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Cyclops, Cyclops cant target jumpjet
Walking2
post 29 Sep 2017, 15:59
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Americas Cyclops laser cant target jump jets and the patriot defence does little damage. Every other factions base defence can target them. is it a bug?

This post has been edited by Walking2: 29 Sep 2017, 16:03
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ZunZero97
post 9 Feb 2018, 11:08
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QUOTE (Walking2 @ 29 Sep 2017, 10:59) *
Americas Cyclops laser cant target jump jets and the patriot defence does little damage. Every other factions base defence can target them. is it a bug?

No, its not a bug, is that intentional, since jumpjets are supposed to be untargetable(invulnerable i think) against heavy AA.
For Patriots, neither, they have HumanArmor and that is why they are resistant to EXPLOSION Damage.

Try to use light AA they are cheap and well against those human flying

This post has been edited by ZunZero97: 9 Feb 2018, 11:10
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Hanfield
post 9 Feb 2018, 13:18
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QUOTE (ZunZero97 @ 9 Feb 2018, 12:08) *
For Patriots, neither, they have HumanArmor and that is why they are resistant to EXPLOSION Damage.


Really now?

CODE
Armor JumpjetHumanArmor
Armor = CRUSH 200% ;humans are easily crushed ["I'm crushing your head"]
Armor = MELEE 100%
Armor = ARMOR_PIERCING 10% ;humans don't get hit by tank rounds.
Armor = STEALTHJET_MISSILES 10% ;humans don't get hit by tank rounds.
Armor = JET_MISSILES 50%
Armor = INFANTRY_MISSILE 10%
Armor = FLAME 150% ;humans don't like fire
Armor = PARTICLE_BEAM 150% ;humans don't fare well against orbital beams...
Armor = SNIPER 200%
Armor = LASER 999% ;LASERs are anti-personnel and anti-projectile only (for point defense laser)
Armor = HAZARD_CLEANUP 0% ;Not harmed by cleaning weapons
Armor = KILL_PILOT 0%
Armor = FALLING 0%
Armor = MICROWAVE 0%
Armor = SURRENDER 100% ;Capture type weapons are effective only against infantry.
Armor = SUBDUAL_MISSILE 0%
Armor = SUBDUAL_VEHICLE 0%
Armor = SUBDUAL_BUILDING 0%
Armor = SUBDUAL_UNRESISTABLE 0%
Armor = HACK 0% ;Special damage should not be used for regulair weapons
Armor = DEPLOY 0% ;Special damage should not be used for regulair weapons
End


This post has been edited by Hanfield: 9 Feb 2018, 13:19


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