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SWR Productions Forum _ Rise of the Reds _ [FAN ADDON] Imperium's New Textures Thread! (ECA+PLA+RUS+USA RELEASED!)

Posted by: Imperium 9 Apr 2015, 20:39

Hello everyone! It's my first post, so let me get a few things out of the way...

SWR is great and so is ROTR, thanks for making it!

Since I've been lurking for a while, and because I was bored/procrastinating writing school papers, I thought I would make some custom infantry textures for everyone, including (read: mostly) myself!

Permission to release has been granted by The_Hunter and Comr4de! HONOUR THEM!

Some things to bear in mind:
1. these will never make any code changes to the game, limiting what I can do.
2. I will not increase texture resolution without a very persuasive argument, so my new textures will work on any machine no matter how many conscripts you spam.
3. All textures should be considered to be in various states of WIP, even if I release them.
4. I am an amateur texturer; I've got years of experience, but mostly at doing on and off stuff for various games (nothing serious, no professional training whatsoever)
5. These textures have been tested and are compatible with SWR's multiplayer!
6. In the even that you hate a particular skin, you can remove that specific skin by going into the art folder and deleting the relevant file. Most file-names are easy to figure out.

Releases will be by faction, with each pack affecting all infantry of that faction in some way. Some releases will have optional files to use if you want to.

[Static]
"General... something's coming. Something big!"


Release 1: ECA. RELEASED!

https://www.dropbox.com/s/3hejk3sa828k86b/ECA%20Default%20Set%20v1.1.rar?dl=0, or as an attachment below.

*NEW OPTIONAL ECA PACK*
ECA Woodland Infantry Pack V2. Screenshots pending. Uses realistic modern woodland camouflages from a variety of nations!
https://www.dropbox.com/s/y6gshqzmrw61mmb/ECA%20Woodland%20Set%20v2%20Improved.7z?dl=0

*NEW OPTIONAL Helghast (Killzone) themed pack!*
https://www.dropbox.com/s/dny1xpqtrm5ywr7/Helghan%20Forever.7z?dl=0

*NEW OPTIONAL Israeli Defense Force themed pack!*
https://www.dropbox.com/s/dz3m0cj5g7rpupc/The%20Israeli%20Defense%20Force.7z?dl=0http://

Release 2: China. RELEASED!
Featuring two FULL optional camo schemes!

https://www.dropbox.com/s/bh6dd6b5kobr4vz/PLA%20Default%20Set.rar?dl=0

Default:

Arid:

And Woodland!


***NEW CHINESE ARMOR PACK***
-Every single armored vehicle china has, plus its Han Gunship and Blimp, have been retextured, excluding the dozer supply trucks and listening post.
-All vehicles use realistic vehicle camoflages from the 1980's and 1990's (and sometimes 2000's) as inspiration.
-Battle-master variations from the battle-pack have been completely overhauled.
-Most tank treads have been updated.
-Pack includes damage models
-Pack works with 1.86, confirmed.
https://www.dropbox.com/s/968pid1qg92ih4v/Chinese%20Armor%20Pack.7z?dl=0

***NEW PLA MARINE INFANTRY***
https://www.dropbox.com/s/510b3btm1r6h9x0/PLA%20Marines.7z?dl=0


Release 3: Russia RELEASED.

(send me pictures and I'll put them here!

https://www.dropbox.com/s/x9oogt1aofvemju/Russian%20Default%20Set.rar?dl=0

Featuring optional Conscripts/RPG troopers, and an optional blue VDV.
Pictures later. Take some if you like, If I like them I'll feature them here and credit you.

Release 4: USA. RELEASED!

(Send me pictures and I'll put them here!)

Future Desert Troops and Tanks!



https://www.dropbox.com/s/w7pz9asexgf9p1t/US%20Default%20Set.rar?dl=0

FEATURING:
-ARMY ACU (RANGER/MISSILE DEFENDER)
-MARPAT (RANGER/MISSILE DEFENDER)
-'FUTURE' WOODLAND (FEAT. ATACs-FG) (FULL SET)
-'FUTURE' DESERT (FULL SET)

And!

VEHICLE TEXTURES:
-CONVENTIONAL DESERT CAMO
-'FUTURE' WOODLAND
-'FUTURE' DESERT
-...and a very patriotic Paladin.

NEW US RETEXTURE SET. https://www.dropbox.com/s/39jbwo0d6cdfo2w/USCMC.7z?dl=0
(Images courtesy of Comrade Crimson)



Release 5: GLA. Later.
Release 6: Grand Release. Much later.

Release 7: ROTR General Packs!

Release 8: Country specific texture packs!

PREVIEWS:

GLA:

Recommended: http://www.moddb.com/mods/rise-of-the-reds/addons/invisible-auras-for-rotr-185

WIP![attachment=1361:ECA_Default_Set.rar]

 BATTLEMASTER_BATTLE_PACK.rar ( 477.65K ) : 168
 ECA_Default_Set_v1.1.rar ( 96.81K ) : 151
 PLA_Default_Set.rar ( 220.13K ) : 150
 Russian_Default_Set.rar ( 103.63K ) : 144
 

Posted by: Composite armour 9 Apr 2015, 20:44

Looks good. I'd like to see some patterns for US infantry.

Posted by: X1Destroy 9 Apr 2015, 20:47

Not bad at all.

I want to see more of this.

Posted by: Imperium 9 Apr 2015, 21:09

QUOTE (Composite armour @ 9 Apr 2015, 12:44) *
Looks good. I'd like to see some patterns for US infantry.


AMERICA?

DID SOMEONE SAY AAAAAAMMMERRRICA??!!?!?

FREEDOM!

(ignore the uh... red on those arms. Thats what we in the biz call a 'mistake')





Oh.. augh... so much LIBERTY, I need to clean myself up...

...Alright im back. America was the first faction I worked on, and consequently its the least im sure about. Im especially critical of my work on the Ranger and Missile Defender. Thoughts?

(The seal is doomed to always look kind of ugly, sorry. I tried)

Posted by: Imperium 9 Apr 2015, 21:14

QUOTE (X1Destroy @ 9 Apr 2015, 12:47) *
Not bad at all.

I want to see more of this.


From one ECA player to another...



the ECA is actually basically done on my end. I need to change the pioneer and maybe the jumpjet infantry. I like how the ECA look the best so I wont show too much though smile.gif

Posted by: RikerZZZ 10 Apr 2015, 0:49

These are looking amazing dude. Keep it up smile.gif

Posted by: teslashark 10 Apr 2015, 1:14

Perfect!
How about throwing in some black skinned USA and GLA soldiers?

Posted by: Imperium 10 Apr 2015, 1:24

Sure, I can make a optional dark skinned set of textures for US infantry. It would take seconds to make, but I'll keep it optional since (because I cant add model variations) either all of X unit will be Y ethnicity, or they will not. The SWR team could probably 'fix' this problem rather quickly, kind of like what they did with the Felin.

What do you think about the US textures I posted. Suggestions? They probably need the most work.

Posted by: M01 10 Apr 2015, 1:26

Are you the same guy who worked on the us forces urban skin?

http://www.moddb.com/mods/rise-of-the-reds/addons/usa-skin-pack-for-rotr

Posted by: Imperium 10 Apr 2015, 1:30

QUOTE (M01 @ 9 Apr 2015, 17:26) *
Are you the same guy who worked on the us forces urban skin?

http://www.moddb.com/mods/rise-of-the-reds/addons/usa-skin-pack-for-rotr


Entirely different gentleman I'm afraid, although that man deserves praise, I really liked his work! It partially inspired my own. I wont touch vehicles too, I'm not very good with them, and I want to stick to my guns.

Edit: Almost forgot, if that texture pack works with 1.85, it will be fully compatible with this!

Posted by: M01 10 Apr 2015, 1:42

If there was a problem for his vehicle textures it caused lag commonly on late game.

His infantry skins were good though he you tried it on 1.85? (I haven't yet)

also will you also do textures for the heroes or will leave them as they would be?

Posted by: Imperium 10 Apr 2015, 1:59

QUOTE (M01 @ 9 Apr 2015, 17:42) *
If there was a problem for his vehicle textures it caused lag commonly on late game.

His infantry skins were good though he you tried it on 1.85? (I haven't yet)

also will you also do textures for the heroes or will leave them as they would be?


I havent yet, but I think Black Lotus really, really needs some attention. Burton, Jaeger, and Boris were all fine by my estimation. The jury is still out on GLA. I'm going to do them last, I think. Mostly because I have no idea what direction to take with them stylistically. I may try to make Black Lotus into a Chinese Special Forces operative, or something.

My infantry textures will not lag the game. They are the same resolution and thus filesize as the old ones. This is by no means a 'HD' pack, just aesthetic adjustment. I cannot say how they are in terms of online games, but they should not cause any online lag either, since ZH loads its graphical models and textures locally.

In summary: Machine/Gfx lag caused by this is unlikely unless your computer could not run with large numbers of the regular infantry in the first place, and Online lag is unlikely to be affected one way or another by this texture pack at all.

Posted by: CheoRock 10 Apr 2015, 3:35

Nice work indeed! When will be available this?

Posted by: Imperium 10 Apr 2015, 5:23

QUOTE (CheoRock @ 9 Apr 2015, 19:35) *
Nice work indeed! When will be available this?


When I'm happy with everything, which is why you guys should be giving me constructive criticisms!

tongue.gif

In all seriousness, probably very soon. I will be releasing by faction so you guys can get access to my stuff faster!

The first pack I plan on dropping will be the ECA.

Second will be Russia, probably.

Third will be China

Fourth AAAAAMERRRRRICCCAAAA!

Fifth will be GLA.

ETA on pack 1: probably sometime next week. No idea on everything else.

Obviously when its done I'll re-release it all as a Greatest Hits release with a bit of extra spit and polish.

Posted by: Imperium 10 Apr 2015, 6:38

You know that feeling, when you step up to do something and knock it out of the park the first try?

Well...



That feeling when the chinese volunteer squad is the best looking chinese infantry in the faction. Hooray for type 99 Camouflage!



(Justification: The Volunteers got some of the extra old out-dated 90s era camouflage while the Red Guard and Friends get also out-of-date 2000's era Type 07 camo. It makes a little sense in universe if you twist the lore a little.

Also featuring a cameo by everyone's favorite tank hunter. I still don't actually like him tbh, which is why he hasn't been previewed yet.

Also not-featured is the Chinese pyro, which looked kind of terrible and needs to be revised. Nukeneer is still untouched.

Posted by: ComradeCrimson 10 Apr 2015, 7:35

I love your Chinese skins, and your American and Russian ones look friggen awesome too.

The only ones im not as big a fan of is the Europeans- I kind of prefer the ROTR ones over them at the ROTR ones look more like buff entrenchment soldiers moreso.


Can I ask 2 questions though?

Will these be able to be used without causing mismatches online? And will you post each skin as a separate download? Because I think I will definitely replace the Chinese skin with yours and possibly the American one as well if possible.

And im really glad you made the Javelin African American, as thats exactly what I had in mind for him when I voiced him.



As for the Russians, they are near perfect- just the helmet texture needs to be worked on I think. Make it more of a consistent colour, it will look better I think.


Posted by: Imperium 10 Apr 2015, 8:00

QUOTE (ComradeCrimson @ 9 Apr 2015, 23:35) *
I love your Chinese skins, and your American and Russian ones look friggen awesome too.

The only ones im not as big a fan of is the Europeans- I kind of prefer the ROTR ones over them at the ROTR ones look more like buff entrenchment soldiers moreso.


Can I ask 2 questions though?

Will these be able to be used without causing mismatches online? And will you post each skin as a separate download? Because I think I will definitely replace the Chinese skin with yours and possibly the American one as well if possible.

And im really glad you made the Javelin African American, as thats exactly what I had in mind for him when I voiced him.



As for the Russians, they are near perfect- just the helmet texture needs to be worked on I think. Make it more of a consistent colour, it will look better I think.


@ Europeans: Aww. Oh well, I personally love the ECA textures. Who knows maybe when I finish and release them you'll come around? I particularly love what I did with the medic. Maybe you could offer suggestions to improve these textures?

On Mismatches: I havent tested it out yet (no time, gaaah no time!) but I am fairly sure they will work. The reasons I have confidence is that Generals/Zero Hour loads its art assets locally rather than trying to sync them. It needs to sync stuff like .ini files, which I havent touched at all. This was proven way back in the days of vanilla Gens/Zero Hour where you could have all kinds of custom textures and possibly even custom models on vehicles, and as long as you did not change the relevant .ini files, you could play with other people. SWR's system may operate slightly differently, but I doubt it. Worst Case scenario you just need to move a folder in order to play online with this mod. Not a huge inconvenience.

On How my release is planned to go: Im going to release by faction at first. The current order is:

ECA, Russia, China, USA, GLA.
Once all that's done I'll release a compendium of all of them with extra polish and special features.

On customizing the mod: Actually that's an awesome thing about pure texture mods for zero hour. Hate what I did to a unit? No problem. Come release I will supply a list of texture file names each linked to their respective soldier. If you really want, eliminating them is as easy as deleting a file from a folder. In addition, I plan to offer some optional content, like African American versions of US soldiers, etc.

@The Javelin Guy: Thanks! But I could have sworn he was African American already before I touched him. Hmm... Regardless, I plan on making US infantry have African American variants in an optional addon. I wont really be doing anything to simulate Hispanic or Asian races in the American faction because in all honesty I'm fairly certain I don't have enough pixels to make them look appreciably different from Caucasians :S

@Russian helmets: What would you suggest for them? What I tried to do was simulate Flora with that. I can try one or two other ways but honestly it will always be blurry like that. Should I use Partizan instead?

Or do you mean its bad that I have helmet texture variation? Would it be better if they all had those turtle-looking helmets on?

Posted by: ComradeCrimson 10 Apr 2015, 8:28

QUOTE (Imperium @ 10 Apr 2015, 8:00) *
@ Europeans: Aww. Oh well, I personally love the ECA textures. Who knows maybe when I finish and release them you'll come around? I particularly love what I did with the medic. Maybe you could offer suggestions to improve these textures?


I think the issue here is that you've made em a bit too plain looking and it actually detracts some of the detail. I do indeed like what you did for some of the units but its just a little too plain and a bit too similar to other factions. Plus I am not a big fan of having that red beret, I think black would suit better. Overall I just like the look of the blue for the ECA, its different and unique. Sorry mate, just my opinion :C

If I were to suggest stuff, differentiate the colour of backpacks to be more apparent then that stock green, add the odd accessory. Make them more geared out is my suggestion. The panzerfaust is probably what is throwing me off the most I think.

Also for more ideas regarding them via images...

Like the one with the radio or the more heavily armoured one in particular, add hats and stuff. More of a navy blue/dark blue.



QUOTE (Imperium @ 10 Apr 2015, 8:00) *
On Mismatches: I havent tested it out yet (no time, gaaah no time!) but I am fairly sure they will work. The reasons I have confidence is that Generals/Zero Hour loads its art assets locally rather than trying to sync them. It needs to sync stuff like .ini files, which I havent touched at all. This was proven way back in the days of vanilla Gens/Zero Hour where you could have all kinds of custom textures and possibly even custom models on vehicles, and as long as you did not change the relevant .ini files, you could play with other people. SWR's system may operate slightly differently, but I doubt it. Worst Case scenario you just need to move a folder in order to play online with this mod. Not a huge inconvenience.


If you haven't touched the INI files I think you should be fine.

QUOTE (Imperium @ 10 Apr 2015, 8:00) *
@The Javelin Guy: Thanks! But I could have sworn he was African American already before I touched him. Hmm... Regardless, I plan on making US infantry have African American variants in an optional addon. I wont really be doing anything to simulate Hispanic or Asian races in the American faction because in all honesty I'm fairly certain I don't have enough pixels to make them look appreciably different from Caucasians :S


Last I checked the original skin was helmeted so you couldn't necessarily tell. As for me im not too concerned over having the entire US army African American, im just glad to see units that bear that voice to well; be of the same skin colour so to speak. Having variety is good especially for the United States.

QUOTE (Imperium @ 10 Apr 2015, 8:00) *
@Russian helmets: What would you suggest for them? What I tried to do was simulate Flora with that. I can try one or two other ways but honestly it will always be blurry like that. Should I use Partizan instead?

Or do you mean its bad that I have helmet texture variation? Would it be better if they all had those turtle-looking helmets on?


Partizan could definitely work- I just mean like a different type of green or some such could work, maybe do a bit of pixellization to shape their helmets a bit better. The sort of weird stripey effect you have on the helmet doesn't look as intended and kinda looks messy is all.

Maybe something akin to this with your own spin?



Oh and uh... suggestions for the GLA!


The GLA as we have them have taken on a more African warlord/militia style/theme. They are a mixture of fundamentalist types like we are familiar with in ZH (though they had a noticeable Central Asian/former Soviet Republic look back then) and in ROTR they should resemble African militias with the odd mixture of fundamentalist insurgents. I kind of like the look of how the GLA presently are, but making them more militia like would probably be the route you want to go.

Something like the following images perhaps...






Posted by: Imperium 10 Apr 2015, 9:06

QUOTE (ComradeCrimson @ 10 Apr 2015, 0:28) *
I think the issue here is that you've made em a bit too plain looking and it actually detracts some of the detail. I do indeed like what you did for some of the units but its just a little too plain and a bit too similar to other factions. Plus I am not a big fan of having that red beret, I think black would suit better. Overall I just like the look of the blue for the ECA, its different and unique. Sorry mate, just my opinion :C

If I were to suggest stuff, differentiate the colour of backpacks to be more apparent then that stock green, add the odd accessory. Make them more geared out is my suggestion. The panzerfaust is probably what is throwing me off the most I think.

Also for more ideas regarding them via images...

Like the one with the radio or the more heavily armoured one in particular, add hats and stuff. More of a navy blue/dark blue.





If you haven't touched the INI files I think you should be fine.



Last I checked the original skin was helmeted so you couldn't necessarily tell. As for me im not too concerned over having the entire US army African American, im just glad to see units that bear that voice to well; be of the same skin colour so to speak. Having variety is good especially for the United States.



Partizan could definitely work- I just mean like a different type of green or some such could work, maybe do a bit of pixellization to shape their helmets a bit better. The sort of weird stripey effect you have on the helmet doesn't look as intended and kinda looks messy is all.

Maybe something akin to this with your own spin?



Oh and uh... suggestions for the GLA!


The GLA as we have them have taken on a more African warlord/militia style/theme. They are a mixture of fundamentalist types like we are familiar with in ZH (though they had a noticeable Central Asian/former Soviet Republic look back then) and in ROTR they should resemble African militias with the odd mixture of fundamentalist insurgents. I kind of like the look of how the GLA presently are, but making them more militia like would probably be the route you want to go.

Something like the following images perhaps...








@ECA Suggestions: Its okay to like and/or not like the things you like/do not like friend!

You're actually in luck; the Red Beret on the Panzerfaust may need to be axed due to the way the texture was mapped. I can basically turn it either black, dark blue, or green given my current situation. It will not stay red.

-Backpacks: I would looove to do variation, however that requires .ini modding, and believe or not a little bit of modeling know how too. I just work with textures. I can change the colour from green to something else though: Brown, Black, Grey, a simple camoflage scheme. You'll note that across the board I tend to just recolour the backpacks; its because theres only about 20 pixels to work with and detail is very hard to try and work in on them. I could maybe add a fascimile of a european flag (possibly impossible, actually, given some thought about it) but beyond that... Im not sure. I could add lines, to try and break it up? Help me out here friend!

@Metal Gear.... (the image suggestion): I could turn the panzerfaust guy into something vaguely similar to the one on the far right, although with less green. Possibly a unique looking urban camo with a nice navy blue armor over it?

@Swat Cosplay (the image suggestion): I dont want to make all ECA uniforms have that uniform blue tone, but I can do it with one or two. What stands out in your mind as being a particularly good unit for that coloration?

@Russian Helmets: Hmm... I think the one your talking about is the IGLA soldier helmet. Is that right? I can certainly try another pattern on him. Ill try out Partizan on the Conscript/RPG Conscript helmet as well (fun fact: they share the same helmet texture!). Part of the problem is that the model wrap is frustrating to deal with (not a dig at ROTR staff, it just isnt cooperating like the ECA helmets and chinese helmets do, thats all)

@Black Russian Helmeted troops (Image suggestion): Black helmets are very frustrating and hard to make look good. any detail you try and put on them gets muddled and smudged, like their heads have black holes on them or something. Frustrating, let me tell you.

@GLA: Good suggestions. I'll probably make the basic Rebel look quite African, complete with local (raided) camo mixtures, while I'll keep the missile defender middle eastern. Beyond that, I'll have my work cut out for me. The GLA give me a lot of freedom but also plenty of room to fail.

Since you're a fan of my chinese stuff, how about an exclusive?

These PLA troops are clearly regular army members, not part of those peasant red guard; they have Type 08 Digitized Tigerstripe Woodland! http://camopedia.org/images/9/96/Chinadigitaltiger.jpg that only started being distributed around 2014! (Not actually kidding there, its very rare and might not actually get fully adopted)






Posted by: ComradeCrimson 10 Apr 2015, 9:16

Bloody post lag.

