Rise of the Reds 1.5 Released!, This is a day to remember |
Rise of the Reds 1.5 Released!, This is a day to remember |
22 Sep 2009, 11:11
Post
#26
|
|
Group: Members Posts: 846 Joined: 7 June 2009 From: England UK Member No.: 80 Forum Mechanic |
Well done guys its just a shame i have to go to school before i can play ahh well hopefully today will not drag and i will get home quickly
|
|
|
22 Sep 2009, 11:28
Post
#27
|
|
Group: Members Posts: 147 Joined: 7 June 2009 From: Antwerp Member No.: 61 heehoohaa |
oh, what a nice surprise
school can wait... -------------------- P |
|
|
22 Sep 2009, 12:05
Post
#28
|
|
Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
Russia
i did notice russia got nerfed but for the good because they were to strong to begin with honestly hard russia in 1.2 was pretty hard i think they are perfectly balanced now tho i noticed you guys are trying to implement infantry more with russia i notice alot of infantry based things and upgrades while also having some tanks to go along with it i rly do like the new russia i must complain about the power plants not giving enough power tho when i build my base it seems so cluttered with power plants its kind of annoying and the upgrade doesnt do much not to mention you cant get it till like after you have evrything lol so it doesnt rly do much good. i like the new models and the vehical drop that gives u unmanned tanks i like how they are different tanks than the ones u can alrdy get its great. the rubble bunkers that appear after building destroyed they still seem kind of useless to me as they dont do much but hopefully well see a future russian general get a bttr deal with this? idk. planes and helies great work perfectly. evrything in russia still seems "texas" sized tho a lot of space is taken and even more by the low power generating power plants This post has been edited by C.o.m.m.a.n.d.e.r: 22 Sep 2009, 15:29 |
|
|
22 Sep 2009, 12:38
Post
#29
|
|
Group: Members Posts: 13 Joined: 21 August 2009 From: Bulgaria Member No.: 369 |
I tried it! It is much better!
|
|
|
22 Sep 2009, 13:01
Post
#30
|
|
Group: Members Posts: 584 Joined: 29 June 2009 From: Thailand Member No.: 222 |
I'll try it as soon as I get home from work. And it's also Tuesday (free evening for me). NICE!!!!
-------------------- CASOJIN
|
|
|
22 Sep 2009, 13:13
Post
#31
|
|
Group: Members Posts: 195 Joined: 6 June 2009 From: Germany Member No.: 26 Projects: ShockWave Tester Mindfuck of the month: Casimir effect |
lol the USA advanced Anti air still cant damage planes and china neither gets tanks nor anti tank weapons o_O
I know its still in development but nice looking models alone dont make me wanna play it. -------------------- And you feel a sudden chill How do you do? My name is Trouble I'm coming for the kill... And you know I will |
|
|
22 Sep 2009, 13:32
Post
#32
|
|
Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
I am pleased to see people enjoy the lore I made for this update.
@Erik, I myself too am naturally favoring some more balance in ROTR, but it's not up to me and frankly ROTR hasn't yet started a balance team yet, which I do understand for redundancy reasoning. -------------------- |
|
|
22 Sep 2009, 14:08
Post
#33
|
|
Vampire Zombie Ninja Pirate Viking Samurai Monkey Group: Dev. Team Posts: 211 Joined: 7 June 2009 From: Durban, South Africa Member No.: 59 Projects: Deep Impact |
Curses, at least you guys can play. My pc is out of commisson and till I replace it, on Saturday hopefully, I'm still out of the loop till I download it.
-------------------- 1991-2009 Commander JB. Gone but never forgotten.
For King and Country. |
|
|
22 Sep 2009, 14:11
Post
#34
|
|
Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
lol the USA advanced Anti air still cant damage planes... ? As for the rest you mentioned last time i checked tank hunters were very much capable of beeing anti tank weapons for the rest it's just a different tech tree. -------------------- |
|
|
22 Sep 2009, 14:17
Post
#35
|
|
Товарищ Group: Members Posts: 650 Joined: 17 June 2009 From: Philippines Member No.: 175 ex-D' WRTHBRNGR |
5. Really bad FPS lag on certain maps, I know my computer can play this game but why not on some maps like El Scorcho? Blame the ill-coded, notoriously not-so unreliable SAGE (well at least we're still happy that there's still a lot of guys [including SWR] still modding Zero Hour ). -------------------- "Not in mood...go away..." "We are going to have to act, if we want to live in a different world." Bringing wrath to a forum near you since 2009! |
|
|
22 Sep 2009, 14:41
Post
#36
|
|
Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
i'm dying!!! still a few more hours to bear
-------------------- |
|
|
22 Sep 2009, 15:06
Post
#37
|
|
Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Download in progress - the wait begins
Will probably finalise the installing instructions tomorrow - If I can drag myself away -------------------- |
|
|
22 Sep 2009, 15:19
Post
#38
|
|
Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
USA
USA is great and i noticed russia wasnt the only one to get its defenses taken away till a certain building was built. so heres my thought USA crusader its fast its nice but useless i had an army of crusaders and paladins well guess wat was left after the game was over the paladins of course now im not trying to be rude or anything just critiquing but imo the crusaders shouldnt lose weapon fire rate while in hover mode i think it should gain fire rate possibly lose a little more dmg because of it thats just my way of thinking but i like the models none the less and i love how you brought back the detention center from vgenerals nice idea and love the way this mod is going so far as for air im hoping you got plans for something a little more heavy? the stealth fighters do alot of dmg to buildings now i like that but the helicopters i wasnt to impressed. the ospreys great but for some reason there models just dont look right to me idk looks odd like it none the less tho. fire base nice idea hoping your gonna add more addons later? love the mod so far will do China next |
|
|
22 Sep 2009, 15:25
Post
#39
|
|
Group: Members Posts: 195 Joined: 6 June 2009 From: Germany Member No.: 26 Projects: ShockWave Tester Mindfuck of the month: Casimir effect |
I had one shooting at a russian jet that was already in red HP three times while it slowly turned over my base, no effect.
