Can't run the mod on Origin's Zero Hour. |
Can't run the mod on Origin's Zero Hour. |
29 Jul 2016, 19:14
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#1
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Group: New Members Posts: 2 Joined: 29 July 2016 Member No.: 13082 |
I can already run the vanilla Zero Hour without any problems, but when I try to run Shockwave mods, it keeps bringing me to the Origin's Zero Hour start-ups where it let me choose normal General or Zero Hour. Is there any other ways to get the mods to start directly?
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30 Jul 2016, 3:46
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#2
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The X General Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated |
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30 Jul 2016, 17:06
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#3
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Group: New Members Posts: 2 Joined: 29 July 2016 Member No.: 13082 |
When I try to access http://bibber.eu/downloads/cnc-3-tiberium-wars/, the website is under maintenance. Is this normal, or do I have to do something first to be able to access it? |
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30 Jul 2016, 18:53
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#4
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Group: Administrator Posts: 5732 Joined: 31 May 2009 From: The Netherlands Member No.: 1 Projects: SWR Productions Bitch slapping SAGE since 2003 |
Once you click the launch button on the ShockWave launcher you have about 10 seconds to click on Zerohour as soon as that popup opens.
Keep in mind for this to work properly you need to login and startup Origin completely BEFORE attempting to start the mod. -------------------- |
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