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Faction, World and RTS Game ideas, A place where you can post all your RTS game, Faction and World ideas
Adoge
post 30 May 2015, 11:57
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So my idea was that the turn of the century brought Y2K, yes I know someone's gonna be like- but Y2K would never have happened. Essentially, Y2K caused a collapse in order, a collapse in the financial markets and the loss of billions of files of data.

Chaos engulfed the globe and riots broke out in many cities. As society broke down, a strange new metallic yet fluid element began to grow across the globe. Morphing over the ground, buildings and flora it began to spread. Believed to have grown out of some sort of technological holocuast caused at the break down of Y2K. As the Crystalline plague grew, it was referred to as Critherium.

A new group, the Acolytes emerged out of this Chaos. Claiming that Critherium was the answer to all of humanity's problems. They appeared changed and mutated by Critherium. Many of their body parts glowed blue and their eyes nothing but blue. Within their armies were mutated creatures, changed by the Crystal. Some were grown in the vats of Critherium, others mutated by the spreading plague. The Acolytes spread to many parts of the world and built cities on once infected fields and began to spread their ideology.

But elsewhere, outside of the control of the Acolytes, the Critherium was still spreading. Out of the shadows stepped the Order; a secretive group that commanded PMCs, governmental agencies and national armies. They secured many of the impoverished cities that had not fallen to the Crystal. Spreading supplies and soldiers across the world. Their armies secured the peoples from the Acolytes and their forces.

The Order and Acolytes were locked in conflict, their troops fought and secured many territories.

However, another force appeared, the Phantoms. In communities across the world, isolated and angry. They did not wish for technology to return and anything beyond Radio was considered to be an abomination.

As such, the 3 Factions now wage war for control of the Earth and its destiny.

The Order's forces, covered in Black Armour operate on a very powerhouse-based playstyle. Their units are a mix of modern weapon systems such as the Buratino, Gepard (I know its being phased out), and M109 with futuristic prototypes and uber tanks. Their Chinooks deploy thumpers which cause the Critherium to recede and force it to the surface.

The Acolytes are a mix of human soldiers (albeit mutated) with mutants that focus on strength in numbers. Their vehicles are Critherium constructs and often pilotes by an Acolyte or mentally controlled. They can build a single shrine on top of a Critherium field, which spreads it further and generates resources. They can also build their buildings on top of Critherium, but only a single shrine can be built per field. They focus more on ranged and horde warfare.

The Phantoms utilise old weaponry, particularly from WW2 and the Early Cold War. This includes Goliath Tracked mines, Chafees and their epic unit the Maus. The Maus is a reward for Phantom players who utilise hit and run tactics early to mid game. This allows them to build up to the Penultimate unit the Maus, which helps break through the enemy. They build Combine harvesters which are piloted by workers in Hazmat suits. These Combine Harvesters deploy their gathered resource at the Refinery which destroys it.


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A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2

If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas

My Ideas: (Criticism appreciated)

Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant

Basilisk vs Echelon, Unit and General List

Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.)

Global Chaos (Working Title)
___________________

My current Fourth General(s):
USA: H.Y.D.R.A, General Schwarzkopf (under development)

GLA: Colonel Abis
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nikitazero678
post 31 May 2015, 4:27
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I already made the concept of factions, worlds and Hero units for a ZH mod I might develop in the future. It can be seen here.


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Adoge
post 7 Jun 2015, 1:10
Post #103



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QUOTE (nikitazero678 @ 31 May 2015, 13:27) *
I already made the concept of factions, worlds and Hero units for a ZH mod I might develop in the future. It can be seen here.


I must say it is certainly very detailed.


On that I had some more design ideas for my Second Depression Idea.

GLADIUS- Greys and Blacks, very totalitarian, powerhouse, RIOT police on steroids sort of feel. Early game units include MRAPs, Riot soldiers etc. later units include flying Drone Carriers, Landship-like tanks and Exoskeletons. Their tanks and vehicles are sleek looking and they have powerful support aircraft.

