Enforcer's "Unstable Effect" |
Enforcer's "Unstable Effect" |
17 Jun 2009, 1:59
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#1
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
How do you induce this?
I;ve had up to 6 Enforcers firing at the same target and it hasn't made any notable effect. Do I need more? Or perhaps to use the stream fire mode? -------------------- |
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17 Jun 2009, 2:12
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#2
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Cranium Ventilator in chief Group: Members Posts: 379 Joined: 7 June 2009 Member No.: 42 |
"Blob" fire, at the same spot, at the exact same time.
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17 Jun 2009, 2:13
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#3
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
"Blob" fire, at the same spot, at the exact same time. As I said in Post #1. I have tried this with Enforcers numbering from 2 to 6... no effect. -------------------- |
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17 Jun 2009, 2:24
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#4
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Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
as 2 is not enough 6 at least should create the effect i shall try 6 and see if it does or doesnt
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17 Jun 2009, 2:25
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#5
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Group: Members Posts: 37 Joined: 7 June 2009 Member No.: 78 |
It works just like the firestorm for china.
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17 Jun 2009, 2:29
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#6
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
as 2 is not enough 6 at least should create the effect i shall try 6 and see if it does or doesnt I've tried it with 2, 3, 4, 5 and 6. There was no effect other than a repeat of the explosion particle effect. It works just like the firestorm for china. Yeah, I figured it would, shame I can't seem to get it to work though. I had a group of 6 enforcers surrounding a GLA place and they all fired, but no unstable effect -------------------- |
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17 Jun 2009, 2:39
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#7
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Kitteh Group: Legend Posts: 590 Joined: 31 May 2009 From: Northern Ireland Member No.: 6 Projects: SWR Productions |
Make sure they fire at exactly the same time.
As cool as the plasma ball of death is, it's a novelty thing that really has no tactical value at all. -------------------- |
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17 Jun 2009, 2:44
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#8
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Forum Chemist Group: Members Posts: 687 Joined: 5 June 2009 From: Zeist, the Netherlands Member No.: 19 Projects: ShockWave Tester In birro veritas. |
IIRC, seven balls need to hit within 1,5 seconds for them to create a plasma ball.
-------------------- TN
"The courageous enter dark caves alone. The clever send in the courageous first. The cleverest wait behind the clever." --The Book of Cataclysm |
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17 Jun 2009, 2:47
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#9
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Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
ok so i just got done with a game using them and apparently u need at least 7 and they need to fire at around the same time or at least hit the same spot at the same time so do 7 or more to create the effect altho the ball killed them all as for some reason it always goes up in some direction and nvr down maybe i should just start at the bottom of the map from now on when i use them
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17 Jun 2009, 2:53
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#10
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Make sure they fire at exactly the same time. As cool as the plasma ball of death is, it's a novelty thing that really has no tactical value at all. I wasn't after tactical value, I just saw it in a video and though it was awesome! Will try with 7 and report back ^.^ -------------------- |
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17 Jun 2009, 12:48
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#11
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Group: Members Posts: 195 Joined: 6 June 2009 From: Germany Member No.: 26 Projects: ShockWave Tester Mindfuck of the month: Casimir effect |
Never seen it in a game
-------------------- And you feel a sudden chill How do you do? My name is Trouble I'm coming for the kill... And you know I will |
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17 Jun 2009, 13:40
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#12
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Group: Members Posts: 124 Joined: 7 June 2009 From: Zrenjanin,Serbia Member No.: 54 Poor fan |
plasma blob is cool and if used correctly they are awesome.good for cleaning hordes of vehicles and troops.But it's very unpredictable cause when blob is created you'll never know which way it's going so this effect must be used with extreme caution. Blob is only good when attacking supply centers or base defenses.
Cheers Поздрав -------------------- |
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17 Jun 2009, 13:52
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#13
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Group: Legend Posts: 144 Joined: 4 June 2009 From: Hobart, Tasmania, Australia Member No.: 15 Projects: ROTR Dev Team |
IIRC its locomotor was slightly iffy resulting in a large predication to wander to the top-right when viewed from the normal camera angle.
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17 Jun 2009, 13:59
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#14
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Group: Members Posts: 363 Joined: 16 June 2009 From: Irving, TX Member No.: 167 |
as the question has been answered and ppl seem to keep posting here i request topic to be closed please
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17 Jun 2009, 14:13
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#15
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Kitteh Group: Legend Posts: 590 Joined: 31 May 2009 From: Northern Ireland Member No.: 6 Projects: SWR Productions |
It is Pickysaurus' topic and he hasn't requested a lock as yet. It shall remain open until such time he does or we can just allow it to slip away now after this post.
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17 Jun 2009, 18:13
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#16
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Worked with 7
Great effect guys. Very funny to watch it tear down a Chinese Supply Centre. Thanks for that Stinger, you may lock this topic now if you like... or just leave it to rot -------------------- |
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17 Jun 2009, 21:59
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#17
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Hardly Diplomatic Group: Legend Posts: 1468 Joined: 31 May 2009 From: Brazil Member No.: 4 Projects: Retired |
Topic is now locked as requested.
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Lo-Fi Version | Time is now: 26 April 2024 - 14:41 |