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Sarge's art-pile of art-stuff.
Oldschool22
post 9 Oct 2014, 2:06
Post #126


Why are old planes so freakin' cool?
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Quick question, but whats the 4 white flying things around the ship?


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Sargeant Rho
post 9 Oct 2014, 2:08
Post #127


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Dummy targets.


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Oldschool22
post 9 Oct 2014, 2:16
Post #128


Why are old planes so freakin' cool?
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ok


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HMS Warspite
post 10 Oct 2014, 4:29
Post #129


Queen Elizabeth-class Battleship
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Hello, Admire-ral!



I wanna see those ships in the 2.0 version of Rise of the Reds.

Especially the one with the bow that looks like it can ram an enemy ship.
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Sargeant Rho
post 10 Oct 2014, 11:45
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Not going to happen, sorry.


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Sargeant Rho
post 12 Oct 2014, 2:11
Post #131


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This is the Leviathan. The ship class that makes Battleships look like RHIBs:



96 40mm cannons on 24 turrets, 20 8" cannons on 10 turrets, and 16 18" guns on 4 turrets as well as a (not yet modeled) VLS and 2 helipads. Additionally, 4 flare launchers and 8 SeaRAMs. Powered by two Sodium-Potassium cooled TOKAMAK reactors driving 4 water jets through steam turbines and 2 electrically. about 320 meters long and a little over 100 meters wide.

This post has been edited by Sargeant Rho: 12 Oct 2014, 2:12


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MARS
post 12 Oct 2014, 7:21
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That looks crazy-awesome. I really do like your futuristic military designs. They have a good balance between being stylistically distinct and videogamey on the one hand and technically believable within whatever setting they may belong in on the other. I'm really curious as to what you might end up using these for and what kinda factions it would have.
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Svea Rike
post 12 Oct 2014, 11:48
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Mm-mm, sexy! I these will be in a game I can't wait to use them!


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Darky
post 12 Oct 2014, 12:49
Post #134



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QUOTE (Sargeant Rho @ 12 Oct 2014, 2:11) *
This is the Leviathan. The ship class that makes Battleships look like RHIBs:



96 40mm cannons on 24 turrets, 20 8" cannons on 10 turrets, and 16 18" guns on 4 turrets as well as a (not yet modeled) VLS and 2 helipads. Additionally, 4 flare launchers and 8 SeaRAMs. Powered by two Sodium-Potassium cooled TOKAMAK reactors driving 4 water jets through steam turbines and 2 electrically. about 320 meters long and a little over 100 meters wide.


Only misses a fixed-mount gigantic wave force cannon. tongue.gif
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Sargeant Rho
post 12 Oct 2014, 14:34
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Thanks guys!

All these ships are for a Naval RTS game. I'm going to properly announce it when we have some gameplay to show off. As of right now, only one faction is planned, with a possible second one after the first one is completed.


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Sargeant Rho
post 27 Oct 2014, 13:16
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Started working on the Mothership:


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Svea Rike
post 27 Oct 2014, 14:30
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Sweet Jebus. THat looks awesome.


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Sargeant Rho
post 27 Oct 2014, 16:48
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And made a little more progress:



This thing is going to take a while...


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IPS
post 28 Oct 2014, 23:54
Post #139


How come nobody says wizard anymore
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https://www.youtube.com/watch?v=ddpTlzzgtrA

looks interesting so far.
but how big would it be? xD


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Sargeant Rho
post 29 Oct 2014, 8:08
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I think it was about 470m long.


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Sargeant Rho
post 3 Nov 2014, 21:37
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I'm stuck with the mother ship, so I touched up the cruiser (base model by Tank50us, railings, small details, VLS, and some work on the superstructure by me). Also: Ships. Ships everywhere.






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ComradeCrimson
post 4 Nov 2014, 11:01
Post #142


The Trench Dog
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QUOTE (Sargeant Rho @ 3 Nov 2014, 21:37) *
I'm stuck with the mother ship, so I touched up the cruiser (base model by Tank50us, railings, small details, VLS, and some work on the superstructure by me). Also: Ships. Ships everywhere.







I always love how much detail you put into these... don't forget me on Skype! I miss our chats!


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Sargeant Rho
post 5 Nov 2014, 15:58
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Thanks tongue.gif

Small interplanetary cargo hauler, I'll make a dropship variant later.



