
My new offer for modmakers https://youtu.be/efAJrZJLXuc


Perhaps, share some info about exactly what kind of mod it is?

You say you have an idea of what can and can't be done in SAGE, but I'd rather not be trapped in an impossible mission.


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Angel
post 17 Mar 2017, 9:43
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If I say I know it means I know. In any case, I said also that I don't answer for mere curiosity, if you are ready to work - write in skype, but I don't think you are.

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Anubis
post 17 Mar 2017, 13:55
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I feel like i just watched a parody of the Shadow Broker from Mass Effect - modding edition. You know - if you wanna make modders interested in more than just a good laugh - perhaps instead of that Oscar worthy youtube video, you could provide actual facts here. What the mod is about, what needs to be done, and most importantly since you said money is involved - how you're gonna pay - and when. Cause you know - in the world we live in - no one is gonna do your mod with the promise of money after - oh no baby - we live in the prostitute mentality world - money first or simply step by step. And just for the record - in order to attract attention you must first satisfy curiosity. Otherwise good luck finding the stupid one to take you seriously based on that marvel of cinematography alone. And drop the attitude - it will only get you a very non-gift filled birthday - and the clock is ticking.
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Zeke
post 17 Mar 2017, 13:56
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QUOTE (Angel @ 17 Mar 2017, 16:43) *
If I say I know it means I know. In any case, I said also that I don't answer for mere curiosity, if you are ready to work - write in skype, but I don't think you are.


Well then, I'll be sure to let all my other modding friends, which include many of the most well known ZH modders around, know about how you responded to my question. Good luck finding someone for your project smile.gif


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Maelstrom
post 18 Mar 2017, 0:54
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QUOTE (Angel @ 17 Mar 2017, 9:43) *
If I say I know it means I know. In any case, I said also that I don't answer for mere curiosity, if you are ready to work - write in skype, but I don't think you are.

No sane person would accept any job -paid or not- within such a tight delay without knowing what is asked before.


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Angel
post 18 Mar 2017, 1:04
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Oh my god, it's job to do mod, that's all you must know. You must have desire to work and accept my offer, than you will get details.
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Skitt
post 18 Mar 2017, 10:11
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Look angel. people are not going to sign up to a commitment with a rather short timeline without knowing the details first of what the project entails.
its just stupid to commit to a contract blindly.
if you expect someone to agree to do this with the time frame you are expecting according to your video you need to give people more details.


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Angel
post 18 Mar 2017, 13:22
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There is enough information in video, all what modmaker must do is give himself answers to 2 questions: 1. Does he need extra money? And if he's answer is yes, he must answer to second question: does he want to earn this money by this way - to create mod. And if he answer yes to this question too, let he write in skype, and say: "I'm ready to accept your offer and cooperate with you, but I wanna know the details, and if it will be comfortable for me I will be working your mod". That is correct way of conversation. He know what's the job he must do: do the mod. It's the job he can do, he do such actions many times, what he need else? Why it's need to explain what is the job to do mod? He will do the same what he allready did earlier, but exactly what it's need to me, what I will say to do. And if he do it correctly he will get cash. Is it so hard to understand?
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Angel
post 18 Mar 2017, 13:47
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I can only say that base for my mod is shockwave 1.1, I'm gonna do alternative version.
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SoraZ
post 18 Mar 2017, 15:47
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For the last time, people will not accept an offer without getting the information first. Especially for something like a video game, because there are dozens of possible jobs with vastly different skill&tool requirements, such as coder, 2d artist, 3d artist, texture artist, animator, coder, SFX composer, music composer, scripter, story writer, voice actor etc etc. If you want a serious team, instead of having to go through potentially hundreds of requests that boil down to "Ok, I might help you, but I need the information." -> (you tell them) -> "Yeah no, fuck that." style conversations, state the requirements beforehand.


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