Syndicate- Green is main colour, various gas masks, punkish haircuts, lots of bright fluro and neon colours. Some also wear Orange Jumpsuit pants. Mutants range from Junkies, who are affected by the various street drugs, to hulking Behemoths. This Mutants are your answer to heavier units along with RPG armed gangers. These guys lack any vehicles except for attack bikes.

The Patriots- Lots of Red, White and Blue painted on their vehicles. Their units have American stars and striped painted on them in various parts. Flak jackets and Baseball caps are common sights among these guys. Their vehicles are buses, bulldozers and cars along with other vehicles all converted into weapons of war. There are also Patton tanks available at later levels.

The New World Army is the one I'm having the most trouble designing. They'll have hackers and crossbow armed snipers. Suicide bombers and Remote-controlled cars armed with explosives are also part. They also use various swords etc. Their main unifying look is their hoodies and general anarchist design.


--------------------
A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2

If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas

My Ideas: (Criticism appreciated)

Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant

Basilisk vs Echelon, Unit and General List

Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.)

Global Chaos (Working Title)
___________________

My current Fourth General(s):
USA: H.Y.D.R.A, General Schwarzkopf (under development)

GLA: Colonel Abis
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Adoge
post 11 Sep 2015, 11:25
Post #104



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Just bringing back this thread after I had another idea.
This one channels a bit of Tiberian Dawn mixed with a near-future setting between the World Order, Globalist GCN and the fundamentalist, mysterious Advent.

The Financial uncertainty of the 2016-2018 period saw a fluctuating market and a nervous World Order as the economic powerhouses of the world looked nervously at the Developing World’s growth and economic instability spread across the Atlantic and Pacific Oceans. As China’s stock market struggled and the Eurozone faced almost certain collapse, the failure of the UN to mediate crises disillusioned many of the powerful nations of the World. As the close of 2017 drew near Australia, Canada, US, UK, Germany, Nigeria, South Africa, France, Russia, China, Brazil, India, Switzerland and Japan met in Geneva to form a new summit, the Global Council of Nations, which accounted for the economic and military superpowers of current world order.


The GCN essentially allowed the Council Nations to dictate to the developing world their terms, and established a GCN monopoly on natural resources, opening Africa, South America and the Middle East to GCN country corporations. Rising anti-Globalist sentiments in the Developing World coupled with the emergence of the Advent religion, an ideology dedicated to the overthrowing of the World Order and the ascendance of humanity through the usage of new energy sources and the destruction of the Capitalist system. The GCN developed its own military force, capable of projecting a GCN mandate and staffed by GCN nation troops and PMCs, called Task Force Olympus equipped with the latest technology, vehicles, weapons, ships and aircraft from their member states. The equipment includes the Russian Kamov KA-52 Stealth Helicopter, the Canadian/German Leopard A7 MBT, the American M109A7, the Chinese Z-10, the Russian PAK-FA, the American M1A2SEP Abrams and the Fennek.
Task Force Olympus was designated as a top priority, and large amounts of funding and equipment as well as manpower was directed towards it. The aim is to have the capability to deploy from Forward Operating Bases in any member state and currently the infrastructure is in place in all countries but France, Canada and Japan. The GCN’s first real threat came in Pakistan in 2019. Populist leader Emarn Khan ascended to Pakistan’s Presidency and declared a new age of Secularism and democracy, hoping for entry into the GCN. However Hardliners within the ISI and military as well as Tribal and Terrorist militias unleashed a campaign of violence across the country which culminated in the detonation of a dirty bomb in the Capital Islamabad. Following the deaths of many of Pakistan’s legislators, the Rebels seized key towns, highways, cities and refineries and it was feared the Loyalist forces protecting Nuclear weapons would fall quickly. The instability saw the GCN vote 14-0 to intervene in Pakistan from FOBs in Afghanistan and India, in order to ensure a stable Pakistan. The pincer movement routed the rebels and besieged Islamabad capturing Tribal and ISI leaders who attempted to flee the city. The GCN’s successful involvement saw Task Force Olympus expanded and split into several different Task Forces’ all under the umbrella of the GCN. These included Task Forces Olympus, Manticore and Osiris as well as others. However, the rise of the Advent on the horizon foreshadowed the clash of the Titans for control of the word.

