Camera Height Problem |
Camera Height Problem |
26 Mar 2021, 14:50
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#1
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Group: Members Posts: 3 Joined: 25 March 2021 Member No.: 23592 |
I would like to know how we can adjust the camera height so it is slightly more zoomed out?
I have tried to modify the ini by myself but then the game will not launch. I extract this from the ROTR_Intrl_ini like this but then it failed to run the game. CODE DownwindAngle = -0.785 ; Northeast! AKA "Away and to the right" DrawSkyBox = Yes SkyBoxPositionZ = -100.0 ; lowers center of skybox under terrain SkyBoxScale = 8.4 ; good for default 96 x 96 map, make 17.5 for 256x256 CameraPitch = 37.5 CameraYaw = 0.0 CameraHeight = 252.0 MaxCameraHeight = 520 ;350.0 MinCameraHeight = 70.0 ;120.0 CameraAdjustSpeed = 0.3 ; between 0 and 1 - this is how fast the camera snaps to the desired height ScrollAmountCutoff = 50.0 ; arbitrary units - above this value, we don't update height while scrolling EnforceMaxCameraHeight = No ; Obey max camera height while scrolling? TerrainHeightAtEdgeOfMap = 100.0 UnitDamagedThreshold = 0.7 UnitReallyDamagedThreshold = 0.35 GroundStiffness = 0.8 StructureStiffness = 0.3 ; acceleration due to gravity, in dist/sec^2 ; note that our distance units are roughly one foot, so ; this corresponds to earth-normal gravity (32 ft/sec^2) ;Gravity = -32.0 ; this "feels" better... (srj) Gravity = -64.0 Anything I had missed or did wrong? |
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