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Red Revolution Crash Log, Any help would be greatly appreciated
post 24 Aug 2018, 17:22
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I don't really know where to post this topic so move if necessary please.

I'm working on a new project using the Red Revolution map as a test run, and if you've played the map, it may have crashed 1 or...4000 times.

I've looked into the crash log and it's always came up with this message:

Release Crash at Fri Aug 24 17:07:47 2018
; Reason Uncaught Exception in GameEngine::update

Last error:
Exception is access violation
WinMain at 401700
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000018 was read from.

Stack Dump:
<Unknown>(-1) : <Unknown> 0x007A437F

Register dump...
Eip:007A437F Esp:0018F5B8 Ebp:1E6BDB0C
Eax:00CA4880 Ebx:1159D5B0 Ecx:00000000
Edx:115D2A24 Esi:00CA4580 Edi:115B7900
CS:0023 SS:002b DS:002b ES:002b FS:0053 GS:002b
EIP bytes dump...

Bytes at CS:EIP (007A437F) : 8B 51 18 52 56 FF 90 54 01 00 00 A0 D9 5C A1 00 84 C0 74 2A 8B 5C 24 54 8B 6C 24 50 68 60 C1 A4

Current stack:

This crash does not always happen in the mission, but when it does it happens when you attack the enemy forces in Moscow (in the North of the map). I thought it had something to do with Superweapons or walls but I just did a run with the US using only Bombers and Fighters and the mission crashed again.

The message is always the same every time the mission does crash.

Any help would be great and I can get this project back on track.

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