The rise of Advent was all due to the successes of one man, Zachary Solomon. A former Climate Scientist, Solomon saw the rise of the GCN as the triumph of capitalism and the Fossil Fuel corporations, and a defeat for alternative energy. So he quit his job within the prestigious Science Academies of the World and travelled across the developing countries speaking of an “Advent” for humanity. An age where the “Rotting Carcasses of Globalist Capitalism and Oil Cartels are torn down and alternative energy and equality prevails”. His fiery declarations attracted many and made him the target of several assassination attempts, the most public a failed GCN drone strike which ironically struck an Oil Plant, the very edifice that Solomon was trying to strike down, causing a conflagration and killing over 300. As Solomon continued to spread the idea of Advent, many flocked to his side. Advent communities, powered by Suncatchers among other power generators began to grow in the developing world, prompting the GCN to deploy its troops into Libya, Tunisia and Egypt to stop Advent gaining a foothold in Northern Africa. The Advent have become governor in many developing nations Solomon, now presented as a Messiah had gathered two forces around him- The Faithful, who were comprised of Advent militias, armed with T-54s, Technicals, Rocket Buggies, Kaytushas and other light equipment, and the Inducted, who are armed with High tech weapons and equipment, including Magnetic rifles. Solomon’s forces are a mix of Anti-Globalists/Capitalists, Advent Zealots, downtrodden peoples, anarchists, echo-terrorists and African, Latin and Balkan Mercenaries, all fighting to defeat the GCN’s and Corporations Hegemony

An Advent attack on the GCN HQ in Africa in Johannesburg set the flames alight and unleashed war between the two forces. At present the GCN is making strong headway into the Balkans, toppling Advent governments and devastating their militias as well as pushing into Central Africa in a blitzkrieg. Advent has launched attacks at the European and Asian continents as well as established a sizeable presence in Mexico on the US border whilst rallying support from the populations of the US, EU and China.

Note: I didn’t really want to make either faction the good guys. As such whilst the GCN mostly represent the capitalist and secular countries (China and Russia excluded), they are exercising Hegemony over the world and utilising their monopoly over the world to strip the developing world of its resources. In contrast the Advent want alternative energy, human enlightenment and equality, but are also a conglomerate of disparate groups and should they win would most likely descend into civil war.

The Factions each have two subfactions which are as follows:
GCN (Heavier armour and firepower- Powerhouse faction):
Armour Command- Focusing on heavy armour, including experimental vehicles along with lots of helicopter CAS.
Tactical Operations- Mobility and special operations, this SF focuses on mobile firepower, Special Forces infantry and dominating air power.

Advent (More specialised guerrilla force, with weak stopgap Faithful units coupled with the Glass Cannon and high tech Inducted- lots of stealth and mobility):
TBA

This post has been edited by Adoge: 11 Sep 2015, 11:26


--------------------
A place where I posted my idea about a possible take on the Post-Red Alert 2 Command and Conquer universe: Reimagining Post Red Alert 2

If you wish to share your faction and RTS game ideas and provide constructive criticism on others', come and join us in this thread: Faction, World and RTS Game ideas

My Ideas: (Criticism appreciated)

Directorate vs Remnant, Backstory Part 1, Backstory Part 2, Characters and groups of the Directorate and Remnant

Basilisk vs Echelon, Unit and General List

Cataclysm: Embers of Hope (an RTS) (This where I will post most of my idea for Cataclysm.)

