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SWR Productions Forum _ The Art Gallery _ TB's Stuff

Posted by: TimeBurner 12 Apr 2015, 18:06

My first try doing this,cause its vacation time!Any thoughts,suggestions,help would be graciously accepted! biggrin.gif






Posted by: TimeBurner 12 Apr 2015, 18:08

Sorry about the double pic.

here :

Posted by: TimeBurner 13 Apr 2015, 4:57

Progress report! biggrin.gif


Posted by: TimeBurner 13 Apr 2015, 8:19




Posted by: TimeBurner 13 Apr 2015, 15:57

Hello? can anyone tell me how to unwrap a model into a UV map in 3ds max 2015

Posted by: Oliver 13 Apr 2015, 19:22

you can still save up a lot of polygons on that model, weld some faces together... I have no idea, modifier > uvw unwrap?.. I dont know, only use max 7 and 8.

Posted by: TimeBurner 14 Apr 2015, 5:38

What do you mean by weld the faces? and how do I do that? Still a noobw you know! biggrin.gif

Posted by: Oliver 14 Apr 2015, 13:44

Just like this, select a vertex and move it to another one.. ofc this in max 7 or 8 xD



Posted by: TimeBurner 14 Apr 2015, 14:30

I scrapped the previous model.Now im focusing on making a semi high poly T-90 ms model.Any ideas?


Posted by: TimeBurner 14 Apr 2015, 16:12

Its getting better and better,I think?




Posted by: Emin96 14 Apr 2015, 18:03

nice work bro

Posted by: TimeBurner 15 Apr 2015, 8:24

Thanks dude!
Im gonna post my progress later! biggrin.gif

Posted by: Imperium 16 Apr 2015, 5:51

Ooh, modelling! Tricky stuff sir, good job so far!

Posted by: TimeBurner 16 Apr 2015, 7:24

I did a quick render for my progress report!


Posted by: Zeke 17 Apr 2015, 3:59

QUOTE (TimeBurner @ 16 Apr 2015, 14:24) *
I did a quick render for my progress report!

*image*


Nice render, would be better if you used perpective view instead of user view tongue.gif

Posted by: TimeBurner 17 Apr 2015, 10:13

Now,help me texture this.PLEASE>

Posted by: TimeBurner 17 Apr 2015, 11:09

Am I doing it right?if so,how am I able to texture this after exporting and importing it into Photohop?


Posted by: TimeBurner 13 Aug 2015, 12:13

Comrades!, I've made some low poly models again.This time, it's a scud launcher since it hasnt been touched yet.Stil WIP,tho







-Zeal&Fury!

Posted by: 8igDaddy8lake 13 Aug 2015, 13:22

Yeah, for everything in ROTR, 3,000 polys is about the upper limit and reserved for things that appear on the map relatively few times. Most things trend around 1,000 polys, with very mass producible things like Battlemasters and Hoppers going lower (around 300 and 100, respectively).

When making the UV maps, it's best to put faces that will have no differences between them overlapping. For example, all of the drivewheels on the T-90 are probably not going to have any differences between them, so they can all use the same area of the texture. I would refrain from doing this for two halves of large symmetrical parts, as you will be forced to mirror the textures which will look odd for uneven things like battle damage or some types of camo.

For texturing, look for Extract Image or something like that (don't normally use Max, so not 100% sure) on the UV Map. Save the file, and use it as a base for making the diffuse texture (the UV Map will outline the faces, which you can use to add details into areas and make it look prettier). I generally have the UV Map on one layer, and then add layers on top for detail.

Keep up the good work!

Posted by: TimeBurner 13 Aug 2015, 13:33

QUOTE (8igDaddy8lake @ 13 Aug 2015, 21:22) *
Yeah, for everything in ROTR, 3,000 polys is about the upper limit and reserved for things that appear on the map relatively few times. Most things trend around 1,000 polys, with very mass producible things like Battlemasters and Hoppers going lower (around 300 and 100, respectively).

When making the UV maps, it's best to put faces that will have no differences between them overlapping. For example, all of the drivewheels on the T-90 are probably not going to have any differences between them, so they can all use the same area of the texture. I would refrain from doing this for two halves of large symmetrical parts, as you will be forced to mirror the textures which will look odd for uneven things like battle damage or some types of camo.

For texturing, look for Extract Image or something like that (don't normally use Max, so not 100% sure) on the UV Map. Save the file, and use it as a base for making the diffuse texture (the UV Map will outline the faces, which you can use to add details into areas and make it look prettier). I generally have the UV Map on one layer, and then add layers on top for detail.

Keep up the good work!


Thank's for the advices. smile.gif im not yet quite good at painting textures. Im making some changes to beauty up this thing. Thanks again smile.gif

Posted by: 8igDaddy8lake 13 Aug 2015, 13:55

A note before you go further with this: the .W3D importer/exporter does not work with Max 2015 (really, any version higher than 8). You'll need to work on things in Max 8, or import them into there using a different format (perhaps .obj or something, but I don't recommend this).

