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Installation and Launcher issues., Please use this thread.
Alias
post 25 Nov 2010, 9:49
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For ease of solving as well as easy access to previous solutions/what has worked for other people please use this thread for any issues you have with the installation or launching process.

Usually the main problem with the installation procedure is not running the installer with admin privileges, please make sure you do so or some/all files will not copy properly.

Other issues include having other non-compatible mods installed (all SWR mods are cross compatible, along with most mods that use a launcher, if you are unsure, uninstall them), or having an old version of Shockwave installed. Please uninstall 0.95, 0.951 or 1.0 prior to installing 1.1.

1.1 Note: the 1.1 launcher has been optimised so hopefully there should be fewer problems, this is not a guarantee, but you should have less problems with 1.1 then you had with 1.0 (if you had any to begin with).

Installation checklist:
- A completely clean install of Zero Hour (a fresh or repair install is usually advised for most users)
- Patch Zero Hour to 1.04 (if you're on the First Decade this is not necessary).
- Make sure your Zero Hour folder is not set to read only.
- Run the install program as admin
- Make sure the path chosen by the installer is correct
- If the installer hangs, wait for it. The main content file is large so it takes some time to copy.

Launching checklist:
- Installation was successful (.gib files in the Zero Hour folder, etc)
- No conflicting mods installed
- Run the respective launcher link as admin
- A good way to check if the launcher should be working is to launch the vanilla Zero Hour executable, if you have issues with that or another mod is activated when doing this then that will usually be your problem, rather than Shockwave itself.

Recommendations:
- If you have a secondary partition, I would highly recommend installing Zero Hour and Shockwave there, as you shouldn't experience any of the permission issues you would experience when installing into C:\. Installing outside of Program Files is an acceptable alternative as well.
- If you have the spare disk space, a backup Zero Hour folder is recommended.

If you experience any issues with installation or launching please post here, and I will try to help you. In most cases a screenshot of your Zero Hour folder is very helpful, however it is not required.

Alias
SWR Support

This post has been edited by Alias: 27 Mar 2011, 10:23


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post 25 Nov 2010, 23:46
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I'm getting an error when launching, the Zero hour graphic pops up, as though I were launching regular zero hour, then it gives me an error saying to insert the correct DVD and restart the application. I can run regular Zero Hour just fine.

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Alias
post 26 Nov 2010, 9:28
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You've installed correctly, which is good.
It's strange that Zero Hour is acting like that, Shockwave does not change the Zero Hour executable so I'm unsure why your normal ZH doesn't whinge about the disk while Shockwave does.

I would recommend to just rename the .gib files to .big and launch straight from the Zero Hour shortcut. (You'll also need to enter the Data/Scripts folder and rename those files for the AI to work).

Alternatively, you could attempt to find a no-CD for Zero Hour, however by law am I not allowed to help you with that.


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post 26 Nov 2010, 22:21
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Thank you very much for the help! Changing the .gib to .big has let me run the game by launching Zero Hour. AI works fine in challenge mode without changing anything in the data/scipts folder though.

Edit: So how do I need to rename the data/script files to get AI to work in skirmish mode?

This post has been edited by stevensamypp: 26 Nov 2010, 22:47
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Alias
post 26 Nov 2010, 23:55
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Well the AI will still work without changing anything, you will just be stuck with ZH AI instead of the improved Shockwave AI.


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Killer Instinct
post 27 Nov 2010, 2:20
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I've tried everything. I have a clean install of Zero hour, because I installed the game just to play this mod. I tried the script fix, but then I have an "error 5: unable to copy Install_Final.bmp to Install_Final_Original.bmp".

I then renamed the two files and this time, it seemed to work for the first 5 seconds, until the same error came up in a different kind of window. When I went back to my directory, the script fix disappeared, and the files that I renamed went back to its original. I can run the original game however, and it automatically runs with the shockwave mod. But I cannot play skirmish because the AI doesn't do anything. I want to play with the new AI while at the same time not using the stupid launcher. It worked fine with the launcher used in shw 0.951, and all the files that the mod needed to install was already installed using the actual installation files instead of the launcher changing files automatically. I think that's the problem with the new launcher compared to the old one. I can wait for a patch that installs all the files the 1.0 launcher wants to install, if there ever will be a patch. Windows 7 definitely does not like programs changing files or adding files automatically.
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Alias
post 27 Nov 2010, 3:24
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There will be a patch that (should) fix most of these issues.

Okay, if you're launching manually you may as well just move the Scripts folder out of the Data folder. Stick it in your documents or something, just somewhere where the game can't access it (if you do want to go back to vZH you'll have to move it back).

Also make sure all of the files beginning with an exclamation mark all are .big files. If you wouldn't mind a screenshot of your Zero Hour folder would be nice.

This post has been edited by Alias: 27 Nov 2010, 3:31


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post 29 Nov 2010, 11:11
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Ok now when ever i start the mod it crashes , the smaller tital window comes up and then crashes ive done a complete clean reinstall and same resolts anyway to fix this.

i use win7 so im un sure if it has naything to do with that?
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Alias
post 29 Nov 2010, 13:18
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Can you post a screenshot of your Zero Hour folder.


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post 29 Nov 2010, 19:01
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QUOTE (Alias @ 25 Nov 2010, 21:28) *
You've installed correctly, which is good.
It's strange that Zero Hour is acting like that, Shockwave does not change the Zero Hour executable so I'm unsure why your normal ZH doesn't whinge about the disk while Shockwave does.