Posted by: ComradeCrimson 10 Apr 2015, 9:16

QUOTE (Imperium @ 10 Apr 2015, 10:06) *
-Backpacks: I would looove to do variation, however that requires .ini modding, and believe or not a little bit of modeling know how too. I just work with textures. I can change the colour from green to something else though: Brown, Black, Grey, a simple camoflage scheme. You'll note that across the board I tend to just recolour the backpacks; its because theres only about 20 pixels to work with and detail is very hard to try and work in on them. I could maybe add a fascimile of a european flag (possibly impossible, actually, given some thought about it) but beyond that... Im not sure. I could add lines, to try and break it up? Help me out here friend!


Just make em a brown or some such. That would do, like brown backpacks with the odd separating lines; I'd think that'd look pretty cool. Mix em with that green and then that blue armour or whatever would be good, or have the odd camo.

QUOTE (Imperium @ 10 Apr 2015, 10:06) *
@Metal Gear.... (the image suggestion): I could turn the panzerfaust guy into something vaguely similar to the one on the far right, although with less green. Possibly a unique looking urban camo with a nice navy blue armor over it?


That'd do. Even that green you have been using would be good.


QUOTE (Imperium @ 10 Apr 2015, 10:06) *
@Swat Cosplay (the image suggestion): I dont want to make all ECA uniforms have that uniform blue tone, but I can do it with one or two. What stands out in your mind as being a particularly good unit for that coloration?


Felin rifleman and Pioneer in particular.

QUOTE (Imperium @ 10 Apr 2015, 10:06) *
@Russian Helmets: Hmm... I think the one your talking about is the IGLA soldier helmet. Is that right? I can certainly try another pattern on him. Ill try out Partizan on the Conscript/RPG Conscript helmet as well (fun fact: they share the same helmet texture!). Part of the problem is that the model wrap is frustrating to deal with (not a dig at ROTR staff, it just isnt cooperating like the ECA helmets and chinese helmets do, thats all)


I don't like that shared texture as its messy, looks like random yellow stripes through it and just doesn't look too good. Make it more of a consistent colour or smaller blotches of camo/etc, that should work a bit easier.

QUOTE (Imperium @ 10 Apr 2015, 10:06) *
@Black Russian Helmeted troops (Image suggestion): Black helmets are very frustrating and hard to make look good. any detail you try and put on them gets muddled and smudged, like their heads have black holes on them or something. Frustrating, let me tell you.


Don't worry too much about that. Faces are fine.

QUOTE (Imperium @ 10 Apr 2015, 10:06) *
@GLA: Good suggestions. I'll probably make the basic Rebel look quite African, complete with local (raided) camo mixtures, while I'll keep the missile defender middle eastern. Beyond that, I'll have my work cut out for me. The GLA give me a lot of freedom but also plenty of room to fail.

Since you're a fan of my chinese stuff, how about an exclusive?

These PLA troops are clearly regular army members, not part of those peasant red guard; they have Type 08 Digitized Tigerstripe Woodland! http://camopedia.org/images/9/96/Chinadigitaltiger.jpg that only started being distributed around 2014! (Not actually kidding there, its very rare and might not actually get fully adopted)





HHHHNnnnnnnggh!!!!



Goddamn thats sexy. Your Chinese stuff is fuggin' awesome.

Posted by: teslashark 10 Apr 2015, 10:09

Perfect to the perfecth power! Neither stamp texture nor color chunk can beat your skins.
Is your Tank Hunter dressed in the Type 07 desert camo, the yellow-ish one? I always find it oddly fascinating, maybe because it's not green centered. It could be worn by Volunteers since they are militia, or stolen by GLA. When Jin's exclusive units come out, they can also have a go.

Posted by: Imperium 10 Apr 2015, 10:24

QUOTE (teslashark @ 10 Apr 2015, 2:09) *
Perfect to the perfecth power! Neither stamp texture nor color chunk can beat your skins.
Is your Tank Hunter dressed in the Type 07 desert camo, the yellow-ish one? I always find it oddly fascinating, maybe because it's not green centered. It could be worn by Volunteers since they are militia, or stolen by GLA. When Jin's exclusive units come out, they can also have a go.


The Tank Hunter is such a mess honestly, but yeah! Type 07 'Arid' If you look closely though, you'll see that his arms are Type 07 Urban/Multicam and his helmet is Type 99.

I kind of hate the Tank hunter and I have no idea why. He really isnt cooperating with my sensibilities. Originally he was Type07 Multicam like the Red Guard, then I made him Arid, then I realized his helmet is used for Volunteer Squad helmets (lolwut) and I didnt like the Arid on the helmet, so I changed it to type 99, then at some point I made the arms multicam for... some reason.

I need to basically re-do the entire unit I think. I like the chest piece he has now though. Maybe I'll make it type 99 like the volunteers.

Volunteers in Type 07 Arid? eeeh. I really love them in the type 99 now, and the Type07 outfits never seem to look quite right at this low resolution.

Posted by: Imperium 10 Apr 2015, 10:57

Really burning the 3 am oil on this one.



ECA! Featuring the new and improved (?) Panzerfaust and Friends. I'm really Felin' it! mindfuck.gif
(The Felin ammo-belts will be axed. Failed experiment. I like how the backpack looks now though)

-

"Ah yes, the Nukeneer. Such a contemptible lot, them. Few infantry march onto the battlefield in full PPE (Personal Protective Equipment) but these brave souls are the exception to prove the rule. Much unlike the Russian SHMEL trooper however, or indeed the Pyro Technician, these poor men must be exposed to the very worst of radiological fallout, ambient radiation from their weapons, unstable and unsanitary equipment, and an overall miserable job, for long hours. The catch is that, although they speak little of it, the pay is excellent, and their PPE keeps them safe from their workplace... at least for the most part. Most will be quick to point out 'trouble' arises as they are shot at, which, unfortunately, the enemy is wont to do..."



Nuke & the gang!


Posted by: ComradeCrimson 10 Apr 2015, 11:20

QUOTE (Imperium @ 10 Apr 2015, 10:57) *
Really burning the 3 am oil on this one.



ECA! Featuring the new and improved (?) Panzerfaust and Friends. I'm really Felin' it! mindfuck.gif
(The Felin ammo-belts will be axed. Failed experiment. I like how the backpack looks now though)

-

"Ah yes, the Nukeneer. Such a contemptible lot, them. Few infantry march onto the battlefield in full PPE (Personal Protective Equipment) but these brave souls are the exception to prove the rule. Much unlike the Russian SHMEL trooper however, or indeed the Pyro Technician, these poor men must be exposed to the very worst of radiological fallout, ambient radiation from their weapons, unstable and unsanitary equipment, and an overall miserable job, for long hours. The catch is that, although they speak little of it, the pay is excellent, and their PPE keeps them safe from their workplace... at least for the most part. Most will be quick to point out 'trouble' arises as they are shot at, which, unfortunately, the enemy is wont to do..."



Nuke & the gang!



Definitely improving. I like how you did that lil quip about the Nukaneer, when I was voicing them I definitely wanted to portray a nervous man carrying dangerous and volatile weaponry that posed risks to his health. The quip compliments that quite nicely.

The grey ECA is kind of interesting actually. You'll have to improve upon it but im liking the look so far.



Posted by: Imperium 10 Apr 2015, 11:38

QUOTE (ComradeCrimson @ 10 Apr 2015, 3:20) *
Definitely improving. I like how you did that lil quip about the Nukaneer, when I was voicing them I definitely wanted to portray a nervous man carrying dangerous and volatile weaponry that posed risks to his health. The quip compliments that quite nicely.

The grey ECA is kind of interesting actually. You'll have to improve upon it but im liking the look so far.



Cmon Felin the Noize!



Zhere glasses... zhey do nothing.

Posted by: Crackerjack17 10 Apr 2015, 11:50

I really like the ECA infantry Textures, good job.

Posted by: Imperium 10 Apr 2015, 12:58

Conscript: "Nice helmet, comrade."
RPG Conscript:"Da."
Conscript:"Command has issued us new ones?"
RPG Conscript: "Da. Snipers could see blurry flora pattern."
Conscript:"You seem an agreeable sort, comrade."
RPG Conscript: "Da."
Conscript:"Command is credit to nation!"
RPG Conscript: "..."
Conscript:"?"
COMRADE GENERAL: "THIS IS COMMAND, WE REQUIRE YOUR SQUAD TO STORM ENEMY BASE! NO RETREAT!"
RPG Conscript: "...Nyet."


Posted by: Edsato82 10 Apr 2015, 21:42

Very nice work... will be available for download?

Posted by: Imperium 10 Apr 2015, 22:30

QUOTE (Edsato82 @ 10 Apr 2015, 13:42) *
Very nice work... will be available for download?


Yes, if The_Hunter approves it. I've messaged him about it, but he hasnt gotten back to me quite yet.

Posted by: ComradeCrimson 10 Apr 2015, 22:38

Significant improvements. The Russians look a lot better now. The only thing I'd do to help with team spotting is give them armbands of teamcolour, there is spots on the conscript's arm to do that, same goes for the other Russian infantry.

Posted by: Miglanz 10 Apr 2015, 22:44

@ComradeCrimson:

In post #18 the third pic, is this a real soldier or a cosplayer? And if he's a real soldier, which unit does he belong to?

@Imperium:

Why are the RPG Conscripts of black skin colour? Or aren't they actually? Cause it seems like they are.

Posted by: ComradeCrimson 10 Apr 2015, 22:52

QUOTE (Miglanz @ 10 Apr 2015, 23:44) *
@ComradeCrimson:

In post #18 the third pic, is this a real soldier or a cosplayer? And if he's a real soldier, which unit does he belong to?


@Imperium:

Why are the RPG Conscripts of black skin colour? Or aren't they actually? Cause it seems like they are.



I have no idea. I think a cosplayer. Yeah, most likely a cosplayer.

Though the gun looks pretty real, as the other shtuff.


Posted by: Imperium 10 Apr 2015, 22:53

Speaking of improvements, Ive cleaned up the first post and title. Complete with a new Chinese preview, featuring some MUCH improved textures. (the changes were very subtle, but have huuuuge impact)

Posted by: Imperium 10 Apr 2015, 22:55

QUOTE (Miglanz @ 10 Apr 2015, 14:44) *
@ComradeCrimson:

In post #18 the third pic, is this a real soldier or a cosplayer? And if he's a real soldier, which unit does he belong to?

@Imperium:

Why are the RPG Conscripts of black skin colour? Or aren't they actually? Cause it seems like they are.


They just have a slightly darker skin tone. I didnt make them african, I just replaced their face with one that had a little more shadows on it. Honestly im not really impressed with the results either. If you like, I can replace it with something else. Maybe a balaclava ?

Posted by: Miglanz 10 Apr 2015, 22:58

Oh you don't have to please ME. But I guess balaclavas would be nice.

But I'd also light up the skin colour, because right now (at least on the screenshot) they look quite african indeed. And if a faction should have white faces, then it is the russians.

Posted by: Imperium 10 Apr 2015, 23:10

Alright! Someone said they wanted team colour on their russians, WELL...







Featuring new IGLA helmets, much improved conscript and RPG conscript camo and... oh, who are those new fellows I see?

Posted by: ComradeCrimson 10 Apr 2015, 23:15

QUOTE (Imperium @ 11 Apr 2015, 0:10) *
Alright! Someone said they wanted team colour on their russians, WELL...







Featuring new IGLA helmets, much improved conscript and RPG conscript camo and... oh, who are those new fellows I see?



For the Russians, will you also have a snow variant for them too?

Not entirely necessary, just wondering.

Posted by: Imperium 10 Apr 2015, 23:17

QUOTE (ComradeCrimson @ 10 Apr 2015, 15:15) *
For the Russians, will you also have a snow variant for them too?

Not entirely necessary, just wondering.



Oh I would love to do that! There's just one problem.

That would require .ini editing, and model editing, and would make the game impossible to play with others.

However, it is possible to make an entirely separate set of snow/winter based camos that can be swapped in and out. That would double my work load though. IF there is high demand, I might do it for the grand release smile.gif

Posted by: RikerZZZ 11 Apr 2015, 2:05

QUOTE (Imperium @ 10 Apr 2015, 23:17) *
Oh I would love to do that! There's just one problem.

That would require .ini editing, and model editing, and would make the game impossible to play with others.

However, it is possible to make an entirely separate set of snow/winter based camos that can be swapped in and out. That would double my work load though. IF there is high demand, I might do it for the grand release smile.gif


Please do. These Skins are brilliant smile.gif
That said, an idea i had about the US troops is that their helmets don't really look that good in the vanilla textures. Seeing this game is set in like 2045, i was thinking that by then they would have some more pseudo sci-fi style helmets, kinda like halo.



Mainly the halo 1 style with the single green eye cover, or the halo 3 with the orange goggles. I think you already did something similar with your vanguard as-well, so why not carry it over?

Posted by: teslashark 11 Apr 2015, 2:41

QUOTE (Imperium @ 10 Apr 2015, 2:24) *
Volunteers in Type 07 Arid? eeeh. I really love them in the type 99 now, and the Type07 outfits never seem to look quite right at this low resolution.

I see!
The 07 Arid/Desert could be the missing link between shit brown and gold. I've been calling the color pattern "scorched earth" for no particular reason yet at the same time regarded it as somewhat cooler than vanilla.

Posted by: Imperium 11 Apr 2015, 3:10

QUOTE (RikerZZZ @ 10 Apr 2015, 18:05) *
Please do. These Skins are brilliant smile.gif
That said, an idea i had about the US troops is that their helmets don't really look that good in the vanilla textures. Seeing this game is set in like 2045, i was thinking that by then they would have some more pseudo sci-fi style helmets, kinda like halo.



Mainly the halo 1 style with the single green eye cover, or the halo 3 with the orange goggles. I think you already did something similar with your vanguard as-well, so why not carry it over?


Im going to do a media blackout on USA skins for the moment. Here's some interesting info though:

1. Future warfare will be a big part of the primary USA skin set. Hint: I've been inspired by a certain video game...

2. There will be ACU optional versions of the Ranger/Missile Defender.

3. There will be many more options for the USA than other factions, most of these wont make it until the grand release though, so you wont see them for a while.

4. The skins I previewed here before will all be heavily modified or outright replaced.

Posted by: RikerZZZ 11 Apr 2015, 5:53

QUOTE (Imperium @ 11 Apr 2015, 4:10) *
Im going to do a media blackout on USA skins for the moment. Here's some interesting info though:

1. Future warfare will be a big part of the primary USA skin set. Hint: I've been inspired by a certain video game...

2. There will be ACU optional versions of the Ranger/Missile Defender.

3. There will be many more options for the USA than other factions, most of these wont make it until the grand release though, so you wont see them for a while.

4. The skins I previewed here before will all be heavily modified or outright replaced.



Sounds good smile.gif

Posted by: Loluthinks 11 Apr 2015, 19:02

Hero Units Will Have New Skins As Well?

Posted by: TheSneakyGLA 11 Apr 2015, 22:08

I would really like to see new GLA unit skins.

Posted by: Imperium 11 Apr 2015, 22:10

QUOTE (TheSneakyGLA @ 11 Apr 2015, 14:08) *
I would really like to see new GLA unit skins.


They are for sure on the list! Im just less confident about their design, so they are on the backburner. I have a few ideas.

If you like, now is the *perfect* time to suggest stuff for the GLA

Posted by: Imperium 11 Apr 2015, 23:03

QUOTE (Loluthinks @ 11 Apr 2015, 11:02) *
Hero Units Will Have New Skins As Well?


So far I think only Black Lotus and Burton will be touched. Burton... hmm. Maybe Burton too.

Posted by: Battle Bee 11 Apr 2015, 23:12

QUOTE (Imperium @ 12 Apr 2015, 0:10) *
They are for sure on the list! Im just less confident about their design, so they are on the backburner. I have a few ideas.

If you like, now is the *perfect* time to suggest stuff for the GLA

Some worn, old robes and cloaks maybe?
As well as some worn civilian clothing.

Posted by: teslashark 11 Apr 2015, 23:47

Ushanka and overcoat for Partisans on snow maps?
Stolen police riot armor for Rebels?

Posted by: Imperium 12 Apr 2015, 3:59

QUOTE (teslashark @ 11 Apr 2015, 15:47) *
Ushanka and overcoat for Partisans on snow maps?
Stolen police riot armor for Rebels?



@Winter Gear: Hmm. Im always hesitant to sign off on winter specific stuff. I'll definately think about it. The idea itself is cute though :3 The overcoat would be easy, the Ushanka, not so much.

@Riot Armor: Interesting. Im not sure how I feel about that. One option I had considered was a kind of cobbled together armor from a bunch of different sources. Hmm. I wonder what others think about this?

Posted by: Dementor 12 Apr 2015, 4:22

I've always seen the ECA as the most advanced faction tech wise (what with infinite power from their power plants, solar beam strikes, nanomachines, railguns and microwave death rays as AA) and I kind of feel like that for their more advanced units, they should wear more body armor. This is the same faction that can build experimental power armor suits, so it does fit.

The armor I see them wearing would be something more along the lines of the GDI soldiers in Tiberian Sun. Probably give them to the Pioneer and Grenadier.




Posted by: Imperium 12 Apr 2015, 4:39

Hmm. I actually differ on that perspective. The ECA are also battered and under great duress from their enemies in ROTR. America always felt more like the Future Warfare faction. Dont get me wrong I looove me some ECA, and they certainly dont look outdated in this by any means, but... Well, I could use some other voices on this. I want to satisfy as many as I can with the ECA!

Posted by: teslashark 12 Apr 2015, 4:41

QUOTE (Imperium @ 11 Apr 2015, 19:59) *
@Winter Gear: Hmm. Im always hesitant to sign off on winter specific stuff. I'll definately think about it. The idea itself is cute though :3 The overcoat would be easy, the Ushanka, not so much.

@Riot Armor: Interesting. Im not sure how I feel about that. One option I had considered was a kind of cobbled together armor from a bunch of different sources. Hmm. I wonder what others think about this?

I think you can just copy the Volunteer officer's hat and color it white.
Some other brainstorm ideas:
Tracksuit and/or bike helmet for Hijacker (maybe blue with white stripes, wink)?
Robe or overcoat for Terrorist, since they now mostly travel on foot and can be stealthed.
Saucepan helmets for Angry Mob members and Worker?

Posted by: Imperium 12 Apr 2015, 4:55

QUOTE (teslashark @ 11 Apr 2015, 20:41) *
I think you can just copy the Volunteer officer's hat and color it white.
Some other brainstorm ideas:
Tracksuit and/or bike helmet for Hijacker (maybe blue with white stripes, wink)?
Robe or overcoat for Terrorist, since they now mostly travel on foot and can be stealthed.
Saucepan helmets for Angry Mob members and Worker?


I can see that we are both running thin on ideas here! mindfuck.gif

Posted by: Imperium 12 Apr 2015, 6:04

SURPRISE! I'M RELEASING CONTENT TONIGHT!

But what kind of content?

Hold onto yer butts! 8llaniflip.gif

EDIT:

RELEASE IS UPON US! GRAB IT AND TRY IT OUT! LINK IN THE FIRST POST!

Posted by: MARS 12 Apr 2015, 7:26

From a story perspective, the ECA are actually meant to look less futuristic than the US. The US have high-tech and elite training as their core themes, which permeate their lineup from basic grunts up to their air force and also unlike the ECA, they are capable of ensuring this high standard for their entire military. The ECA on the other hand is a lot more conventional and, in some ways, even regressive in its themes (anti-personnel mines, indiscriminate cluster munitions and a whole lot of ugly shrapnel weaponry) and their high-tech units, the protocol ones, -only- exist due to the circumstances of the Russo-European war: ECA high command has decided to invest in flashy experimental weaponry in an effort to counter their numerical disadvantage and demoralise the Russians through a technological show of force. If it wasn't for the war on Europe's home soil, the Venom would be harmless a HEV suit, the jumpjet a commercial gimmick in limited military use by airborne specialists, the Pandora would be used to fire civilian satellites and supplies into space, their neutron bombs and nerve gas would not exist, Fenris lasers would be used for scientific purposes and the Manticore would be a technology demonstrator for an arms expo. Take away these weapons and it becomes clear that the ECA is a lot more conventional in its approach, whereas the US have all sorts of lasers, unmanned weapons with rudimentary AI, fancy guided munitions, etc.

That said, I find this a remarkable effort on your part. These skins look really nice (just a little more house colour would be great) and I would like to see more of them. Perhaps even go further and have alternate skins for the factions, based on different environments or themes where people could pick one, for example, the aforementioned 'urban' camo alongside a woodland or tan themed one for the Chinese, or even some mixed camo styles for the ECA to invoke the appearance of different national militaries as a combined force? Personally, I would have preferred to see the VDV with their iconic blue berets too, which may not be realistic, but it makes them easier to identify at a quick glance. Just a random idea. Either way, this is a splendid effort smile.gif

Posted by: ComradeCrimson 12 Apr 2015, 7:30

Yes, I definitely have to commend your efforts as well. I am hoping you consider making a digital camo variant with tan vests for the United States, though your desert camo looks kinda nice too.