Here is a place to download Max 8: http://www.moddb.com/mods/tcw/downloads/3ds-studio-max-8-demo

And here is the .W3D plug-in: http://www.moddb.com/mods/tcw/downloads/3ds-studio-max-8-w3d-exporter

Posted by: TimeBurner 14 Aug 2015, 14:26

I made some few tweeks to the scud storm. Lemme know what you think.



Posted by: TimeBurner 14 Aug 2015, 15:28




Posted by: TimeBurner 21 Aug 2015, 10:02

Greetings! Here I modelled a Tiger 1 Tank! Work in Progress. Any feedback is very much appreciated


https://scontent-sea1-1.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/11923241_882760591813355_6543871286876391970_n.jpg?oh=ebf6aead740191ce7cd7a149d2227c9e&oe=563AA454

https://scontent-sea1-1.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/11933450_882760518480029_6650130376497514346_n.jpg?oh=6a8c60b69b471b59d152023110f66634&oe=56760AB0

https://scontent-sea1-1.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/11892230_883103611779053_7813459019280477400_n.jpg?oh=fdb629e41175411a7d923ff33690bb2c&oe=5680CE75

https://scontent-sea1-1.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/11885103_883103485112399_6458712116430816328_n.jpg?oh=1da10d07d8fc03344103eaeb5b9e481e&oe=56447F35

Posted by: mr_Skittles 21 Aug 2015, 10:57

quite good tb, one thing iv noticed though.

The side protective skirts are too high up, they should be flush with the front skirt.
http://www.fprado.com/armorsite/Tiger1-2002-Picz/Tiger1-131-Bovington-2004.jpg

Posted by: TimeBurner 21 Aug 2015, 11:01

QUOTE (mr_Skittles @ 21 Aug 2015, 19:57) *
quite good tb, one thing iv noticed though.

The side protective skirts are too high up, they should be flush with the front skirt.
http://www.fprado.com/armorsite/Tiger1-2002-Picz/Tiger1-131-Bovington-2004.jpg


Ah! yes,Thanks for pointing that out smile.gif Ill adjust it before adding more finishing details and make it ready for rendering smile.gif

Posted by: TimeBurner 22 Aug 2015, 18:10

Greetings! Behold the fatherland's pride! (with a little touch of modification; Idea of Nikola Stoicic :3 )






Posted by: M.P 22 Aug 2015, 18:13

COOL!!!!! omfg.gif ohmy.gif mellow.gif

Posted by: TimeBurner 22 Aug 2015, 18:55

QUOTE (M.P @ 23 Aug 2015, 3:13) *
COOL!!!!! omfg.gif ohmy.gif mellow.gif


Im gonna try and use keyshot. Hopefully, I can come up with a better render?

Posted by: TimeBurner 23 Aug 2015, 10:34


Posted by: TimeBurner 25 Aug 2015, 14:53

...And out of nowhere, a Dreadnought! WIP




Posted by: TimeBurner 26 Aug 2015, 16:01

Dreadnoughts! tongue.gif










Posted by: __CrUsHeR 26 Aug 2015, 16:10

^ Oh man... very nice! Impossible not to think of a confrontation of one of these with Venom. mindfuck.gif

Posted by: Zeke 27 Aug 2015, 3:25

You're latest models look really good smile.gif

Having said that, why is this topic in ZH modding?

Posted by: TimeBurner 27 Aug 2015, 11:27

QUOTE (Zeke @ 27 Aug 2015, 12:25) *
You're latest models look really good smile.gif

Having said that, why is this topic in ZH modding?


Thanks smile.gif this is the timeline of how I started modelling. From first to the latest.

Should it be somewhere else? How can I move it?

Posted by: TimeBurner 27 Aug 2015, 11:28

QUOTE (__CrUsHeR @ 27 Aug 2015, 1:10) *
^ Oh man... very nice! Impossible not to think of a confrontation of one of these with Venom. mindfuck.gif


That would be heresy my friend tongue.gif

Posted by: __CrUsHeR 27 Aug 2015, 12:30

QUOTE (TimeBurner @ 27 Aug 2015, 7:28) *
That would be heresy my friend tongue.gif

No, it would be the clash of the millennium! wink.gif

The armament of the Dreadnought seems to be a flamethrower, right?

Posted by: TimeBurner 27 Aug 2015, 12:37

QUOTE (__CrUsHeR @ 27 Aug 2015, 20:30) *
No, it would be the clash of the millennium! wink.gif

The armament of the Dreadnought seems to be a flamethrower, right?


Yes, indeed biggrin.gif

Yes, it is.
I want to do an animation, but that would take a lot of time to render.

Posted by: M.P 27 Aug 2015, 12:40

omfg.gif omfg.gif

Those things...

Posted by: The_Hunter 27 Aug 2015, 12:46

Moved it to the art gallery for you.

Posted by: TimeBurner 27 Aug 2015, 12:50

QUOTE (The_Hunter @ 27 Aug 2015, 20:46) *
Moved it to the art gallery for you.


