My first try doing this,cause its vacation time!Any thoughts,suggestions,help would be graciously accepted!
Sorry about the double pic.
here :
Progress report!
Hello? can anyone tell me how to unwrap a model into a UV map in 3ds max 2015
you can still save up a lot of polygons on that model, weld some faces together... I have no idea, modifier > uvw unwrap?.. I dont know, only use max 7 and 8.
What do you mean by weld the faces? and how do I do that? Still a noobw you know!
Just like this, select a vertex and move it to another one.. ofc this in max 7 or 8 xD
I scrapped the previous model.Now im focusing on making a semi high poly T-90 ms model.Any ideas?
Its getting better and better,I think?
nice work bro
Thanks dude!
Im gonna post my progress later!
Ooh, modelling! Tricky stuff sir, good job so far!
I did a quick render for my progress report!
Now,help me texture this.PLEASE>
Am I doing it right?if so,how am I able to texture this after exporting and importing it into Photohop?
Comrades!, I've made some low poly models again.This time, it's a scud launcher since it hasnt been touched yet.Stil WIP,tho
-Zeal&Fury!
Yeah, for everything in ROTR, 3,000 polys is about the upper limit and reserved for things that appear on the map relatively few times. Most things trend around 1,000 polys, with very mass producible things like Battlemasters and Hoppers going lower (around 300 and 100, respectively).
When making the UV maps, it's best to put faces that will have no differences between them overlapping. For example, all of the drivewheels on the T-90 are probably not going to have any differences between them, so they can all use the same area of the texture. I would refrain from doing this for two halves of large symmetrical parts, as you will be forced to mirror the textures which will look odd for uneven things like battle damage or some types of camo.
For texturing, look for Extract Image or something like that (don't normally use Max, so not 100% sure) on the UV Map. Save the file, and use it as a base for making the diffuse texture (the UV Map will outline the faces, which you can use to add details into areas and make it look prettier). I generally have the UV Map on one layer, and then add layers on top for detail.
Keep up the good work!
A note before you go further with this: the .W3D importer/exporter does not work with Max 2015 (really, any version higher than 8). You'll need to work on things in Max 8, or import them into there using a different format (perhaps .obj or something, but I don't recommend this).
Here is a place to download Max 8: http://www.moddb.com/mods/tcw/downloads/3ds-studio-max-8-demo
And here is the .W3D plug-in: http://www.moddb.com/mods/tcw/downloads/3ds-studio-max-8-w3d-exporter
I made some few tweeks to the scud storm. Lemme know what you think.
Greetings! Here I modelled a Tiger 1 Tank! Work in Progress. Any feedback is very much appreciated
https://scontent-sea1-1.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/11923241_882760591813355_6543871286876391970_n.jpg?oh=ebf6aead740191ce7cd7a149d2227c9e&oe=563AA454
https://scontent-sea1-1.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/11933450_882760518480029_6650130376497514346_n.jpg?oh=6a8c60b69b471b59d152023110f66634&oe=56760AB0
https://scontent-sea1-1.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/11892230_883103611779053_7813459019280477400_n.jpg?oh=fdb629e41175411a7d923ff33690bb2c&oe=5680CE75
https://scontent-sea1-1.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/11885103_883103485112399_6458712116430816328_n.jpg?oh=1da10d07d8fc03344103eaeb5b9e481e&oe=56447F35
quite good tb, one thing iv noticed though.
The side protective skirts are too high up, they should be flush with the front skirt.
http://www.fprado.com/armorsite/Tiger1-2002-Picz/Tiger1-131-Bovington-2004.jpg
Greetings! Behold the fatherland's pride! (with a little touch of modification; Idea of Nikola Stoicic :3 )
COOL!!!!!
...And out of nowhere, a Dreadnought! WIP
Dreadnoughts!
^ Oh man... very nice! Impossible not to think of a confrontation of one of these with Venom.
You're latest models look really good
Having said that, why is this topic in ZH modding?
Those things...
Moved it to the art gallery for you.
Uhhhmmm... Made a rim practice before I start modelling a full car
While I'm working on my Camaro and I need a break...
The dreadnought is good. you gonna give it all the little details and skulls and banners and crazy shit that a normal one would have?
Sketches,sketches...
Ey man that's sweet as fuck! God I wish I had your skills.
Offtopic question: TB, Are you going to come back to ROTR?
SUCH A LUST FOR SKETCHES
WHOOOOOOOOOOOOOO?
Nice to see your alive and kickin, lovely art as usual.
Jesus TB, this stuff is looking amazing. Well done
I may have already posted this!