I am definitely going to be downloading for at least the Chinese and Americans- but I may very well try them all out. Will have to see.

Posted by: RikerZZZ 12 Apr 2015, 9:35

QUOTE (Imperium @ 12 Apr 2015, 3:59) *
@Winter Gear: Hmm. Im always hesitant to sign off on winter specific stuff. I'll definately think about it. The idea itself is cute though :3 The overcoat would be easy, the Ushanka, not so much.

@Riot Armor: Interesting. Im not sure how I feel about that. One option I had considered was a kind of cobbled together armor from a bunch of different sources. Hmm. I wonder what others think about this?


If you do the riot armor make it subtle. have it covered by the sort of robes they wear now. I think that will look more authentic to the glas theme.
and overcoats sound great. Do a cute on on lotus for the snow map :3

Posted by: Imperium 12 Apr 2015, 9:42

QUOTE (MARS @ 11 Apr 2015, 23:26) *
From a story perspective, the ECA are actually meant to look less futuristic than the US. The US have high-tech and elite training as their core themes, which permeate their lineup from basic grunts up to their air force and also unlike the ECA, they are capable of ensuring this high standard for their entire military. The ECA on the other hand is a lot more conventional and, in some ways, even regressive in its themes (anti-personnel mines, indiscriminate cluster munitions and a whole lot of ugly shrapnel weaponry) and their high-tech units, the protocol ones, -only- exist due to the circumstances of the Russo-European war: ECA high command has decided to invest in flashy experimental weaponry in an effort to counter their numerical disadvantage and demoralise the Russians through a technological show of force. If it wasn't for the war on Europe's home soil, the Venom would be harmless a HEV suit, the jumpjet a commercial gimmick in limited military use by airborne specialists, the Pandora would be used to fire civilian satellites and supplies into space, their neutron bombs and nerve gas would not exist, Fenris lasers would be used for scientific purposes and the Manticore would be a technology demonstrator for an arms expo. Take away these weapons and it becomes clear that the ECA is a lot more conventional in its approach, whereas the US have all sorts of lasers, unmanned weapons with rudimentary AI, fancy guided munitions, etc.

That said, I find this a remarkable effort on your part. These skins look really nice (just a little more house colour would be great) and I would like to see more of them. Perhaps even go further and have alternate skins for the factions, based on different environments or themes where people could pick one, for example, the aforementioned 'urban' camo alongside a woodland or tan themed one for the Chinese, or even some mixed camo styles for the ECA to invoke the appearance of different national militaries as a combined force? Personally, I would have preferred to see the VDV with their iconic blue berets too, which may not be realistic, but it makes them easier to identify at a quick glance. Just a random idea. Either way, this is a splendid effort smile.gif


Wonderful feedback!

@ECA Fluff: Well, you'z da boss! However I miiight be able to do an optional set for them later, for the grand release.

2nd paragraph:

House color: Is always the last thing I do. Care to point out units that need it the most? HC is such a fine thing. It either is too subtle and impossible to notice, or hopelessly garish and eye rending. For gameplay reasons its of course best to have the super garish stuff on infantry, so you can see them. (The_Hunter already explained this much to me ^__^ ) However, there are creative ways to go about it. One thing many people dont realize is that you can subdue the brightness of housecolour through manipulation of alpha channels (on infantry) to be lighter. In theory, you can use this with say, splinter camo, to make units have camouflages based on your team color. In practice this is terrible though because someone ends up with pink and gets laughed at for the rest of the game as his barbie-doll soldiers strut around.

Alternate Skins: Will for sure happen, but exactly how and to what extent remains to be seen. I have already confirmed that I will include options to make US Rangers/Missile Defenders African-American if one so chooses, and I feel confident that I will be able to include an ACU option for US infantry as well. In addition, A possible plan for the US could involve as many as three theater specific camos (im currently tinkering with desert stuff :3) however the first release could only include desert gear. Dont worry, the desert gear looks fantastic. For other factions though... hmm. Russia could see some work done, possibly a snow camo set. China likely wont get anything theater specific, at least for right now, but COULD get some optional choices for the Red Guard and Tank Hunter, which might make them look better in certain environments. (Hint: 90s era PLA Woodland ala battlefield 2). GLA is barely even on the drawing board; feel free to suggest whatever you want for them.

National ECA camos: Thought about it, even attempted a test with a germanic Panzerfaust, ultimately didnt like it. I might do it as an optional release; the way I see it although equipment is nationalized its users are not, and I worry that the ECA might start looking less like a faction if I take them away from the blue/light blue/gray aesthetic they rock.

VDV: ... My lips are sealed smile.gif There maaay be optional camos for them. Maybe wink.gif


Posted by: teslashark 12 Apr 2015, 9:43

QUOTE (MARS @ 11 Apr 2015, 23:26) *
From a story perspective, the ECA are actually meant to look less futuristic than the US.

I was about to point that out too. They are throwing in every piece of technology, but not in their best shape.

Though...
QUOTE
Manticore would be a technology demonstrator for an arms expo.

Or starring over the top action movies.

Posted by: Imperium 12 Apr 2015, 9:58

QUOTE (teslashark @ 12 Apr 2015, 1:43) *
I was about to point that out too. They are throwing in every piece of technology, but not in their best shape.

Though...

Or starring over the top action movies.


Did you guys even notice the Battle-master Battlepack I just released? Or do your eyes glaze over at the sight of these Red Chinese Commie Clown-Cars?! Hate that commie tank eh? serious.gif

Posted by: nikitazero678 12 Apr 2015, 10:07

Can the infantry skins be different based on the terrain (snow camouflages for arctic maps, desert camouflages for desert maps)? If it can, then it would be realistic.

Posted by: Imperium 12 Apr 2015, 10:28

QUOTE (nikitazero678 @ 12 Apr 2015, 2:07) *
Can the infantry skins be different based on the terrain (snow camouflages for arctic maps, desert camouflages for desert maps)? If it can, then it would be realistic.


Optimistic answer: Yes, if I triple my workload biggrin.gif

Really its a matter of time and patience. And in the end, you would need to manually replace the entire factions textures for each map you play on. You can see why environment based textures will be added only later, if at all.

It is theoretically possible, in code, to have a winter set of models for both infantry and vehicles I believe. However, that requires .ini modding which I am not at all the best at and is out of the scope of this mod. You can ask the ROTR development team for this feature, but i think they're a little busy at the moment.

So realistic answer: Yes, it would be more realistic. Maybe I'll get around to doing them later for the grand release AFTER all the factions get their own release treatment.

Posted by: teslashark 12 Apr 2015, 10:42

QUOTE (Imperium @ 12 Apr 2015, 1:58) *
Did you guys even notice the Battle-master Battlepack I just released? Or do your eyes glaze over at the sight of these Red Chinese Commie Clown-Cars?! Hate that commie tank eh? serious.gif

Fuck's sake, we're on the third page right now! Third page!
It's good. I like the division between lines, camo and house colors. Neither sticker-y nor too sharp.
However, What do you think about the uneven wheel numbers on them? If we go with the current in-lore designation of Type 88G, then they would all need 6 wheels. Personally, I got a half-formed piece of personal new lore that they are "retro" tanks, maybe a renewal of the WZ 122-3, equipped with new hydro suspension systems to combat GLA's sneaky tactics in complex terrain.

About skins: SAGE only allows 4 types of skin: Day, Night, Snow Day and Snow Night.

Posted by: Imperium 12 Apr 2015, 12:42

ECA Released. Check the first post friends happy.gif

Posted by: Composite armour 12 Apr 2015, 12:46

Huzzah!
These are simply amazing skins, can't wait to get everyone in some new threads.
Also, I do believe I saw a camouflaged Paladin in another thread. I am excite.

Posted by: ComradeCrimson 12 Apr 2015, 12:48

QUOTE (Composite armour @ 12 Apr 2015, 12:46) *
Huzzah!
These are simply amazing skins, can't wait to get everyone in some new threads.
Also, I do believe I saw a camouflaged Paladin in another thread. I am excite.



What happened to the screenshots of your green camo PLA troopers and all that? Those were really cool ohmy.gif I liked them better then the white you got.


Posted by: Imperium 12 Apr 2015, 12:54

QUOTE (ComradeCrimson @ 12 Apr 2015, 4:48) *
What happened to the screenshots of your green camo PLA troopers and all that? Those were really cool ohmy.gif I liked them better then the white you got.


These guys?



They're in the china preview image smile.gif

If you dont like the current red guard, dont worry too much. There will be an option to replace them with woodland themed ones. Same for the tank hunters.

Posted by: Imperium 12 Apr 2015, 12:56

QUOTE (Composite armour @ 12 Apr 2015, 4:46) *
Huzzah!
These are simply amazing skins, can't wait to get everyone in some new threads.
Also, I do believe I saw a camouflaged Paladin in another thread. I am excite.


Hmm? Paladin? I have no idea what your talking about. We dont have no paladins here. None. Nope. What gave you that idea? Nothing to see here, http://i.imgur.com/BiSUsc1.png along.

Posted by: ComradeCrimson 12 Apr 2015, 12:57

QUOTE (Imperium @ 12 Apr 2015, 12:54) *
These guys?



They're in the china preview image smile.gif

If you dont like the current red guard, dont worry too much. There will be an option to replace them with woodland themed ones. Same for the tank hunters.



Nah nah there was a different picture of red guards way back mate; before you updated them. Same as Tank Hunters- they were wearing a sort of darker green uniform, similar to how the volunteers had it.


Posted by: Imperium 12 Apr 2015, 13:41



MODS AWAKE

QUICK POST HOPPERS


Posted by: Imperium 12 Apr 2015, 14:06

China is next. Here is a preview.

KAZAKHSTAN DMZ. 0930 HOURS. PLA RED-ZONE.


"This is Third Company, we have contact. Permission to engage?



"HQ to Third Company, you are weapons free, destroy them for China!"

Posted by: Miglanz 12 Apr 2015, 14:34

Very nice work!!

But what I never understood already in 'vanilla' ROTR: Why do the Felins (being soldiers!!) wear baseball caps?! mindfuck.gif

Posted by: Kicknut00 12 Apr 2015, 17:49

QUOTE (Miglanz @ 12 Apr 2015, 6:34) *
Very nice work!!

But what I never understood already in 'vanilla' ROTR: Why do the Felins (being soldiers!!) wear baseball caps?! mindfuck.gif

Arent these sorta normal in the military

Posted by: Miglanz 12 Apr 2015, 18:08

This kind you posted might be common in US military yes, but the visor and the head of those caps used in european countries don't look like the ones of basecaps at all I think. And that's the point of my plea. The caps of the felins look totally like baseball caps.



Posted by: Imperium 12 Apr 2015, 19:52

QUOTE (Miglanz @ 12 Apr 2015, 10:08) *
This kind you posted might be common in US military yes, but the visor and the head of those caps used in european countries don't look like the ones of basecaps at all I think. And that's the point of my plea. The caps of the felins look totally like baseball caps.




I like the cap model. What I dont like is I literally cannot figure out what determines their texture. Its not mapped to the rest of the Felin texture as far as I can tell, so there's some mystery texture out there that's screwing with me. Kind of like for US infantry. Instead of using the new missile defender texture for everything, US missile defenders get their helmets and textures from the old vanilla missile defender texture. Its weird.

Posted by: Imperium 13 Apr 2015, 2:49

THE CHINESE PLA HAVE BEEN RELEASED!

Didnt expect that so soon did you? classic.

Posted by: Dementor 13 Apr 2015, 4:32

QUOTE (MARS @ 12 Apr 2015, 1:26) *
From a story perspective, the ECA are actually meant to look less futuristic than the US. The US have high-tech and elite training as their core themes, which permeate their lineup from basic grunts up to their air force and also unlike the ECA, they are capable of ensuring this high standard for their entire military. The ECA on the other hand is a lot more conventional and, in some ways, even regressive in its themes (anti-personnel mines, indiscriminate cluster munitions and a whole lot of ugly shrapnel weaponry) and their high-tech units, the protocol ones, -only- exist due to the circumstances of the Russo-European war: ECA high command has decided to invest in flashy experimental weaponry in an effort to counter their numerical disadvantage and demoralise the Russians through a technological show of force. If it wasn't for the war on Europe's home soil, the Venom would be harmless a HEV suit, the jumpjet a commercial gimmick in limited military use by airborne specialists, the Pandora would be used to fire civilian satellites and supplies into space, their neutron bombs and nerve gas would not exist, Fenris lasers would be used for scientific purposes and the Manticore would be a technology demonstrator for an arms expo. Take away these weapons and it becomes clear that the ECA is a lot more conventional in its approach, whereas the US have all sorts of lasers, unmanned weapons with rudimentary AI, fancy guided munitions, etc.


After reading that, that does make a lot more sense. I was kind of confused as to why the ECA had all this high tech stuff while at the same time not having stuff like lasers and other gadgets the US has. Them being more or less weaponized civilian and scientific assets does fit in more with why it's all at the higher tiers.

In that case, would it be possible for the Vanguard and Delta Force operators to have the Tiberian Sun-esque armors instead? It would fit having their elite soldiers be clad in more advanced suits.

Posted by: Imperium 13 Apr 2015, 5:18

Can someone confirm if these work online?

Posted by: SiR Chaff 13 Apr 2015, 5:40

QUOTE (Imperium @ 13 Apr 2015, 12:18) *
Can someone confirm if these work online?

Yes, they do. I tried both PLA Arid and ECA infantry skins, and they look very awesome indeed. smile.gif

P.S. Along with the Battlemaster and Hopper, could you also do the same custom skins for all Chinese vehicles if you're up for it (possible other factions too biggrin.gif ) ??

Posted by: Imperium 13 Apr 2015, 6:08

QUOTE (SiR Chaff @ 12 Apr 2015, 21:40) *
Yes, they do. I tried both PLA Arid and ECA infantry skins, and they look very awesome indeed. smile.gif

P.S. Along with the Battlemaster and Hopper, could you also do the same custom skins for all Chinese vehicles if you're up for it (possible other factions too biggrin.gif ) ??


For the Chinese, the GLA, the Americans, and possibly the ECA, sure. The Russians already have camouflage on their stuff, I would have to remove it carefully to add new camouflages to their stuff. Its a shame because I kind of want to do a Russian winter vehicle pack. Vehicle packs will come randomly in the release schedule; they actually take less time than infantry to make, since I've got a very nice system and workflow for armor. That said, Infantry take precedence. Vehicles will be a big part of the Grand Release, which will only happen once every faction has been touched up.

Posted by: SiR Chaff 13 Apr 2015, 6:12

QUOTE (Imperium @ 13 Apr 2015, 13:08) *
For the Chinese, the GLA, the Americans, and possibly the ECA, sure. The Russians already have camouflage on their stuff, I would have to remove it carefully to add new camouflages to their stuff. Its a shame because I kind of want to do a Russian winter vehicle pack. Vehicle packs will come randomly in the release schedule; they actually take less time than infantry to make, since I've got a very nice system and workflow for armor. That said, Infantry take precedence. Vehicles will be a big part of the Grand Release, which will only happen once every faction has been touched up.

Awesome smile.gif . On the subject of vehicles, could you possibly do aircraft too ??

Posted by: Imperium 13 Apr 2015, 6:27

QUOTE (SiR Chaff @ 12 Apr 2015, 22:12) *
Awesome smile.gif . On the subject of vehicles, could you possibly do aircraft too ??


...maybe. On a case by case basis sure. The Han Gunship for instance, is on my list. Possibly our favorite blimp-ship too. Infact, the Chinese Mig is going to be looked at too.

America however will only see its gunships/helos get touched, and even thats up in the air. (HAH puns)

GLA Aircraft... you know what maybe. Not for their little crop duster helos though.

ECA Aircraft are beautiful and wont be touched at all.

I feel mostly the same for the Russians too, although I really want to change stuff with their gunships.

Posted by: ComradeCrimson 13 Apr 2015, 7:05

QUOTE (Imperium @ 13 Apr 2015, 6:27) *
...maybe. On a case by case basis sure. The Han Gunship for instance, is on my list. Possibly our favorite blimp-ship too. Infact, the Chinese Mig is going to be looked at too.

America however will only see its gunships/helos get touched, and even thats up in the air. (HAH puns)

GLA Aircraft... you know what maybe. Not for their little crop duster helos though.

ECA Aircraft are beautiful and wont be touched at all.

I feel mostly the same for the Russians too, although I really want to change stuff with their gunships.



I downloaded your infantry for China, looks QUITE nice. I must say. I might toy around with interchanging the odd camos and mixing and matching; but im liking it so far.

Have yet to try out ECA but I did download it, gonna see how much I like it when I do a round with em.


Posted by: teslashark 13 Apr 2015, 7:07

QUOTE (Imperium @ 12 Apr 2015, 22:27) *
I feel mostly the same for the Russians too, although I really want to change stuff with their gunships.

What do you think about an Aeroflot "commercial" Hunchback?

Posted by: Imperium 13 Apr 2015, 8:07

QUOTE (teslashark @ 12 Apr 2015, 23:07) *
What do you think about an Aeroflot "commercial" Hunchback?



That that would be a lot of work for a mediocre joke tongue.gif

Posted by: Imperium 13 Apr 2015, 8:09

QUOTE (ComradeCrimson @ 12 Apr 2015, 23:05) *
I downloaded your infantry for China, looks QUITE nice. I must say. I might toy around with interchanging the odd camos and mixing and matching; but im liking it so far.

Have yet to try out ECA but I did download it, gonna see how much I like it when I do a round with em.


Thank you very much my friend! Releases will slow down now sadly. I put out a ton of content in a short period of time though. Russians to be done within the month.

Posted by: Miglanz 13 Apr 2015, 12:18

Great work so far, thank you very much! Love 'em all!

QUOTE (Imperium @ 12 Apr 2015, 20:52) *
I like the cap model. What I dont like is I literally cannot figure out what determines their texture. Its not mapped to the rest of the Felin texture as far as I can tell, so there's some mystery texture out there that's screwing with me. Kind of like for US infantry. Instead of using the new missile defender texture for everything, US missile defenders get their helmets and textures from the old vanilla missile defender texture. Its weird.


Maybe the devs know how to solve this?


EDIT:

One little issue though:

The ECA Panzerfaust is missing in that pack! Could you reattach please? keke.gif

Posted by: Imperium 13 Apr 2015, 17:57

QUOTE (Miglanz @ 13 Apr 2015, 4:18) *
Great work so far, thank you very much! Love 'em all!



Maybe the devs know how to solve this?


EDIT:

One little issue though:

The ECA Panzerfaust is missing in that pack! Could you reattach please? keke.gif


Missing PzFaust guy is fixed. Sorry about that. He had a different filename, and it was probably super late when I uploaded. Try it now.

Posted by: Miglanz 13 Apr 2015, 18:18

No problem, dude!

Thanks!

Posted by: Imperium 13 Apr 2015, 21:59

QUOTE (Miglanz @ 13 Apr 2015, 10:18) *
No problem, dude!

Thanks!


Hey thank you as well I wouldnt have noticed it otherwise!

How is everyone else enjoying the release(s) ?

Posted by: Imperium 14 Apr 2015, 13:35

Guys, I need help:

Please suggest camoflages for Chinese vehicles, preferably in a format like http://devon.chrisob.com/photoshop/Camouflage/ERDL%20Highland.jpg.

Please suggest camoflages for the GLA. You can just type their names if you like. Ideally suggest plenty since they'll be a weird eclectic mix of stuff.

Please give general feedback, especially on the ECA.

Comments and criticism are always welcome in this thread. Requests will be listened to and sometimes acted upon.

Or just keep on posting. I love coming back to this thread to see discussions and chat with people. Keeps me motivated.

Posted by: Miglanz 14 Apr 2015, 14:57

ECA is great I think, much better than the original ones, same goes for China and the Battlemasters anyway.

The question about ECA's pattern would be if you are going to keep up the blue "team colour" of them or if you wish to do it as realistic as possible. If the latter is the case, then they should become more greenish than grey. Especially since ECA is fighting mainly on european ground (which makes things like desert camo obsolete).

Couldn't find anything chinese which you don't have already unfortunately.

http://www.redstar-militaria.de/en/Russian-camouflage-patterns.html (or as inspiration for China)

Posted by: Imperium 14 Apr 2015, 20:37

QUOTE (Miglanz @ 14 Apr 2015, 6:57) *
ECA is great I think, much better than the original ones, same goes for China and the Battlemasters anyway.

The question about ECA's pattern would be if you are going to keep up the blue "team colour" of them or if you wish to do it as realistic as possible. If the latter is the case, then they should become more greenish than grey. Especially since ECA is fighting mainly on european ground (which makes things like desert camo obsolete).

Couldn't find anything chinese which you don't have already unfortunately.

http://www.redstar-militaria.de/en/Russian-camouflage-patterns.html (or as inspiration for China)


Good selection of russian camos here, alas I need stuff for china at the moment. Thank you though! I appreciate everything.

