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About the OCL
GDIZOCOM
post 7 Apr 2010, 11:40
Post #1


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Yes,this is about the Generals ZH ObjectCreationList.

I have a question....

How do you modify the OCL of various general's powers(The ones that create troops or something like it)
make more than a single unit?(like rangers and marines unlike rangers only)

I know this was made possible in SHW.Hope you can help I8.gif


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n5p29
post 7 Apr 2010, 16:40
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Enlima Studios
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put multiple Payload line on the DeliveryPayload module in your OCL.

like from this:
CODE
; -----------------------------------------------------------------------------
ObjectCreationList SUPERWEAPON_Paradrop1
  DeliverPayload
    Transport = AmericaJetCargoPlane
    StartAtPreferredHeight = Yes
    StartAtMaxSpeed = Yes
    MaxAttempts = 4
    DropOffset = X:0 Y:0 Z:-10
    DropDelay = 150        ; time in between each item dropped (if more than one)
    ParachuteDirectly = Yes; will tell all contained parachutes to go ahead and bunch
    PutInContainer = AmericaParachute

    Payload = AmericaInfantryRanger 5

    DeliveryDistance = 0 ;when outbound vehicle must be this close to target to continue delivery
    PreOpenDistance = 300;When inbound, vehicle can be this much farther than DeliveryDistance to begin delivery
    DeliveryDecalRadius = 50
    DeliveryDecal
      Texture           = SCCParadrop_USA
      Style             = SHADOW_ALPHA_DECAL
      OpacityMin        = 25%
      OpacityMax        = 50%
      OpacityThrobTime  = 500
      Color             = R:227 G:229 B:22 A:255
      OnlyVisibleToOwningPlayer = Yes
    End
   ;RequiresLivePlayer = Yes; I want to require a live player, but I'll settle for dropping neutral rangers instead
  End
End


to this:
CODE
; -----------------------------------------------------------------------------
ObjectCreationList SUPERWEAPON_Paradrop1
  DeliverPayload
    Transport = AmericaJetCargoPlane
    StartAtPreferredHeight = Yes
    StartAtMaxSpeed = Yes
    MaxAttempts = 4
    DropOffset = X:0 Y:0 Z:-10
    DropDelay = 150        ; time in between each item dropped (if more than one)
    ParachuteDirectly = Yes; will tell all contained parachutes to go ahead and bunch
    PutInContainer = AmericaParachute

    Payload = AmericaInfantryRanger 3
    Payload = AmericaInfantryMissileDefender 2

    DeliveryDistance = 0 ;when outbound vehicle must be this close to target to continue delivery
    PreOpenDistance = 300;When inbound, vehicle can be this much farther than DeliveryDistance to begin delivery
    DeliveryDecalRadius = 50
    DeliveryDecal
      Texture           = SCCParadrop_USA
      Style             = SHADOW_ALPHA_DECAL
      OpacityMin        = 25%
      OpacityMax        = 50%
      OpacityThrobTime  = 500
      Color             = R:227 G:229 B:22 A:255
      OnlyVisibleToOwningPlayer = Yes
    End
   ;RequiresLivePlayer = Yes; I want to require a live player, but I'll settle for dropping neutral rangers instead
  End
End


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