IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
Reinventing the FPS genre
Svea Rike
post 6 Nov 2014, 17:40
Post #1



Group Icon

Group: Members
Posts: 2492
Joined: 20 December 2012
From: My mother's womb
Member No.: 9540



Does anyone have any good ideas on how to reinvent the FPS genre? Like some really good, neat and exciting idea that would really feel fresh and news! Maybe something you haven't seen in an FPS for a long time, or something completely new you've never seen before? Maybe a combination of different features from seperate games, like Shovel Knight?


--------------------
Go to the top of the page
 
+Quote Post
Die Hindenburg
post 6 Nov 2014, 18:47
Post #2



Group Icon

Group: Members
Posts: 353
Joined: 9 July 2013
Member No.: 10025



Perhaps taking some clues from other genres, always a nice touch when it has a other major element (and something that COD has only few of, like the small RTS section cool_worm.gif

FPS on their own are too much boring, no matter how fun they are...

One cool thing would be a egoshooter where your weapons would be either speaking, or one where you can adjust the rifle both physically and how you use it itself midgame, not customize i mean but you could hold it how you like, similar in that Jurrasic park game. Like a kinect game but with a far superior control of the gun, as if you would hold it in reality, you could even throw it to damage enemies, open doors with it, lay traps with its magazines or modify it on place, but the modification would be also different, not just adding or removing a scope or sight, but als removing its part forcibly or duct taping some other things. But no real customisation, because that would make it too multiplayer like. I can not explain it with words or pictures that well enough tough... tongue.gif
Go to the top of the page
 
+Quote Post
Shiro
post 6 Nov 2014, 22:20
Post #3


Gamer Girl
Group Icon

Group: Legend
Posts: 3808
Joined: 19 June 2009
From: Disboard
Member No.: 182
Friendly Freelancer



QUOTE (Die Hindenburg @ 6 Nov 2014, 18:47) *
where your weapons would be either speaking

Like in Andromeda: "Your weapon is empty."
Go to the top of the page
 
+Quote Post
Stalker
post 9 Nov 2014, 11:06
Post #4



Group Icon

Group: Dev. Team
Posts: 276
Joined: 10 June 2009
From: Austria
Member No.: 123



QUOTE (Svea Rike @ 6 Nov 2014, 17:40) *
Does anyone have any good ideas on how to reinvent the FPS genre? Like some really good, neat and exciting idea that would really feel fresh and news! Maybe something you haven't seen in an FPS for a long time, or something completely new you've never seen before? Maybe a combination of different features from seperate games, like Shovel Knight?


I guess the most important factor here is: SP or MP?

In SP I'd say innovation is absolutely necessary. It's hard to say what exactly is needed, but something new and refreshing would be awesome. Personally I'd like to see a open world FPS/RPG hybrid game (like Fallout 3 or Stalker) but with more focus on the shooter part, with stuff like weapon customisation. Maybe similar to Far Cry 3 but with great improvements in the game-world (quests, NPCs, etc.)

As for MP, I'd prefer a back-to-the-roots type of game. If you look at currently popular FPS game series (Battlefield, CoD, Counter-Strike) and how they started, I don't really see much improvements anyway. I'd really like to see these games focus on their core gameplay values, maybe add some comfort features from newer games and up to date graphics and sound. Instead of adding new gadgets (that don't really make a difference anyway) every years they should finally focus on important aspects like anti-cheat, netcode/servers. I'd like to see a game for once that is not made to be trashed and replaced after a year... I know, that won't happen :-/
Go to the top of the page
 
+Quote Post
Thelord444
post 9 Nov 2014, 11:41
Post #5



Group Icon

Group: Members
Posts: 676
Joined: 19 June 2013
From: Saudi Arabia
Member No.: 9986



An FPS with focus on SP not MP, an actually emotional story that will break you, move you, make you feel it. not just another gun n run fps.


--------------------
"He who heard is not like he who saw"
Go to the top of the page
 
+Quote Post
Alias
post 9 Nov 2014, 12:07
Post #6


Cool Guy
Group Icon

Group: Legend
Posts: 1317
Joined: 7 June 2009
From: Sydney
Member No.: 46



I've never had more fun in an FPS since UT99, so I would like nothing more than a return to the oldschool twitch mechanics of UT99 and Quake 3.

Nexuiz was a good attempt, but it never had a big player base and since the THQ nonsense the game just disappeared off the face of the earth. The last good game of the formula that had an audience was UT2k4.


--------------------
Go to the top of the page
 
+Quote Post
Anubis
post 9 Nov 2014, 17:00
Post #7



Group Icon

Group: Project Leader
Posts: 892
Joined: 8 June 2009
From: Cynopolies
Member No.: 97



QUOTE (Alias @ 9 Nov 2014, 13:07) *
I've never had more fun in an FPS since UT99, so I would like nothing more than a return to the oldschool twitch mechanics of UT99 and Quake 3.