@ECA & Realism: I'll include a 'national' pack for the grand release as an option that will make all ECA infantry wear their relevant national BDU's. Panzerfausts will wear Flecktarn, Felins will wear Lizard camo, Medics/Grenadiers/Heavy Snipers(?) will wear whatever standard woodland the british use nowadays, etc. There probably -wont- be a desert or a snow pack though, so your troops will always wear woodland. Just assume the ECA is having supply troubles with its uniforms or something. I am of the personal opinion that the ECA probably wears an organization wide uniform and thats what my textures represent, however mars himself has suggested using national uniforms, so that will definately happen.

Posted by: Imperium 14 Apr 2015, 23:01

Worked a little bit on Battlemaster tanks. Dont expect a release for them soon though, sorry sad.gif


Posted by: Kicknut00 14 Apr 2015, 23:13

QUOTE (Imperium @ 10 Apr 2015, 19:10) *
Im going to do a media blackout on USA skins for the moment. Here's some interesting info though:

1. Future warfare will be a big part of the primary USA skin set. Hint: I've been inspired by a certain video game...

2. There will be ACU optional versions of the Ranger/Missile Defender.

3. There will be many more options for the USA than other factions, most of these wont make it until the grand release though, so you wont see them for a while.

4. The skins I previewed here before will all be heavily modified or outright replaced.

Can I have a link to of those skin I really wanna seem em.

Posted by: Imperium 15 Apr 2015, 1:34

QUOTE (Dementor @ 12 Apr 2015, 20:32) *
After reading that, that does make a lot more sense. I was kind of confused as to why the ECA had all this high tech stuff while at the same time not having stuff like lasers and other gadgets the US has. Them being more or less weaponized civilian and scientific assets does fit in more with why it's all at the higher tiers.

In that case, would it be possible for the Vanguard and Delta Force operators to have the Tiberian Sun-esque armors instead? It would fit having their elite soldiers be clad in more advanced suits.



I didnt even see this. I cant make any guarantees outside of saying the United States' infantry will look like what would have happened if the US future soldier program was a reality. tongue.gif

Posted by: Dementor 15 Apr 2015, 5:08

Whenever I search"future soldier" up, I also get links to "Future Solider 2030" as well.

I take it you'll be modeling the armors off of these concepts?






Posted by: ComradeCrimson 15 Apr 2015, 5:47

The GLA should have stuff like this for the odd unit,











Especially this though.










Posted by: Imperium 15 Apr 2015, 7:24

QUOTE (Dementor @ 14 Apr 2015, 21:08) *
Whenever I search"future soldier" up, I also get links to "Future Solider 2030" as well.

I take it you'll be modeling the armors off of these concepts?









No, those are from the bad part of the 90s. http://media.aphelis.net/wp-content/uploads/2012/06/Mondo_2000_magazine_issue_10_1993_RU_a_Cyberpunk_p30.jpg.

http://upload.wikimedia.org/wikipedia/commons/a/a4/AW_right.jpg, http://fas.org/man/dod-101/sys/land/land-warrior-mout.jpghttp://www.wired.com/images_blogs/dangerroom/2010/10/nettwarrior.jpghttp://www.deagel.com/library1/medium/2006/m02006120200036.jpghttp://www.newtechnologynews.com/wp-content/uploads/2011/08/exoskeleton-new-technology-news-com-04.jpghttp://s.hswstatic.com/gif/exoskeleton-3.jpg.

Posted by: Imperium 15 Apr 2015, 7:25

QUOTE (ComradeCrimson @ 14 Apr 2015, 21:47) *
The GLA should have stuff like this for the odd unit,











Especially this though.












Ah, MGS4 Militia eh? I can do something like that I think. That camo will also be useful, many thanks!

...check your inbox smile.gif

Posted by: Imperium 15 Apr 2015, 10:59

Update: new WIP's...


Posted by: X1Destroy 15 Apr 2015, 11:24

This camo pattern is much better than the old battlemaster pack.

I like it.

Posted by: RikerZZZ 15 Apr 2015, 12:16

Looking good. Looking VERY good. Keep it up mate smile.gif

Posted by: Composite armour 15 Apr 2015, 13:35

I am excite.

Posted by: Imperium 15 Apr 2015, 19:27

QUOTE (Composite armour @ 15 Apr 2015, 5:35) *
I am excite.



Get hype:


Posted by: Imperium 16 Apr 2015, 2:07

Thinking of basing the Han gunship off of the real life Wu Zhi 10 (WZ-10, or just Z-10) the PLA uses. Thoughts?

Posted by: Imperium 16 Apr 2015, 2:45

Compare/Contrast: I need opinions on which is best:

Old Conscripts and RPG troopers


vs


New Conscripts and RPG troopers


Whats different?

RPG conscript face is masked with a balaclava and he has goggles, hard to see though.

RPG conscript is wearing "Izlom" pattern camoflage

Conscript is wearing digital Flora camoflage.

Both still have Partizan helmets.

In related news, work continues on the Russians.

Posted by: mr_Skittles 16 Apr 2015, 6:11

love the battlemasters, not keen on 1 of them but i love the brown one

Posted by: teslashark 16 Apr 2015, 6:29

QUOTE (Imperium @ 15 Apr 2015, 18:07) *
Thinking of basing the Han gunship off of the real life Wu Zhi 10 (WZ-10, or just Z-10) the PLA uses. Thoughts?

It could be too black and muddly, also not beefy looking enough. Maybe after the Z-9, or just bare metal?

Posted by: Imperium 16 Apr 2015, 8:03

QUOTE (teslashark @ 15 Apr 2015, 22:29) *
It could be too black and muddly, also not beefy looking enough. Maybe after the Z-9, or just bare metal?






?

Posted by: Imperium 16 Apr 2015, 8:05

QUOTE (mr_Skittles @ 15 Apr 2015, 22:11) *
love the battlemasters, not keen on 1 of them but i love the brown one


Which one bothers you (and why)? They are WIP after all. Perhaps I can if not fix it then at leas improve on it a bit?

Posted by: teslashark 16 Apr 2015, 8:18

QUOTE (Imperium @ 16 Apr 2015, 0:03) *

This is probably better.

Posted by: Imperium 16 Apr 2015, 9:50

QUOTE (teslashark @ 16 Apr 2015, 0:18) *
This is probably better.



Hmm, I shall see what I can do!

In other news, Russian infantry pack very soon.

Posted by: Imperium 16 Apr 2015, 9:51

QUOTE (RikerZZZ @ 15 Apr 2015, 4:16) *
Looking good. Looking VERY good. Keep it up mate smile.gif


Thank you! As always Im interested in hearing detailed feedback, suggestions, critiques, just about anything really.

Posted by: Battle Bee 16 Apr 2015, 10:42

QUOTE (Imperium @ 16 Apr 2015, 10:05) *
Which one bothers you (and why)? They are WIP after all. Perhaps I can if not fix it then at leas improve on it a bit?

I'm not really a fan of the hexagon camouflage, myself.

Posted by: ComradeCrimson 16 Apr 2015, 17:21

QUOTE (Imperium @ 15 Apr 2015, 20:27) *
Get hype:




Those red guards are looking lovely! Dats the green I was talking about.

Also that Troop Crawler looks pretty noice.



As for the Russians... hard to say really. I think a mix between the two of them would do.

Posted by: mr_Skittles 16 Apr 2015, 17:58

QUOTE (Imperium @ 16 Apr 2015, 8:05) *
Which one bothers you (and why)? They are WIP after all. Perhaps I can if not fix it then at leas improve on it a bit?


http://s1107.photobucket.com/user/sylergcs/media/DCzlOWv.png.html


its the Dark green one. second from the front.
the colors blend in 2 much with each other in comparison with how much the colors blend on the others.

its more than likely im just being picky. but at a zoomed out state it looks all 1 collor where as the others u can still see the details.

Posted by: Imperium 16 Apr 2015, 18:31

QUOTE (mr_Skittles @ 16 Apr 2015, 9:58) *
http://s1107.photobucket.com/user/sylergcs/media/DCzlOWv.png.html


its the Dark green one. second from the front.
the colors blend in 2 much with each other in comparison with how much the colors blend on the others.

its more than likely im just being picky. but at a zoomed out state it looks all 1 collor where as the others u can still see the details.


Hmm, I could try to saturate it so it pops more?

Posted by: Imperium 16 Apr 2015, 18:34

QUOTE (ComradeCrimson @ 16 Apr 2015, 9:21) *
Those red guards are looking lovely! Dats the green I was talking about.

Also that Troop Crawler looks pretty noice.



As for the Russians... hard to say really. I think a mix between the two of them would do.



Hmm. Not sure how to achieve a nice mix on the russians. However, that red guard has already been released. He's the woodland type 07 from the optional files in the PLA pack

Posted by: Imperium 16 Apr 2015, 21:16

Hey guys, I'm feeling really miserable today, and I dont really feel like working on this a whole lot right now. So with that in mind, im just going to release the Russian pack. To be honest im not really happy with it, but this is a decent release. Check out the default VDV before you choose the blue guys!

If you want to cheer me up, consider commenting on the release? Suggestions? I dont know. I just kind of want to curl up on my bed for a bit.

Oh, no preview images for the russians. If you could take some, I might feature them on the main page.

I hope your days are all going better than mine.

I may have screwed up or forgot something with the russians. If I did let me know and I'll fix that up.

Posted by: Miglanz 16 Apr 2015, 22:51

Being cheered up by people in an internet forum won't work that good. Consider meeting up with friends, talking etc.. This will do a much better job than relying on something as abstract and unpersonal as a forum post.

But apart from that you did a great job with those skins. Although (as I mentioned earlier) the RPG Conscripts could do with a brighter skin colour, but that's not a big issue, so don't make yourself crazy about us not being "satisfied".

It's your own work and as long as noone else will do a better job (which is not exactly likely), it's the best we can get and thus we do appreciate it, of course (obviously as you see in all those positive replies).

Posted by: Composite armour 16 Apr 2015, 23:11

QUOTE (Miglanz @ 16 Apr 2015, 22:51) *
Being cheered up by people in an internet forum won't work that good. Consider meeting up with friends, talking etc.. This will do a much better job than relying on something as abstract and unpersonal as a forum post.

But apart from that you did a great job with those skins. Although (as I mentioned earlier) the RPG Conscripts could do with a brighter skin colour, but that's not a big issue, so don't make yourself crazy about us not being "satisfied".

It's your own work and as long as noone else will do a better job (which is not exactly likely), it's the best we can get and thus we do appreciate it, of course (obviously as you see in all those positive replies).

Don't underestimate the power of kind words from anywhere.

Which leads me to say, that this is some quality stuff. I really love the shocktroopers, they look badass. Great work yet again good sire!

Posted by: Imperium 16 Apr 2015, 23:14

QUOTE (Miglanz @ 16 Apr 2015, 14:51) *
Being cheered up by people in an internet forum won't work that good. Consider meeting up with friends, talking etc.. This will do a much better job than relying on something as abstract and unpersonal as a forum post.

But apart from that you did a great job with those skins. Although (as I mentioned earlier) the RPG Conscripts could do with a brighter skin colour, but that's not a big issue, so don't make yourself crazy about us not being "satisfied".

It's your own work and as long as noone else will do a better job (which is not exactly likely), it's the best we can get and thus we do appreciate it, of course (obviously as you see in all those positive replies).


The RPG conscripts should be caucasian. They're wearing balaclavas and gloves, so you cant tell it very easily though. If you look closely through their eye goggles you'll see they have white skin.

Edit 1: Just checked. RPG conscripts are indeed using the correct face. You are incorrect sir.

Edit 2: unrelated, but this has been slowly pissing me off for a little while. The Russian Federation contains hundreds of separate nations. People from almost all ethnicities live in that huge, disparate nation. It is a host of a bevy of unique culturally distinct republics.

And, surprise surprise, people of colour happen to be a part of it. Not africans for the most part, no, but people with a bit of a tan? Absolutely.

Im not mad at you Miglanz, i dont know. Not a great day, this.

Posted by: Imperium 16 Apr 2015, 23:14

QUOTE (Composite armour @ 16 Apr 2015, 15:11) *
Don't underestimate the power of kind words from anywhere.

Which leads me to say, that this is some quality stuff. I really love the shocktroopers, they look badass. Great work yet again good sire!


Thank you friend smile.gif

Posted by: Miglanz 16 Apr 2015, 23:50

QUOTE (Imperium @ 17 Apr 2015, 0:14) *
The RPG conscripts should be caucasian. They're wearing balaclavas and gloves, so you cant tell it very easily though. If you look closely through their eye goggles you'll see they have white skin.



Yes you're right I'm sorry, I was referring to your old model. Didn't see that you updated it. Love the new model, looks much better now wink.gif

Posted by: ComradeCrimson 17 Apr 2015, 0:24

Went ingame with our new Russian ones- I quite love the new skins for them. Have yet to see the new VDV ones in action; might boot up an old replay. I'd think that'd do it.

Will edit this and give further thoughts after some tinkering.

Edit: You went full Gurlokovich with the VDV, I fuggin love it.





I love it so much actually that im asking, could it be possible you make a third pack for the normal conscripts and all of them in this sort of camo? I do realize that the VDV are special airbourne troops but holy hell would it jive even more with the vehicles n other shit.

Perhaps not the same camo. Just a maybe give them brown pants, keep their normal green shirts.


Posted by: teslashark 17 Apr 2015, 1:36

QUOTE (ComradeCrimson @ 16 Apr 2015, 16:24) *
I love it so much actually that im asking, could it be possible you make a third pack for the normal conscripts and all of them in this sort of camo? I do realize that the VDV are special airbourne troops but holy hell would it jive even more with the vehicles n other shit.

Perhaps not the same camo. Just a maybe give them brown pants, keep their normal green shirts.

You might want to use the 07 Arid CHN pack for your ally. This MGS2 goon's color tone made me like the 07 Arid too.

Posted by: Imperium 17 Apr 2015, 2:33

QUOTE (ComradeCrimson @ 16 Apr 2015, 16:24) *
Went ingame with our new Russian ones- I quite love the new skins for them. Have yet to see the new VDV ones in action; might boot up an old replay. I'd think that'd do it.

Will edit this and give further thoughts after some tinkering.

Edit: You went full Gurlokovich with the VDV, I fuggin love it.





I love it so much actually that im asking, could it be possible you make a third pack for the normal conscripts and all of them in this sort of camo? I do realize that the VDV are special airbourne troops but holy hell would it jive even more with the vehicles n other shit.

Perhaps not the same camo. Just a maybe give them brown pants, keep their normal green shirts.



Wow, thanks Crimson! Yeah, I might be able to do something. Need to go camoflage hunting a little bit though. I was thinking of actually doing an entire russian infantry themed pack for General Orlov featuring this (and other visually similar) stuff, to represent his spetsnaz guard unit. Thoughts?

Possible inspiration:

Posted by: LayZboy 17 Apr 2015, 3:17

I thought I was looking the Metal Gear Solid 2 Shell 1 core soldiers for a minute. Pretty Cool.

Posted by: ComradeCrimson 17 Apr 2015, 3:25

Yes please, please make a pack like that.


Posted by: Imperium 17 Apr 2015, 7:15

QUOTE (ComradeCrimson @ 16 Apr 2015, 19:25) *
Yes please, please make a pack like that.


This is no pack, but perhaps it will tide you over?

Put it in your art/textures folder. I'm sorry about the face, I literally went through three different versions and they all look terrible.

LET IT NEVER BE SAID, THAT I HAVE NEVER DONE A REQUEST!

 Zhca_RICnscrpt.rar ( 11.32K ) : 10
 

Posted by: ComradeCrimson 17 Apr 2015, 20:32

QUOTE (Imperium @ 17 Apr 2015, 8:15) *
This is no pack, but perhaps it will tide you over?

Put it in your art/textures folder. I'm sorry about the face, I literally went through three different versions and they all look terrible.

LET IT NEVER BE SAID, THAT I HAVE NEVER DONE A REQUEST!


Looks great. If at some point you can do similar for the RPG conscripts that'd be fantastic biggrin.gif

Not that the old skins looked bad. They are positively great

Posted by: mr_Skittles 21 Apr 2015, 1:34

hi, i dunno if its a problem with the download or intentional.
but the installation instructions file in the battle master pack is blank.

Posted by: Imperium 21 Apr 2015, 18:41

QUOTE (mr_Skittles @ 20 Apr 2015, 17:34) *
hi, i dunno if its a problem with the download or intentional.
but the installation instructions file in the battle master pack is blank.


Ah. That's indeed a bug. The installation instructions are the same as any other pack though. Put the texture files (.dds files) into your art/textures folder.

Im not fazed enough about this to reupload the entire pack just for that fix. The B-master pack will get taken down when the grand release comes out anyway, since it will have been updated vastly and made obsolete.

Posted by: NagandEmerald 22 Apr 2015, 1:40

Sweet. Can't wait to try it out...but a question: which downloads do I get?

Posted by: Imperium 22 Apr 2015, 3:00

QUOTE (NagandEmerald @ 21 Apr 2015, 17:40) *
Sweet. Can't wait to try it out...but a question: which downloads do I get?


The ones you want!

Posted by: NagandEmerald 23 Apr 2015, 2:04

Well, I mean like which ones can I download that are "current" persay.

Posted by: Imperium 23 Apr 2015, 2:30

QUOTE (NagandEmerald @ 22 Apr 2015, 18:04) *
Well, I mean like which ones can I download that are "current" persay.


The battle-master pack is probably the most 'dated' in terms of what Im working on vs what is on offer. The PLA and ECA packs are great, and the Russian one is of fair quality as well, although the russians will also be heavily updated in the future.

Honestly just decide if you find them aesthetically pleasing and grab them if you like, or dont. Or grab a pack and remove some specific ones that bother you. Textures are really easy to mix and match to find an ideal fit for you!

Posted by: Imperium 24 Apr 2015, 23:22

Current release plans:

1. USA Pack, featuring:

Infantry Textures:
-MARPAT pack for the Vanguard Missile Defender, Ranger and possibly Sniper
-ACU pack for the Ranger/Missile Defender
-Woodland pack for the entire set
-Desert pack for the entire set
-Black Ops pack for the entire set
-ERDL pack for the Ranger/Missile Defender
-Possibly snow pack, likely only for the ranger/missile defender

Vehicles: (Warfactory vehicles only so far)
-Woodland
-Desert
-??? Possibly Urban.
-Classic pack (based around woodland US vehicle camo around the 1990s)

2. GLA Pack
-No optionals or Vehicle camos planned.
-Possibility for a snow release later.

3. Grand Release:
Will feature, for the ECA:
-Optional Snow themed vehicle pack
-Optional 'realistic' texture set for the Leopard, Gepard, possibly also Jagdmammut
-Realistic/BDU pack for the Infantry. Possibly with option for a desert pack.

For China:
-Almost all vehicles retextured.

For USA:
-Nothing for the moment. (offer suggestions biggrin.gif )
-Drone pack?

For Russia:
-Snow themed vehicle pack
-Optional Camo packs for infantry

For GLA:
-Possible vehicle camo.

Posted by: RikerZZZ 24 Apr 2015, 23:59

For the USA, matching camo for everything? :3

Posted by: teslashark 25 Apr 2015, 0:10

QUOTE (RikerZZZ @ 24 Apr 2015, 15:59) *
For the USA, matching camo for everything? :3

Riker, any more patchier it would look like something out of a Gameloft game!

Posted by: Composite armour 25 Apr 2015, 0:22

hnnnnnnnnnnnng dat raptor

Posted by: CheoRock 25 Apr 2015, 1:14

Everyone is suggesting camo textures, here is mine for ECA soldiers:

Haha, just kidding... Anyway, I'm eager to try those US camos; keep up the good work buddy!

Posted by: ComradeCrimson 25 Apr 2015, 2:50

QUOTE (CheoRock @ 25 Apr 2015, 2:14) *
Everyone is suggesting camo textures, here is mine for ECA soldiers:

Haha, just kidding... Anyway, I'm eager to try those US camos; keep up the good work buddy!


Dat pink though.

Posted by: Imperium 25 Apr 2015, 10:12

An example of Russian Snow Camo at work. Note the slight recolor on that Mishka!


Posted by: TimeBurner 25 Apr 2015, 10:44

Here is a suggestion for the Russian vehicle camos and please include the star

https://www.facebook.com/RTnews/videos/10153303960109411/?__mref=message_bubble

Posted by: The_Hunter 25 Apr 2015, 10:45

thats not realy camo seeing as how its just a dark green color.

Posted by: Svea Rike 25 Apr 2015, 12:54

QUOTE (The_Hunter @ 25 Apr 2015, 11:45) *
thats not realy camo seeing as how its just a dark green color.


Well, technically, "camouflage" means anything that can make you less visible in matching enviroments, be it 2-D color or 3-D leaves and netting. Plain green camo has been camouflage on US vehicles in WW2 and the Cold War, as well as Russian vehicles, but yeah in a winter environment it wouldn't be that much camo.

Posted by: ComradeCrimson 25 Apr 2015, 17:08

QUOTE (Imperium @ 25 Apr 2015, 11:12) *
An example of Russian Snow Camo at work. Note the slight recolor on that Mishka!



Damn thats sexy!

Since you can modify the skins based on the map type, would it be possible to have infantry pick the snow camo when on a snow map?


Posted by: The_Hunter 25 Apr 2015, 17:34

^ not without modding the source files.