Thank you so much mr. Hunter smile.gif

Posted by: TimeBurner 29 Aug 2015, 15:30

Uhhhmmm... Made a rim smile.gif practice before I start modelling a full car tongue.gif




Posted by: TimeBurner 31 Aug 2015, 15:31

While I'm working on my Camaro and I need a break...

Posted by: RikerZZZ 3 Sep 2015, 5:51

The dreadnought is good. you gonna give it all the little details and skulls and banners and crazy shit that a normal one would have?

Posted by: TimeBurner 3 Sep 2015, 12:20

QUOTE (RikerZZZ @ 3 Sep 2015, 13:51) *
The dreadnought is good. you gonna give it all the little details and skulls and banners and crazy shit that a normal one would have?


Unfortunately, no. Im currently dying to learn and model a car.

Posted by: TimeBurner 8 Oct 2015, 16:50

Sketches,sketches...







Posted by: Svea Rike 8 Oct 2015, 17:18

Ey man that's sweet as fuck! God I wish I had your skills.

Posted by: TimeBurner 9 Oct 2015, 12:29

QUOTE (Svea Rike @ 9 Oct 2015, 1:18) *
Ey man that's sweet as fuck! God I wish I had your skills.


Thanks smile.gif try turning off your net for about a week. See if it helps tongue.gif that's what happened to me.

Posted by: M.P 9 Oct 2015, 19:41

Offtopic question: TB, Are you going to come back to ROTR? smile.gif

Posted by: (USA)Bruce 9 Oct 2015, 21:27



SUCH A LUST FOR SKETCHES


WHOOOOOOOOOOOOOO?

Nice to see your alive and kickin, lovely art as usual.

Posted by: TimeBurner 10 Oct 2015, 4:55

QUOTE (M.P @ 10 Oct 2015, 4:41) *
Offtopic question: TB, Are you going to come back to ROTR? smile.gif


I Do not know.

QUOTE ((USA)Bruce @ 10 Oct 2015, 6:27) *


SUCH A LUST FOR SKETCHES


WHOOOOOOOOOOOOOO?

Nice to see your alive and kickin, lovely art as usual.


Thanks.

Posted by: {Lads}RikerZZZ 10 Oct 2015, 22:40

Jesus TB, this stuff is looking amazing. Well done biggrin.gif

Posted by: TimeBurner 12 Oct 2015, 13:35

I may have already posted this! smile.gif


Posted by: Kommandant Karisse 12 Oct 2015, 14:15

The Kodiak, I assume? Either way, nice job ^^

Posted by: TimeBurner 12 Oct 2015, 16:00

QUOTE (Kommandant Karisse @ 12 Oct 2015, 22:15) *
The Kodiak, I assume? Either way, nice job ^^


Its a T-90 MS. I did this a long time ago. Thanks.

Posted by: TimeBurner 18 Oct 2015, 12:23

Im bored... :/ sorry for the bad lighting.



Posted by: TimeBurner 23 Oct 2015, 16:40

"Fear ensures loyalty!"

Posted by: (USA)Bruce 23 Oct 2015, 19:22

Not saying its bad
But theres no eldar

So ITs the same in my book biggrin.gif

Posted by: TimeBurner 24 Oct 2015, 9:13

QUOTE ((USA)Bruce @ 24 Oct 2015, 4:22) *
Not saying its bad
But theres no eldar

So ITs the same in my book biggrin.gif


Its a rough sketch.So, it is bad. tongue.gif

Eldars are having pleasure time

Posted by: TimeBurner 25 Oct 2015, 14:43

Here is my progress on the Su Pak Fa T-50.
It's not that great and I barely manage to make it. It would not also look good in renders. :/
Any thoughts?


Posted by: TimeBurner 27 Oct 2015, 6:19

Im sorry... sad.gif I failed. May the emperor have mercy upon me.




Posted by: (USA)Bruce 27 Oct 2015, 8:49

you just got a few rough edges, or else its going good.Keep trying!

Dont let the commisar hear you or he'll put a hole in both our heads!

Posted by: Oliver 27 Oct 2015, 16:41

Just apply a smooth modifier, and problem solved! And btw, it really looks good

Posted by: TimeBurner 28 Oct 2015, 9:14

QUOTE (Oliver @ 28 Oct 2015, 1:41) *
Just apply a smooth modifier, and problem solved! And btw, it really looks good



I was gonna... but then, I forgot to save it serious.gif aw.gif

Yes,ahahah Im sorry... The emperor spanked me already...

Posted by: TimeBurner 28 Oct 2015, 9:52

the emperor protects! So did Oliver biggrin.gif Thanks recreated from autobackup files.


Posted by: {Lads}RikerZZZ 6 Nov 2015, 1:21

Looking mint TB biggrin.gif
Really quality work

Posted by: TimeBurner 22 Nov 2015, 10:20

I'll just call it Bob




If you're wondering, that's not a flamethrower.It's just a big exhaust tongue.gif

Posted by: TimeBurner 23 Nov 2015, 12:20

yeah... Ive never done anime before.


