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Berkut's evasive maneuvers
3rdShockArmy
post 24 Mar 2019, 22:41
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I tried adding this Berkut's ability to other jets (namely Raptor and Sokol), but my attempts have been futile so far. I mean, it works, but the missiles just look like they have been jammed or something, as they go down. There's no barrel roll. So, is there a way to do this? Other than creating a graphics process (for which I lack any knowledge and/or tools).

Disclaimer:
This is just something I do for fun. I don't have any plans to release this.

This post has been edited by 3rdShockArmy: 24 Mar 2019, 22:42


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Hanfield
post 25 Mar 2019, 12:13
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What you did is only copy the mechanics of it: the ability creates a drone that uses SUBDUAL_MISSILE to literally jam the missiles, but also uses the Nuclear Missile silo door opening module to give it a 4 second duration and a conditionstate wherein it would perform a barrel roll animation that lasts 4 seconds also. To grant that to other planes means creating animations for them, then linking them in the same way as the Berkut.


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3rdShockArmy
post 25 Mar 2019, 14:44
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I figured the mechanics were working, but the animation part is pretty much a no-go zone for me, although I might give it a try. Thank you for the detailed explanation, Hanfield.


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(USA)Bruce
post 25 Mar 2019, 21:05
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QUOTE (3rdShockArmy @ 25 Mar 2019, 16:44) *
I figured the mechanics were working, but the animation part is pretty much a no-go zone for me, although I might give it a try. Thank you for the detailed explanation, Hanfield.


Cant you just copy what the shw raptors used? Each one of them had a taunt you know


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TheViking92
post 26 Mar 2019, 0:05
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Cool!!!

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3rdShockArmy
post 26 Mar 2019, 20:05
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If you ever decide to invade Russia, for the love of God, bring some warm clothes. We don't want you to blame the "evil Russian winter" when you get crushed, like everyone else who tried.



Yes, I was thinking about doing that, but it still leaves me with Sokol not having that ability.


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