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Svea Rike
post 5 Nov 2014, 16:17
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Cool and all but if there's interplanetary travel involved what's the point of making a small cargo hauler? There's nothing limiting size in space so just make it as big as a freaking skyscraper and you've got yourself a damn good transport.


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Sargeant Rho
post 5 Nov 2014, 16:30
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That's a common misconception. The heavier your ship, the more expensive it is to build, the more fuel it needs, and usually accelerates more slowly. While large freighters exist - for instance, those carrying Helium 3 from Uranus to the inner solar system - they are usually purpose-configured for their intended trips. Those large freighters also can't *land* on planets. They normally also use Hohmann transfer orbits, taking months to travel between Earth and Mars...while this thing takes a week to get there due to its Brachistochrone flight path that consists of firing the engines continuously for the entire trip in such a way that your top speed peaks shortly after the half-way point of your trip.

So these small haulers are mostly used for urgent and courier deliveries, passenger flights, and as shuttles between the surface and orbit. Interstellar ships, specially colony ships, drag one or two of these around as well, since they can shuttle between the surface and orbit several times without refueling, and can just land next to a river or other large body of water, or skim through a gas giant, to gather propellant for its fusion torch engines.

Another thing this shuttle allows is delivering perishable goods, like fresh fruits or meat from industrialized planets to colonies that don't have the kind of carrying capacity needed to produce either yet.

This post has been edited by Sargeant Rho: 5 Nov 2014, 16:32


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Svea Rike
post 5 Nov 2014, 17:05
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QUOTE (Sargeant Rho @ 5 Nov 2014, 16:30) *
That's a common misconception. The heavier your ship, the more expensive it is to build, the more fuel it needs, and usually accelerates more slowly. While large freighters exist - for instance, those carrying Helium 3 from Uranus to the inner solar system - they are usually purpose-configured for their intended trips. Those large freighters also can't *land* on planets. They normally also use Hohmann transfer orbits, taking months to travel between Earth and Mars...while this thing takes a week to get there due to its Brachistochrone flight path that consists of firing the engines continuously for the entire trip in such a way that your top speed peaks shortly after the half-way point of your trip.

So these small haulers are mostly used for urgent and courier deliveries, passenger flights, and as shuttles between the surface and orbit. Interstellar ships, specially colony ships, drag one or two of these around as well, since they can shuttle between the surface and orbit several times without refueling, and can just land next to a river or other large body of water, or skim through a gas giant, to gather propellant for its fusion torch engines.

Another thing this shuttle allows is delivering perishable goods, like fresh fruits or meat from industrialized planets to colonies that don't have the kind of carrying capacity needed to produce either yet.


Very interesting. What is the hull composition? I assume some strong material due to the need to travel through the atmosphere at great intervals would cause quite some damage to the hull. I always assumed that the bigger the ship, the bigger the engines you can build thus eliminating the slow acceleration process. Do these ships have artificial gravity?


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Sargeant Rho
post 5 Nov 2014, 17:48
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Sort of. It's possible to rotate the ship, producing a small amount of gravity. About 0.15g at 2.3 rpm, which is half mars gravity. It's not exactly optimal, but it is better than no gravity. It's possible to tether 2 of these together, producing Earth gravity without becoming the Vomit Comet 2.0.

The heat shield is made of a lightweight ceramic material that covers the entire craft's surface except for the magnetic nozzle extension of the combined cycle fusion rocket. The air frame itself is partially made of composite materials, and parts that may be exposed to reentry plasma are made of a titanium super-alloy. The windows are made of three layers, the outer layer is sapphire glass, while the inner layer is made of lead glass with a polymer layer in between, while the hull of the pressure vessel of the crew section is a sandwich of titanium, polyethylene, water, polyethylene and again titanium. The water tanks in the middle of that sandwich add radiation shielding and serve as fresh water tanks, with the waste water tank being behind the crew section.

Additionally, lead shutters can be deployed over the windows if it has to fly through high radiation zones, like Jupiter's radiation belts.


You can build big ships with big engines, but that's going to require more fuel. Square-cube law is a bitch, even when you're using fusion engines with their absurdly high specific impulse values. If you build a bigger ship, you need more fuel and bigger engines to get the same acceleration values, which requires you to carry even more fuel, since you have to not only accelerate the heavier ship, but all the extra fuel as well.