Posted by: (USA)Bruce 23 Nov 2015, 13:57

You should really colour your stuff....Black and white on a simple pencil drawing goes so far...Push yourself forward TB!

I know you can do it!

Posted by: ComradeCrimson 27 Nov 2015, 5:06

You're capable of 3d models like these?


My only question is, are you presently employed or devoted to any projects?

If the answer to that is no, please message me. I may have employment opportunities for you, and by employment, I mean a paid job with proper contract payment.

Posted by: TimeBurner 27 Nov 2015, 13:39

QUOTE (ComradeCrimson @ 27 Nov 2015, 13:06) *
You're capable of 3d models like these?


My only question is, are you presently employed or devoted to any projects?

If the answer to that is no, please message me. I may have employment opportunities for you, and by employment, I mean a paid job with proper contract payment.


I have messaged you. smile.gif

Posted by: TimeBurner 30 Nov 2015, 4:25

Need a hand? I have done all I can to make it functional as possible,with all the pistons and stuff.





Posted by: TimeBurner 2 Dec 2015, 16:46

I call it Bolt. Still WIP... and I'm kinda lazy to finish it.





Posted by: TimeBurner 3 Dec 2015, 12:40

Sanguine Rail Gun Defense Turret




Posted by: {Lads}RikerZZZ 3 Dec 2015, 13:21

You have been VERY busy in the time ive been gone lol
That hand is amazing. Like legit, amazing.

Posted by: TimeBurner 3 Dec 2015, 16:06

QUOTE ({Lads}RikerZZZ @ 3 Dec 2015, 22:21) *
You have been VERY busy in the time ive been gone lol
That hand is amazing. Like legit, amazing.


Thanks! could be better if I am not this lazy.

Posted by: TimeBurner 6 Dec 2015, 14:52

A steam powered BMP?



Posted by: TimeBurner 7 Dec 2015, 11:26

...And here have some sketches from the land of forgotten.








Posted by: ComradeCrimson 7 Dec 2015, 17:34

Dat Mechanicus priest.

Posted by: TimeBurner 8 Dec 2015, 6:01

Are these heretical enough?

Posted by: TimeBurner 8 Dec 2015, 11:11

I'll just throw some more random sketches.






Posted by: TimeBurner 9 Dec 2015, 11:27

Expecting Han in 3...2...1...





Posted by: {Lads}RikerZZZ 11 Dec 2015, 22:17

God, I love your sketches biggrin.gif
They're such high quality, and its so cool to see them junk from page to screen like that. It's like a real concept artist. Keep the good stuff coming tb smile.gif

Posted by: TimeBurner 13 Dec 2015, 5:31

QUOTE ({Lads}RikerZZZ @ 12 Dec 2015, 6:17) *
God, I love your sketches biggrin.gif
They're such high quality, and its so cool to see them junk from page to screen like that. It's like a real concept artist. Keep the good stuff coming tb smile.gif


Thank you! I will

Posted by: TimeBurner 14 Dec 2015, 16:22






Posted by: TimeBurner 19 Dec 2015, 17:45

Armoured Car WIP

I'm gonna add some upgrades,soon.


Posted by: TimeBurner 20 Dec 2015, 7:28

It is done!

Primary weapon:
Machine gun mounted on the turret. Can be replaced by a search light.

Secondary weapons/Upgrades:
2 Flamethrowers on the front in each side.
Mine Flail
Plow/Bulldozer?





Paint it red,add some fangs, TADA! Orkz!

Posted by: TimeBurner 30 Dec 2015, 14:08


Posted by: TimeBurner 1 Jan 2016, 14:36

Let's see... As of this year,I am going to be concerned about my model's topology. I am gonna be making my models to be more efficient and better,topology wise. That's all. Just want to post this as a mark.

Posted by: Oliver 1 Jan 2016, 16:25

You might also give a chance at texturing... Your drawings are good enough for that.

Posted by: TimeBurner 1 Jan 2016, 18:03

QUOTE (Oliver @ 2 Jan 2016, 1:25) *
You might also give a chance at texturing... Your drawings are good enough for that.



Naw... I suck at texturing. I can only draw on paper,not digital. :/

Posted by: TimeBurner 9 Jan 2016, 12:29

Kalashnikov. I used different references,so it may not be accurate.It's still an AK,tho.






Posted by: Zeke 13 Jan 2016, 4:16

QUOTE (TimeBurner @ 2 Jan 2016, 1:03) *
Naw... I suck at texturing. I can only draw on paper,not digital. :/


Just like to point out, you don't need to know how to draw to be able to texture. I rarely use my drawing skills when making textures. All you need is knowledge on Photoshop (or whatever image editing program you're using), and uvmapping, along with imagination and planning.

It's not that different from modelling.

