Deep Impact Update 14, Infantry Update 2 |
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Deep Impact Update 14, Infantry Update 2 |
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#1
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![]() The X General ![]() Group: Project Leader Posts: 2166 Joined: 7 June 2009 From: Philippines Member No.: 73 Uniqueness is Overrated ![]() |
![]() Hey how's it going? Last time we showed off some basic WEA infantry. This time, as the title suggests, we're showing MORE INFANTRY (omg!), faction spefcific WEA infantry to be exact! So, let's get started! Venator Corps were first formed when the need for a heavy hold-the-line infantry appeared in the WEA's mechanized assault branch ranks. WEA high command needed a heavy armored infantry that can use it's weapon to defend a location until their combat vehicles and gunships would arrive, thus, the Venator was born. Equipped with the latest in exo-suit technology and armed with a heavy deployable recoilless rifle, these units can provide a support role with their HE rounds that can tear through any infantry and light-armoured vehicles, while their EMP rounds can disable any enemy vehicle making even the mightiest of tanks nothing more than a soft target. In addition to this, the Venator support role is further enhanced by the ability to deploy high-explosive mines that will do terrible terrible damage to any infantry or tank unlucky enough to activate one such mine. A couple of deployed Venators surrounded by their HE mines can hold almost any location for a time making this unit quite a versatile and useful one at any point in the game. It's only big weakness is the lack of anti-air capabilities. Venator Troops are available for Mechanized Assault only. Wielding a lightweight sun cannon, these soldiers can really give their targets a nasty sunburn. Solaris Troopers are the latest in photon technology innovations, carrying a state-of-the-art man-portable photon cannon. Born from the older Venator Trooper, this unit sacrifices their ability to deploy HE mines for increased firepower and the ability to equally damage any type of ground target, be it infantry, light vehicle or even a mighty tank. However, a Solaris Trooper should never be left without support, lest he be overwhelmed by enemy forces. Hit and run attacks can easily kill these troops if caught undeployed. Solaris Troopers are available for Continental Defense only. "One more thing!" ![]() Special thanks to The_Hunter and the SWR team for letting us borrow the ECA Grenadier animations. -------------------- |
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#2
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![]() That British Guy.... ![]() Group: Project Leader Posts: 263 Joined: 27 December 2009 From: United Kingdom Member No.: 615 Projects: ROTR Voice acting lead ![]() |
Looking good Zeke, I really like that sun cannon on the Solaris Trooper =D
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#3
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![]() ![]() Group: Members Posts: 2492 Joined: 20 December 2012 From: My mother's womb Member No.: 9540 ![]() |
Sexy infantry! I've voted for your mod, good sir.
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#4
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![]() Wasteland Abysswalker ![]() Group: Members Posts: 417 Joined: 21 July 2014 From: Brazil Member No.: 10551 I... Will... KIIIIIIIIIIIIIIIIIIIILL... ![]() |
Awesome
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#5
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![]() Group: Dev. Team Posts: 964 Joined: 15 August 2013 From: Portugal, Lisbon Member No.: 10072 ![]() |
Higher poly infantry are always welcoming.. I specially like the fact that simple lines on a texture can make such a good skin.
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#6
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![]() Secure, Contain, Protect ![]() Group: Members Posts: 467 Joined: 23 June 2013 From: USA Member No.: 9992 ![]() |
Great Update as always, I'm looking foreword to see what you have planned for the other factions!
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Lo-Fi Version | Time is now: 5 June 2023 - 0:17 |