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[Rocket] artillery, Minor changes, second firing mode
Frostyarmy
post 10 Oct 2009, 10:30
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Hahahaaha How enjoyable this is happy.gif who would honestly Make a Thick line of defenses
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Casojin
post 10 Oct 2009, 13:15
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Wall of defense is very hard to attain. If you let your enemy build such thing, then you must admit that your attack would be significantly less effective.


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Shiro
post 10 Oct 2009, 14:13
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QUOTE (Zhao @ 10 Oct 2009, 8:30) *
Hahahaaha How enjoyable this is happy.gif who would honestly Make a Thick line of defenses

GLA players commonly do, and a lot of them. dry.gif
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JJ
post 10 Oct 2009, 14:19
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Why waste money on bunkering up when you can spam Quad + Buggy? tongue.gif
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Shock
post 10 Oct 2009, 14:47
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If you have enough tunnels just guess the right counter to that..

Exactly, scud launchers. If they were just a weeny bit faster...


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Destiny
post 10 Oct 2009, 15:16
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QUOTE (KamuiK @ 10 Oct 2009, 18:13) *
GLA players commonly do, and a lot of them. dry.gif

Hey, don't leave me out D:


I agree though, ballistic missiles might need a bit more speed...


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Shiro
post 10 Oct 2009, 16:22
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Oh yeah, sorry how DARE I forget my favorite ghost buddy who bunkers with all factions? XD.gif
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Chyros
post 10 Oct 2009, 16:53
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Bunkering is, and even more so, will be, very actively discouraged in ShW. From what I feel, in the next version defences will not be able to be used for destruction of units, only for slowing the enemy down.


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Frostyarmy
post 10 Oct 2009, 16:56
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Bunkers WITH ALL Factions? XD.gif
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Destiny
post 10 Oct 2009, 17:10
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QUOTE (Chyros @ 10 Oct 2009, 20:53) *
Bunkering is, and even more so, will be, very actively discouraged in ShW. From what I feel, in the next version defences will not be able to be used for destruction of units, only for slowing the enemy down.

This is quite...saddening. I do hope they still retain their effectiveness in shooting down ballistic missiles to save some PDL shots, though. (Ironic that the point of this topic is about the weakness of missile-based artillery XD.gif)



And yes, I'm a turtler through and through. Be it vUSA, AFG, Leang or Deathstrike.


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ΓΛPΤΘΓ
post 10 Oct 2009, 17:18
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As a player doesn't really care about massive defence line but play comp stomp. This is really not welcoming. tongue.gif

TBH, there is more player comp stomping and PvP'ing so make your choice. wink.gif


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Shock
post 10 Oct 2009, 17:31
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QUOTE (Chyros @ 10 Oct 2009, 14:53) *
Bunkering is, and even more so, will be, very actively discouraged in ShW. From what I feel, in the next version defences will not be able to be used for destruction of units, only for slowing the enemy down.

Right, if that were to be true they would be just completely useless.


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Chyros
post 10 Oct 2009, 17:35
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QUOTE (Shock @ 10 Oct 2009, 15:31) *
Right, if that were to be true they would be just completely useless.
Then they are useless, at least internally - Stinger himself said they weren't supposed to be more than speed bumps. It's just the way I feel about them currently.

This post has been edited by Chyros: 10 Oct 2009, 17:36


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Frostyarmy
post 10 Oct 2009, 17:43
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1.
Then make units ? when i used to compstomp i never ever bunkered as i just got showered with Hostile artillary
dont like 99% of the forum play with 50000000000000000$ dollers anyways, so just spam away and win its really freaking easy
2.
Im not gonna say defensives like they said , should just be speed bumps , i mean if so then People who actually perfer to play defensively are screwed


This post has been edited by Zhao: 10 Oct 2009, 17:51
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JJ
post 10 Oct 2009, 18:05
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I think turtling should be a viable tactic, defences should be at least worth building if you are going for that playstyle, just that the counter must be effective to said tactic. Hence, artillery should always be able to effectively kill defences no matter what you do.
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Frostyarmy
post 10 Oct 2009, 18:12
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ofc
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Destiny
post 10 Oct 2009, 18:17
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Well I only turtle with defences if I have access to convenient close air support, and that's why I play Granger 100%. I8.gif


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JJ
post 10 Oct 2009, 18:18
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Well yea, but the "thing" here seems to be making them speed bumps, which wouldn't be that useful, would it?
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Shiro
post 10 Oct 2009, 18:19
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Indeed, as building fortress bases becomes less and less available in the community. See RA3, all defenses are absolutly useless, no wonder why most mods increase their stats considerably.
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Stinger
post 10 Oct 2009, 20:41
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Now people are starting to get the wrong idea before they have even had a chance to play it.

Nice one. rolleyes.gif

Thread's over.


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