Posted by: TimeBurner 13 Jan 2016, 10:22

QUOTE (Zeke @ 13 Jan 2016, 12:16) *
Just like to point out, you don't need to know how to draw to be able to texture. I rarely use my drawing skills when making textures. All you need is knowledge on Photoshop (or whatever image editing program you're using), and uvmapping, along with imagination and planning.

It's not that different from modelling.


But,I suck at colors,really.

Posted by: {Lads}RikerZZZ 15 Jan 2016, 1:49



Your vehicle renders are exceptional, especially that armoured car. That thing looks incredible biggrin.gif

Posted by: TimeBurner 15 Jan 2016, 16:07

Thanks! smile.gif Glad you like those!

I got a sketchfab account and I raise you this!

https://skfb.ly/JYDI




Posted by: TimeBurner 22 Jan 2016, 16:04

Greetings! I made a logo design. What can you say?


Posted by: (USA)Bruce 22 Jan 2016, 16:11

Looks like a mix of guns n roses and 40k...Its something a badass biker group would use.I love it

Posted by: {Lads}RikerZZZ 24 Jan 2016, 13:32

You have a real love of Gothic design, don't you TB?

Posted by: TimeBurner 24 Jan 2016, 14:42

QUOTE ({Lads}RikerZZZ @ 24 Jan 2016, 21:32) *
You have a real love of Gothic design, don't you TB?



Posted by: TimeBurner 31 Jan 2016, 13:30

A more faithful model of a dreadnought WIP


Posted by: TimeBurner 3 Feb 2016, 15:33

Hey guys! Another Dreadnought model with more accurate detail. I'll try to add more detail in the future.

https://sketchfab.com/models/176e6bb6128f4d6587063154a6d0b05d

Posted by: Oliver 4 Feb 2016, 17:57

More details? Looks pretty detailed to me... And really cool!

Posted by: TimeBurner 5 Feb 2016, 12:26

Yes,Ive recently added bolts and I hope to add the skulls,wings, and other emblems. biggrin.gif

Posted by: TimeBurner 8 Feb 2016, 10:46




Posted by: TimeBurner 21 Feb 2016, 8:23

Imperial Guard's Sentinel WIP




Posted by: TimeBurner 27 Feb 2016, 19:28

Eldar Dire Sword


Posted by: Comrade M.P 27 Feb 2016, 19:46

QUOTE (TimeBurner @ 21 Feb 2016, 10:53) *
Imperial Guard's Sentinel WIP




It badly reminds me the Titan in C&C 3

EDIT:


Posted by: TimeBurner 1 Mar 2016, 15:32

Eldar Witchblade


Posted by: Zeke 2 Mar 2016, 4:51

QUOTE (Comrade M.P @ 28 Feb 2016, 2:46) *
It badly reminds me the Titan in C&C 3

EDIT:

*titan pic*


Reminds me more of Imperial AT-STs

Posted by: TimeBurner 7 Mar 2016, 3:05

QUOTE (Zeke @ 2 Mar 2016, 12:51) *
Reminds me more of Imperial AT-STs


Both of you are heretics who must be purged for the crime of mentioning two lesser universe!

Posted by: TimeBurner 21 Mar 2016, 15:07

Anduril Flame of the West


Posted by: TimeBurner 3 Apr 2016, 12:56

Metal Bawks




Posted by: {Lads}RikerZZZ 3 Apr 2016, 14:02

As usual, fantastic biggrin.gif
Have you ever tried modeling a humanoid TB?

Posted by: TimeBurner 3 Apr 2016, 14:33

QUOTE ({Lads}RikerZZZ @ 3 Apr 2016, 23:02) *
As usual, fantastic biggrin.gif
Have you ever tried modeling a humanoid TB?


No,not really. I have not done any organic model or any character model.

Posted by: mr_Skittles 3 Apr 2016, 23:28

very nice tb smile.gif

Posted by: Comrade M.P 3 Apr 2016, 23:33

Isnt that.... Rhino?

Posted by: (USA)Bruce 4 Apr 2016, 8:09

Rhinos?

RHINOS?

OUR MODELING TB MODELS METAL BAWKES?

THE COWARD? THE FOOL!

Looks pretty boxxy TB biggrin.gif Its a good thing you made it too, Im wondering how a marine can fit on that hatch, GW was terrible on scales anyways.

Posted by: TimeBurner 4 Apr 2016, 12:03

QUOTE (Comrade M.P @ 4 Apr 2016, 7:33) *
Isnt that.... Rhino?


No... that's heresy... It's called,"Metal Bawkses"
QUOTE ((USA)Bruce @ 4 Apr 2016, 16:09) *
Rhinos?

RHINOS?

OUR MODELING TB MODELS METAL BAWKES?

THE COWARD? THE FOOL!

Looks pretty boxxy TB biggrin.gif Its a good thing you made it too, Im wondering how a marine can fit on that hatch, GW was terrible on scales anyways.


I had to follow the blueprint :3

@Skitt

Thanks biggrin.gif


PS:
Check out my sketchfab profile so you can view my models interactively.Just click the link under my signature.