The Kodiak, I assume? Either way, nice job ^^
Im bored... :/ sorry for the bad lighting.
"Fear ensures loyalty!"
Not saying its bad
But theres no eldar
So ITs the same in my book
Here is my progress on the Su Pak Fa T-50.
It's not that great and I barely manage to make it. It would not also look good in renders. :/
Any thoughts?
Im sorry... I failed. May the emperor have mercy upon me.
you just got a few rough edges, or else its going good.Keep trying!
Dont let the commisar hear you or he'll put a hole in both our heads!
Just apply a smooth modifier, and problem solved! And btw, it really looks good
the emperor protects! So did Oliver Thanks recreated from autobackup files.
Looking mint TB
Really quality work
I'll just call it Bob
If you're wondering, that's not a flamethrower.It's just a big exhaust
yeah... Ive never done anime before.
You should really colour your stuff....Black and white on a simple pencil drawing goes so far...Push yourself forward TB!
I know you can do it!
You're capable of 3d models like these?
My only question is, are you presently employed or devoted to any projects?
If the answer to that is no, please message me. I may have employment opportunities for you, and by employment, I mean a paid job with proper contract payment.
Need a hand? I have done all I can to make it functional as possible,with all the pistons and stuff.
I call it Bolt. Still WIP... and I'm kinda lazy to finish it.
Sanguine Rail Gun Defense Turret
You have been VERY busy in the time ive been gone lol
That hand is amazing. Like legit, amazing.
A steam powered BMP?
...And here have some sketches from the land of forgotten.
Dat Mechanicus priest.
Are these heretical enough?
I'll just throw some more random sketches.
Expecting Han in 3...2...1...
God, I love your sketches
They're such high quality, and its so cool to see them junk from page to screen like that. It's like a real concept artist. Keep the good stuff coming tb
Armoured Car WIP
I'm gonna add some upgrades,soon.
It is done!
Primary weapon:
Machine gun mounted on the turret. Can be replaced by a search light.
Secondary weapons/Upgrades:
2 Flamethrowers on the front in each side.
Mine Flail
Plow/Bulldozer?
Paint it red,add some fangs, TADA! Orkz!
Let's see... As of this year,I am going to be concerned about my model's topology. I am gonna be making my models to be more efficient and better,topology wise. That's all. Just want to post this as a mark.
You might also give a chance at texturing... Your drawings are good enough for that.
Kalashnikov. I used different references,so it may not be accurate.It's still an AK,tho.
Your vehicle renders are exceptional, especially that armoured car. That thing looks incredible
Thanks! Glad you like those!
I got a sketchfab account and I raise you this!
https://skfb.ly/JYDI
Greetings! I made a logo design. What can you say?
Looks like a mix of guns n roses and 40k...Its something a badass biker group would use.I love it
You have a real love of Gothic design, don't you TB?
A more faithful model of a dreadnought WIP
Hey guys! Another Dreadnought model with more accurate detail. I'll try to add more detail in the future.
https://sketchfab.com/models/176e6bb6128f4d6587063154a6d0b05d
More details? Looks pretty detailed to me... And really cool!
Yes,Ive recently added bolts and I hope to add the skulls,wings, and other emblems.
Imperial Guard's Sentinel WIP
Eldar Dire Sword
Eldar Witchblade
Anduril Flame of the West
Metal Bawks
As usual, fantastic
Have you ever tried modeling a humanoid TB?
very nice tb
Isnt that.... Rhino?
Rhinos?
RHINOS?
OUR MODELING TB MODELS METAL BAWKES?
THE COWARD? THE FOOL!
Looks pretty boxxy TB Its a good thing you made it too, Im wondering how a marine can fit on that hatch, GW was terrible on scales anyways.
Greetings everyone! This is what comrade TeeBee is working on the past few...days...weeks.,until now. A T-34-85
Now,I know what happens when you subdivide too much.That's why I decreased the subdivision level for the meantime,that's why you still can see rough edges.
Work in Progress
You should upload the links to other sites...Theese are too big for the forums bro :/
wo those are some big screen shots, however saying that they give you a nice view of the details. nice work mate
Hey guys! some progress
This looks.... amazing.
Really.
But.... where is the chainsword?
The coolest weapon in whole 40k universe.
Inquisition does not approve this topic.
About a year ago i tried to model\texture myself in 3dsmax.
That was not even close to yours.
In celebration of Victory day!
https://sketchfab.com/models/cb2c8a7d8b7a415d920fd80797de38b1
Exitus Rifle
>be me
>get bored, decide to check the forums
>oh cool new TB stuff
>Open thread
HOLY SHIT LOOK AT THE FUCKING DETAIL WHERE DID THIS COME FROM?!
