Installing Rise of the Reds 1.5, The Complete Guide |
Installing Rise of the Reds 1.5, The Complete Guide |
20 Jan 2010, 21:23
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#1
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
It's here at last, a complete guide to installing Rise of the Reds 1.5!
We hope this solves many of your problems with ROTR. It will next be updated when a Mac Installation of 1.5 is available. Any feedback is welcome. Rise_of_the_Reds_Installation_Guide_1.5.pdf ( 999.47K ) Number of downloads: 124 NergiZed, or any other SWR Team member may use this at their will. But I would like to be credited for it. -------------------- |
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21 Jan 2010, 5:51
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#2
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Group: Members Posts: 211 Joined: 16 August 2009 Member No.: 356 l33t |
oh so close to 1MB
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21 Jan 2010, 13:57
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#3
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Probably will be 1mb when the Mac part is added, depends how big a hyperlink is
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3 Mar 2011, 22:39
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#4
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Group: Members Posts: 18 Joined: 31 August 2010 From: ger Member No.: 1139 |
Since I reinstalled CNC Generals and SW on a old Laptop I ran into two issues.
I was able to fix one by digging in this forum. The first one ist the widescreen issue, naturally Generals doesn't support it. I think it is a issue that should be covered in any Generals related document. I found a posting from Alias who has a fast fix for that: [Edit] I noticed that the HUD and FMVs are staying in the wrong aspec ratio with the resolution command line while the main graphics are in the correct one. Don't know if theres a better fix or patch though which puts both in the correct aspec ratio. [/Edit] QUOTE You could do it via the command line, like what I do. However you'll need to manually rename the .gib files to .big as you'll be launching straight from the Zero Hour executable. This is what I use: "D:\Games\Command & Conquer Generals Zero Hour\generals.exe" -quickstart -xres 1366 -yres 768 You would of course have the correct path (find your shortcut to Zero Hour and add those parameters to the end), as well as having -xres 1920 and -yres 1080 instead. This will force the game to always use that resolution. The next question which came to my mind is about having different mods in your ZH folder like SW and RotR. I know now after some research that these two mods don't interfere, a little note would be helpful. Otherwise than that, valuable intel. This post has been edited by step2ice: 4 Mar 2011, 19:18 -------------------- |
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