Posted by: TimeBurner 18 Apr 2016, 14:09

Greetings everyone! This is what comrade TeeBee is working on the past few...days...weeks.,until now. A T-34-85

Now,I know what happens when you subdivide too much.That's why I decreased the subdivision level for the meantime,that's why you still can see rough edges.

Work in Progress






Posted by: (USA)Bruce 18 Apr 2016, 15:54

You should upload the links to other sites...Theese are too big for the forums bro :/

Posted by: TimeBurner 18 Apr 2016, 16:04

QUOTE ((USA)Bruce @ 18 Apr 2016, 23:54) *
You should upload the links to other sites...Theese are too big for the forums bro :/


Oh,just click the link for my sketchfab profile,just under my signature and view them biggrin.gif

Posted by: mr_Skittles 18 Apr 2016, 16:49

wo those are some big screen shots, however saying that they give you a nice view of the details. nice work mate

Posted by: TimeBurner 1 May 2016, 17:24

Hey guys! some progress




Posted by: Mirrowel 1 May 2016, 17:52

This looks.... amazing.
Really.

But.... where is the chainsword?
The coolest weapon in whole 40k universe.

Inquisition does not approve this topic.


About a year ago i tried to model\texture myself in 3dsmax.
That was not even close to yours.

Posted by: TimeBurner 1 May 2016, 18:46

QUOTE (Mirrowel @ 2 May 2016, 1:52) *
This looks.... amazing.
Really.

But.... where is the chainsword?
The coolest weapon in whole 40k universe.

Inquisition does not approve this topic.


About a year ago i tried to model\texture myself in 3dsmax.
That was not even close to yours.



Thanks!

The chainsowrd?! The chainsword!? I'll add that to my list,Im going to do the exitus rifle,a better model of the bolter along with that.

I am the inquisition.

Start again. It really takes a lot of coffee and determination to make these. Atleast for me.

Posted by: TimeBurner 7 May 2016, 19:21




Posted by: TimeBurner 10 May 2016, 14:00

In celebration of Victory day!

https://sketchfab.com/models/cb2c8a7d8b7a415d920fd80797de38b1








Posted by: TimeBurner 12 May 2016, 17:24

Exitus Rifle


Posted by: {Lads}RikerZZZ 15 May 2016, 5:57

>be me
>get bored, decide to check the forums
>oh cool new TB stuff
>Open thread
HOLY SHIT LOOK AT THE FUCKING DETAIL WHERE DID THIS COME FROM?!

TB, this stuff is incredible, holy shit dude

Posted by: TimeBurner 15 May 2016, 11:59

QUOTE ({Lads}RikerZZZ @ 15 May 2016, 14:57) *
>be me
>get bored, decide to check the forums
>oh cool new TB stuff
>Open thread
HOLY SHIT LOOK AT THE FUCKING DETAIL WHERE DID THIS COME FROM?!

TB, this stuff is incredible, holy shit dude


Thanks man! I just finished it in time for victory day.
This is a product of caffeine and more caffeine. This is my first high poly/realistic model.So,there are still a lot to improve biggrin.gif
Check my sketchfab and view it in 3d

Posted by: Mirrowel 27 May 2016, 22:15

I think you should rename this thread description to glorious polygons.
This stuff is incredible.

Posted by: TimeBurner 29 May 2016, 15:17

Ive tried texturing a Thunder Hammer.


Posted by: mr_Skittles 29 May 2016, 17:17

o.o on to texturing now

Very nice mate smile.gif

Posted by: TimeBurner 29 May 2016, 18:17

QUOTE (mr_Skittles @ 30 May 2016, 2:17) *
o.o on to texturing now

Very nice mate smile.gif


Well,yes. I'm gonna do a more complex model for my next model+texture. Since,I learned a lot by doing this particular model. And I intend to improve my texturing skills further.

Thanks man biggrin.gif

Posted by: TimeBurner 15 Jun 2016, 19:18

So,the astartes requires a chain sword.So shall the omnissiah give!




Posted by: TimeBurner 16 Jun 2016, 13:34

Here is another one with different texture.


Posted by: Mirrowel 16 Jun 2016, 14:44

For the previous version i wanted to say that it looks too plain.

Now it looks way better. You only need to add some litanies to the sides, so it would look more realistic.

Posted by: TimeBurner 19 Jun 2016, 8:44

So... I became an eldar fan now. And here I drew an eldar dude wih a shitty pencil and a shitty state of mind.


Posted by: (USA)Bruce 19 Jun 2016, 10:31



Im not sure what the sex is thou and thats a unique runespear

Posted by: TimeBurner 19 Jun 2016, 10:46

Did you just assume one's gender?u fokin dare? WOLOLOLOL

Posted by: TimeBurner 19 Jun 2016, 14:25

Man... Idk what I am doing anyway.. :l


Posted by: {Lads}RikerZZZ 20 Jun 2016, 0:52

You're drawing sexy xenos you filthy heretic.
10,000 years inquisition for you.