Perhaps its the jet thats bugged? But giving the main battle tanks after tech1 seems a little to much RA3-i-fication to me. China can only spam gatlings and semi-troopcrawlers if they dont go fast tech. To me the flak trooper seems weaker at anti armor but i haven't tied it that much. -------------------- And you feel a sudden chill How do you do? My name is Trouble I'm coming for the kill... And you know I will |
|
|
22 Sep 2009, 15:30
Post
#40
|
|
Frontline Chaos mod leader and creator Group: Tester Posts: 493 Joined: 6 June 2009 From: Dordrecht, the Netherlands Member No.: 25 Projects: ROTR Tester Host of |
Today's a good day!
-------------------- |
|
|
22 Sep 2009, 15:53
Post
#41
|
|
Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Astonishing! Downloading now, because I just came back from university, yay!
|
|
|
22 Sep 2009, 17:36
Post
#42
|
|
I like turtles. Group: Members Posts: 139 Joined: 7 June 2009 From: Fort Matador ; ECA Base in Spain. Member No.: 33 Gentlemen, you can't fight in here! This is the war room! ▀▀▀█ ▀▀▀█ |
Needs more ECA
*Downloads* -------------------- Propiety of the Europe Continental Army. Do not capture, interrogate or torture. |
|
|
22 Sep 2009, 17:45
Post
#43
|
|
Lurker Group: Members Posts: 228 Joined: 6 June 2009 From: Plymouth, England Member No.: 30 Projects: ROTR Dev Team Har Har Har. |
lol the USA advanced Anti air still cant damage planes and china neither gets tanks nor anti tank weapons o_O What are you talking about man? Last time I played the latest beta, none of that was true, BMs and Tank Hunters were nowhere near redundant. And I remember the USA AA murdering my jets. I haven't actually played the public release version yet, but as far as I know, nothing has changed at all. This post has been edited by Nidmeister: 22 Sep 2009, 17:46 -------------------- |
|
|
22 Sep 2009, 17:50
Post
#44
|
|
Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Erik's computer seems to make the errors, not the mod, I have played fine so far.
Some issues: the Black Hawk can deliver supplies, the Crusader MkII uses upgrades for its engine change - why? - and yeah that is all. Edit: could you exchange the position of Detention Camp and Strategy Center in the dozer menu please? This post has been edited by KamuiK: 22 Sep 2009, 17:56 |
|
|
22 Sep 2009, 18:20
Post
#45
|
|
Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Any other method couses instant death to the crusader once it becomes veteran.
-------------------- |
|
|
22 Sep 2009, 18:31
Post
#46
|
|
Group: Members Posts: 584 Joined: 29 June 2009 From: Thailand Member No.: 222 |
I've tried and I'm quite confused with the new teching requirement. Tanks require med-tech building. Hmmm....interesting.
-------------------- CASOJIN
|
|
|
22 Sep 2009, 18:37
Post
#47
|
|
Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
I have to get used to it too, and actually, I do not like the order in the Dozer's commandset in general, for all 3 of them. I will make a tech tree now since I have got a little free time to celebrate the ROTR 1.5.
Also, since I complained a bit before, now on to the great stuff: new mechanic for the Tomahawk is awesome. Flamethrower for Han is great. The Breeder Reactor is really useful, as is the new Sat for the Russians. New sounds are great. Lol moments: 'I have my tools ready, just in case.' - Rhino 'Awkward unarmed hacker...' - Hacker description |
|
|
22 Sep 2009, 18:43
Post
#48
|
|
Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Just give all three sides a go and I am pretty impressed
I agree with KamuiK about the Dozer menu order - should be done to the previous ZH theme (lower tech on the left) All the new features are pretty awesome. I think it's actually pretty balanced now - Overlords and Paladins are fairly equal (1 Overlord vs 2-3 Paladins) I must point out that the Blackhawk supply collecting bug is probably something to do with MEC or GC mods. As it didn't happen for me. -------------------- |
|
|
22 Sep 2009, 18:49
Post
#49
|
|
Forum Green Group: Legend Posts: 1350 Joined: 4 June 2009 From: Netherlands Member No.: 17 Projects: SWR Productions |
I had one shooting at a russian jet that was already in red HP three times while it slowly turned over my base, no effect. Perhaps its the jet thats bugged? If it was a Berkut, you sure it wasn't doing Evasive Maneuvers, which pretty much makes it immune to missile fire. -------------------- |
|
|
22 Sep 2009, 18:50
Post
#50
|
|
Gamer Girl Group: Legend Posts: 3808 Joined: 19 June 2009 From: Disboard Member No.: 182 Friendly Freelancer |
Just give all three sides a go and I am pretty impressed I agree with KamuiK about the Dozer menu order - should be done to the previous ZH theme (lower tech on the left) All the new features are pretty awesome. I think it's actually pretty balanced now - Overlords and Paladins are fairly equal (1 Overlord vs 2-3 Paladins) I must point out that the Blackhawk supply collecting bug is probably something to do with MEC or GC mods. As it didn't happen for me. I happens for me as well, it is a bug indeed. Just order your Ospreys away and then use an empty Black Hawk on a supply pile. Also yeah, the Dozer Menu is annoying, as you said, it should be like previous ZH themes, from left to right and from the upper line to the lower line. |
|
|
Lo-Fi Version | Time is now: 2 June 2024 - 0:11 |