Hello again,
About 2 weeks ago, I was thinking of making my own mod for my own use. I am now trying to combine the Shockwave, Operation Firestorm, Contra and Reborn and some other small mods. But I have a few questions about this:
- Is there any limit of players that can be put in the playertemplate.ini?
- Is there any way to expand the maximal amount of general powers in the general power system?
That are my questions for now. If I have any more questions, I will put them here.
Thank you for reading it and responding to it.
Not to burst your bubble mate but the mods you've mentioned are pretty huge. You're going to have a hard time trying to get rid of conflicts. And even after that which would take you probably a year of constant work (at best) you're going to run into SAGE limitations. I don't remember the exact player limitation but believe me that it's smaller than the number of generals combined from those mods.
You're better off creating your own sub factions with some of your favourite units first.
It's possible to increase the commandset size (See widescreen mod). I haven't heard about superpowers though.
Also don't forget the upgrade limit. You can only have 128 upgrades in the game and each of the mods you mentioned is pretty close to that limit. You would have to drastically cut the upgrades or merge them to make this work.
If i can make all these changes working, it would be a next step in modding this game.
I don't know if anyone of you guys knows this, but i found a way to use some general powers with a general without putting it in the general power selection menu. I use the purschase science line and the shortcutline and past it in any building. Welcome to many possibllities to use special powers
Powered by Invision Power Board (http://www.invisionboard.com)
© Invision Power Services (http://www.invisionpower.com)