TB, this stuff is incredible, holy shit dude
I think you should rename this thread description to glorious polygons.
This stuff is incredible.
Ive tried texturing a Thunder Hammer.
o.o on to texturing now
Very nice mate
So,the astartes requires a chain sword.So shall the omnissiah give!
Here is another one with different texture.
For the previous version i wanted to say that it looks too plain.
Now it looks way better. You only need to add some litanies to the sides, so it would look more realistic.
So... I became an eldar fan now. And here I drew an eldar dude wih a shitty pencil and a shitty state of mind.
Im not sure what the sex is thou and thats a unique runespear
Did you just assume one's gender?u fokin dare? WOLOLOLOL
Man... Idk what I am doing anyway.. :l
You're drawing sexy xenos you filthy heretic.
10,000 years inquisition for you.
Dear god whats with that breastplate, I think we need to airdrop TB some leaflets or Agent Sheen, Charlie Sheen.
Rest of the body is nice....
Hah! you'll never catch me!
>Rage from team democracy
>Remembers a quote
>"In throes of rage,I shall hone my craft."
I'll try to spend some time drawing again.This are just flat out hard lines. I'll make more refined sketches later
...and for that I need to study eldar anatomy :3
Guess the panzer!
Sherman firefly. Sherman with a 76mm cannon.
May i ask a question? Why do you import/make these 2d pictures? to model after them?
Here's some progress.
...I guess this is progress.
Looking good tb, looking very good.
Quality over quantity man. Don't apologise for keeping your quality high lol
I have done some more updates on the model. I have dones so many remodels on some parts and components so it looks as accurate as possible.
Now,let's play a game. Spot the difference from this and my previous post
So that's what 3DS Max looks like.
wow, it's like what photoshop is to MSpaint, because the best program I've ever used for modeling was the freeware ArtofIllusions
Nice thread, btw. good stuff.
Dont cha wish your suspensions were high poly as this? Dont cha? :3
I summon all brits! Skitt in particular.
View it on Sketchfab:
https://sketchfab.com/models/e5351196fa2c4ad3a7bda2328c8656b4
very nice, looks cool mate.
The detail in the treads is outstanding. Great work man
there pritty dam cool
You've proven yourself to be a capable modeler, have you ever thought about giving texturing one of those models a go ?
Meanwhile,Ive started working on a high poly model of the King Tiger. Gonna finish the whole turret first,before I subdivide.
Here is a finished turret.
Very nice TB, very nice
Greetings! This model have been on hold for months. Only this week did I decide to work on it again. Hope you like the updates.
9988 thread views,
GOt anything planned for 10.000?
I like the progress, you should put it on your site
https://m.youtube.com/watch?v=ApbTiCIEXX0
Oh man,that's a long time ago.I know how to apply textures now.I just dont,because I cant make decent textures at the moment. I mostly do high poly models. But,I will try some more texturing and come up with a finished product,soon.Thanks anyway.
Only the treads and wheels are left to model.
Hey guys. Unfortunately for me, I can no longer finish this model. I can no longer apply turbosmooth on the treads. The polygons rise up to 30 million polygons and that exceeds what my hardware can handle. Which in my case,I am already running on windows basic theme,stopped unnecessary processes,and even disconnected my internet and disabled my anti virus at the hopes it will help. But,it didnt.
Try making a hybrid between an x-wing and some modern age jet fighter.
That's a quality model TB. Nice job Sad that u cant finish it.
Some tank.
Greetings! Techpriest TeeBee made something.
http://imgur.com/a/LAXB8
Sick Skill 90 mate
thats realy good tb
TeeBee is back with some textures!
https://imgur.com/a/dfAtc
And it is done!
http://imgur.com/a/XRyTm
Greetings!
Im creating an SVD rifle. I've finally finished the high poly. These are rendered in Keyshot.
http://imgur.com/AuMmOMO
http://imgur.com/EEY3Zua
http://imgur.com/rkS8CUw
http://imgur.com/WnIMAol
http://imgur.com/7SduOoR
Update on the Rifle.
https://imgur.com/3FSwLMU
https://imgur.com/13l5iSe
https://imgur.com/FNI5oBm
https://imgur.com/HSIRjVq
Final Renders!
https://www.artstation.com/artwork/r4BA6
Walther PPK
https://www.artstation.com/artwork/1rEE8
Looking exceptional
Kriss Vector-u
More images : https://www.artstation.com/artwork/5l4kO
Stop taking photos of real life guns and pretending you moddled them...
... oh wait...
https://www.artstation.com/artwork/wo1WV
nice!
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