Global Chaos (Working Title)
___________________

My current Fourth General(s):
USA: H.Y.D.R.A, General Schwarzkopf (under development)

GLA: Colonel Abis
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TheCrimsonCaster
post 22 Jun 2017, 16:46
Post #105


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Here's one I'm currently working on.

Year 2100, ten superpowers engaged in the new World War. Before the Third World War, however, many events fell into place.

The ten factions are as follows(Suggest tech trees and strategies for each faction!):

Dragon Empire(China, NK): Number-based faction. Uses incendiaries as lower tier weapons.
Eurasian Unitary Alliance(Former Soviet Union Nations): Uses nukes later game.
European Reich(Nazi Germany with Renaissance-era goals, with Occupied France and most of mainland Europe): Has homing plasma weapons as a sort of tech.
Indian Empire(India-led nations of South Asia): IDK yet.
Pacific Consortium(An alliance between South Korea and Japan with nations in SEA): Empire-esque units like mecha and drones.
World Confederacy(US, UK, ANZAC, Scandinavia, French Resistance(basically WWII Allies)): Use space weapons and also drones.
Imperial Republic of Israel(Biblical nations): They will mix Brotherhood of Nod with Order of the Talon. Militant Christians, explicitly. Powerful yet limited units.
Pan-Islamic States(Middle East): GLA-like, only more high-tech looking. Still uses chem warfare.
African Federation(Africa): Later gains Microwave tech given by the US before the war.
South American Liberation Force(South America): Somewhat terrorist-like, except more organized.

Then 5 bonus factions! (Happens approximately 50 years affter the Third World War)
The Technocracy(An international technologically advanced society): Uses the best tech. Earth based. Has really powerful units and weapons that allow it to stand against the 4 magical factions.
The Cult of the Apocalypse: One of the four magic factions. Ritualists instigating the apocalypse.
The Echelon of the Holy Will: One of the four magic factions. The Forces of Heaven invading Earth.
The Legion of Torment: One of the four magic factions. The Forces of Hell invading Earth.
The Ancient Alliance: One of the four magic factions. Ancient pagan alliance based on ancient myths.


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AKA jfftjlv12345 in moddb and cnclabs. I like disintegrating my enemies to oblivion. You shall soon know me...........

JOIN ME, IN MY RIGHTFUL CRUSADE OF BRINGING HUMANITY TO TOTAL UNIVERSAL DOMINATION, AND TO WIPE OUT OUR OPPONENTS WHO DARE THREATEN OUR EXISTENCE. TODAY, MAN STANDS AS ONE, MAN STANDS ALONE! WHEN THE GODS FALL, HUMANITY SHALL RISE!

ALL HAIL HUMANITY!

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TheCrimsonCaster
post 22 Jun 2017, 16:50
Post #106


A Mech More Powerful Than An Executioner
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I am an envoy of the future.



Here's one I'm currently working on.

Year 2100, ten superpowers engaged in the new World War. Before the Third World War, however, many events fell into place.

The ten factions are as follows(Suggest tech trees and strategies for each faction!):

Dragon Empire(China, NK): Number-based faction. Uses incendiaries as lower tier weapons.
Eurasian Unitary Alliance(Former Soviet Union Nations): Uses nukes later game.
European Reich(Nazi Germany with Renaissance-era goals, with Occupied France and most of mainland Europe): Has homing plasma weapons as a sort of tech.
Indian Empire(India-led nations of South Asia): IDK yet.
Pacific Consortium(An alliance between South Korea and Japan with nations in SEA): Empire-esque units like mecha and drones.
World Confederacy(US, UK, ANZAC, Scandinavia, French Resistance(basically WWII Allies)): Use space weapons and also drones.
Imperial Republic of Israel(Biblical nations): They will mix Brotherhood of Nod with Order of the Talon. Militant Christians, explicitly. Powerful yet limited units.
Pan-Islamic States(Middle East): GLA-like, only more high-tech looking. Still uses chem warfare.
African Federation(Africa): Later gains Microwave tech given by the US before the war.
South American Liberation Force(South America): Somewhat terrorist-like, except more organized.

