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SWR Productions Forum _ Rise of the Reds _ Current 1.87 beta questions, some lore based

Posted by: Die Hindenburg 31 May 2017, 23:36

Currently i am too poor to purchase a new a pc, o have to use my game console, so ocant play ROTR myself

1. What was the visuall inspiration for the Dronelifter?

2. Do Shmel still have chemical cleaner rocket, how does it look visually?

.Dot chinese gattling guns get theit 6 barrels back when upgraded?

4. Can the Pandora pilotkill Manticores, Gorems and Blackbears?

5.Was the miltia Vulcan the original Vulcan for gen Bradley but got scrapped?

6.Does anyones the ambulance? I never saw it on any replay

7. How the Blackbear can have so many weapons i though SAGE only allows 3, but it has smoke, shotra, its cannon, arena, missiles and its thermo shell,._.

8. What is the difference between the vacuum rpg of the panzerfaust and the Shmel's thermo rpg, lore and gameplay

And finally, if the_Hunter sees it, what was the most difficult unit to desing, model and coding?

Posted by: Scud 31 May 2017, 23:54

QUOTE (Die Hindenburg @ 31 May 2017, 19:36) *
Currently i am too poor to purchase a new a pc, o have to use my game console, so ocant play ROTR myself

1. What was the visuall inspiration for the Dronelifter?

2. Do Shmel still have chemical cleaner rocket, how does it look visually?

.Dot chinese gattling guns get theit 6 barrels back when upgraded?

4. Can the Pandora pilotkill Manticores, Gorems and Blackbears?

5.Was the miltia Vulcan the original Vulcan for gen Bradley but got scrapped?

6.Does anyones the ambulance? I never saw it on any replay

7. How the Blackbear can have so many weapons i though SAGE only allows 3, but it has smoke, shotra, its cannon, arena, missiles and its thermo shell,._.

8. What is the difference between the vacuum rpg of the panzerfaust and the Shmel's thermo rpg, lore and gameplay

And finally, if the_Hunter sees it, what was the most difficult unit to desing, model and coding?
-

Lucky guy, I was poor all my life tongue.gif

1. Dunno, but there is a texture with that name on the original Generals texture.big file.
2. Yes, it looks nice I guess.
3. I dunno, probabily not.
4. Yes, in fact, I stealted a BlackBear when playing against the AI.
5. I dunno.
6. Some people use it, at least Bruce does.
7. It uses module mechanic like overlords and pandurs do.
8. Fuck it, I'm tired tongue.gif

Posted by: Skitt 1 Jun 2017, 4:40

QUOTE (Die Hindenburg @ 31 May 2017, 23:36) *
4. Can the Pandora pilotkill Manticores, Gorems and Blackbears?
6.Does anyones the ambulance? I never saw it on any replay
7. How the Blackbear can have so many weapons i though SAGE only allows 3, but it has smoke, shotra, its cannon, arena, missiles and its thermo shell,._.



4. out of them 3 only the manti and BB can be depiloted by pandora, the golem is immune to pilot kill.
6. Quite often, not sure on the pub players but several of the testers use them.
7. magic

Posted by: Mizo 1 Jun 2017, 4:50

QUOTE
golem is immune to pilot kill.


Wrong. They're only immune to nerve gas. Direct Neutron blasts would usually decrew them.

Posted by: Skitt 1 Jun 2017, 7:26

my bad biggrin.gif

Posted by: M.P 1 Jun 2017, 8:58

QUOTE (Die Hindenburg @ 1 Jun 2017, 3:06) *
Currently i am too poor to purchase a new a pc, o have to use my game console, so ocant play ROTR myself

1. What was the visuall inspiration for the Dronelifter?

2. Do Shmel still have chemical cleaner rocket, how does it look visually?

4. Can the Pandora pilotkill Manticores, Gorems and Blackbears?

6.Does anyones the ambulance? I never saw it on any replay

7. How the Blackbear can have so many weapons i though SAGE only allows 3, but it has smoke, shotra, its cannon, arena, missiles and its thermo shell,._.

8. What is the difference between the vacuum rpg of the panzerfaust and the Shmel's thermo rpg, lore and gameplay

1.


2. Yes they still have the Chem cleaner rockets. When you fire it (which works exactly like smoke rocket) it shoots a rocket that (I think?) has a purple trail and when it hits the ground leaves behind a purple cloud.

4. Pandora can decrew any vehicle. Nothing is safe from its weapon, not even another Pandora, be it self or ally or enemy Pandora.
BUT! Those 3 vehicles you mentioned + Venoms and Pandora itself are immune to nerve gas effect.

6. Deploy it behind a group of infantry and watch them tear apart even anti infantry vehicles.

7. Technically it only has 3 weapons: Main gun, AA Rockets and Thermobaric shells.
Shtora and smokes are special powers and with some tricks (Let's just not talk about it) they spawn special objects.

In shtora's case, the object is always attached to the bear and has limited lifetime, and when it dies the shtora effect goes with it.

In smoke's case, the object is set to automaticly fire a weapon, which is the smokes. (The smoke grenade pipes that are on the model are just set exactly on the way of grenades)

8. Vacuum:
Terrible damage vs Anything that isn't infantry, Can clear garrisons. Long delay before attack. Vacuum.... effect... i guess...

Shmel:
Fairly well damage vs Light armor and structures and infantry (FLAME Damage type), Can clear garrisons. No delay. Cool fire effects.

Posted by: Die Hindenburg 1 Jun 2017, 9:53

Lots of much thanks for the answers, Scud, M.P.- Skitt and Mizo 8chi.png

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