Posted by: (USA)Bruce 20 Jun 2016, 0:58

Dear god whats with that breastplate, I think we need to airdrop TB some leaflets or Agent Sheen, Charlie Sheen.
Rest of the body is nice....

Posted by: TimeBurner 20 Jun 2016, 12:04

Hah! you'll never catch me!

>Rage from team democracy
>Remembers a quote
>"In throes of rage,I shall hone my craft."

I'll try to spend some time drawing again.This are just flat out hard lines. I'll make more refined sketches later biggrin.gif

...and for that I need to study eldar anatomy :3


Posted by: TimeBurner 2 Jul 2016, 14:47

Guess the panzer!


Posted by: Mirrowel 4 Jul 2016, 0:19

Sherman firefly. Sherman with a 76mm cannon.

May i ask a question? Why do you import/make these 2d pictures? to model after them?

Posted by: TimeBurner 4 Jul 2016, 12:59

QUOTE (Mirrowel @ 4 Jul 2016, 9:19) *
Sherman firefly. Sherman with a 76mm cannon.

May i ask a question? Why do you import/make these 2d pictures? to model after them?


Good,here is a potato.

Yes,it's for accuracy.

Posted by: TimeBurner 23 Jul 2016, 14:12

Here's some progress.


Posted by: ComradeCrimson 23 Jul 2016, 19:18

QUOTE (TimeBurner @ 20 Jun 2016, 13:04) *
Hah! you'll never catch me!

>Rage from team democracy
>Remembers a quote
>"In throes of rage,I shall hone my craft."

I'll try to spend some time drawing again.This are just flat out hard lines. I'll make more refined sketches later biggrin.gif

...and for that I need to study eldar anatomy :3



https://youtu.be/mabM64rAd4k?t=1012

Posted by: TimeBurner 1 Aug 2016, 15:25

...I guess this is progress.


Posted by: {Lads}RikerZZZ 2 Aug 2016, 14:14

Looking good tb, looking very good. smile.gif

Posted by: TimeBurner 2 Aug 2016, 14:44

QUOTE ({Lads}RikerZZZ @ 2 Aug 2016, 23:14) *
Looking good tb, looking very good. smile.gif


Thanks. Im really slow when doing updates.So,updates might take a while.

Posted by: {Lads}RikerZZZ 2 Aug 2016, 14:47

Quality over quantity man. Don't apologise for keeping your quality high lol

Posted by: TimeBurner 7 Aug 2016, 12:51

I have done some more updates on the model. I have dones so many remodels on some parts and components so it looks as accurate as possible.
Now,let's play a game. Spot the difference from this and my previous post tongue.gif


Posted by: Star_Abraham 16 Aug 2016, 17:24

So that's what 3DS Max looks like.

wow, it's like what photoshop is to MSpaint, because the best program I've ever used for modeling was the freeware ArtofIllusions


Nice thread, btw. good stuff.

Posted by: TimeBurner 16 Aug 2016, 17:46

QUOTE (Star_Abraham @ 17 Aug 2016, 2:24) *
So that's what 3DS Max looks like.

wow, it's like what photoshop is to MSpaint, because the best program I've ever used for modeling was the freeware ArtofIllusions


Nice thread, btw. good stuff.


I saw one of your models. Bruce used it as an image for a unit for his SAP faction. It was a jet,forgot the name though. It was great!

Posted by: TimeBurner 22 Aug 2016, 16:08

Dont cha wish your suspensions were high poly as this? Dont cha? :3 tongue.gif


Posted by: TimeBurner 29 Aug 2016, 11:13

I summon all brits! Skitt in particular.






View it on Sketchfab:
https://sketchfab.com/models/e5351196fa2c4ad3a7bda2328c8656b4

Posted by: Skitt 29 Aug 2016, 11:21

very nice, looks cool mate.

Posted by: {Lads}RikerZZZ 29 Aug 2016, 12:01

The detail in the treads is outstanding. Great work man biggrin.gif

Posted by: TimeBurner 26 Sep 2016, 17:21









Posted by: Skitt 26 Sep 2016, 18:30

there pritty dam cool

Posted by: The_Hunter 26 Sep 2016, 21:32

You've proven yourself to be a capable modeler, have you ever thought about giving texturing one of those models a go ?

Posted by: TimeBurner 27 Sep 2016, 8:52

QUOTE (The_Hunter @ 27 Sep 2016, 5:32) *
You've proven yourself to be a capable modeler, have you ever thought about giving texturing one of those models a go ?


Thank you. I have,I tried,but I am still incompetent with my texturing skills.

Posted by: Star_Abraham 27 Sep 2016, 21:20

QUOTE (TimeBurner @ 27 Sep 2016, 3:52) *
Thank you. I have,I tried,but I am still incompetent with my texturing skills.


boy you gonna get down in the SWRRRRRRRs

Posted by: TimeBurner 28 Sep 2016, 6:58

Meanwhile,Ive started working on a high poly model of the King Tiger. Gonna finish the whole turret first,before I subdivide.


