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One eternity later.
The_Hunter
post 23 Mar 2022, 23:09
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Posts: 5732
Joined: 31 May 2009
From: The Netherlands
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Projects: SWR Productions
Bitch slapping SAGE since 2003




Sooooo... its been a while.

First of i'd like to explain whats been happening for the past few years.Back in 2016 when I last posted an update online things were about to change in my life and in addition to all that I was a bit burned out on the whole mod development.
Most of us were still in college when we were actively working on this mod or just starting our first job and because of that we had quite a bit of time to burn on things such as this project.
But as time passed on more real-life responsibilities came, I started playing a MMO for the first time and on top of all that also switched jobs.
It took a while but things have settled down for me now but i still didn't really have any inspiration or motivation to continue with this project until a few weeks ago something changed.

I had a sudden itch to just make a 3D model and texture something so i figured it might as well be something for good old Rise of the Reds in case i'd ever get the spark again to work on it.

What i did not expect after i showed it in our private developer discord that something happened that can only really be described as the band getting back together basically.

Me and Co-Lead Comr4de of the project talked for a long time and we both decided that this project being part of our lives for more than 10 years at this point really want to see it through to what we had original envisioned.In the coming months we will be focusing on wrapping up our current in development version which does include a few new units and fun tweaks for everyone to enjoy.

With all that said i can say in earnest that we are back in gear, updates might not drop as regularly as they did back in the day but we will try our best to deliver.


This is The Hunter signing off and hope to see you all in future updates!




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fishleg
post 2 Apr 2023, 7:34
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My favorite game by far. Had no reason to play Zero Hour after initial run through. Balance and unit lay out was crap. EA should thank you for giving people a reason to buy the game. Lot of hard work in quality of unit look/theory and balance/game play. Even if things don't work out I'd like to thank you for the hard work. Best of luck.
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