Good long game against Zhao, Sharp(Lazr) vs Zhao(Random Stealth), 10k TD, No start units |
Good long game against Zhao, Sharp(Lazr) vs Zhao(Random Stealth), 10k TD, No start units |
28 Nov 2009, 21:27
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#1
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Group: Members Posts: 246 Joined: 6 June 2009 From: Canada Member No.: 21 Projects: ShockWave |
Sharp_vs_Zhao.zip ( 101.54K )
Number of downloads: 34
Nice game against Zhao, pretty long USA vs GLA game. In the game, the connection was a bit weird since the game seemed to be running at 75% speed :S Otherwise it was good. Zhao played pretty well, should have spaced out black markets so my Spectre wouldn't have killed his markets. Making more markets instead of forcing more pressure when he lost his first two might have changed the game, or if he had ambush to insta-kill my burton. Early game that techRPG should have just ran away. I should have build a Lazr defense somewhere near mid to prevent him from entering my base so easily, I also didn't realize that he didn't make any offensive tunnels early on or else I would have been more offensive, should have scouted better on my part. I was comtemplating saying "GG" when he was in my base but decided to stick it through, it seemed like his stream of units would never end, felt pretty intense trying to defend my base with just Burton. Watch, comment This post has been edited by Sharpnessism: 28 Nov 2009, 21:29 |
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28 Nov 2009, 22:59
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#2
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Officer of the European Continental Army Group: Members Posts: 2351 Joined: 7 June 2009 From: England, Great Britain Member No.: 71 Community Manager at Nexus Mods |
Speed was fine in the replay.
A very interesting game to watch. It astounded me how few GLA units I actually saw built compared to the number that charged from the tunnels -------------------- |
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29 Nov 2009, 0:29
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#3
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Group: Members Posts: 246 Joined: 6 June 2009 From: Canada Member No.: 21 Projects: ShockWave |
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