C&C:U January Update, Zero Hour is Now |
C&C:U January Update, Zero Hour is Now |
1 Jan 2010, 15:52
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#1
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
Happy New year to all Command & Conquer: Untitled fans! We have a very special update for you this new year! After having been in development for three and half years, we finally feel ready to release the mod to you! Version 1.474 (Build 774), or Beta #2 is now live! In this version, tons of graphical and sound effects changes were added to give more life to the Zero Hour game world! and tons of balance tweaks and bug fixes have been implemented to ensure you a gameplay that's fun yet fluid! This post has been edited by Zeke: 1 Jan 2010, 15:52 -------------------- |
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1 Jan 2010, 17:15
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#2
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Femme Fatale Of The Army Group: Members Posts: 219 Joined: 31 May 2009 From: Alpha Zerox Headquarters Member No.: 3 Make my Day, Baby! |
A release on Silvester!
Downloading now, three and half years is a long time. - E.V.E. -------------------- |
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1 Jan 2010, 18:45
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#3
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
Great downloading now.....great new year surprise
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1 Jan 2010, 21:53
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#4
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
I can't install this in W7....
I get the following error, --------------------------- CCU Installer --------------------------- INSTALATION HAS FAILED. Possible Causes: Installation directory does not exist. ZeroHour game files are not present. Error during extraction. --------------------------- OK --------------------------- The first 2 casues can be rules out since i double checked them. Is it due to the data folder in my docs? the my docs are different in w7 and moreover i am using a different folder to store my docs. (not the usual my docs that we get by default with windows) -------------------- |
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2 Jan 2010, 6:21
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#5
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
yes there seems to be something wrong with the installer with some people, which is why we included a "no installer" version as well
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2 Jan 2010, 7:24
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#6
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
I'm trying to download from moddb. Its very good if you can put someother link. Moddb links are very slow for me and sometimes get stuck
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2 Jan 2010, 7:34
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#7
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
you tried the main links at MGS?
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2 Jan 2010, 8:01
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#8
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Group: Members Posts: 565 Joined: 14 June 2009 From: Sri Lanka Member No.: 155 |
err no trying now...better speed than moddb...tnx
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2 Jan 2010, 14:45
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#9
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Will this mod run alongside SWR mods?
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2 Jan 2010, 18:10
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#10
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
No, although it's not hard to remove, just move/rename the .bigs
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3 Jan 2010, 8:14
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#11
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Group: Members Posts: 227 Joined: 7 June 2009 Member No.: 65 Projects: SWR Productions |
Awww, no launcher? It's not that hard to make one you know. Better to not make it harder for people to use it.
Either way, I'm downloading as we speak. |
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3 Jan 2010, 14:19
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#12
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
I had a go with this and I have to say I am very impressed
The maps look completely different! In a good way. And the game play is pretty cool One niggly little thing is the grammar errors. "General! One of our structure is being attacked!" "General! One of our unit is being attacked!" (Should be structures and units) -------------------- |
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3 Jan 2010, 14:58
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#13
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Twintails are eternal! Group: Members Posts: 473 Joined: 7 June 2009 From: Singapore Member No.: 74 Lurk, cleaned and mounted. |
Actually Picky, it should be 'are' and not 'is' because you will always have more than one structure. (Hey, you use your dozer to build stuff at the start of a normal game!)
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3 Jan 2010, 15:04
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#14
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
That's why it says "...One of our structures..."
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4 Jan 2010, 15:07
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#15
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Group: Dev. Team Posts: 81 Joined: 7 June 2009 From: Brazil Member No.: 77 |
Here are two "official" hamachi networks for the C&C Untitled modification:
Network Room: CNC U Official Network 1 Password: NLS Network Room: CNC U Official Network 2 Password: NLS It's still new so there's a chance it's empty ! Have fun and enjoy! This post has been edited by Gen.Kenobi: 4 Jan 2010, 15:07 -------------------- |
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6 Jan 2010, 4:17
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#16
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
The good people at Strategy Informer have offered to host CCU on their site. Here is the link
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Lo-Fi Version | Time is now: 27 April 2024 - 10:03 |