Posted by: TimeBurner 2 Oct 2016, 16:57

Here is a finished turret.




Posted by: {Lads}RikerZZZ 3 Oct 2016, 0:33

Very nice TB, very nice smile.gif

Posted by: TimeBurner 17 Dec 2016, 19:50

Greetings! This model have been on hold for months. Only this week did I decide to work on it again. Hope you like the updates.




Posted by: (USA)Bruce 18 Dec 2016, 4:35

9988 thread views,

GOt anything planned for 10.000?
I like the progress, you should put it on your site wink.gif

Posted by: TimeBurner 18 Dec 2016, 6:57

QUOTE ((USA)Bruce @ 18 Dec 2016, 13:35) *
9988 thread views,

GOt anything planned for 10.000?
I like the progress, you should put it on your site wink.gif



No,I have nothing,except potatoes. That site is not online,yet.

Posted by: XAOC-RU- 30 Dec 2016, 6:19

QUOTE (TimeBurner @ 17 Apr 2015, 15:09) *
Am I doing it right?if so,how am I able to texture this after exporting and importing it into Photohop?



Oh is this one of the last modifications of T-90AM "Tagil" ? looks very nice. Sadly that this model is not finished textures.
Here some links to how applicate textures. They are in russian mostly but you can just copy steps and try to apply some simple texture like on screenshttp://www.3dmax-dvd.ru/kak_v_3d-max_nalozhit_teksturu.html

Posted by: XAOC-RU- 30 Dec 2016, 6:36

https://m.youtube.com/watch?v=ApbTiCIEXX0

Posted by: TimeBurner 30 Dec 2016, 9:44

Oh man,that's a long time ago.I know how to apply textures now.I just dont,because I cant make decent textures at the moment. I mostly do high poly models. But,I will try some more texturing and come up with a finished product,soon.Thanks anyway. smile.gif

Posted by: TimeBurner 31 Dec 2016, 18:45

Only the treads and wheels are left to model.




Posted by: TimeBurner 11 Jan 2017, 19:14

Hey guys. Unfortunately for me, I can no longer finish this model. I can no longer apply turbosmooth on the treads. The polygons rise up to 30 million polygons and that exceeds what my hardware can handle. Which in my case,I am already running on windows basic theme,stopped unnecessary processes,and even disconnected my internet and disabled my anti virus at the hopes it will help. But,it didnt.









Posted by: Jet02 12 Jan 2017, 8:17

Try making a hybrid between an x-wing and some modern age jet fighter.

Posted by: M.P 12 Jan 2017, 9:41

That's a quality model TB. Nice job smile.gif Sad that u cant finish it.

Posted by: TimeBurner 21 Jan 2017, 12:14

Some tank.


Posted by: TimeBurner 10 Feb 2017, 14:17

Greetings! Techpriest TeeBee made something.

http://imgur.com/a/LAXB8

Posted by: {Lads}RikerZZZ 11 Feb 2017, 1:51

Sick Skill 90 mate

Posted by: Skitt 11 Feb 2017, 2:29

thats realy good tb

Posted by: TimeBurner 21 Feb 2017, 12:48

TeeBee is back with some textures!

https://imgur.com/a/dfAtc

Posted by: TimeBurner 24 Feb 2017, 17:01

And it is done!

http://imgur.com/a/XRyTm

Posted by: TimeBurner 12 Apr 2017, 18:23

Greetings!

Im creating an SVD rifle. I've finally finished the high poly. These are rendered in Keyshot.

http://imgur.com/AuMmOMO

http://imgur.com/EEY3Zua

http://imgur.com/rkS8CUw

http://imgur.com/WnIMAol

http://imgur.com/7SduOoR

Posted by: TimeBurner 2 May 2017, 17:50

Update on the Rifle.

https://imgur.com/3FSwLMU
https://imgur.com/13l5iSe
https://imgur.com/FNI5oBm
https://imgur.com/HSIRjVq

Posted by: TimeBurner 8 May 2017, 16:17

Final Renders!

https://www.artstation.com/artwork/r4BA6

Posted by: TimeBurner 26 Jun 2017, 17:30

Walther PPK

https://www.artstation.com/artwork/1rEE8

Posted by: {Lads}RikerZZZ 29 Jun 2017, 1:30

Looking exceptional

Posted by: TimeBurner 23 Sep 2017, 19:46

Kriss Vector-u







More images : https://www.artstation.com/artwork/5l4kO

Posted by: {Lads}RikerZZZ 26 Sep 2017, 22:17

Stop taking photos of real life guns and pretending you moddled them...
... oh wait...

Posted by: TimeBurner 19 Nov 2017, 14:18






Posted by: TimeBurner 4 Feb 2018, 15:12

https://www.artstation.com/artwork/wo1WV

Posted by: ZunZero97 24 Mar 2018, 9:54

nice!

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