Posted by: Imperium 25 Apr 2015, 20:29

QUOTE (TimeBurner @ 25 Apr 2015, 2:44) *
Here is a suggestion for the Russian vehicle camos and please include the star

https://www.facebook.com/RTnews/videos/10153303960109411/?__mref=message_bubble


...Just simple matte dark green, with stars?

Posted by: Imperium 25 Apr 2015, 20:39

QUOTE (ComradeCrimson @ 25 Apr 2015, 9:08) *
Damn thats sexy!

Since you can modify the skins based on the map type, would it be possible to have infantry pick the snow camo when on a snow map?


As our Lord the Hunter hath said, it would require code manipulation. From what I've seen that can for sure be done with tanks and buildings but I am uncertain for infantry. Sadly it will be out of the scope of what I can/am willing to do.

I have made it very clear that The Hunter and the rest of the ROTR team is free to do what they will with these textures. I have no special rights or holds over any of them; I stand on the shoulders of giants, and these were almost all original creations by the ROTR team I am laying my hands upon anyway. If they wish to do anything with these, more power to them. I wouldnt count on it though; The_Hunter seemed against the idea when I explained I would be okay with it, and I dont blame him. These textures look very nice and im incredibly proud of them, but they do not necessarily make the game any better nor do they seriously impact on ROTR. Indeed in some cases the loss of a lot of team color means that these will actively hinder competitive play.
I fully understand all of this and bear no ill will either way. I have been allowed to modify the works of these great people, that is good enough!

What I'm mostly saying here is that it would be cool yes but it wont happen officially, meaning even if someone, myself included, bothered to make the changes they would break multiplayer anyway.

I'm glad you like the snow textures by the way. I finished the RPG and IGLA last night as well but couldnt preview them- the RPG soldier's helmet ended up looking bad.

Edit: ah, nope, just me, new WIP's:


Theres really only a couple more things that work for the americans before I get to release them. Mostly it comes down to vehicle textures.

Suggest US Vehicle camos! biggrin.gif

Posted by: Imperium 25 Apr 2015, 20:41

QUOTE (Svea Rike @ 25 Apr 2015, 4:54) *
Well, technically, "camouflage" means anything that can make you less visible in matching enviroments, be it 2-D color or 3-D leaves and netting. Plain green camo has been camouflage on US vehicles in WW2 and the Cold War, as well as Russian vehicles, but yeah in a winter environment it wouldn't be that much camo.


I could theoretically make this. It would be kind of easy, I'm just not sure right now if its worth doing in all honesty.

Posted by: Battle Bee 25 Apr 2015, 20:42

Do easter egg skins require code manipulation, as well?

If not, I would love to see a rare version of a Crusader obnoxiously painted with the USA flag's colors. tongue.gif

Posted by: Imperium 25 Apr 2015, 20:50

QUOTE (Battle Bee @ 25 Apr 2015, 12:42) *
Do easter egg skins require code manipulation, as well?

If not, I would love to see a rare version of a Crusader obnoxiously painted with the USA flag's colors. tongue.gif


They do...

Although that gives me an idea for an optional skin. For the Paladin.

https://www.youtube.com/watch?v=epGUYQhedjk

Posted by: SiR Chaff 25 Apr 2015, 22:44

QUOTE (Imperium @ 26 Apr 2015, 3:29) *
...Just simple matte dark green, with stars?


QUOTE (Imperium @ 26 Apr 2015, 3:41) *
I could theoretically make this. It would be kind of easy, I'm just not sure right now if its worth doing in all honesty.

Tbh, matte dark green camo for Russian vehicles makes it look too bland. They look like it just came out of a vehicle factory like the default Chinese vehicles. This version already made its textures look refined and beautiful. You'll just downgrade its quality. But if you're up to private requests for individuals, I can't argue with his request.

That said, for the US:

Pretty much the Raptor camouflage scheme RikerZZZ previously posted (maybe for the HK Drone and A10 too ??? )

Maybe you could also add that devil face already present on the A-10 Warthog (the devil painting near the A-10's gun) to the Viper ??? biggrin.gif

( ^^ Any camo would work, but something that wouldn't look ugly though )

Posted by: Imperium 25 Apr 2015, 22:56

QUOTE (SiR Chaff @ 25 Apr 2015, 14:44) *
Tbh, matte dark green camo for Russian vehicles makes it look too bland. They look like it just came out of a vehicle factory like the default Chinese vehicles. This version already made its textures look refined and beautiful. You'll just downgrade its quality. But if you're up to private requests for individuals, I can't argue with his request.

That said, for the US:

Pretty much the Raptor camouflage scheme RikerZZZ previously posted (maybe for the HK Drone and A10 too ??? )

Maybe you could also add that devil face already present on the A-10 Warthog (the devil painting near the A-10's gun) to the Viper ??? biggrin.gif

( ^^ Any camo would work, but something that wouldn't look ugly though )


I constantly worry about inadvertently making things look worse. Its why I've tossed out a fair number of US skins and why that pack is taking longer than others. I need for it to be if not perfect, high quality. You guys deserve that much, darnit.

And that is why I have been coy about aircraft textures. I'll be frank: the Commanche will probably get some kind of simple green apache (or real life commanche themed) retexture, the black hawk will be made black, but beyond that I am uncertain. The fixed wing aircraft the US has could be changed, but its such a fine line between a high quality end product and something deliberately terrible exists that I might save all of that for the Grand Release as an optional file.

To be clear I have the power to change stuff with them but im highly concerned about screwing up!

There is a strong chance that drones and aircraft will not be touched at all until the grand release :S

Posted by: Imperium 25 Apr 2015, 23:02

This is a little unrelated and off the wall, but can someone post the nationalities of each of the ECA's soldiers?

For instance:

Felin: French

Panzerfaust: German

etc. I want to make sure Im not messing up here. This will be very relevant later.

Posted by: Composite armour 25 Apr 2015, 23:57

I'm not certain, but I'm fairly sure it's as follows:

Felin: French
Panzerfaust: German
Engineer: English
Pioneer: German
Grenadier: Scottish
Medic: English
Heavy Sniper: English
Frank: German
Dog: German

I can't tell you about the Jumpjet troopers, I've never used them yet.

Posted by: Imperium 26 Apr 2015, 0:06

QUOTE (Composite armour @ 25 Apr 2015, 15:57) *
I'm not certain, but I'm fairly sure it's as follows:

Felin: French
Panzerfaust: German
Engineer: English
Pioneer: German
Grenadier: Scottish
Medic: English
Heavy Sniper: English
Frank: German
Dog: German

I can't tell you about the Jumpjet troopers, I've never used them yet.


I thought the pioneers were belgian :S

Posted by: Imperium 26 Apr 2015, 0:14

https://youtu.be/1yTTEezGZuU



https://www.youtube.com/watch?v=epGUYQhedjk

"It doesnt camouflage us from jack shit, but god damnit, I'm going to bomb your house if you dare imply we paint 'em like anything else." -Gen. Bradley, USMC.

 God_Bless_the_USA.rar ( 199.62K ) : 24
 

Posted by: Svea Rike 26 Apr 2015, 0:20

gonna kill some Russkie commie terrorist gooks in these seventy tons of full on DEMOCRACY, YEEHAW!!

Posted by: RikerZZZ 26 Apr 2015, 1:30

QUOTE (Composite armour @ 25 Apr 2015, 23:57) *
I'm not certain, but I'm fairly sure it's as follows:

Felin: French
Panzerfaust: German
Engineer: English
Pioneer: German
Grenadier: Scottish
Medic: English
Heavy Sniper: English
Frank: German
Dog: German

I can't tell you about the Jumpjet troopers, I've never used them yet.


They're Italian.
And i thought the Pioneers were French aswell

QUOTE (Imperium @ 26 Apr 2015, 0:14) *
https://youtu.be/1yTTEezGZuU



https://www.youtube.com/watch?v=epGUYQhedjk

"It doesnt camouflage us from jack shit, but god damnit, I'm going to bomb your house if you dare imply we paint 'em like anything else." -Gen. Bradley, USMC.



Posted by: ComradeCrimson 26 Apr 2015, 1:43

Pioneers are French.

They are not German.


Jumpjet infantry are indeed Italian.

Posted by: Kommandant Karisse 26 Apr 2015, 1:49

That Paladin tank is awesome. XD

Posted by: Zeke 26 Apr 2015, 5:07

QUOTE (Imperium @ 26 Apr 2015, 7:14) *




Posted by: Imperium 26 Apr 2015, 6:25

So, I'm going to outline my general design for two things I have planned after the Grand Release:

First, General Texture Sets!

These will be texture sets based around specific generals in ROTR. They will be released by-general, meaning their release will be quite fast all things considered.

-They will not feature vehicle skins at this present time, this is because of the larger numbers of vehicles compared to infantry, and the relative time it takes to make vehicle skins (ones that look good anyway)

-They can be heavily influenced by you guys. If no one comments I'll extrapolate a bit based on what I will post below.

-They should be considered optional bonus packs in addition to my main texture packs.

The Generals:
ECA
1. General Willem: Willem is all about digging in and holding out against all odds, and his troops will reflect this. While taking some cues from their Netherlander General, these soldiers will primarily equip themselves in drab gear suitable for entrenchment and holding actions, equipped in Flak armor and utilizing simple gasmask mechanisms these soldiers are terrifying for the enemies of the ECA; representing a grim and violent death upon kilometers of wire, mortar, and bunker.
Colours: Dark greens and greys, muted purple-blue (see my Default Pioneer for a good idea), occasional bits of Belgian woodland BDU.

2. General Charles: A conservative and cautious man, Charles' troops always seem to be impeccably supplied, equipped, and perhaps just a little bit overeager to jump into the fray. They have never missed or failed an inspection for cleanliness, even when deployed. These troops are in a word spotless, with fine BDU that nearly rivals a dress uniform in its neatness and precision. Charles' troops have sometimes been called haughty, or just a bunch of show-offs, however they consistently get the job done. The average conscript could not hope to look so good.
Colors: Basically a very tidy version of British woodland BDU replete with buttons, unit insignia, lapels, etc. Instead of balaclavas, Charles' troops will have camo painted faces. Every soldier that is noticeably british will boast the union jack, all others will wear an ECU armband and chest symbol. This faction will have very, very little uniform deviation or real uniqeness. Ideally they will convey a sense of elite infantry. Lots of greens.

3. General Wolfgang: A hard charging tanker in the vein of Patton, or indeed Heinz Guderian, Wolfgang's men have chosen to wear Flecktarn following the conquest of Germany by the Russian Federation. In addition, these soldiers are armed and equipped with new unique future-technologies leased to Wolfgang's assault units in order to assist their efforts. Similar to, albiet far poorer funded than the American exoskeletal programs, and much less performing than the Venom Program, Wolfgang's troops resemble a mixture of Bundeswehr and Österreichisches Bundesheer troops, these infantry will stop at nothing until they see Moscow in flames.
Colors: Like I said, Bundeswehr/Bundesheer uniforms with a slight dash of near futuristic stuff. Nothing too crazy, don't worry. Americans still have Wolfgang beat for infantry based futuretech.

China:
1. General Jin: The Chinese Special Forces are too often looked over for the more numerous red guard or even the conventional PLA. The Chinese Special Forces prefer it this way; in the years since the Beijing attack that sparked the first global war, the Special Forces divisions have grown massive in size. Now deployed liberally as an army of the night striking at enemies of the state in military and clandestine operations, General Jin commands a strong presence within their shadowy politics and often protects their sensitive operations from other greedy branches. Jin's troops are rewarded for their wise choice in commanders with a special set of select gear, and training from these mysterious operatives. It is rumored that Jin's convetional troops are a mere farm to build up the ranks of the Chinese Special Forces. To what end, no one knows, but what is known is that Jin is all the more untouchable for it.
Colors: Jin's men mostly wear all black, with gray details. Some will have dark green tunics. Propaganda is kept to a relative minimum, whilst practicality and western equipment determine the wardrobe of the rank and file.

2. General Mau: Mau's men have been routinely mistaken to be UN radiological inspectors, cleanup crews, and hazmat teams. To a man, they wear personal protective equipment to ensure they will not succumb to the highly dangerous and poisoned battlefield. Unfortunately, most of these suits are old and compromised, making their actual effectiveness questionable. That doesnt stop Mau's men from wearing them, though!
Colors: Lots of reds yellows oranges and browns, owing to these men wearing bright protective suits. Lots of gasmasks.

3. General Chen: Chen is quite possibly either insane or incredibly misguided. While the nation moved on and updated its uniforms, rifles, and national image, General Chen grips onto the idea of a china that never was. Out of his own pocket he demands the uniforms of the old Red Guard live on in his legions of volunteers. Chen styles himself a true generalissimo, a kind of living god, and his completely brainwashed legions will fight and die for him and his dream on any battlefield, for any cause, so long as Chen would lead them. This 21st century Alexander is bound and determined to see his dream of an austere, conservative, china realized.
Colors: Lots of brown. Will look at actual PLA from the 50s and 60s for inspiration. You ROTR purists want your old school idiosyncratic bizarre Nixon-fever-dream china? Chen's your man.

Russia:

General Orlov: Emphasis on browns/yellows/dusty colors. Inspiration from 1980s afghanistan camoflages and dry area spetsnaz gear, to invoke afghanistan and more to the point, Africa.

General Alexandr: Mixture of things for Alexandr. Low ranking infantry will look like Russian Paratroopers in Modern Warfare 2 (the red white and black camo), while the elites will have a lot of NOD-esque dark blacks and reds. Plenty of slightly futuristic tech.

General Zhukov: Zhukov's old school. 80's style Soviet battle-dress. Not really sure for him honestly. Thoughts? Would likely be woodland themed.

USA:

Gen. Griffon: Possibly Army ACU. Possibly slightly Cybernetic. Possibly wearing Black.

Gen. Bradley: MARPAT.

Gen. Thorn: Unsure. Lots of camo I guess?

GLA:

No idea here.

Posted by: ComradeCrimson 26 Apr 2015, 9:49

QUOTE (Imperium @ 26 Apr 2015, 6:25) *
So, I'm going to outline my general design for two things I have planned after the Grand Release:

First, General Texture Sets!

These will be texture sets based around specific generals in ROTR. They will be released by-general, meaning their release will be quite fast all things considered.

-They will not feature vehicle skins at this present time, this is because of the larger numbers of vehicles compared to infantry, and the relative time it takes to make vehicle skins (ones that look good anyway)

-They can be heavily influenced by you guys. If no one comments I'll extrapolate a bit based on what I will post below.

-They should be considered optional bonus packs in addition to my main texture packs.

The Generals:
ECA
1. General Willem: Willem is all about digging in and holding out against all odds, and his troops will reflect this. While taking some cues from their Netherlander General, these soldiers will primarily equip themselves in drab gear suitable for entrenchment and holding actions, equipped in Flak armor and utilizing simple gasmask mechanisms these soldiers are terrifying for the enemies of the ECA; representing a grim and violent death upon kilometers of wire, mortar, and bunker.
Colours: Dark greens and greys, muted purple-blue (see my Default Pioneer for a good idea), occasional bits of Belgian woodland BDU.

2. General Charles: A conservative and cautious man, Charles' troops always seem to be impeccably supplied, equipped, and perhaps just a little bit overeager to jump into the fray. They have never missed or failed an inspection for cleanliness, even when deployed. These troops are in a word spotless, with fine BDU that nearly rivals a dress uniform in its neatness and precision. Charles' troops have sometimes been called haughty, or just a bunch of show-offs, however they consistently get the job done. The average conscript could not hope to look so good.
Colors: Basically a very tidy version of British woodland BDU replete with buttons, unit insignia, lapels, etc. Instead of balaclavas, Charles' troops will have camo painted faces. Every soldier that is noticeably british will boast the union jack, all others will wear an ECU armband and chest symbol. This faction will have very, very little uniform deviation or real uniqeness. Ideally they will convey a sense of elite infantry. Lots of greens.

3. General Wolfgang: A hard charging tanker in the vein of Patton, or indeed Heinz Guderian, Wolfgang's men have chosen to wear Flecktarn following the conquest of Germany by the Russian Federation. In addition, these soldiers are armed and equipped with new unique future-technologies leased to Wolfgang's assault units in order to assist their efforts. Similar to, albiet far poorer funded than the American exoskeletal programs, and much less performing than the Venom Program, Wolfgang's troops resemble a mixture of Bundeswehr and Österreichisches Bundesheer troops, these infantry will stop at nothing until they see Moscow in flames.
Colors: Like I said, Bundeswehr/Bundesheer uniforms with a slight dash of near futuristic stuff. Nothing too crazy, don't worry. Americans still have Wolfgang beat for infantry based futuretech.

China:
1. General Jin: The Chinese Special Forces are too often looked over for the more numerous red guard or even the conventional PLA. The Chinese Special Forces prefer it this way; in the years since the Beijing attack that sparked the first global war, the Special Forces divisions have grown massive in size. Now deployed liberally as an army of the night striking at enemies of the state in military and clandestine operations, General Jin commands a strong presence within their shadowy politics and often protects their sensitive operations from other greedy branches. Jin's troops are rewarded for their wise choice in commanders with a special set of select gear, and training from these mysterious operatives. It is rumored that Jin's convetional troops are a mere farm to build up the ranks of the Chinese Special Forces. To what end, no one knows, but what is known is that Jin is all the more untouchable for it.
Colors: Jin's men mostly wear all black, with gray details. Some will have dark green tunics. Propaganda is kept to a relative minimum, whilst practicality and western equipment determine the wardrobe of the rank and file.

2. General Mau: Mau's men have been routinely mistaken to be UN radiological inspectors, cleanup crews, and hazmat teams. To a man, they wear personal protective equipment to ensure they will not succumb to the highly dangerous and poisoned battlefield. Unfortunately, most of these suits are old and compromised, making their actual effectiveness questionable. That doesnt stop Mau's men from wearing them, though!
Colors: Lots of reds yellows oranges and browns, owing to these men wearing bright protective suits. Lots of gasmasks.

3. General Chen: Chen is quite possibly either insane or incredibly misguided. While the nation moved on and updated its uniforms, rifles, and national image, General Chen grips onto the idea of a china that never was. Out of his own pocket he demands the uniforms of the old Red Guard live on in his legions of volunteers. Chen styles himself a true generalissimo, a kind of living god, and his completely brainwashed legions will fight and die for him and his dream on any battlefield, for any cause, so long as Chen would lead them. This 21st century Alexander is bound and determined to see his dream of an austere, conservative, china realized.
Colors: Lots of brown. Will look at actual PLA from the 50s and 60s for inspiration. You ROTR purists want your old school idiosyncratic bizarre Nixon-fever-dream china? Chen's your man.

Russia:

General Orlov: Emphasis on browns/yellows/dusty colors. Inspiration from 1980s afghanistan camoflages and dry area spetsnaz gear, to invoke afghanistan and more to the point, Africa.

General Alexandr: Mixture of things for Alexandr. Low ranking infantry will look like Russian Paratroopers in Modern Warfare 2 (the red white and black camo), while the elites will have a lot of NOD-esque dark blacks and reds. Plenty of slightly futuristic tech.

General Zhukov: Zhukov's old school. 80's style Soviet battle-dress. Not really sure for him honestly. Thoughts? Would likely be woodland themed.

USA:

Gen. Griffon: Possibly Army ACU. Possibly slightly Cybernetic. Possibly wearing Black.

Gen. Bradley: MARPAT.

Gen. Thorn: Unsure. Lots of camo I guess?

GLA:

No idea here.



If you are making General specific stuff, you got everything covered fairly well; though Jin is actually about propaganda so his troops should look more authoritarian and the like.

General Thorn should have classic desert beige that call out to the Iraq and Afghan war and the old conflicts with the GLA. He's a traditionalist relying on special forces for the most part and light vehicles.

General Zhukov should have similar uniforms to what we have today in a sense, with partizans and greens. He should be the type to have very plain looking troops that look a bit more dated perhaps, maybe not even utilizing camo that much to be frank but rather stock BDU's and the like, tried and true as Zhukov is a senior officer who was powerful even before Suvorov's rise to power as president.


As for the GLA-

General Ibraahim is a global revolutionary. His troops should have stuff like berets, and look somewhat like actual soldiers and volunteer paramilitary. Perhaps give him uniforms akin to the IRA and similar. His forces also use unconventional weapons, toxins and are the most likely to have foreign weapons and possibly even high end gear or customized stuff as this is like a organization of diehard rebels following Ibraahim and not a throng of militia like Sulaayman or fundamentalist warriors like Yusuf.

His vehicles would likely be weird looking with modifications and other unconventional stuff one to them. Hard to say really.

Yusuf should embody the fundamentalist extremism of the GLA- a lot of turbans, typical Islamic extremist inspired stuff off of terror cells and the like. He leads a staunchly traditionalist cause and his warriors blend in with the locals, so they are likely to look stealthy with robes, maybe the odd desert camo here and there and maybe even look like armed civilians are points. He's a stealthy guerrilla that inspires mobs with riveting conservatism and angers them to defend their traditions and get pissed and the like, he's also the type to encourage partisans. They should be armed with rather old but venerated weaponry and they are a mix between the angry mob and the skilled partisan fighter, and fanatical terrorist. His vehicles should look old, dusty and maybe with the traditional desert colours they normally have.


