Help With Mapped Images |
Help With Mapped Images |
24 Apr 2010, 3:03
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#1
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Group: Members Posts: 14 Joined: 25 June 2009 From: Texas Member No.: 209 |
Stupid, stupid but real quick question, since I've been staring at my .ini files for the last hour and everything's beginning to look the same to me:
Let's assume I'm sick and tired of being limited on what house colors I have available to play as in Zero Hour. Adding new colors to select in skirmish was easy enough - the thing is I'm incredibly anal about detail, and have no idea how to change the pip color on the loader bar to correspond with any of the new colors. I get that mapped textures for existing house colors are being called from SCmShellUserInterface512.ini, but where on earth are they being called to? I just can't find the appropriate file. Any help would be greatly appreciated. |
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24 Apr 2010, 5:07
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#2
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
the texture is the same name as the ini IIRC
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24 Apr 2010, 5:29
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#3
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Group: Members Posts: 14 Joined: 25 June 2009 From: Texas Member No.: 209 |
the texture is the same name as the ini IIRC Nah, nah, nothing quite like that. Here's what I'm getting at: This is an example pulled out of SCSmShellUserInterface512.ini: MappedImage LoadingBar_ProgressCenter7 Texture = SCSmShellUserInterface512_001.tga TextureWidth = 512 TextureHeight = 512 Coords = Left:418 Top:489 Right:421 Bottom:500 Status = NONE End Something somewhere is calling LoadingBar_ProgressCenter7 to tell the game to use that particular .tga texture for the corresponding house color defined in multiplayer.ini - my big problem is I can't locate what file is calling the entry. |
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24 Apr 2010, 8:19
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#4
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
it's one of the menu .wnds located in Window folder in the ZH folder.
not exactly sure which one though... -------------------- |
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24 Apr 2010, 12:46
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#5
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Group: Members Posts: 14 Joined: 25 June 2009 From: Texas Member No.: 209 |
EDIT: Still no dice locating the appropriate file - anyone have any ideas on the specifics? :/
This post has been edited by ed3891: 24 Apr 2010, 13:59 |
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