I would recommend to just rename the .gib files to .big and launch straight from the Zero Hour shortcut. (You'll also need to enter the Data/Scripts folder and rename those files for the AI to work).

Alternatively, you could attempt to find a no-CD for Zero Hour, however by law am I not allowed to help you with that.

I was a little unsure what I was supposed to rename these files to, any help?

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Alias
post 30 Nov 2010, 0:11
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If you're still running it like before and running it manually, just move those files somewhere that isn't that folder. Since you've now said it crashes, something must have happened. Does it still work if you run from the Zero Hour shortcut?


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post 30 Nov 2010, 6:44
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Ok heres my ZH folder without SW


This post has been edited by bartpp7: 30 Nov 2010, 6:49
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post 5 Dec 2010, 2:58
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Ok now i just a unistalled generals ZH reinstalled it , installed Shockwave and Nothing it crashed again at the shockwave start up image again , i've tryed everything i can think of and nothing seems to work, any ideas guys?
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Alias
post 5 Dec 2010, 3:04
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Does regular Zero Hour work?


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post 5 Dec 2010, 6:12
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QUOTE (stevensamypp @ 29 Nov 2010, 7:01) *
I was a little unsure what I was supposed to rename these files to, any help?


Didn't know if you missed this post. What was I supposed to renamed the data/scripts files to in order to have AI working the way it's supposed to for SW?

This post has been edited by stevensamypp: 5 Dec 2010, 6:12
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post 5 Dec 2010, 6:57
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Ok well ive got stuck in an unexspected turn of events now both generals and zero hour have stoped works wich sucks and i can't seem too fix the problem, and yes i know you probly can't give me any info on how to fix the prob but i've given up i've unintalled an reinstalled and i have the TFD version so no patching up needed so i think im stuffed sad.gif
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Alias
post 5 Dec 2010, 7:33
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QUOTE (stevensamypp @ 5 Dec 2010, 13:12) *
Didn't know if you missed this post. What was I supposed to renamed the data/scripts files to in order to have AI working the way it's supposed to for SW?
Just move the Scripts folder out of the Zero Hour directory.


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Danz Q
post 5 Dec 2010, 10:39
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QUOTE (bartpp7 @ 5 Dec 2010, 3:57) *
Ok well ive got stuck in an unexspected turn of events now both generals and zero hour have stoped works wich sucks and i can't seem too fix the problem, and yes i know you probly can't give me any info on how to fix the prob but i've given up i've unintalled an reinstalled and i have the TFD version so no patching up needed so i think im stuffed sad.gif


Hey bartpp7! Have you tried some of the advices in this topic http://forums.swr-productions.com/index.php?showtopic=2091 ? When your installation is clean and ok the Zero Hour Data folder might be the cause.


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post 12 Dec 2010, 3:01
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I've fixed my problem it turns out the Zero hour data folder was marked as Read only stupid me LOL
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Bob
post 13 Jan 2011, 0:16
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Okay,

I have had the same loading problems file script error. I tried everything and then I noticed that the Data folder was marked read only. I unchecked it and it worked although I got the serious error upon exiting the game. Tried restarting and got the same script error message. I went back to the data folder properties and it was set to read only again.. I hope that there is a fix for this..Say there is...

Bob
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Alias
post 27 Mar 2011, 10:23
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Thread updated for 1.1.


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Bob
post 2 Aug 2011, 0:29
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I just moved this from main support forum. with an update of information.

I have just reinstalled Generals and Zero Hour, Patched both. and DL Shockwave 1.1. Installed it. I get this message everytime I try to start game: THE APPLICATION FAILED TO INITIATE PROPERLY (0xc0000135). CLICK OK TO TERMINATE.

Waht I have done so far:
I made sure Zero Hour folder and all subfolders are not set to read only.
I used run as administrator. (Although I do not get a choice, My main login is already selected)


I have read in the forums and cannot find a fix.
My OS is XP.

I was just able to get Shockwave to work by double clicking: shw_cnr.exe. It is running without the launches of course. Does this help to narrow done the problem?
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dava
post 2 Aug 2011, 1:34
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The ShockWave Launcher needs the .NET Framework to run correctly. Your Error sounds like that you haven't installed the Framework yet. -> http://www.realtyware.com/support/error-me...rly-0xc0000135/

Get the Framework and try it again. I think that will work smile.gif here's the link: http://www.microsoft.com/download/en/details.aspx?id=21
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Trooper425
post 7 Oct 2011, 23:15
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Hey all. I recently decided to start up SW again (and try adding some other mods too). I've never had any problem that I couldn't find a fix for before, but now...
I'm currently running Windows 7 x64. I installed TFD and SW, but couldn't get SW to work. I uninstalled SW, reinstalled Zero Hour, and tried that alone. Still no luck. When I run ZH it starts fine, it brings up the loading screen, but crashes after a min. It reverts to the TFD menu, rather than the desktop, and displays no error message. I've tried unchecking "read only" on the Zero Hour Data folder, but it always reverts to "read only". Finally, if I try to run ZH with either XP service pack, it crashes and this time displays the traditional "serious error" message and reverts to the TFD menu. I've scoured the forums here, and the C&C support forums, and have found no help.
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Alias
post 8 Oct 2011, 4:59
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Are you sure you're installing into the correct directory?


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