Sulaayman on the other hand is a warlord plain and simple. He should have his troops looking like African militia I posted earlier in the thread and have a lot of gangs, crude soldiers and mercenaries and paramilitaries as Sulaayman operates both with his rag tag militias he both inspires and conscripts based on qausi nationalism and the spoils of war. His troops should have stuff like mismatching camo, be rather rag tag in their appearance and so forth with elite mercenaries armed with both cruddy second rate weapons for his piss poor militia thralls and very top of the line stuff for his well paid mercenaries. Vehicles should have jungle pattern camo and the like.

Posted by: Imperium 26 Apr 2015, 11:04

QUOTE (ComradeCrimson @ 26 Apr 2015, 1:49) *
If you are making General specific stuff, you got everything covered fairly well; though Jin is actually about propaganda so his troops should look more authoritarian and the like.

General Thorn should have classic desert beige that call out to the Iraq and Afghan war and the old conflicts with the GLA. He's a traditionalist relying on special forces for the most part and light vehicles.

General Zhukov should have similar uniforms to what we have today in a sense, with partizans and greens. He should be the type to have very plain looking troops that look a bit more dated perhaps, maybe not even utilizing camo that much to be frank but rather stock BDU's and the like, tried and true as Zhukov is a senior officer who was powerful even before Suvorov's rise to power as president.


As for the GLA-

General Ibraahim is a global revolutionary. His troops should have stuff like berets, and look somewhat like actual soldiers and volunteer paramilitary. Perhaps give him uniforms akin to the IRA and similar. His forces also use unconventional weapons, toxins and are the most likely to have foreign weapons and possibly even high end gear or customized stuff as this is like a organization of diehard rebels following Ibraahim and not a throng of militia like Sulaayman or fundamentalist warriors like Yusuf.

His vehicles would likely be weird looking with modifications and other unconventional stuff one to them. Hard to say really.

Yusuf should embody the fundamentalist extremism of the GLA- a lot of turbans, typical Islamic extremist inspired stuff off of terror cells and the like. He leads a staunchly traditionalist cause and his warriors blend in with the locals, so they are likely to look stealthy with robes, maybe the odd desert camo here and there and maybe even look like armed civilians are points. He's a stealthy guerrilla that inspires mobs with riveting conservatism and angers them to defend their traditions and get pissed and the like, he's also the type to encourage partisans. They should be armed with rather old but venerated weaponry and they are a mix between the angry mob and the skilled partisan fighter, and fanatical terrorist. His vehicles should look old, dusty and maybe with the traditional desert colours they normally have.


Sulaayman on the other hand is a warlord plain and simple. He should have his troops looking like African militia I posted earlier in the thread and have a lot of gangs, crude soldiers and mercenaries and paramilitaries as Sulaayman operates both with his rag tag militias he both inspires and conscripts based on qausi nationalism and the spoils of war. His troops should have stuff like mismatching camo, be rather rag tag in their appearance and so forth with elite mercenaries armed with both cruddy second rate weapons for his piss poor militia thralls and very top of the line stuff for his well paid mercenaries. Vehicles should have jungle pattern camo and the like.


What I can do:

Ibrahiim:
-For both Vehicles and Infantry: Old official camouflage patterns from various nations, with an eye towards those used in Africa, southeast asia, and Europe (french Lizard will appear on his Rebels I think biggrin.gif ). Mostly greens and browns on the tanks.
-Gasmasks on the quality infantry.
-Elite infantry will have some western body armor. Kneepads and Chest rigs/kevlar mostly.
-Angry mobs will be African militias, more or less everyone else is probably going to be middle eastern/ambiguous.
-Technicals will look beat up but also military; perhaps they will be a shade of dark green with some simple spray-painted camo lines in something like dull yellow or brown.

Yusuf:
-Effectively all doable, weapons would look the same though, they're hard to change.
-Very simple striped brown camo on some vehicles maybe?
-Certain things like Technicals would look much less uniform.
-Vehicles could be covered in arabic scripture, and/or generic islamic (ideally inoffensive) symbols.
-Basically I'm thinking a desert themed 'word bearers' aesthetic for the armor, with the odd simplified camo pattern.
-Troops that look like MGS4 Rebels
-Mobs will probably be African, everyone else being old middle eastern faithful. Mobs will also ideally be dressed in robe-like clothing.

Sulayman:
-Thinking of making about 75% of his troops African (Rebel, RPG trooper, Worker, Partisan, mobs, (the mercs of course), with middle-eastern Jarmen Kell, Hijackers and Terrorists.
-Weird mixture of vehicle camoflages for his stuff. Ideally based on things seen in actual african nations.
-Troops will wear uniforms like Ibrahiim, but none of the nice stuff, and only on the BDU's, no real armor or equipment.
-Mercs might be made to look like the Opfor in Tears of the Sun.
-Overall faction will come the closest to looking like an actual nation- this is intended. Sulayman is a warlord building an empire after all. He strikes me as someone who would care.




Posted by: ComradeCrimson 26 Apr 2015, 13:16

QUOTE (Imperium @ 26 Apr 2015, 11:04) *
What I can do:

Ibrahiim:
-For both Vehicles and Infantry: Old official camouflage patterns from various nations, with an eye towards those used in Africa, southeast asia, and Europe (french Lizard will appear on his Rebels I think biggrin.gif ). Mostly greens and browns on the tanks.
-Gasmasks on the quality infantry.
-Elite infantry will have some western body armor. Kneepads and Chest rigs/kevlar mostly.
-Angry mobs will be African militias, more or less everyone else is probably going to be middle eastern/ambiguous.
-Technicals will look beat up but also military; perhaps they will be a shade of dark green with some simple spray-painted camo lines in something like dull yellow or brown.

Yusuf:
-Effectively all doable, weapons would look the same though, they're hard to change.
-Very simple striped brown camo on some vehicles maybe?
-Certain things like Technicals would look much less uniform.
-Vehicles could be covered in arabic scripture, and/or generic islamic (ideally inoffensive) symbols.
-Basically I'm thinking a desert themed 'word bearers' aesthetic for the armor, with the odd simplified camo pattern.
-Troops that look like MGS4 Rebels
-Mobs will probably be African, everyone else being old middle eastern faithful. Mobs will also ideally be dressed in robe-like clothing.

Sulayman:
-Thinking of making about 75% of his troops African (Rebel, RPG trooper, Worker, Partisan, mobs, (the mercs of course), with middle-eastern Jarmen Kell, Hijackers and Terrorists.
-Weird mixture of vehicle camoflages for his stuff. Ideally based on things seen in actual african nations.
-Troops will wear uniforms like Ibrahiim, but none of the nice stuff, and only on the BDU's, no real armor or equipment.
-Mercs might be made to look like the Opfor in Tears of the Sun.
-Overall faction will come the closest to looking like an actual nation- this is intended. Sulayman is a warlord building an empire after all. He strikes me as someone who would care.


Make Sulaayman's terrorists be African with a bandana, vest and khaki pants or some such, so he's like a nationalist/extremist for Sulaayman's dream of a warrior's paradise.

Posted by: RikerZZZ 26 Apr 2015, 13:43

Everything you've written is brilliant, but i have a couple issues with the USA ones/

QUOTE (Imperium @ 26 Apr 2015, 6:25) *
USA:

Gen. Griffon: Possibly Army ACU. Possibly slightly Cybernetic. Possibly wearing Black.

Gen. Bradley: MARPAT.

Gen. Thorn: Unsure. Lots of camo I guess?


For Griffon the Army ACU is fine, but i really don't like the cybernetic ideas. I just don't think it fits with the rotr setting or in with the established lore. Remember that Griffon is air forced based, not super tech based, so why not give all his infantry and aircraft the generic Army ACU with a grey/blue tinge, and leave all his units with the metallic grey they are now. But. for his aircraft, i think signs of veterancy with things like kill marks and ww2 style teeth painted on would really build his armies character.

For Bradley I like the MARPAT idea, but i think whatever his inf should have, his vehicles should have too. The implied combined arms of the matching camo would really fit his theming.

As for thorn, desert camo like Crimson said.

But, an idea i had for Bradly and Thorns Raptors, is give them the same themed camo that their units have to their raptors (so if we go with thorns desert camo, the raptor would have the same, and vise versa with the MARPAT on for Bradley.

Posted by: ComradeCrimson 27 Apr 2015, 1:41

QUOTE (RikerZZZ @ 26 Apr 2015, 14:43) *
Everything you've written is brilliant, but i have a couple issues with the USA ones/



For Griffon the Army ACU is fine, but i really don't like the cybernetic ideas. I just don't think it fits with the rotr setting or in with the established lore. Remember that Griffon is air forced based, not super tech based, so why not give all his infantry and aircraft the generic Army ACU with a grey/blue tinge, and leave all his units with the metallic grey they are now. But. for his aircraft, i think signs of veterancy with things like kill marks and ww2 style teeth painted on would really build his armies character.

For Bradley I like the MARPAT idea, but i think whatever his inf should have, his vehicles should have too. The implied combined arms of the matching camo would really fit his theming.

As for thorn, desert camo like Crimson said.

But, an idea i had for Bradly and Thorns Raptors, is give them the same themed camo that their units have to their raptors (so if we go with thorns desert camo, the raptor would have the same, and vise versa with the MARPAT on for Bradley.


Actually General Griffon is also very much a drone spammer, he's airforce and high tech drones.

Posted by: RikerZZZ 27 Apr 2015, 4:28

QUOTE (ComradeCrimson @ 27 Apr 2015, 1:41) *
Actually General Griffon is also very much a drone spammer, he's airforce and high tech drones.


Yeah, but it's somewhat based on realism. Is not like "everyone who serves in my army must get cybernetic implants and robotic arms". His men are still everyday soldiers, and I think representing them as such fits the theme better

Posted by: 8igDaddy8lake 27 Apr 2015, 4:39

QUOTE (RikerZZZ @ 26 Apr 2015, 23:28) *
Yeah, but it's somewhat based on realism. Is not like "everyone who serves in my army must get cybernetic implants and robotic arms". His men are still everyday soldiers, and I think representing them as such fits the theme better


I think he meant more like the Future Force Warrior get-ups, with some possibly robotic frames and tech.

Posted by: Imperium 27 Apr 2015, 5:54

QUOTE (8igDaddy8lake @ 26 Apr 2015, 20:39) *
I think he meant more like the Future Force Warrior get-ups, with some possibly robotic frames and tech.


Less terminator, more cyborg optical implants, possibly half-face masks.

Not sure on anything else honestly. Ive been thinking about it, and its difficult to pull off much else. Cyborg would probably look terrible.

Posted by: TimeBurner 27 Apr 2015, 6:44

A quick question,can we modify the skins and not screw the multiplayer and not get banned on swr?

Posted by: Jam Hacker 27 Apr 2015, 6:57

the effort is commendable, but i would like to point out that although in RL troops are supposed to be as inconspicuous as possible, but in a game giving them camo is like deliberately messing with your eyes

Posted by: teslashark 27 Apr 2015, 7:09

QUOTE (Imperium @ 26 Apr 2015, 21:54) *
Less terminator, more cyborg optical implants, possibly half-face masks.

Not sure on anything else honestly. Ive been thinking about it, and its difficult to pull off much else. Cyborg would probably look terrible.

You could go with the more dominant scifi fashion, red or green slit visors for a male FROG/Heavens' Trooper style. An integrated upper face mask like Haze player character or Emile from Halo: Reach would also be hard to pull off.

Posted by: Apollo_Justice 27 Apr 2015, 15:09

Why not something with a ghost recon look for the infantty

Posted by: DELETED MEMBER 27 Apr 2015, 15:38

http://puu.sh/hsIa0/459d88795c.jpg

Posted by: Zeke 27 Apr 2015, 17:06

QUOTE (DELETED MEMBER @ 27 Apr 2015, 22:38) *
http://puu.sh/hsIa0/459d88795c.jpg


I fail to see what a German tank and a Russian plane have to do with the American Paladin UI8.gif

Posted by: Anubis 27 Apr 2015, 17:07

That is the dumbest most moronic murican propaganda pic i have ever seen. Yet ironically it fits the average joe in muricah since that's about as much as he knows about the rest of the world. The tank is german, the jet is russian - MURICAH FUCK YEAH or as i like to call it - IGNORANCE IS BLISS.

Posted by: Jam Hacker 27 Apr 2015, 17:52

QUOTE (Anubis @ 27 Apr 2015, 17:07) *
That is the dumbest most moronic murican propaganda pic i have ever seen. Yet ironically it fits the average joe in muricah since that's about as much as he knows about the rest of the world. The tank is german, the jet is russian - MURICAH FUCK YEAH or as i like to call it - IGNORANCE IS BLISS.

to be fair i read satire in the pic

Posted by: teslashark 27 Apr 2015, 19:01

It's mockery.

Posted by: Imperium 27 Apr 2015, 23:44

QUOTE (TimeBurner @ 26 Apr 2015, 22:44) *
A quick question,can we modify the skins and not screw the multiplayer and not get banned on swr?


Id prefer if you not touch my skins, but yeah you can totally use these with multiplayer!

Posted by: RikerZZZ 28 Apr 2015, 0:22

QUOTE (Apollo_Justice @ 27 Apr 2015, 15:09) *
Why not something with a ghost recon look for the infantty


I think this would be the best approach.

Posted by: Kicknut00 28 Apr 2015, 1:27

The eyepiece for the ghost recon eyepiece(if possible) should be by team color.

Posted by: Imperium 28 Apr 2015, 23:18

QUOTE (Kicknut00 @ 27 Apr 2015, 17:27) *
The eyepiece for the ghost recon eyepiece(if possible) should be by team color.


Im not quite sure what you mean but yeah, team coloration is possible. Do you mean a visor over soldiers eyes or something else?

Edit: Oh, you mean the vanguard's eyepiece?

Posted by: Kicknut00 29 Apr 2015, 0:58

QUOTE (Imperium @ 28 Apr 2015, 15:18) *
Im not quite sure what you mean but yeah, team coloration is possible. Do you mean a visor over soldiers eyes or something else?

Edit: Oh, you mean the vanguard's eyepiece?

https://s-media-cache-ak0.pinimg.com/236x/59/a0/30/59a0306a61d1a17bbc39f00ad1c02981.jpg a visor should work or eye piece it really up to you which you think looks best

Posted by: Imperium 29 Apr 2015, 22:25

Idea: Country specific retextures.

Explanation: I'm terrible at modding and merely adequate at coding, so I cant make entire factions, but I'm a demon with photoshop and I'd really like to see these nations get some love.

The premise: Countries that ROTR cannot possibly cover without overextending itself and/or breaking the AI/upgrade hardcode limits will instead be featured as themed texture packs. That's kind of it!

Possible national candidates:

Israel: Either the ECA or USA; both work for different reasons.
Germany: Obviously an ECA retexture
Japan: USA retexture
Unified Republic of Korea: USA retexture... Or perhaps ECA?
South Africa: USA retexture
etc etc, you get the idea.

Thoughts? Suggestions for deserving countries?

Posted by: 8igDaddy8lake 30 Apr 2015, 1:15

QUOTE (Imperium @ 29 Apr 2015, 17:25) *
Idea: Country specific retextures.

Explanation: I'm terrible at modding and merely adequate at coding, so I cant make entire factions, but I'm a demon with photoshop and I'd really like to see these nations get some love.

The premise: Countries that ROTR cannot possibly cover without overextending itself and/or breaking the AI/upgrade hardcode limits will instead be featured as themed texture packs. That's kind of it!

Possible national candidates:

Israel: Either the ECA or USA; both work for different reasons.
Germany: Obviously an ECA retexture
Japan: USA retexture
Unified Republic of Korea: USA retexture... Or perhaps ECA?
South Africa: USA retexture
etc etc, you get the idea.

Thoughts? Suggestions for deserving countries?


Israel would probably be USA reskin, with them using a lot of similar if not outright the same technology. Same with Japan, Korea, and South Africa.

I would suggest some possible other nations for reskins to be Australia, Italy, Spain, Poland, Switzerland, and Sweden. Maybe a Taiwan reskin for China, or a Ukraine reskin for Russia?





Posted by: Imperium 30 Apr 2015, 2:15

QUOTE (8igDaddy8lake @ 29 Apr 2015, 17:15) *
Israel would probably be USA reskin, with them using a lot of similar if not outright the same technology. Same with Japan, Korea, and South Africa.

I would suggest some possible other nations for reskins to be Australia, Italy, Spain, Poland, Switzerland, and Sweden. Maybe a Taiwan reskin for China, or a Ukraine reskin for Russia?


Taiwan and Ukraine got annexed in ROTR tongue.gif

Posted by: 8igDaddy8lake 30 Apr 2015, 20:43

QUOTE (Imperium @ 29 Apr 2015, 21:15) *
Taiwan and Ukraine got annexed in ROTR tongue.gif


I know, that doesn't mean they wouldn't have a regional identity. Like the separate ECA members. Just an idea, though, so whatever you think.

Posted by: Battle Bee 30 Apr 2015, 21:57

QUOTE (Imperium @ 26 Apr 2015, 2:14) *
https://youtu.be/1yTTEezGZuU



https://www.youtube.com/watch?v=epGUYQhedjk

"It doesnt camouflage us from jack shit, but god damnit, I'm going to bomb your house if you dare imply we paint 'em like anything else." -Gen. Bradley, USMC.

It's camouflage is that the vibrant colors of LIBERTY are harmful to filthy communist eyes, preventing them from spotting the Paladin.

Posted by: CheoRock 12 May 2015, 0:26

*bumping for news biggrin.gif * Is this project still alive?

Posted by: (USA)Bruce 12 May 2015, 18:38

Im sorry for being a lurker but I love everything in this thread, now that being said I can only think of this when I look at the new paladin:


It would be cool if this could be added in 1 in 1000 or so like the troll blimp otherwise It'd break the immersion too much for me....

Dont really accept requests I get that but could you try changing old burton to Guile?
https://www.youtube.com/watch?v=_VLNWAdksOw

Posted by: teslashark 12 May 2015, 19:59

QUOTE (CheoRock @ 11 May 2015, 16:26) *
*bumping for news biggrin.gif * Is this project still alive?

He's got a big handful. Give him some time.

Posted by: Imperium 13 May 2015, 2:19

QUOTE (teslashark @ 12 May 2015, 11:59) *
He's got a big handful. Give him some time.


I took a break due to being unemployed and broke happy.gif

While that's still the case, I assure you, I shall endeavor to give you this free work in a (relatively) quick fashion.

...Although I might cut corners and leave house-color mapping for the grand release for the americans biggrin.gif (For the infantry, specifically. Armor is fine.)

Posted by: Imperium 13 May 2015, 2:27

QUOTE ((USA)Bruce @ 12 May 2015, 10:38) *
Im sorry for being a lurker but I love everything in this thread, now that being said I can only think of this when I look at the new paladin:


It would be cool if this could be added in 1 in 1000 or so like the troll blimp otherwise It'd break the immersion too much for me....

Dont really accept requests I get that but could you try changing old burton to Guile?
https://www.youtube.com/watch?v=_VLNWAdksOw


Ha, ha, the GLORIOUS paladin will be an optional file in the american pack. You can feel free to use or ignore it. As far as official integration by the team? That is entirely up to Hunter & Friends: I've already made it clear in PMs to the team leaders that since im using their assets they can make whatever use they want of these resources. ROTR could, if it so desired, include all of these in a patch, or even just the chunks of them that they particularly like. Don't count on it though, the preference from what I've heard is that this remain wholly optional. Specificially, regarding the paladin you'll have 3 texture choices for it: two desert camos and a woodland, not counting THE PATRIOT-PATTERN!

Who said I didnt accept requests? I consider them, and if I can fit them in I generally try to! Making burton Guile would be interesting, and difficult. Its the hair mostly; changing burtons bald dome to have blonde hair mapping would be a unique challenge to say the least. Im not sure if its something I want to delay the release of the US faction pack for either. If you're alright with waiting a little (a lot) longer I could make it an optional choice for the grand release pack!

Posted by: Kommandant Karisse 13 May 2015, 15:50

Imperium, are you currently taking suggestions for textures? I had one or two in mind if you were.

Posted by: Imperium 14 May 2015, 4:36

QUOTE (Kommandant Karisse @ 13 May 2015, 7:50) *
Imperium, are you currently taking suggestions for textures? I had one or two in mind if you were.



In a nutshell that's kind of the entire point of this thread Kommandant biggrin.gif

Posted by: ComradeCrimson 14 May 2015, 9:35

Should reskin Burton to look like Hulk Hogan for the patriot pack.

That'd be hilarious.

Posted by: Kommandant Karisse 14 May 2015, 13:01

QUOTE (Imperium @ 13 May 2015, 23:36) *
In a nutshell that's kind of the entire point of this thread Kommandant biggrin.gif
Ah my bad. xD In that case ... I was thinking reskins for the Venoms.

