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Sarge's art-pile of art-stuff.
Kommandant Karis...
post 8 Sep 2015, 3:59
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Whoa, that's a cool-looking ship o.o; Does it fly?


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Sargeant Rho
post 8 Sep 2015, 8:20
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In space, yes, but not on Planets, where it acts as a pretty normal Ship: http://i.imgur.com/xWrIHWm.jpg


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TimeBurner
post 8 Sep 2015, 11:14
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It looks like an orca to me.maybe make those flippers point in one direction and more wider wing at the front?


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Sargeant Rho
post 8 Sep 2015, 12:20
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The wide wings in the middle are actually slammed under water when it moves, and will (once implemented) lift the craft slightly out of the water. I don't want to add wider wings at the front, to maintain the Ram-kind of shape.

This post has been edited by Sargeant Rho: 8 Sep 2015, 12:20


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Sargeant Rho
post 17 Oct 2015, 21:05
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I thought I'd post some of the things I've been working on...

First something I'm already done with:


And then stuff I'm actually working on now. First the Infiltrator Corvette, will be used to capture enemy ships.


Then a Defense Installation, can be upgraded with a variety of weapons, here shown with Mjolnir missile launchers.


And the communications drone, this will be used by the Command Ship to capture islands with.


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SiR Chaff
post 18 Oct 2015, 1:42
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Keep the good stuff coming, Sarge Rho smile.gif

This post has been edited by SiR Chaff: 18 Oct 2015, 1:43
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Sargeant Rho
post 20 Oct 2015, 13:08
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Thanks biggrin.gif

I'm not sure if I even should share this one yet, but anyways. We're going to have special skins, for kickstarter backers, and also a set that'll only be available to myself and the rest of the team. The skins are purely cosmetic, and have no effect on the gameplay. Except maybe make the enemy reluctant to shoot because they're too pretty to blow up? tongue.gif
This here is one of the dev skins, the TDN 'Hell Pigs' Squadron.



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SiR Chaff
post 20 Oct 2015, 15:37
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>Waiting for a "Warthog" squadron skin biggrin.gif
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Sargeant Rho
post 22 Oct 2015, 5:51
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Procrastinating like a bawz. I'm avoiding the Flagship like the plague atm, because it'll cause horrifying amounts of lag in photoshop when I try to texture it, so that has to wait for my PC upgrade next week. In the meantime, I textured and implemented the Space Shuttle I showed a while ago XD




€: Made a flying command post variant.



This post has been edited by Sargeant Rho: 23 Oct 2015, 5:11


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Sargeant Rho
post 3 Nov 2015, 16:40
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Working on this:


This is actually something totally new for me. I have never textured a concrete structure before.


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Sargeant Rho
post 6 Nov 2015, 1:07
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Why does concrete have to be such an annoying material to texture? It's so boring! XD



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Sargeant Rho
post 9 Nov 2015, 14:20
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This one's bound to be one of the most dangerous TDN Warships. The Helicopter Cruiser. It's basically a cruiser-sized helicarrier, with light armament, but can carry 5 Wyvern Gunships, and Wyvern Gunships are A320-sized flying death-machines. Or 5 of any large VTOL, for that matter. I can already imagine a few hilarious tactics with this by carrying Constructors...



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Svea Rike
post 9 Nov 2015, 15:13
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Noice! Can I ask? Will there bo some form of story for this game, and more importantly; how much will it cost?


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Sargeant Rho
post 9 Nov 2015, 15:30
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Thanks

We want to do 25 story missions + several support missions, but we only "need" 12 to tell the story. So, how long the campaign will be will depend on the outcome of the kickstarter that we're going to launch some time in january-february-march. The missions are segmented into theaters of war, each having 3-4 missions, and a bunch of side-missions, that make the main missions easier in some way.

It'll most likely go for 25$.


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SiR Chaff
post 9 Nov 2015, 16:20
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Dammit Rho, you've done it again biggrin.gif
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{Lads}RikerZZZ
post 10 Nov 2015, 22:02
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The mini-carrier looks Amazing, but im not too much of a fan of the building.
Its the road part out the front that just looks out of place.


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Sargeant Rho
post 10 Nov 2015, 22:03
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Yeah, I'm going to remove the road. I'm not even sure what I was thinking when I added it, in hindsight xD

Edit: Road-be-gone!

Edit #2: Fixed the material, and colors, of the mjolnir base.



This post has been edited by Sargeant Rho: 10 Nov 2015, 23:18


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Sargeant Rho
post 17 Nov 2015, 9:34
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Do particles count as art?





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SiR Chaff
post 17 Nov 2015, 11:50
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Yes they do tongue.gif

As always, great stuff Rho happy.gif
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M.P
post 17 Nov 2015, 16:11
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Those models..... are..... crazy

Keep it up bro smile.gif
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Sargeant Rho
post 17 Nov 2015, 23:47
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Thanks guys biggrin.gif

I'm working on another TDN ship, the Missile Battlecruiser:



It's armed with 10 Mjolnir hypersonic missiles, 4 Naginata supersonic missiles and a buttload of SLAM-Hornet surface-surface/surface-ground missiles. It's basically the naval RTS equivalent of a Tomahawk or SCUD Launcher.


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Sargeant Rho
post 21 Nov 2015, 10:30
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Did someone order some hilariously oversized weaponry?



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Sargeant Rho
post 25 Nov 2015, 7:11
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Crossposting from Twitter:

For that rare occasion where you need your enemies to be dead-er than dead: The 450mm littoral railgun!



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Sargeant Rho
post 5 Dec 2015, 19:39
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Sargeant Rho
post 10 Dec 2015, 6:18
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This is what happens when I get bored while editing a unit profile:



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