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Question about importing models into 3d C&C games
Keeper
post 26 May 2015, 0:51
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I have a question about models for the 3d C&C games such as Generals, Tiberium Wars and Red Alert 3.

I know that the models are made in 3ds Max and that they have a specific filetype for it. I believe they were called .max files.

Recently, I have tried experimenting with making my own models to be used in these games. I can't create anything complex, just only basic things (e.g: structures, guns for infantry, etc) which are untextured at the moment. However, I use Blender.

Is it possible to somehow convert blender files into .max files with Blender or would I need something else for it?
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Omeka88
post 17 Jul 2017, 17:24
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From: Roma
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for C&C3 , RA3 and C&C4 you can export the asset (.W3X) , c'ant help for the impot (im use only 3DMax7).

if you need y can help for export the w3x av-7.gif


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