For Valkyrie (the one with the grenade launcher), a skin based on http://vignette2.wikia.nocookie.net/gundam/images/f/fd/Exia_Front.jpg/revision/latest?cb=20110101142802 http://vignette2.wikia.nocookie.net/gundam/images/2/22/Gundam_Exia_Gundam_Perfect_File.jpg/revision/latest?cb=20130421004250

And for Viking (the sniper), a skin based on http://vignette4.wikia.nocookie.net/gundam/images/a/a2/Gn-002_1.jpg/revision/latest?cb=20120904102826 http://vignette1.wikia.nocookie.net/gundam/images/9/90/Gundam_Dynames_Gundam_Perfect_File.jpg/revision/latest?cb=20130421184015

Would skins using these color schemes be doable?

Posted by: Imperium 14 May 2015, 21:09

QUOTE (Kommandant Karisse @ 14 May 2015, 5:01) *
Ah my bad. xD In that case ... I was thinking reskins for the Venoms.

For Valkyrie (the one with the grenade launcher), a skin based on http://vignette2.wikia.nocookie.net/gundam/images/f/fd/Exia_Front.jpg/revision/latest?cb=20110101142802 http://vignette2.wikia.nocookie.net/gundam/images/2/22/Gundam_Exia_Gundam_Perfect_File.jpg/revision/latest?cb=20130421004250

And for Viking (the sniper), a skin based on http://vignette4.wikia.nocookie.net/gundam/images/a/a2/Gn-002_1.jpg/revision/latest?cb=20120904102826 http://vignette1.wikia.nocookie.net/gundam/images/9/90/Gundam_Dynames_Gundam_Perfect_File.jpg/revision/latest?cb=20130421184015

Would skins using these color schemes be doable?


Surprisingly, yeah, probably. But only if you wouldnt mind me mostly just recolouring existing armor plating to suit the gundam designs. Its not like I made xenoforce or anything tongue.gif

Those would be optional textures, of course. Like the american paladin.

Speaking of: https://soundcloud.com/djatat/avicii-hey-brother-remix

Posted by: Kommandant Karisse 14 May 2015, 21:24

QUOTE (Imperium @ 14 May 2015, 16:09) *
Surprisingly, yeah, probably. But only if you wouldnt mind me mostly just recolouring existing armor plating to suit the gundam designs. Its not like I made xenoforce or anything tongue.gif

Those would be optional textures, of course. Like the american paladin.

Speaking of: https://soundcloud.com/djatat/avicii-hey-brother-remix
Oh yeah, that's fine ^^ I wasn't expecting a remodel anyway. xD

Posted by: Spejjarn 15 May 2015, 11:21

Nice nice! I love to see Scandinavian (Swedish m/90, new Danish digital, Norwegian and Finnish) infantry pack. Imperium, do you have a Moddb account? Could you please upload the skin packs as "addons" on ROTR Moddb site? If not ask SWR if they can upload it.

Posted by: mr_Skittles 15 May 2015, 12:23

do you do building re-skins?
if so would you be able to do a more Gothic darker looking pack for the usa buildings?
iv always found the usa to be too .. shiny
too much light grey for my taste

Posted by: Kommandant Karisse 15 May 2015, 17:03

Also, sorry if this has already been answered, but will these textures be compatible with 1.851?

Posted by: Imperium 15 May 2015, 21:16

QUOTE (Kommandant Karisse @ 15 May 2015, 9:03) *
Also, sorry if this has already been answered, but will these textures be compatible with 1.851?


Oooh, 1.851 is out?! Awesome! But yeah its probably all good. If textures were changed let me know, and I'll update my tex-sets. Im fairly sure no new textures or texture changes made it in, though.

Posted by: Kommandant Karisse 15 May 2015, 21:30

QUOTE (Imperium @ 15 May 2015, 16:16) *
Oooh, 1.851 is out?! Awesome! But yeah its probably all good. If textures were changed let me know, and I'll update my tex-sets. Im fairly sure no new textures or texture changes made it in, though.
A public test build is available at least, yeah. ^^

I know at least one thing (Backfire) is getting a reskin but I don't think anything you've made textures for is getting one yet.

Posted by: Imperium 15 May 2015, 21:32

US release soon. Get hype.

Posted by: Imperium 15 May 2015, 22:06

QUOTE (Spejjarn @ 15 May 2015, 3:21) *
Nice nice! I love to see Scandinavian (Swedish m/90, new Danish digital, Norwegian and Finnish) infantry pack. Imperium, do you have a Moddb account? Could you please upload the skin packs as "addons" on ROTR Moddb site? If not ask SWR if they can upload it.


Sure thing Spejjarn! I will gladly to country specific texture packs in the future! Currently my plan is:

1. Finish the US skin pack

2. Finish the GLA skin pack

3. Finish the Grand Release, where I make tiny adjustments and improvements to all textures as well as add a ton of new content and fun stuff

4. ROTR general skin packs, released by general.

5. Country specific skin packs (Sweden would get done here! biggrin.gif)

Posted by: Imperium 17 May 2015, 3:27

USA PACK RELEASED TODAY FRIENDS

IT HAS FULL GROUND AND INFANTRY TEXTURE REPLACEMENTS (except... ahem, for wasp hives other than woodland... and elite infantry... More things to do for the grand release!)

Bask in democratic glory as you liberate your friends and enemies indescriminately in obscenely sophisticated US weapon systems. Crush the reds -both kinds of 'em!- and enjoy.

I wont lie this pack is somewhat feature incomplete, but its my birthday, and that means that its a day of giving.

Consider this my present to all of you. I worked really hard on it. This is the largest pack I've ever done. Its so big that I cannot fit it onto the attachment system. I cant even accurately tell how many of you are grabbing this.

So, if you're cool with this, how about you give me some love in the comments, post screenshots, discuss? I love hearing back from you all. Your gratification is literally the only thing I get out of releasing these nice things to you.

Much love.

-Massive.

Posted by: Kicknut00 17 May 2015, 3:51

QUOTE (Imperium @ 15 May 2015, 13:32) *
US release soon. Get hype.

Let us rejoice

Posted by: mr_Skittles 17 May 2015, 6:57

Happy birthday imperium.

I love the desert pack.

http://s1107.photobucket.com/user/sylergcs/media/desert.jpg.html



Posted by: M01 17 May 2015, 8:10

hmmm the vanguard operator & javelin doesn't have any textures (uses the default) or is it yet to be released? (using the ACU-pat)

btw is it possible to change the textures of the pathfinder?

Posted by: SiR Chaff 17 May 2015, 9:42

Future Desert patterns for infantry and vehicles are rad, bro. Good job! smile.gif

Here's some screenshots:









If anyone's asking where I got that custom "black" Blackhawk skin, I got it from this other old public skin pack http://www.moddb.com/mods/rise-of-the-reds/addons/usa-skin-pack-for-rotr

EDIT: I almost forgot tongue.gif Happy Birthday Imperium! smile.gif

Posted by: Battle Bee 17 May 2015, 11:28

USA soldiers no longer look like they have blue rubber clothes on.
A happy day, indeed.

Also, happy birthday Imperium!

Posted by: Imperium 17 May 2015, 11:58

QUOTE (SiR Chaff @ 17 May 2015, 1:42) *
Future Desert patterns for infantry and vehicles are rad, bro. Good job! smile.gif

Here's some screenshots:









If anyone's asking where I got that custom "black" Blackhawk skin, I got it from this other old public skin pack http://www.moddb.com/mods/rise-of-the-reds/addons/usa-skin-pack-for-rotr

EDIT: I almost forgot tongue.gif Happy Birthday Imperium! smile.gif


You're rad too friend! I'm posting two of these pics on the OP happy.gif

Posted by: Imperium 17 May 2015, 11:59

QUOTE (mr_Skittles @ 16 May 2015, 22:57) *
Happy birthday imperium.

I love the desert pack.

http://s1107.photobucket.com/user/sylergcs/media/desert.jpg.html


Dude! Thats awesome how'd you get ZH running on your calculator?!

(Just kidding happy.gif)

Posted by: Imperium 17 May 2015, 12:03

QUOTE (M01 @ 17 May 2015, 0:10) *
hmmm the vanguard operator & javelin doesn't have any textures (uses the default) or is it yet to be released? (using the ACU-pat)

btw is it possible to change the textures of the pathfinder?


Yeah, those are only partial pattern replacements. I mostly figured that you'd choose future desert or woodland, then add marpat/acu over top of them.

Its totally possible to change the pathfinder, I plan on doing the SEAL, Pathfinder, and Burton in the grand release, for most if not all of these. The reason I didnt was I was tired and needed to get a release out the door.

Sorry!

Posted by: Composite armour 17 May 2015, 13:27

Let me just say that this has been my favourite release so far and future woodland on vehicles is like...11/10.
Great work man, quality stuff!

Posted by: M01 17 May 2015, 15:11

QUOTE (Imperium @ 17 May 2015, 19:03) *
Yeah, those are only partial pattern replacements. I mostly figured that you'd choose future desert or woodland, then add marpat/acu over top of them.

Its totally possible to change the pathfinder, I plan on doing the SEAL, Pathfinder, and Burton in the grand release, for most if not all of these. The reason I didnt was I was tired and needed to get a release out the door.

Sorry!



Choose the desert or the woodland, woodland got more appeal to me laugh.gif but for the MD's and Ranger I still favored the ACU

I'll be expecting the SEAL's okay? serious.gif and if possible Col. Burton

regarding the pathfinder is it possible to remove his ghillie suit and make him just wearing camo uniform?, if not will you make an urban/desert textures for him?

and btw you don't really have to worry when you released a lot of people here are REALLY patient (just look at the time of waiting for 1.85)

lastly HAPPY BIRTHDAY (am I a bit late? mindfuck.gif )

Posted by: SiR Chaff 17 May 2015, 15:43

QUOTE (M01 @ 17 May 2015, 22:11) *
a lot of people here are REALLY patient (just look at the time of waiting for 1.85)

Dunno if there was sarcasm in that part or not tongue.gif

Posted by: Karpet 17 May 2015, 17:03

QUOTE (Imperium @ 17 May 2015, 6:59) *
Dude! Thats awesome how'd you get ZH running on your calculator?!

(Just kidding happy.gif)


Probably the same way he used a potato as his graphics card serious.gif serious.gif

Posted by: Imperium 17 May 2015, 21:43

QUOTE (M01 @ 17 May 2015, 7:11) *
Choose the desert or the woodland, woodland got more appeal to me laugh.gif but for the MD's and Ranger I still favored the ACU

I'll be expecting the SEAL's okay? serious.gif and if possible Col. Burton

regarding the pathfinder is it possible to remove his ghillie suit and make him just wearing camo uniform?, if not will you make an urban/desert textures for him?

and btw you don't really have to worry when you released a lot of people here are REALLY patient (just look at the time of waiting for 1.85)

lastly HAPPY BIRTHDAY (am I a bit late? mindfuck.gif )


Wooo belated birthday!

@the Ghillie suit: YES! But I dont actually know how to do it. There are ways of making parts of a texture effectively see-through and invisible with alpha channel editing. That's a bit out of my league though, so he stays all ghillie'd up.

Posted by: Imperium 20 May 2015, 12:44

QUOTE (Composite armour @ 17 May 2015, 5:27) *
Let me just say that this has been my favourite release so far and future woodland on vehicles is like...11/10.
Great work man, quality stuff!


Thank you! The grand release will have even more good stuff, I promise!

But first I will try to do the GLA in this style. I am not sure if I will touch GLA vehicles either for this particular release.

...For now tell me if there are things wrong with the US texture pack! Or suggestions for the future!

Posted by: (USA)Bruce 20 May 2015, 13:08

Its not a request but just an idea: White or silver comache, could you perhaps share a simple Image on how it might look?

Posted by: RikerZZZ 20 May 2015, 13:34

Im still super keen for ww2 style teeth on all the planes biggrin.gif
But a white Comanche would be kinda cool especially on snow maps.

Posted by: 8igDaddy8lake 20 May 2015, 19:27

QUOTE ((USA)Bruce @ 20 May 2015, 8:08) *
Its not a request but just an idea: White or silver comache, could you perhaps share a simple Image on how it might look?


Like this? Just put a pure white overlay over the texture in Photoshop, may do some more work on it if people like it (a tiger-stripe Comanche would be sweet).

 WhiteComanche2.bmp ( 3.52MB ) : 39

Posted by: 8igDaddy8lake 20 May 2015, 19:31


If people want to download them, here's a link to the drive:

https://drive.google.com/folderview?id=0B7RSrYDOLWcsfmQ3TXNIMVJiWmoxRUE0S25wbDJNdWxjN2JUNy0yN2pjT1lmcmI3dG1Cdzg&usp=sharing

Posted by: M01 21 May 2015, 2:09

I support the shark mouth idea!!! It will look good on bothe USA and Russia Air Crafts!! (even if it's small as hell on jets mindfuck.gif )

Posted by: Kommandant Karisse 21 May 2015, 3:06

QUOTE (RikerZZZ @ 20 May 2015, 8:34) *
Im still super keen for ww2 style teeth on all the planes biggrin.gif
That would be awesome owo At the very least, do it for the A10s. It's like one of their signature traits xD

Posted by: 8igDaddy8lake 21 May 2015, 3:57

QUOTE (Kommandant Karisse @ 20 May 2015, 22:06) *
That would be awesome owo At the very least, do it for the A10s. It's like one of their signature traits xD


I thought they already had mouths painted on them?

Posted by: RikerZZZ 21 May 2015, 4:32

they do

Posted by: Imperium 21 May 2015, 5:22

QUOTE (8igDaddy8lake @ 20 May 2015, 11:31) *
If people want to download them, here's a link to the drive:

https://drive.google.com/folderview?id=0B7RSrYDOLWcsfmQ3TXNIMVJiWmoxRUE0S25wbDJNdWxjN2JUNy0yN2pjT1lmcmI3dG1Cdzg&usp=sharing


Get yer own thread! tongue.gif

Posted by: 8igDaddy8lake 21 May 2015, 7:05

QUOTE (Imperium @ 21 May 2015, 0:22) *
Get yer own thread! tongue.gif


What's the fun in that? But yeah, will make a new thread when I have more than just the recolor available.

Posted by: Imperium 21 May 2015, 10:10

QUOTE ((USA)Bruce @ 20 May 2015, 5:08) *
Its not a request but just an idea: White or silver comache, could you perhaps share a simple Image on how it might look?



I'll gladly do a white version of the commance, that's fairly easy to do honesly. Silver too, although its hard to get the sheen right lest it look like a matte grey. Pure white/grey is kind of boring though. I'd like to do something nice for the commanche.

At the very least expect a dark green version of it in olive drab esque paint in the grand release.

Posted by: Imperium 21 May 2015, 10:11

QUOTE (RikerZZZ @ 20 May 2015, 5:34) *
Im still super keen for ww2 style teeth on all the planes biggrin.gif
But a white Comanche would be kinda cool especially on snow maps.


No problem friend. I'll make the USAF grin for ya happy.gif (For the Grand Release, though. I need to actually do a GLA skin at some point)

Posted by: Kommandant Karisse 21 May 2015, 14:00

QUOTE (8igDaddy8lake @ 20 May 2015, 22:57) *
I thought they already had mouths painted on them?
... oh :< I guess I don't use that power often enough to notice XD


Imperium, sorry if I'm being pushy by asking this, but have you been able to work on the Venoms at all? It's okay if you haven't, I was just curious since you haven't mentioned it in a while ^^;

Posted by: Imperium 22 May 2015, 3:56

QUOTE (Kommandant Karisse @ 21 May 2015, 6:00) *
... oh :< I guess I don't use that power often enough to notice XD


Imperium, sorry if I'm being pushy by asking this, but have you been able to work on the Venoms at all? It's okay if you haven't, I was just curious since you haven't mentioned it in a while ^^;


Nope! They will be in the grand release. In theory I should be working on the GLA first.

In practice I'm taking a break happy.gif

Don't worry, I'll try to get it done for that big release.

Posted by: Imperium 27 May 2015, 4:16

Good News:

-GLA work has begun.

Bad news

-My first pass at the Tunnel Defender is easily my worst texture yet. This is gonna be a loooong road.

Also I'm going to release a hot pink version of the Spectre Gunship soon so thats nice.

Posted by: M01 27 May 2015, 4:52

QUOTE (Imperium @ 27 May 2015, 11:16) *
Good News:

-GLA work has begun.

Bad news

-My first pass at the Tunnel Defender is easily my worst texture yet. This is gonna be a loooong road.

Also I'm going to release a hot pink version of the Spectre Gunship soon so thats nice.


Good News: YAY 8ani5.gif

Bad News Well the MD gave a lot of trouble mindfuck.gif I don't see any reason you will not make it (but it will take some time though) Just don't give up you manage to get this far bro laugh.gif

Keep up the great work


Posted by: marcus 31 May 2015, 14:52

This is amazing, simply amazing work I cannot wait to see the finished product and these sort of projects are great for the community.

Speaking of communities any plans to post this on moddb in the addons section or provide a link to your downloads on this forum to moddb?

Best of luck and thanks for this great work.

Posted by: Imperium 31 May 2015, 20:25

QUOTE (marcus @ 31 May 2015, 6:52) *
This is amazing, simply amazing work I cannot wait to see the finished product and these sort of projects are great for the community.

Speaking of communities any plans to post this on moddb in the addons section or provide a link to your downloads on this forum to moddb?

Best of luck and thanks for this great work.


Yes! Once the grand release is done I'll put the whole thing on Moddb!

Posted by: ComradeCrimson 10 Jun 2015, 16:18

I'm trying to determine which American skin pack to go for; anyone got screenshots of them?

Need to determine the difference between em all.

Edit: Nevermind I just tinkered with it for myself.


Posted by: Damfoos 14 Sep 2015, 8:24



I like the skin pack, but I've customized it a bit - made all the helmets the same and recolored VDV troopers. Plus, Boris with black boots and narrow housecolor parts.

Posted by: rey 24 Sep 2015, 13:29

QUOTE (Damfoos @ 14 Sep 2015, 10:24) *


I like the skin pack, but I've customized it a bit - made all the helmets the same and recolored VDV troopers. Plus, Boris with black boots and narrow housecolor parts.
how about a link for your variant? i like it.)

Posted by: Damfoos 24 Sep 2015, 17:03

QUOTE (rey @ 24 Sep 2015, 16:29) *
how about a link for your variant? i like it.)


No problem, don't mind the readme file, it is on Russian because initially it was supposed to be shared in Russian ROTR fan group. There's also an altered Boris' texture (only slightly changed though).

 RusTextures.rar ( 2.33MB ) : 17
 

Posted by: rey 24 Sep 2015, 20:59

QUOTE (Damfoos @ 24 Sep 2015, 19:03) *
No problem, don't mind the readme file, it is on Russian because initially it was supposed to be shared in Russian ROTR fan group. There's also an altered Boris' texture (only slightly changed though).
many thanks! i thought local russian camo is similar to http://www.moddb.com/mods/rise-of-the-reds/addons/russian-camo, but one you show here is much better. maybe you can provide 2 screens to see in particular changes you made?(there is no screen of rusian camo in this thread so i can't really check it out myself).
btw, which is that rus fan-group?

Posted by: Damfoos 24 Sep 2015, 21:13

QUOTE (rey @ 24 Sep 2015, 23:59) *
btw, which is that rus fan-group?


Присоединиться хотите, товарищ? Or I've guessed your nationality wrong? biggrin.gif

https://vk.com/club12433323, and there are some other goodies here.

As for screenshots, unfortunately I can't provide any because I have no access to my PC atm.

Posted by: rey 27 Sep 2015, 12:05

QUOTE (Damfoos @ 24 Sep 2015, 23:13) *
Присоединиться хотите, товарищ? Or I've guessed your nationality wrong? biggrin.gif

https://vk.com/club12433323, and there are some other goodies here.

As for screenshots, unfortunately I can't provide any because I have no access to my PC atm.
национальность тут не так очевидна, хотя русским я владею свободно. опять же, не факт что присоединится, но интересно же узнать еще один источник дополнений к ROTR -скажем эти текстуры мне по нраву намного больше оригинальных.]
btw, i think all distributed here texture packs should have screens showing all changes = foe ex i wanted to try USA but it has many variants i don't understand them/have no way to see them to choose. =/

Posted by: Damfoos 27 Sep 2015, 13:02

QUOTE (rey @ 27 Sep 2015, 15:05) *
национальность тут не так очевидна, хотя русским я владею свободно. опять же, не факт что присоединится, но интересно же узнать еще один источник дополнений к ROTR -скажем эти текстуры мне по нраву намного больше оригинальных.


Я не совсем верно выразился насчет национальности (ибо очевидно, что даже к одному из народов бывшего СССР не обязательно принадлежать, чтобы владеть русским), я скорее имел в виду владение языком и угадал (и часовой пояс совпал, и вопрос про русскоязычное сообщество вряд ли будет задавать тот, кому нечего там делать ввиду незнания языка). В любом случае, там действительно бывает дополнительный контент (последняя версия русификатора например), так что добро пожаловать biggrin.gif

Translation (as the rules demand):

Maybe I used the wrong word when said about nationality (because it is not necessary to be from one of ex-USSR countries to know Russian), I rather meant that you likely know Russian, and I guessed right (local time is the same as in Moscow, and unlikely someone who does not know Russian will be so interested in Russian-speaking community). Anyway, there is additional content in this fan group, such as the last version of Russian language pack, so welcome.

