IPB

Welcome Guest ( Log In | Register )

The Kherson Lifeline, A homage to spyVspy's The Xinjang Lifeline
Lars
post 29 Jan 2017, 12:31
Post #1



Group Icon

Group: Members
Posts: 26
Joined: 1 December 2016
Member No.: 13358



3rd Guards Tank Army Headquarters, Kherson, Kherson Oblast, Ukraine
August 4, 2046 - 2200 Hours

"Greetings Comrade General. Let us eschew the formalities and go ahead with your briefing, shall we? God knows we have enough to deal with as it is what with the war in the west."

"Just over two days ago, one of our outposts out in the Oleshky Sands reported hostile contact with unidentified forces, later positively identified as GLA. Further air recon missions were conducted and we very quickly learned that the enemy has AAA in abundance; what we've gleamed from those who did return however tell us that the force we're dealing with is at the very least division-sized. We have little clue as to how a force this big got into the country in the first place, but our intelligence organs suspect that they pulled the same freighter trick with us as they did with the Europeans back in the 2020s; as to how they were able to completely conceal their movements for as long as they did and us not knowing of it sooner - Well, I'm sure the Kremlin is already cracking skulls as we speak. That's not what's important right now; what is important is that they're here in force and have a solid foothold this close to the Rodina. This cannot stand; the Kremlin will not allow it. We will not allow it."

"Your orders are this: Relieve the remaining forces stationed in the outpost and take command. Henceforth you are tasked with scouring the canyons of any enemy presence. How you do this is up to you; only that you leave no stone unturned until every single trace of GLA is hounded, cornered, and destroyed. You have been afforded the freedom of completing this operation by any means you see fit.

"Elements from the 1st and 3rd Guards will assist you in this battle. Overall command has been turned over to you for the duration of this operation. Reinforcement will have to come by rail; we cannot afford to risk our aircraft. To this end, another of your primary objectives is to secure a safe passage for the trains. If the GLA get their hands on the materiel in those trains, it could be potentially disastrous for us."

"I will continue to provide you with intel as the operation progresses from our HQ here. You leave as soon as the first train is ready to set off. Good Luck Comrade General. Remember: Failure is not an option."


And that does it for the long-winded briefing. This is a singleplayer mission made in homage and based off the (god knows how old) spyVspy map "The Xinjang Lifeline" for the original Generals but with the scripts retooled for ROTR's Russia faction and quite a few tweaks of my own, using 1.87 features and units. All credit for the gorgeous detailing and such of the original map is his.

For those familiar with the map, the main changes are:
1. Obviously, this time you play as Russia.
2. Tons of cosmetic additions and changes that I think you'll approve of.
3. I've made it significantly harder compared to the original; it isn't particularly difficult though.
4. New units for the GLA, including their Interceptors!
5. A side mission that'll help cracking the main base easier on you.

All in all, this is mainly a map for people who like to role play/take it easy. For the best experience, don't play it seriously and keep your OP Russian unit count (Golems, Sentinels) to a minimum and take it easy with the "Screw Everything in this Area" Generals Powers. LARPing is fun! The way it's set up means that the attack on the main base will be a protracted siege of sorts unless you somehow manage to insert a strike force inside the enemy's base, but only some sort of tactical genius could hav-CREEEEEEED!. Considering how powerful Russian units are though, this shouldn't be much of a challenge. (Doesn't mean you should underestimate it when you try to attack the main base though.)

Hints:
1. The more trains the GLA destroy, the more powerful they get. That means cracking the main base will be made all the more harder with the addition of new defences and recycler upgrades for GLA attack teams.
2. If you manage to complete the side mission, the GLA's flow of income will be severely reduced in more ways than one. (They no longer get money from destroying the trains)
3. Interceptors are scripted to go after AA units first, then other air units second, then things (mostly MTPs and transports) they can actually hurt third.
4. The GLA main base has had time to make itself very heavily dug-in. Make sure to bring Mishkas and protect them, Interceptors have a high target priority on them. You'll have to dislodge GLA forces from the hills surrounding the main base as well.
5. Watch out for ambushes near ruins and such.
6. Karman Jell will troll you with his Stinger from time to time when you enter his domain.

Download Link (Night and Morning ver.):
http://www.mediafire.com/file/zmclu6omyt15...on+Lifeline.zip

Problems:
1. For some reason, the map lagged very heavily when I set the Grads to guard in a specific way and I couldn't find a solution. That's why their guard range is very limited in this one. You'll most likely kill them with counter-arty without resistance. As per my suggestion, if you want to make it harder for yourself, you could just leave them alone. They're stationed on chokepoints anyway.
2. Initially planned to include the helicopters in this, but their scripts somehow couldn't work with the Interceptor's scripts and neither were produced. When I tried to get around this with spawning scripts, the game enters into a loop and spawns infinite instances of the same team at the same point. Lag was so much so as to be unplayable.

All feedback and advice on the issues listed is welcome! This was my first map and my first time fiddling around with World builder, so I hope you enjoy the fruit of my efforts!

This post has been edited by Lars: 29 Jan 2017, 12:39
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 12 June 2024 - 17:45