Dropship variant:


Has 12 heavy guided missiles, 2 retractable auto cannons in reentry-hardened pods in the wings, as well as enhanced sensors, and a pulse laser in a sapphire cupola under the nose.

This post has been edited by Sargeant Rho: 5 Nov 2014, 18:48


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Svea Rike
post 5 Nov 2014, 19:20
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QUOTE (Sargeant Rho @ 5 Nov 2014, 17:48) *
Sort of. It's possible to rotate the ship, producing a small amount of gravity. About 0.15g at 2.3 rpm, which is half mars gravity. It's not exactly optimal, but it is better than no gravity. It's possible to tether 2 of these together, producing Earth gravity without becoming the Vomit Comet 2.0.


Centrifugal gravity, right? Interesting, but I do wonder do these small craft really need to be manned? Aren't they more effective as remote-controlled/unmanned drones?

QUOTE
The heat shield is made of a lightweight ceramic material that covers the entire craft's surface except for the magnetic nozzle extension of the combined cycle fusion rocket. The air frame itself is partially made of composite materials, and parts that may be exposed to reentry plasma are made of a titanium super-alloy. The windows are made of three layers, the outer layer is sapphire glass, while the inner layer is made of lead glass with a polymer layer in between, while the hull of the pressure vessel of the crew section is a sandwich of titanium, polyethylene, water, polyethylene and again titanium. The water tanks in the middle of that sandwich add radiation shielding and serve as fresh water tanks, with the waste water tank being behind the crew section.

Additionally, lead shutters can be deployed over the windows if it has to fly through high radiation zones, like Jupiter's radiation belts.


Oh, I thought something like graphene would be a suitable material since it's lightweight, nigh-indestructible and asuming this takes place in the future would be relatively easy to mass-produce. But I don't know jack shit about your universe so I could be mistaken. This is one of the gripes I have with futuristic settings: it always have to look futuristic yet recognizable, otherwise it would just be a mess for us.

QUOTE
You can build big ships with big engines, but that's going to require more fuel. Square-cube law is a bitch, even when you're using fusion engines with their absurdly high specific impulse values. If you build a bigger ship, you need more fuel and bigger engines to get the same acceleration values, which requires you to carry even more fuel, since you have to not only accelerate the heavier ship, but all the extra fuel as well.

Dropship variant:


Has 12 heavy guided missiles, 2 retractable auto cannons in reentry-hardened pods in the wings, as well as enhanced sensors, and a pulse laser in a sapphire cupola under the nose.


Sexy dropship! You are a texture artist, too, right? Cause I would love to see these vehicles in their final glory.


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Sargeant Rho
post 5 Nov 2014, 19:28
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QUOTE (Svea Rike @ 5 Nov 2014, 19:20) *
Centrifugal gravity, right? Interesting, but I do wonder do these small craft really need to be manned? Aren't they more effective as remote-controlled/unmanned drones?


It can fly unmanned, like any self-respecting spacecraft should. But usually it's flown by freelancers, kind of like Serenity, flying all sorts of stuff around. It only has to spin on longer trips though, on a flight from Earth to Mars or Earth to Venus, it's constantly accelerating along its axis, providing the illusion of gravity as well.

QUOTE (Svea Rike @ 5 Nov 2014, 19:20) *
Oh, I thought something like graphene would be a suitable material since it's lightweight, nigh-indestructible and asuming this takes place in the future would be relatively easy to mass-produce. But I don't know jack shit about your universe so I could be mistaken. This is one of the gripes I have with futuristic settings: it always have to look futuristic yet recognizable, otherwise it would just be a mess for us.


Graphene is used for a number of things - such as the heat shield of the fusion engine's magnetic nozzle extension, as well as electronics. But it's far more economical to use metals and ceramics for the hull.

QUOTE (Svea Rike @ 5 Nov 2014, 19:20) *
Sexy dropship! You are a texture artist, too, right? Cause I would love to see these vehicles in their final glory.


Yeah, but I won't be texturing these before I finished all those ships I showed earlier.

This post has been edited by Sargeant Rho: 5 Nov 2014, 19:40


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Svea Rike
post 5 Nov 2014, 19:58
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How in-depth is your universe already? Or are you just making this up as you answer to my questions?


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