Posted by: mr_Skittles 28 Sep 2015, 8:33

hi imperium, i dunno if you are still doing these or not, but i was wondering if you still are would it be possible to get an Albino lynx reskin for eca?
or effectively a Winter camo reskin for Eca units

Posted by: Imperium 14 Dec 2015, 21:15

lol new release out of nowhere.

ECA Woodland camo pack. I used country appropriate camoflages. Enjoy.

NO PREVIEW SCREEENS because im lazy https://www.dropbox.com/s/rwxsjya1kwr56vx/ECA%20Woodland%20Set.7z?dl=0

Tell me what you think of it. I made this in like, 40 minutes.

Edit some pix: https://www.dropbox.com/s/ofa6m6nagtvnbgy/Screenshot%202015-12-14%2012.22.47.png?dl=0

Posted by: Composite armour 14 Dec 2015, 21:22

You're back! Praise the nine!
Still using your textures man, they are top notch.
Will try out these new ones now.

Posted by: mr_Skittles 14 Dec 2015, 21:25

QUOTE (Imperium @ 14 Dec 2015, 20:15) *
lol new release out of nowhere.

ECA Woodland camo pack. I used country appropriate camoflages. Enjoy.

NO PREVIEW SCREEENS because im lazy https://www.dropbox.com/s/rwxsjya1kwr56vx/ECA%20Woodland%20Set.7z?dl=0

Tell me what you think of it. I made this in like, 40 minutes.



wb, i shall try this biggrin.gif
im still useing ur battle masters and usa desert

Posted by: Imperium 14 Dec 2015, 21:28

let me know if any of those links work, they dont for me. Hilarious.

Posted by: mr_Skittles 14 Dec 2015, 21:46

QUOTE (Imperium @ 14 Dec 2015, 20:28) *
let me know if any of those links work, they dont for me. Hilarious.


they all work for me

Posted by: Edsato82 14 Dec 2015, 22:09

No GLA texture?

Posted by: Imperium 15 Dec 2015, 8:23

Do you guys like the ECA woodland set? Im going to update it since im not satisfied. Going to remove the camo from the heavy sniper's hat, try to fix the pioneer's hat, and provide 1 or 2 optional pioneer retextures. Will also darken the PzShrek's camo a bit.

Surprisingly I like the Felin the most at the moment.

Good idea or bad idea: make the medic helmet the same as the Felin helmet?

Posted by: mr_Skittles 15 Dec 2015, 10:03

bad idea, try to keep the helmets diferent.
Mech battalian and lynx's its dificult to see whats what when the inf is en mass as it is, dif colour helmets would help a lot

Posted by: X1Destroy 15 Dec 2015, 10:13

New ECA skin is great.

BTW, I hope to see all US infantry with MARPAT pack soon.

Posted by: ComradeCrimson 15 Dec 2015, 21:45

Someone mind posting screens of the Woodland camo? I want to see if its better than the current camo I am rolling with that Imperium supplied earlier.

Posted by: Imperium 16 Dec 2015, 1:20

QUOTE (ComradeCrimson @ 15 Dec 2015, 12:45) *
Someone mind posting screens of the Woodland camo? I want to see if its better than the current camo I am rolling with that Imperium supplied earlier.


I keep forgetting to post more. To be Honest friend, the following are direct improvements to the old textures:
-Felin
-Jumpjet
-Possibly PzFaust.

Try those out if you want a 'best-of' impression. Or try 'em all. The sniper and pioneer have minor bugs though.

Posted by: ComradeCrimson 16 Dec 2015, 6:22

QUOTE (Imperium @ 16 Dec 2015, 1:20) *
I keep forgetting to post more. To be Honest friend, the following are direct improvements to the old textures:
-Felin
-Jumpjet
-Possibly PzFaust.

Try those out if you want a 'best-of' impression. Or try 'em all. The sniper and pioneer have minor bugs though.


I'll give a gander when I get the chance, and post ingame screenshots.

Posted by: Imperium 16 Dec 2015, 19:55

It occurred to me today that I may be overthinking the GLA textures.

Basically all I need to do is give them decent african camos and chest rigs. Will try that out, see how it translates ingame.

Posted by: Imperium 17 Dec 2015, 18:27

OPTIONAL GLA Reskins. I can upload these two right now if you guys want, or I can slap 'em onto a full infantry pack later.
https://www.dropbox.com/s/bf6oskudqq1uu3x/Screenshot%202015-12-17%2009.23.03.png?dl=0

https://www.dropbox.com/s/9zyh92nyvtbxgne/Screenshot%202015-12-17%2009.22.26.png?dl=0

https://www.dropbox.com/s/c96ugpf1biid5aj/Screenshot%202015-12-17%2009.22.11.png?dl=0

Links are to images. I need to figure out what my bloody imgur password and email are so I can do the old style previews.

Anyway, hoping to release an updated ECA woodland pack today, with fixes.

PS: As a joke, would anyone get a kick out of their ECA looking like http://vignette1.wikia.nocookie.net/killzone/images/6/69/Rifleman.PNG/revision/latest?cb=20100409014713?

Posted by: ComradeCrimson 17 Dec 2015, 18:53

QUOTE (Imperium @ 17 Dec 2015, 18:27) *
OPTIONAL GLA Reskins. I can upload these two right now if you guys want, or I can slap 'em onto a full infantry pack later.
https://www.dropbox.com/s/bf6oskudqq1uu3x/Screenshot%202015-12-17%2009.23.03.png?dl=0

https://www.dropbox.com/s/9zyh92nyvtbxgne/Screenshot%202015-12-17%2009.22.26.png?dl=0

https://www.dropbox.com/s/c96ugpf1biid5aj/Screenshot%202015-12-17%2009.22.11.png?dl=0

Links are to images. I need to figure out what my bloody imgur password and email are so I can do the old style previews.

Anyway, hoping to release an updated ECA woodland pack today, with fixes.

PS: As a joke, would anyone get a kick out of their ECA looking like http://vignette1.wikia.nocookie.net/killzone/images/6/69/Rifleman.PNG/revision/latest?cb=20100409014713?



Yes, I would like Helghast ECA so I can truly make a Hitler fortress.


Shit man. You got my blessing on that, I would totally use it!

THOUGH! You must ALSO do the ECA buildings and vehicles... it has to match the part. All you got to do is just make it a black and grey hue instead of the blue they got right now. A simple tint shift could do, you don't need to repaint the buildings- just shift the tint to a darker hue/tone.


As for those GLA troopers- make the rebel's hoods house colour I reckon, as well as making their faces covered by a balaclava, also housecolour. Rest of it is fine.

The RPG Troopers/Tunnel Defenders should get a housecolour armband I reckon. Otherwise they are fine.

Remodel the terrorist too please. Give him a pale green coat with a biege bombpack, turban could be house colour maybe.

Angry mob could get some work done to make them look more like proper civilians maybe, or at least a bit more militant...

Mercs, Partisan and Hijacker seem fine to me tbh, maybe remove the Hijacker's turban and give them a toque instead, and make his coat biege instead of white so its like a beige trench coat.

Jarmen I have no idea what you could do. Really the attention needed is probably the GLA vehicles. I am unsure as to ideas for those but perhaps for technicals, make them more random- as in they aren't a unified biege colour.

As for the Scorpions and other tanks, maybe give them a desert tigerstripe type camo pattern? Not quite sure.

Grad could use some camo for sure. Jungle or desert, either or.

Posted by: Imperium 17 Dec 2015, 19:44

@GLA infantry: Those rebels and T/D's were supposed to have more housecolour, I promise. For some reason the alpha channel either didnt apply or refused to render the little details. I agree though. I might do arm-bands for both and a leg band for the RPG trooper. Im really glad you liked these by the way, MGS IV rebel troops were partially an inspiration. These guys look like they would be operators in north america/europe, or possibly south-africa; they look a lot more professional and mercenary but still give the impression of guys in civies with some tactical gear thrown overtop.

The main release line of GLA inf will look like a mashup of african warlord forces. They will look somewhat uniformed, but given ROTR-GLA's uncontested power in central africa, thats entirely reasonable. Real life African warlords can uniform their soldiers, why wouldn't a super-power do the same, especially if doing so means your troops gain camouflage, useful for the tactics GLA prefers.

@GLA Vehicles: Thinking about what I could do, I've decided what might be best is if they have simple camoflage patterns on some of their stuff, kind of like http://www.tanks-encyclopedia.com/ww2/nazi_germany/Medium_Tanks/Panzer-V_Panther/Ausf-G_late_Germany45.pngor http://images.dakkadakka.com/gallery/2011/4/18/211634_md-.JPG. I can do http://www.tanks-encyclopedia.com/ww2/nazi_germany/SPG/Brummbar/Sdkf-166_Brummbar_Germ45.pngtoo. Just nothing that looks too uniform or official, that would be missing the point I think. For the scrappier vehicles, I might try something difficult, giving individual parts of the tanks different camoflages. Hopefully this will make it look like the GLA ripped apart their enemies vehicles and then slapped them together again with a bare minimum paint-job. For the civilian vehicles, one goal I have is to make them look like they were civilian owned and operated at some point, but have since been worked over into GLA service. I was thinking of using a base colour coat over some stuff like the technical, then cover that coat with a new 'fresh paint' coat that was field-applied by GLA operatives by hand, not perfectly covering the base coat. Then over that, adding simple camoflage patterns, like the stripes I linked, or blotches of colour.

Either way GLA vehicles wont come out until after the infantry happen.

@ECA-Helghan Glory:

Doing a quick grey-coating of the vehicles and adding an insignia here or there *shouldnt* take too much time. I have a way of doing that quickly via layers that should move this along nicely. Similarly the buildings should be simple to 'turn concrete' in a reasonable amount of time. Just dont expect lots and lots of pretty details like I do for infantry. Buildings + Vehicles = Literally amost 12 times the workload a infantry retexture pack takes. The US skinpack took a reaaaally long time to do well.

I've been thinking of doing an ECA woodland vehicle set as well, to match these infantrymen. That at least shouldnt give me too much pause.

Before all that though, there's something in my back catalogue that I havent quite yet released, but which is being worked on...

Posted by: mr_Skittles 17 Dec 2015, 21:04

if ur doing eca unit stuff, would a winter camo set be possible? if its not too much to ask

Posted by: Imperium 17 Dec 2015, 22:01

QUOTE (mr_Skittles @ 17 Dec 2015, 12:04) *
if ur doing eca unit stuff, would a winter camo set be possible? if its not too much to ask


For Vehicles? Maybe. Not high on the priority since the blue fits in nicely.

For Infantry? It depends if I can hammer it out fast enough and if I can find good winter camos for european nations. Do many of them even have distinct snow camo?

Posted by: ComradeCrimson 18 Dec 2015, 5:50

Oh, I also have a bug to report-

US humvee's turn to their original colour when they are damaged on snow maps.

Posted by: Imperium 19 Dec 2015, 0:51

NEW RELEASE.

ECA woodland infantry pack version 2 Electric Boogaloo.
DETAILS:

Several new country specific unit specific retextures (Danish/Austrian Panzerfausts, Swiss/Belgian/French Pioneers), mortar crew replacement (he's dutch tongue.gif), Engineer helmet improvement, darkened the (german) panzerfaust's camo, fixed all of the pioneer's berets!

OUTSTANDING BUGS:
-Heavy Sniper probably still has hat texture bugs
-The Felin sometimes is wearing a light blue ECA field-cap and I have no idea what texture causes it
-Grenadier helmets use a bit of the Felin helmet texture (I think?) so they arent completely camoflaged as intended.
-Grenadier kit needs a retex but didnt get one. (his weapon, specifically)
-Despite best attempts the engineer does not look beautiful. Plastic surgeons and photoshoppers everywhere despair.
-Literally no testing on the optional textures. They should™ be fine though!
-Bug where the panzerfausts german flag would get covered due to his launcher animation possibly still outstanding. If so, all the other optional pzfausts have this issue too. Not really a bug, but annoying.
-Hilariously the default Pioneer has a french hat or something and belgian camo. This was due to laziness. Just use one of the optional pioneers. If I update this again I'll make the default guy Dutch.
-Excuse YOU Imperium but GLORIOUS SWITZERLAND is NEUTRAL *why* are their forces associating with PLEBIAN troops in the ECA?! Because you hate the lore and eat babies, probably.
-the same song played on the radio three times and im going insane.

Will upload in the first post. POST SCREENSHOTS OF THIS YOU WEENIES, and I'll put them on the frontpage.

Posted by: Imperium 19 Dec 2015, 1:22

QUOTE (ComradeCrimson @ 17 Dec 2015, 20:50) *
Oh, I also have a bug to report-

US humvee's turn to their original colour when they are damaged on snow maps.


For all skinpacks? I'll see if I can confirm this on my end

Posted by: ComradeCrimson 19 Dec 2015, 17:16

QUOTE (Imperium @ 19 Dec 2015, 2:22) *
For all skinpacks? I'll see if I can confirm this on my end

Oh yeah, damaged in general forgot to mention too, for humvees. Just I noticed it on snow maps first.

Posted by: Imperium 20 Dec 2015, 0:47

NEW CHINESE ARMOR PACK RELEASED.

ALMOST EVERY CHINESE VEHICLE WAS RETEXTURED!

Posted by: Arc 20 Dec 2015, 2:14

Oh man, what I'd give for a pure-black-grey Spec Ops USA Force with masks and everything (like those suspicious ECA infantry you posted in the strange moments thread) ...

Posted by: Imperium 21 Dec 2015, 9:32

NEW PLA INFANTRY TEXTURE PACK RELEASED! CHECK THE FIRST POST!

Posted by: Imperium 21 Dec 2015, 23:00

FULL, NEW US RETEXTURE SET. https://www.dropbox.com/s/39jbwo0d6cdfo2w/USCMC.7z?dl=0




Posted by: {Lads}RikerZZZ 22 Dec 2015, 3:47

QUOTE (Imperium @ 22 Dec 2015, 0:00) *
FULL, NEW US RETEXTURE SET. https://www.dropbox.com/s/39jbwo0d6cdfo2w/USCMC.7z?dl=0



Love it biggrin.gif

Posted by: Imperium 22 Dec 2015, 7:03

QUOTE ({Lads}RikerZZZ @ 21 Dec 2015, 18:47) *
Love it biggrin.gif


Those green berets, right? So cool.

Posted by: teslashark 22 Dec 2015, 19:57

You are our Santa!

Posted by: Composite armour 22 Dec 2015, 20:18

Can santa claus Burton be a thing?

Posted by: M01 23 Dec 2015, 1:59

QUOTE (Composite armour @ 23 Dec 2015, 3:18) *
Can santa claus Burton be a thing?


why not every hero?? mindfuck.gif


also can you make the pathfinder look like he's wearing a cloak instead of his current ghillie?

Posted by: Imperium 24 Dec 2015, 1:03

QUOTE (M01 @ 22 Dec 2015, 16:59) *
why not every hero?? mindfuck.gif


also can you make the pathfinder look like he's wearing a cloak instead of his current ghillie?


Based on what i know about the way that texture/model works i do not believe that that is possible, sorry.

@ santa hats: no, they would look bad, trust me. :/

Posted by: Mwang429 29 Dec 2015, 10:34

Well, I'm sorry.I can't pass your download link to get the latest infantry texture, ask you to send the file to my email: mwang429sina.com.PleaseO(∩_∩)Othank you!

Posted by: ComradeCrimson 8 Jan 2016, 2:00

Im in love with the Marine skinpack, by the way. Almost looks like Imperial Guard.

Hows the Nazi- I mean Helghast skinpack coming along?

Edit:

Here's some screenshots you froids








Posted by: Imperium 8 Jan 2016, 19:53

Glad you like them Crimson :3 IMHO the colonial marines are my best work yet. Try out the http://thechristians.com/sites/default/files/styles/front_page_slideshow/public/field/image/20130910-PutinObama-1.jpg?itok=bQCYGmtx sometime if you like the colour blue.

Edit: oh yeah, thanks for those screenshots, first post has been updated!

Posted by: The_Hunter 9 Jan 2016, 23:57



I personaly don't have time to install all these things but i still like to admire user made content like this.

Posted by: Imperium 10 Jan 2016, 4:49

You're right, more pictures should be added. I'll see if I can find the time to add them in for some of the small stuff that has come out in the last little bit.

Posted by: Imperium 12 Jan 2016, 14:13

Helghast and Israeli Defense Forces released tonight. Boom! ECA double feature.

With those releases my schedule has cleared up for a possible GLA skinpack. I just need motivation and inspiration to pull it off. Files are in the first post.

Also on the horizon will be an update to my PLA Default Set, specifically some of the actual Default textures, as supposed to the Arid/woodland stuff. The default choice was always the weak one for the PLA textures and I have learned a great deal since I made those files.

Also likely coming up will be a new complete overhaul of the Russian Infantry, minus perhaps the VDV. I intend for this version of the Russian Infantry to look more uniformed and similar to one another. They should also look like a truly modern technological force. Expect greens and olive colours for their gear. Some units may actually go without camoflage this time.

I am especially keen on re-working the Shock Trooper textures, which I find personally to be some of my worst work. Other stuff like the Shmell might get minor touch-ups and perhaps an optional cool looking gasmask. that resembles the Shmel icon. Maybe even an alternate texture showing the Shmell in an otherwise mostly normal uniform just with a gasmask on. I'll need to think about that.

Boris should probably get an update in it too. May make him look like a badass member of Aleksandr's shock divisions or just base him off of generic Spetsnaz Alfa guys.

Pictures soon.

Also I didnt test Jaeger in the Helghast release so he might look like hot garbage. The pictures will soon tell I guess. 10 internets says his backpack will look god awful and possibly force an update.

Give me your 2 shekels on them, perhaps even a picture or two. Links will be in the first post.

Posted by: ComradeCrimson 12 Jan 2016, 17:56

Some screenshots of the Nazighast- I mean Helghast skinpack.



"Today, we stand at the front lines of Europe, our respective fatherlands. The Russians and their allies have invaded us, pushed into many of our homelands for their petty, self conceived vengeance."







"We keep vigilant for the aggressors, our populations wary and embittered by their advance, we guard against their onslaught..."




"Our own forces mobilize in an effort to meet these barbarians, our armies massing- men and women of Europe enlisting and serving, fulfilling their patriotic duty!"




"We deal with the infiltrators, traitors and spies within our ranks, the monsters who wish to tear our nations and families apart day by day..."



"I ask you now... haven't we suffered enough? Hasn't their petty pride, pride in their inferior, bankrupt, failing nation overstayed its welcome on our soil!?"





"Hasn't enough of our women and children, sons and daughters, husbands and wives, fathers and mothers died by their hand!?"



"WE HAVE SUFFERED LONG ENOUGH UNDER THE OPPRESSIVE BOOT OF THE RUSSIAN FEDERATION! WE WILL BE VICTIMS NO LONGER! WE WILL BE INVADED NO LONGER! WE SHALL KILL EVERY SINGLE AGGRESSOR ON OUR SOIL, REMOVE EVERY INSTANCE OF RUSSIAN EXERTION ON OUR BORDERS! AND WE WILL BRING THE FIGHT TO THEM! WE ARE EUROPE UNITED, WE ARE STRONG AND SUPERIOR TO THEIR FAILING NATION, AND WE WILL NOT BACK DOWN! WE WILL NOT SURRENDER!"




"RISE UP AND STRIKE THEM DOWN! EUROPE SHALL PREVAIL!"

ps this skinpack is so fascist it that you automatically pick pandora protocol

(and no im not a Nazi. I just find this crap hilarious because the ECA's stuff already looks like Hitlerbunker 2.0)

Posted by: X1Destroy 12 Jan 2016, 18:14

You know what? That ECA army looks insane, and I love it!

Go, Death Korps!

Posted by: Mizo 12 Jan 2016, 18:24

Holy crap am getting this. HOW?

Posted by: ComradeCrimson 12 Jan 2016, 18:52

QUOTE (Mizo @ 12 Jan 2016, 19:24) *
Holy crap am getting this. HOW?

First page. Scroll down a bit, you'll see Helghast pack.



I just wish he made the vehicles and buildings grey to match the colours of the infantry better. Even if it was just a hue change.

Posted by: mr_Skittles 12 Jan 2016, 19:49

omfg.....
that eca...
Downloading right now

Edit: dude these are just...perfect, thank you.
new permanent eca skin obtained biggrin.gif
http://puu.sh/mteaR/feaea58068.jpg

Posted by: Comrade M.P 12 Jan 2016, 21:27

Now, We need ISA skin pack for USA.....

Posted by: Imperium 12 Jan 2016, 22:46

Good lord Radec/Jaeger's beret looks god awful. I apologize for that, May need to update it. The backpack actually looks kind of okay.

This may come as a surprise but the red helghast symbol on some helghast helmets is entirely unintentional and I dont know how to get rid of it. It was one of the things that delayed the ECA release.

ALSO

Someone should try out the Venom protocol, just to check out the jumpjets. They look cool :3

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