IPB

Welcome Guest ( Log In | Register )

Limit turret rotation
Omeka88
post 5 Sep 2017, 22:34
Post #1



Group Icon

Group: Members
Posts: 48
Joined: 14 July 2017
From: Roma
Member No.: 15601



hello

y need some help for "limit" the turret rotation
if is a thing on general\zh



like you can see thee turret hit the Missile turret

can be fix? (no , im not want remove or move the sam turret tongue.gif )

Current AI Setting
CODE
Behavior = AIUpdateInterface ModuleTag_03
Turret ;main gun + riflegun
TurretTurnRate = 160
TurretPitchRate = 100
AllowsPitch = Yes
MinPhysicalPitch = -5
NaturalTurretPitch = 5
MinIdleScanAngle = 10
MaxIdleScanAngle = 40
MinIdleScanInterval = 5000
MaxIdleScanInterval = 10000
ControlledWeaponSlots = PRIMARY TERTIARY
End
AltTurret ;Missile turret
TurretTurnRate = 180
MinIdleScanAngle = 10
MaxIdleScanAngle = 40
MinIdleScanInterval = 5000
MaxIdleScanInterval = 10000
ControlledWeaponSlots = SECONDARY
End
AutoAcquireEnemiesWhenIdle = Yes
MoodAttackCheckRate = 250
End


--------------------
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 25 April 2024 - 8:14