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SWR Productions Forum _ Rise of the Reds _ AI ICBM Silo Reloading Issue

Posted by: RedDeadSmeg 24 Nov 2017, 19:38

Hey guys,

I'm working on my ECA campaign at the moment and I've run into a problem. I'm trying to get the Russian AI to build a MIRV at the missile silo, but everything I have tried so far has failed.

I've given the AI ICBM clearance, tried using 'Command_UpgradeRussiaRearmICBMSilo', 'Command_UpgradeRussiaRearmICBM' (both as a named unit and as a team) and the upgrade 'Upgrade_RussiaTopolMIRVMissileUpgrade' (I know this is for the Topol, but it was worth a try).

Any help will be appreciated and you will be credited when the campaign is released wink.gif

Cheers.

Posted by: Oliver 24 Nov 2017, 22:10

If the same scripts don't work then don't bother... You can always edit an existing civilian unit/building to be a loaded missile silo, then remove the silo in question and place this one on the same position of the normal silo.

Posted by: Mizo 25 Nov 2017, 13:08

I could not get MIRV to fire unfortunately as well. It's probably something to do with its INis.

You can replace that with Topols however. They work fine.

Posted by: RedDeadSmeg 25 Nov 2017, 14:42

Thanks for the help, I think I managed to work it out.

I've used 'RussiaRearmICBMUpgradeSilo' under Russia>System and placed it directly on top of the Missile Silo, this instantly gave the silo a MIRV.

I then scripted (after 10 seconds)
"Team 'ICBM Silo' use ability 'Command_TacticalNuclearStrike' at Waypoint 'ICBM Strike'".

This seems to do the trick for a one-off nuclear strike, but I still need to test if the Silo rearms again.

Cheers again guys.

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