Then 5 bonus factions! (Happens approximately 50 years affter the Third World War)
The Technocracy(An international technologically advanced society): Uses the best tech. Earth based. Has really powerful units and weapons that allow it to stand against the 4 magical factions.
The Cult of the Apocalypse: One of the four magic factions. Ritualists instigating the apocalypse.
The Echelon of the Holy Will: One of the four magic factions. The Forces of Heaven invading Earth.
The Legion of Torment: One of the four magic factions. The Forces of Hell invading Earth.
The Ancient Alliance: One of the four magic factions. Ancient pagan alliance based on ancient myths.


--------------------
AKA jfftjlv12345 in moddb and cnclabs. I like disintegrating my enemies to oblivion. You shall soon know me...........

JOIN ME, IN MY RIGHTFUL CRUSADE OF BRINGING HUMANITY TO TOTAL UNIVERSAL DOMINATION, AND TO WIPE OUT OUR OPPONENTS WHO DARE THREATEN OUR EXISTENCE. TODAY, MAN STANDS AS ONE, MAN STANDS ALONE! WHEN THE GODS FALL, HUMANITY SHALL RISE!

ALL HAIL HUMANITY!

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TheCrimsonCaster
post 22 Jun 2017, 16:58
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I am an envoy of the future.



Sorry, triple post.

This post has been edited by TheCrimsonCaster: 22 Jun 2017, 17:02


--------------------
AKA jfftjlv12345 in moddb and cnclabs. I like disintegrating my enemies to oblivion. You shall soon know me...........

JOIN ME, IN MY RIGHTFUL CRUSADE OF BRINGING HUMANITY TO TOTAL UNIVERSAL DOMINATION, AND TO WIPE OUT OUR OPPONENTS WHO DARE THREATEN OUR EXISTENCE. TODAY, MAN STANDS AS ONE, MAN STANDS ALONE! WHEN THE GODS FALL, HUMANITY SHALL RISE!

ALL HAIL HUMANITY!

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Jarmen Kell
post 15 Jul 2017, 10:33
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Jarmen Kell
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Could you explain it more, because it might give me some ideas for my campaign, as the gla will spark out the great ww3 while the Russians and their Chinese alliance will do the heavy lifting against the west, the gla will undermine their work and eventually turn against the Russians and the Chinese, I made one additional vehicle for the gla as an idea.
I'm thinking about a new design of an old model for a superior tank for the GLA. I call it the Lasher tank.
Lasher Tanks were originally a design, designed as a complementary unit for the scorpion and morroder Tanks, but in the end cast off before the Great world War even started. When the Russians have attacked the Americans, The GLA had their troops acquire old blueprints for reverse engineering. Among the blueprints were the schematics for the Lasher. Now the tank has become the backbone of the GLA's armored divisions.
Lasher Tank
Cost: $750
Speed: 6
Hit points: 360
Armor Class: Medium
Prerequisite: GLA's arms dealer tunnel and general's promotion
Purpose: Anti-Armor
Weapon: 110mm Cannon, 115mm Cannon 1st salvage, 120mm Cannon 2nd salvage
Range: 5.75
The frontal grinders work both with the trends and independently and to punch through both Armour (three tanks could literally stop an overload tank from different directions till eventually destroyed) and buildings (either garrisoned or not)
Both of the lasher and basilisk tank have the same voice actor
the Lasher is a compilation between the Russian gollum and the American paladin in both armor and anti infantry machine gun as well as speed
The grinders system is shown as follow.
https://m.youtube.com/watch?v=Pd97H9uDOG8
https://ppmforums.com/files/yuris_lasher_tank_002_306.gif

This post has been edited by Jarmen Kell: 15 Jul 2017, 10:48


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