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Crocodile Modding, Wrong Behavior?
vectorguy
post 2 Apr 2018, 23:57
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I was trying to pre-populate the Crocodile so that it emerges from the CC with three infantry inside. In game no crash, but no guys in the vehicle either. Am I using the wrong Behavior (I copied from it from ShockWave)? I attempted the same thing with the Stryker (built at War Factory) and that also didn't work.

Behavior = HelixContain ContainTag_HelixHaxx
CODE
Slots = 3
    PayloadTemplateName   = AmericaInfantryMissileDefender
    PayloadTemplateName   = AmericaInfantryPathfinder
    PayloadTemplateName   = AmericaInfantryRanger
    AllowInsideKindOf = INFANTRY
    DamagePercentToUnits  = 10%
    GoAggressiveOnExit = Yes
    ExitDelay = 50
    ScatterNearbyOnExit = Yes
    OrientLikeContainerOnExit = Yes
    KeepContainerVelocityOnExit = Yes

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