Chineese fighter/bomber, Lets recreate Peral Harbor! |
Chineese fighter/bomber, Lets recreate Peral Harbor! |
30 Jun 2013, 17:39
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The Forums American Hotshot Flyboy Group: Tester Posts: 2859 Joined: 22 November 2012 From: The foundation of modern freedom and Liberty;United States of America. Member No.: 9500 |
So the suggestion is for a fighter/bomber for china (Cause its more thier style I guess even If I want more flying toys for my beloved USA)
It need to have a torpedo that can only attack naval targets at a long range but requires a spotter or scout.... The idea is somewhat from/mashed up from ROTR. I havent named the unit yet but; For the memory of the japenese fighter Zero I'll call it Null Null -Requires Airfield -Requires the naval yard deployed -Requires Tech building (Not sure about the tech tree but I dont want it to be an early game unit) -1300-1600 price First weapon is an (Near)Unlimted MG gun mounted at the front like the Interceptor from ROTR Second weapon is a single bomb, Like the mole mine layer, It dives into the ground...Does the same "Subwaves" or "underground movement" animation till it reaches it target and explodes! Yes its the japanese torpedo bombs in a nutshell It should 2 shot normal naval targets and requires 3 for big ones *shrugs* This unit is basicly counter naval artilary and it CAN outrange any naval AA if it has a spotter, or you could just get a maphack and "illegal lock" Up to your preffrence hehe... Its a dedicated naval detterant that allows players to "Drive the enemey back" incase they are denied thier shores, and good for a foward attack as well.... But its not fully undedicated to ground targets? The MG gun, Im uncertain if it should attack air units or not but the bomb should be near useless or unable to target tanks and buildings... What do you guys think? This post has been edited by (USA)Bruce: 30 Jun 2013, 17:39 -------------------- |
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