That there is quoted for truth. And given the evolution of games - especially rts/rpg ones in the past decade the most innovative thing i can think of is - please release the whole fken game you piece of shit money hungry assholes - instead of releasing 75% of it for full price and then making us pay another 10-15$ for the remaining 25% as day 1 DLC. At this point complete games are the most awsome feature i can think of.

This post has been edited by Anubis: 9 Nov 2014, 17:02
Go to the top of the page
 
+Quote Post
Graion Dilach
post 10 Nov 2014, 13:26
Post #8


Supérior Caliburwielder
Group Icon

Group: Project Leader
Posts: 632
Joined: 23 August 2013
From: Iszkaszentgyörgy, Hungary
Member No.: 10093
Just a random modder trying to give a helping hand.



QUOTE (Alias @ 9 Nov 2014, 12:07) *
Nexuiz was a good attempt, but it never had a big player base and since the THQ nonsense the game just disappeared off the face of the earth. The last good game of the formula that had an audience was UT2k4.


Yer, for some reason, the hype factor got lost at Xonotic.Otherwise QFT. I still miss this genre, this was the cool stuff.


--------------------


AS Discord server: https://discord.gg/7aM7Hm2 | SWR Community Discord https://discord.gg/REcbv37
QUOTE
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.

QUOTE (Hanfield @ 17 Dec 2016, 20:47)
we have players who don't play, testers who don't test, devs who don't dev and members who don't remember
Go to the top of the page
 
+Quote Post
nikitazero678
post 6 Mar 2015, 10:45
Post #9



Group Icon

Group: Members
Posts: 162
Joined: 11 July 2014
From: Bandung, Indonesia
Member No.: 10536



I say FPS games in the future should be more closer to reality and difficult than it was today, and balances both singleplayer and multiplayer aspects well.

The conceptual (only its design data drafts) MMOFPS game I currently made today was a hopeful example of such idea.
Go to the top of the page
 
+Quote Post
Sargeant Rho
post 6 Mar 2015, 16:42
Post #10


Cranium Ventilator in chief
Group Icon

Group: Members
Posts: 379
Joined: 7 June 2009
Member No.: 42



IMO we need less CoDs, Battlefields and ARMAs and more CnC Renegades, Quakes and Half Lives.

CnC Renegade with destructible environments and aiming down sights, that would be perfect. And Nanosuits. Because Nanosuits.

This post has been edited by Sargeant Rho: 6 Mar 2015, 17:06


--------------------
Go to the top of the page
 
+Quote Post
Jam Hacker
post 22 Mar 2015, 5:15
Post #11



Group Icon

Group: Members
Posts: 541
Joined: 23 January 2014
Member No.: 10272



most of the non MMS are niche productions, you get something like borderlands, which is stupid imo, that takes the dullest element from RPG and transplanted in a FPS. to make another style mainstream is rather difficult at the time being, and MMS isn't didn't have to change the formula since everyone is still buying it. if we all not buy subgenre for a while, maybe they'll put out new stuff.
Go to the top of the page
 
+Quote Post
Karpet
post 26 Mar 2015, 0:45
Post #12


Comrade Bear
Group Icon

Group: Dev. Team
Posts: 954
Joined: 3 February 2013
Member No.: 9722
Projects: Deep Impact



Play against super advanced soldiers with tried and true older tech, traps, deceit, and all that shit.

I'm sick of being SEAL Team Six and with 'MURICA.
Give me Taliban, Vietcong, Donbass separatists, central American guerrillas, just something not mainstream.

Also, stop playing as the good guys, period. Let me be Koreans, Chinese, Russians, Mexicans, European, whatever.

I want tactical FPSes where every decision should count. Throw some realism in there, mix it all up.


--------------------
Your feeling of helplessness is your best friend, savage.
Go to the top of the page
 
+Quote Post
Graion Dilach
post 31 Mar 2015, 21:56
Post #13


Supérior Caliburwielder
Group Icon

Group: Project Leader
Posts: 632
Joined: 23 August 2013
From: Iszkaszentgyörgy, Hungary
Member No.: 10093
Just a random modder trying to give a helping hand.



Bah, UT4 is coming. As F2P. With Michiel van der Bos, the orig UT OST composer. And with a really open development process. All you have to do is to get UE4 access and you can compile the thing already.

Get your realistic shitty FPS mockeries and flush them down in the toilet. Withness the perfection of what The Alpha and the Omega brings back.


--------------------


AS Discord server: https://discord.gg/7aM7Hm2 | SWR Community Discord https://discord.gg/REcbv37
QUOTE
ComradeCrimson: AS is the product of Hungarian acid
ComradeCrimson: And magical hussars
Dutchygamer: and Weird Al.

QUOTE (Hanfield @ 17 Dec 2016, 20:47)
we have players who don't play, testers who don't test, devs who don't dev and members who don't remember
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



Lo-Fi Version Time is now: 19 April 2024 - 12:06